Foon → Ludum Dare Explorer → Users → picross
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | What's Up? UFO! | jam | 276 | 3.79 | 3.71 | 3.64 | 3.39 | 4.29 | 4.02 | 3.66 | 4.06 | |
| 2024 | 55 | Summoning | 👥 | Billy's Band | jam | 599 | 3.55 | 3.98 | 3.67 | 4.50 | 4.45 | ||||
| 2023 | 54 | Limited Space | 👥 | cyber_serpent | jam | 36 | 4.28 | 4.33 | 3.74 | 4.20 | 4.49 | 4.31 | 2.97 | 3.99 | |
| 2023 | 53 | Delivery | 👥 | Culling Cards | jam | 49 | 4.24 | 4.16 | 3.81 | 3.79 | 4.56 | 4.06 | 3.74 | 4.12 | |
| 2023 | 52 | Harvest | 👥 | Barvest: The Iconic Bug Harvest of 2005 | jam | 31 | 4.21 | 4.15 | 3.70 | 3.34 | 4.32 | 3.84 | 3.22 | 3.93 | |
| 2021 | 48 | Deeper and deeper | 👥 | Get Down! | jam | 178 | 4.03 | 4.07 | 3.85 | 3.36 | 3.98 | 4.32 | 3.89 | 4.16 | |
| 2020 | 46 | Keep it alive | 👥 | Squatch Watch: Keeping The Myth Alive | jam | 1384 | 3.43 | 3.29 | 3.01 | 3.51 | 3.70 | 3.16 | 3.71 | 3.36 |
picross leaves an average of 29.6 feedback comments each event.
Great work! Super polished game, the puzzles got pretty tricky! I liked the theming and the graphics too. The music got slightly repetitive but that's my only real criticism. I'm impressed!
As a Steve Reich pilled John Cage enjoyer I really liked this game and how insane it got towards the end. I have no idea what the morse code said so i hope someone else translates it heheh. Nice work, very creative
Funny little game! I liked the VO lol - I did accidentally kill myself almost immediately by clicking into the game window but other than that I had a good time, nice work
Incredible work, there are some cinematic parallels here between our games.....
@jormarysky yeah what the heck? how often does this sort of thing happen?
Super freaking cool game. Love the push and pull dynamic of getting larger and then letting yourself shrink. Was almost impossible for me to play with arrowkeys, had to switch to a controller - this made it a lot more fun! Very nice work, super polished, and great leaderboard implementation
Ha this is like the Foddian version of Loco Roco! Fun level design and nice work on the softbody physics. I wish the camera zoomed out when I increased in size but it was very funny to see myself take up the entire screen! Music was funny but I wish it was more than a remix of the original loco roco music. Overall great work!
Super fun microgame collection! Nice themeing throughout. I enjoyed how each game had a unique color palette. The music is also great. Great work!
Incredibly fun and polished game. Have no idea how you accomplished the online functionality. Huge jackbox vibes. Great work team!
Cool game! Very impressive that you have online multiplayer! The different abilities were cool. I wish the different enemies had more distinct personalities that I had to learn. Overall fantastic work!
Hahaha I love this so much. I love how you can throw around the packages on the conveyor belt before they fall off, very funny. Gets hard as heck! I wish I could move stuff around once it was on the truck, but maybe the way you have it is better for the game design. Nice work!
One of my fav games from the jam so far! Love how you encouraged me to turn on my own tunes, I cranked up some King Gizzard before drifting around. Super polished, and I'm impressed how good the 3d effects are for a GMS game. Really nice visual style and sfx as well. Seriously great work!
Battle royale for a jam game!? You're insane! This is so cool! Love the parappa-esque graphics and hilarious mouth sfx. I tried joining once when no one was on and it was a little sad--maybe an AI could join you if there's no one else on? Tried again later when someone was streaming it and it was hilariously fun. Great work!
Really lovely little arcade game! The graphics and music were super cute. And written in SDL2 on top of that! Very polished and well executed. Great work!
Finally, a game that really makes you FEEL like WinDirStat. I loved all the little enemy names and icons, very funny. I wish there was an end! Didnt really realize it was infinite for a while lol. The player accel is a littttle long and they could use a little more friction when no input is being entered. Overall great work! Yeeting my shotgun was incredibly funny
Fun game! Nice models, controls, and gameplay progression. Got a little bit repetitive after a bit but it was really fun to discover all the upgrades and max out my ship. I found myself getting hit by bullets that I didn't expect quite frequently, I wonder if there's a way you could somehow distinguish bullets that are near vs bullets that are far besides their scale on the screen--maybe lighting or an "elongated" model? Online leaderboard was a nice touch in the post jam build. Great work!
Very nice sokoban-like game! I'm a sucker for any game with box pushin' puzzles. I enjoyed how different animals had unique abilites, added a nice twist. Some of those levels were hard! Like almost Steven Sausage Roll hard! Very nice work and great puzzle design for a jam game
This game is super funny! It reminds me of a WarioWare microgame or something. I spent a lot of time trying to break it by attempting to push the box so all the candy falls out, but I couldnt get it to happen, hahaha! Very nice work, very original
Very pretty art! I was super impressed how many unique sprites and abilites were in the game. Fun simple arcadey mechanic. Would be a great mobile game. Super nice work, great job!
Fun game! Super crazy and very interesting mechanic with the lantern kicking. I was only able to get very far when I wasn't kicking it though haha, I never quite figured out how to aim it reliably. Great pixel art! Nice enemy patterns. Great work!
Super cute! Reminded me of Moving Out. Played it with my partner and we had fun! We died trying to get into the car--we didn't realize we had to pull open the doors until it was too late, haha! Very fun and well made. Graphics are super cute and polished. Loved the dynamic movement of the tails of the characters. Nice work!
Awesome game, super twitchy and fun. Member on my team suggested me to play it and I'm glad he did! Super polished as well, love the minimalist graphics. Would be a very fun game to play on a handheld device. Fantastic work!
Wow! First time I've seen a Lucasarts style adventure game done for LD! This is super cool. The music shreds. If I had one piece of critical feedback it would be that there weren't any "real" puzzles like in a typical adventure game--would love to see some trickier gameplay in a future version! Wonderful game and full of personality. Fantastic work!
Interesting mechanic! This game could really benefit from some more "juice"--particle effects, music, intensity in general. Interesting take on pac man. Nice work!
Very pretty game a good art style! I love the vibe. Cool character designs too. The gameplay was a little clunky but I still had fun. Nice job!
Very interesting game! Took me a while to figure it out. A little tutorial on the controls would be super helpful. Nice work!
Fun little puzzle! Thank you for not jumpscaring me! It was a little tricky to find the last handprint, not gonna lie... Love the story and overall vibe. Great work!
This is so funny, I love it. I have to know what was going through your mind when you came up with this idea. With some more enraging and thought out levels this could be a Foddy-like rage game! Nice work
Super cool game! For some reason it took me a while to realize I had a jetpack, but once I got a hang of the mechanics I was COOKIN! I with the starter gun was like a liiiiitle more powerful.... I felt a little silly after dying early with the shotgun sometimes. Great work! The voxel mechanic is really cool!
Really fun game! I love super simple arcade games like this. Immediately easy to understand. Good music. Would love a few more things to have to dash away from. Spikes or another ball bouncing around or something. Love it!
This game is so funny I love it so much. Banger music and hilarious voice acting. I kinda wish the "bullet hell" aspect started slightly sooner, I liked dodging and texting! Very fun game and cohesive. Great work!
Insanely my cup of tea. Incredible vibe and story delivery. I love these types of games where a messed up story is told to you through gameplay over the course of an experimental narrative vibe-y game. Post processing, environment, design all incredible. It would be cool if you added a 6DOF-style movement system like Descent, but i kinda like how robotic the drone's movement feels in this version. Great work!
Holy moly, you optimized the hell out of your game design and art direction here. No idea how it was created so quickly. Seriously fantastic work, you all obviously work very well together. Very lovely game and very cohesive. Impressive that the art is so cohesive with 4 artists in a 72 hour jam! Super cool stuff!!
Wonderful work as always @tricky-fat-cat ! Glad to see you've improved upon Goblo quite nicely! The controls feel a lot nicer this time around. Soooooo much to do in this game! Great work!
Fun game, great graphics and design! I crashed a lot though LOL Nice work!
This is so funny. I love the lil homunculus dudes. Reminds me of an Osamu Sato game. Would love to see some more interaction, homonculus variety and sound design! Nice work :D
This is so good. I love the Hypnospace Outlaw vibes. I love all the little references and details, like the infinite monkey theorem lol. Great design and overall fantastic work!
Oh MAN I loved this. I'm a big Stephen's Sausage Roll fan so i'm always on the lookout for fun new sokoban ideas, and you nailed it. Very little criticism to give.... but maybe throw in some ambient tunes and zoom the camera out a little perhaps? Seriously great work!
Really fun and cute! Great art and funny sounds. Player feels a liiiittle bit sluggish to control sometimes, maybe a faster acceleration to top speed would help? Great work!
Super cute! I love the logos! Mine didn't look as good LOL Would be really fun to see as a party game. I could even imagine it as a Jackbox-style thing. Very nice design work throughout. Great work!
Super fun little game! Lots of levels. I loved the physics crumbling, I was not expecting that. Great work!
Cool game! I loved the music and the pixelart. Felt a bit like Wario Ware. Great work!
LOL this game is great! Super creative!! Fun mechanics and amazing art!
This is incredible. Great design and super funny. Loved the trial and error process. Seriously nice work!
Very fun! I love the idea of the game, so funny. The animations were hilarious. I wish there were more levels! Nice job
Woooooo this was great! My fav level was Fissure. Super well done level design and character movement. I liked the complexity of the mechanics you created by limiting the abilities in different ways. Great work. If I had one complaint it would be that it's a little tooooo similar to Neon White perhaps, but it's a great game so I don't blame ya.
I really liked the aspect of upgrading between runs. I love a game that forces you to start weak and grow much better with each run. Maybe your handling is a little too out of control at the start, though.. Great work!!
Very fun, even tho I suck! Lol. Cute graphics and the online leaderboard is great!
Wow this was a UNIMA9000 CLASSIC right here. Super fun gameplay, love all the little QOL features you threw in like leaning into turns and text effects. Really fun, I wanna see someone speedrun it!
Really cute and fun game! I liked having no specific goal. Made some freakin sick flowers. I definitely crash landed a few times at the start lol. Super cohesive graphics, music, presentation. I appreciate the speed up button. Great work!superbloom.png
Fun game! I really liked how it looked when I was carrying a ton of cargo. Reminds me of snake. Lining up shots on the hexagons was fun. Nice work!
Awesome game! Very impressive that you used your own engine. Was the engine mostly already developed when you started the jam or did you have to do a lot of live fixes during LD> Also, which physics API are you using? Super cool stuff and nice work!
Great game! I love how simple it is. Man those frogs are brutal. Took me a handful of tries to beat! I like how you used the mosquito on the menu to subtly teach the player how they'd be controlling the game. Nice work!
Woooaaa this game is hard but really fun! I loved experimenting and optimizing my path with each run. You did a great job with the level design. Difficulty ramped up at a good speed. Nice job!
This game subverted my expectations! I had a lot of fun with it. I wasn't expecting the cool "use your ammo to progress" mechanic and I think it's really cool. I got a little lost at times, so maybe some more landmarks in the hallways could help. It felt really claustrophobic, which I liked! Nice work all!
Loved this! Nice graphics and fun game. It was a little hard to understand the UI at first, so maybe a slower tutorial could help in a post-jam version :D Nice work!!
LOL loved this. The graphics were great, I especially loved the parallaxing stars. Great music too. Nice work!
Adorable game! Loved the VO. Cheat codes were great. I wish it was slightly easier to control. Nice work!
Loved the writing and art. Reminded me of Grim Fandango. I loved how the first guy was obvious but we had to make some tough decisions on the others! Cool stuff, nice work
Is this a Blender game!? Amazing. The animations were glorious. I wish it was longer!
What a bizarre but amazing game! I love the crazy movement mechanic. I found I could spam 1,2, and 3 and click and pretty much go where ever I want LOL nice work!!
Fun game! Reminds me of the Mario Paint fly swatting game. But with rats. Great work!
Really cute pixel art and vibe! The controls were a little difficult for me but I got used to them! Nice work :)
Cool game! I love Papers Please so this was up my alley. The first time I played, I accidentally dropped my stamp on the New Paper button and I couldn't pick it back up D: But I restarted and it was fine. Very moody, nice graphics. Great work!
Loved the characters, story, and menuing. The UI was so good. I wish there was more! Did you make this in SDL2? Nice work!
I won! Cool graphics and mood. I wasn't sure how to reload the vending machine so I just ran away the whole time lol. Nice work!
This game is so good. My exact sense of humor! It reminds me a lot of old Wario games and Humongous Entertainment games like Pajama Sam 3 and Spy Fox. Little bit of PilotRedSun too but totally your own thing. Seems like your team works really well together. Perfect 5/5 from me!
Fun game! Took me like 5 tries to finally beat those dudes! I love arcade-y minimalist games so this was up my alley. Maybe in an expanded version you could have procedurally generated levels or something. Maybe slow down the ghosts and let the player steal the coins back off of them or something? Great work, I had fun!
I love this guy 55a51.gif Game took me a bit to figure out but it's fun! You should probably include some screenshots somewhere tho!
Very nice stuff! I love how much depth there is to the game. Lots to figure out. Really enjoyed the art and sound design. Great work!
Really pretty game and very fun! I love collectathons. The tank controls took some getting used to, and sometimes it was tricky to figure out what buttons did, but it was really good. Holy cow there's a lot of content, I think I played for over an hour!
"Hmm I wonder how this fits the theme...."
OH
Hilarious stuff and nice work! Could easily be expanded with different fairy types, different foods, different production speeds, etc!
Very very nice! I love the graphics a lot. Super cute sprites, reminds me of Don't Starve. Those scarecrows look horrifying. I kinda wished there was a dash button or something to keep me slightly more engaged. Great work!
Cool game and interesting mechanics! I liked exploring. Nice music and SFX. Very nice work!
BTW, I couldn't get it to work on my mac, so I had to switch to my windows machine. Maybe it's because of the M1 chip. When I try to open it, it says it "cannot be opened". Windows build worked flawlessly :D
Awesome game. Deciphering the manual was really fun, sorta reminded me of Tunic. You have your audio category open, did you make the music? It's really really good! Nice work.
Super cool, insane that you made this in 72 hours!! I really like the art direction. Something about the controls wasn't quite clicking with me for whatever reason but I was used to it by my second run. Figured out you can do some really spammy combos and get a wild number of points LOL. Seems like you had a great team assembled, each aspect of the game was top notch. Nice work!
Wow, fantastic work. I kept forgetting it was an LD game. Great atmosphere, graphics, dialogue, and audio. The ending was hilarious. Really nice job!
Nice work! I was only able to get to the second boss, but I had fun. I wish the hitbox on the player was slightly smaller. Also, it was hard to see the spikes on the first level sometimes. Great job!
Nice work! The environments and particle effects were cool, but the particles tended to get in the way of the camera sometimes. It was also a little difficult to get the sword to connect with the enemies sometimes. Great job!
Adored the graphics and music. Reminds me of a Rhythm Heaven minigame. I wish the prompts didn't overlap as much because it was hard for me to wrap by head around. Nice work!
Awesome game! I loved the proc-gen fish, graphical style, and dynamic background music. I found the controls a bit awkward to grapple with sometimes but I enjoyed nonetheless. Loved it!
Holy cow this game is polished! I'm shocked this is a jam game. Really nice work with everything in its presentation. Level design is great but needs a tiny bit of tweaking on some of the jetpack sections because they felt a tad bit too hard to land sometimes. I'm nitpicking though. Great work.
Nice work! I really liked the graphics and how you had jumping be the attack. It was hard to tell if my attacks were connecting with the enemies sometimes. I also wish there were some sfx. Great job!
Nice work! Really hard game, took me a while to get used to it. I wish the collision boxes were smaller on the player, and it would be cool if you gave them a gun. Good job!
Nice game! Really cool graphics and gameplay mechanic. Many times I accidentally killed myself, maybe because of the grid-based movement system? I think I kept starting a drill and trying to cancel it but ended up killing myself. Great job!
Nice work! I really like the aesthetic and world-building you've done. I wish the puzzles were a little bit less linear. Very cool stuff and nice graphics. It seems like the lightmap isn't baked, and I would do that since it doesn't change in the levels and it would make it look a lot nicer. Also, some easing on the movement would be appreciated. I liked the camera zooming in on the cutscenes. Really nice job!
Nice work! The controls were tight and gameplay was juicy. Audio was good too and I liked the particle effects. I wish there was more variety in the gameplay or levels but I understand this is a jam game. Good job!
This is amazing. I wish it was slightly more random but I understand you had to design it for fairness. Super cool and lots of potential.
Awesome work! I think the checkpoints were a little too far apart and I ended up giving up on the spikes. Really cool stuff! Love the art!
Adorable game! I found it a little confusing on what exactly I was supposed to do sometimes, but it was really fun nonetheless. Nice job!
Hilarious concept, loved the Jerma references. Some of the levels were pretty frustrating but rewarding. Nice work!
Cool stuff! I love platformers with a dash and this was right up my alley. Very cool atmosphere too. Sometimes I thought the space between checkpoints was a little too far. Nice work!
Cool game! I really loved the character design, dialogue, and graphics overall. Nice work!
Lol nice VO work! I wish there was a little bit more interaction but the game was hilarious. Nice job!
Fascinating, I definitely wasn't expecting this. I learned a lot. Nice work!
Really amazing graphics! I wish there was sound! I'd recommend implementing some mouse controls because it was a bit tricky to build stuff in the right positions with the current controls. Awesome work!
Fun game, I made it out! I wish there was some sort of visual for how good your drilling was besides the number besides each upgrade. Fun little story too. Nice work!
Cool puzzles! There was a lot to do! I liked when they went across different time periods. Nice work!
Awesome work! I love tactics games so this was right up my alley. Is it somewhat proc generated? Nice work!
Very impressive for a compo. There was quite a lot of text (to the point where I ended up skipping most of it). I wish there was a way to cancel moves that I didn't mean to do. Also, I wish the enemies had shadows, as it was a little hard to tell what position they're in. Nice work!
Cool graphics and music! I wish there was a little HUD that showed the stats of the satellite. Nice game juice. Good work!
Cool concept, and I like how the music follows your heart beat. I wish the level design was a little bit more polished, as some of them had weird frustrating softlocks. Nice work!
Nice work! I liked the graphics and aesthetic. I wish the character sprites were voxel like the rest of the game. I think the camera might be a little better if it was angled up and zoomed out a little more. I also noticed the tourists didn't always respond to my calls, and I couldn't always call. Really good for a jam game. Nice job!
Cool voxelart and use of orthographic camera. Voice acting was actually pretty decent, too. I had a hard time figuring out what to do, though. Nice story and atmosphere. Good work!
I liked the atmosphere and music a lot. I think the core loop could be a little bit more obvious. Also, a goal would be nice--last through the night, maybe? Nice work!
Cool looking game. I like the minimalist graphics you used, and the camerawork. I wish the objective was a little more clear. Also, some sound would be nice. With some touchups this could be very cool!
Cool game! I like the core loop. I wish it was a little easier to get rid of the bad stuff like bombs. Nice work here!
Wow. Loved this one a lot. I really liked the enemy designs and music. I wish there was a little bit more you could do in battles, such as using items (breakpoints, print statements? etc) or something. However, I did like the simplicity of the battles. Great work either way!
Nice work. I made a game very similar to this in early 2019, but it wasn't golf themed, and it was level based. I really like your Getting Over It-esque take on the game, and I think you nailed it a lot better than I did. I was really impressed by how long the game was. I wish the theme fit a little better with the game, though. Fantastic job!
Cool game! I liked all the ideas you had going on, but I could only get to around 20 or so. I wish there was some sort of indication when it was going to switch, and that there was a little slowdown or something in between phases to prepare you for what is about to happen. I felt like there was a lot of times where I felt like I didn't have enough time to react to the environment changing. Seriously nice work here!
Wow. Amazing work. Great level design, shaders, models, game feel, and audio. I was super impressed by that robust options menu. The health indicator was super cool too. My one critique is I wish that the attack had a little more weight/juice when it hits to make you feel more powerful. Great work.
Wow, amazing game! Very charming and relaxing. I loved growing unique plants each time. I think you should have the rain be continuous or toggleable, as holding down left click puts a lot of strain on the hand and breaks the relaxation. Also, having to continuously click to add more rain made me accidentally prune my entire plant a few times, which was discouraging. Fantastic work here, seriously.
Cool idea! Wow, what a hard game, though! I wish it was slightly easier, even if at first. Maybe a bigger character/paddle? Great combo of ideas. Nice work!
Relaxing little game! I liked it a lot. I don't really know many drinks so I mostly made hand sanitizer, but I had fun anyway. Maybe a little drinkbook for morons like me? Cool idea, good execution, nice work!
Played a bit more of this than I'd like to admit. I wish there was sound! Controls are a little awkward. Really fun once you get the hang of it! I experiences a couple odd graphical glitches, but nothing too bad. The game was really juicy. Really nice work!
Funny concept. I wish it was more clear how you were spreading amongst the crowd. Nice models, the sneeze animation is hilarious. Good work!
Interesting game, but the ball is just too fast early on. I think it needs to gradually increase in difficulty the further you get in the game, or something of the sort. I like the shader on the walls. The font needs some work, it's hardly readable. The sound effects are kind of jarring, and the audience is kind of confusing. I like the direction the game is going, but it needs a little bit of work. Nice job! This game has potential.
Interesting game! I like the art and aesthetic a lot. I found a secret room, I think, but I couldn't beat it. I wish the environment varied a little more so that it was a little more difficult to get lost. Nice work!
This was funny. I like the voxelart? Magicavoxel I assume? I wish it was more clear how to change the diaper. Gameplay gets a little repetitive too. Overall nice work!
Funny game! I like the silly mechanic, however I am now manually breathing. Fun mechanic, but I wish there were more specific times you were supposed to breathe. Nice work!
Nice work! I like the visual style a lot. Cool mood too. I just found it incredibly frustrating. I took me a long time to figure out all the different things that could kill me, and which strategies to use. I think the game reminds me a bit of Devil Daggers. Great job!
Funny little game! I know I'm supposed to be drunk, but I wish I had a little more control. It gets a bit frustrating at times. I think the waves effect could be better if you removed static objects like the rock in the background. Nice work!
Cool little puzzle game! Reminded me of Tomb Raider. I liked the puzzles, but I wish there were a few more! It seemed like a lot of the sounds had varying volume levels and they made me jump frequently. Nice work overall!
Fun little game! I liked the voxel art. I found everything a bit hard to control though. I wish the controls were slightly more intuitive. Nice music too. Good work!
Interesting game. I liked the graphics and dialogue. However, I wish there was some more interaction I could've had with the office or the environment. It just seems a little dry right now. Nice work though!
Pleasantly surprised by this game! I actually really liked the level design. Reminded my of Thwomp Fortress. I think this has potential. You should consider adding sound/music, some silly animations (rolling?), and maybe one more movement-based mechanic to make it stand out against all the other 3D platformers. Nice work! :)
Cool game! @artyom-volkov I remember you from the GMTK jam! I liked the level design a lot. I wish there wasn't a life system, though, as I struggled with the controls a bit and constantly had to start the whole game over again. Good game feel, nice and juicy. Nice work!
Cool! Great art, nice concept. I was pretty confused how to control my thoughts at first. Very clean and juicy game. Nice work!
Funny game! I liked the tweets in the corner, that was funny. I with you didn't have to click so much, it started to hurt after a while. Nice work here!
Cool game! I like the cutscene. The audio seemed a bit loud, and a lot of the sound effects seemed a little longer than they maybe should have been. I also never seemed to be able to throw the runes in the runestones for some reason. Cool concept, nice work!
Cool platformer! I finished with an embarrasing number of deaths. The wall jump feels like it needs some fine tuning, and it never felt like I was doing what I meant to when I walljumped. Pretty good level design, cool ending and concept. Really great music, reminded me of Dorian Concept for some reason. Nice work here!
Fun game! I wish the timer was longer, I always kept hardly missing the limit. Great work!
Funny game! I like the character creation and art. I encountered a few odd bugs at times with limbs freaking out, though. Overall nice work!
Cool and creative game! I liked the corruption mechanic, but the sounds were very loud. Nice work!
Cute little game! I like the lemmings-esque mechanic. Cool level design too. Some of the animations went for a little long and I felt out of control sometimes. Nice work!
Great work! I love the genre mashup here. I really had to slow myself down and think about what I was doing. I would say that the menus are a tad confusing. Great art, and amazing work!
Woo more rhythm games! I liked its simplicity. I wish there was slightly more variety in the rhythms themselves besides eighth note subdivisions. Cool stuff, nice work!
Pretty game, and I liked the mechanic! I really wish there was some sound and music, though. Nice job!
Pretty fun game! I like how you break the fourth wall with the exit/mute/etc. Cute art too. I wish there was a little more to it than simon says. Great work!
Cool little game! Cam was a bit sensitive and tended to flip, though. I wish there were different types of enemies or something to spice it up a little. Overall great work!
Hilarious game, totally didn't expect that it would be rhythm based. I will say that the music seemed to desync on web but you probably can't do much about it. Great work!
Funny little game! Strange concept, but I liked it. I don't think I really understood what happened at the end, though, since I didn't complete the puzzle. Great work!
Hilarious, didn't actually expect it to be a quality game. I wish there weren't so many stolen assets doe :) Nice work!
Great puzzle design! Fun concept too. Really good work on this one. I'm surprised how many levels there are!
Cute game! It was a little difficult for me to figure out all the systems in place. Great graphics. Music could use some work. Nice job everyone :)
Fun, cute little game! I liked the graphics and take on the WarioWare genre. However, each minigame had a few glitches in them that made the game inaccessibly difficult at times. It gets fast really quickly and makes it near impossible to beat levels. Good job on this game, though! I liked it a lot.
I really liked the animations and theme! Colors and music were nice too. However, I don't know what I was doing wrong, but it seemed like Pete would never grow and the game would seemingly end randomly. Really liked it, though, great work!
Fun, gross, innovative little game! The initial few levels were a little slow, but I really liked some of the later, more puzzle-intensive ones. Nice work!
Cute game! Controls really nice. I love the lofi graphics and jazz. It does seem very hard, though. The map is a little confusing too. It would be nice if the map rotated the way the camera was facing. Seriously great work here.
Fun game! I felt very powerful. I wish the boxes flew a little faster, and I wish they were easier to pick up. Nice work!
Cool idea! A stealth game where you can move the walls, very interesting. Took me a minute to figure it out. Don't quite see the theme in the game, though. I liked the mood though! Nice work.
Funny little game! I like the aesthetic and idea. It seems like our ideas were very similar--ours is about keeping the legend of Bigfoot alive (but it's a stealth game). Nice work!!
Very pretty game. You did a lot with 2D graphics and it is very impressive. I liked the simplicity and day/night cycle. Nice work!
Hilarious little game. I liked the physics! I thought it was hilarious how I had to bring the whole coffee machine. Can get a little bit confusing at times. Nice job!
Fun game! Love the style, music, and gameplay. I wish the enemies were a little bigger, and that the core loop was a little shorter. Amazing work!
Great game! I like the puzzles a lot. Cool graphics too, good coloring and theme. Nice work!
Cool game, but it is very hard and difficult to figure out what to do. Nice work!
Funny game! I like the graphics and theme, it's cute. I would say that the mechanic of being very careful about every movement doesn't gel super well with a racing game. In my mind, racing games are about flow, which the egg mechanic conflicts with. Fantastic work!
Cute little game! I like all the distracting events. I wish it was just a tad more obvious when you were supposed to press a button, though. Nice work!
I had a lot of fun! Platforming was tight, music was awesome, sprites were cute, gameplay loop felt good. I only have a couple criticisms: some sprites have outlines, and some don't, and the inconsistency is a little jarring for me. However, I do really like the sprites :) Also, it seems like the waves are slightly too long. Finally, the map seemed kind of unnecessarily spread out, and I kind of wish I could see it on one screen. Great work!
Funny game, hilarious concept. I liked the voice acting, too. Nice work!
Pretty game! I really like the graphics and music. Very cute. I will say that it felt a little unnecessary having the world that big, as it made going from island to island take a long time. Also, I wish shooting felt a little juicier. Other than that, great work!
LD59 — Signal (20)
Invisible by Quanthon 2026-05-01T03:28:11Z ♥ 0
Fun game! I loved the ability to see the steps i took in previous runs, all sokoban games should have that. Some of the puzzles were freaking hard! Nic work : )
WORLD5 by awalone 2026-05-01T03:17:50Z ♥ 1
Some of the coolest music I've heard in a jam game. I found the blackbox! Awesome overall aesthetic, just wish there was more. Interesting game!
Crude Food by Areg_Kr 2026-05-01T03:00:18Z ♥ 1
Super funny game! I really struggled with memorizing crap because I'm not good at that in general but it was fun to experiment to find new stuff. The hunger bar depleting seemed so fast sometimes though, I was really struggling to do anything most of the time lol. Great atmosphere and audio. Nice work!
THE HORSE WE MADE by cesta 2026-05-01T02:42:01Z ♥ 2
Very cool. Reminded me a bit of LSD Dream Emulator, yall should do the LSDJAM this year if you get the chance! The soccer/football field reminded me of the game Despelote. Really enjoyed my time once I figured it out!
Federal Bureau of Dance by drainkid 2026-05-01T02:33:53Z ♥ 0
Hilarious idea! I liked mixing the tracks a lot. Very funny character designs overall as well. The movement felt pretty good and it made me want a little more feedback on the shooting (and maybe an aiming reticle perhaps) - feels like it needs a little bit more game juice. Really nice work!
The Lighthouse by Iluvatar 2026-04-29T20:33:52Z ♥ 1
The V/A here is awesome. Wonderful atmosphere and beautiful art! Love the LucasArts vibes. Really great work!
I Had No Signal! by fabelay 2026-04-29T20:30:30Z ♥ 1
Awesome game! Having to use my phone to see the dude was really tense. I'm really glad you allowed it to make footstep noises when it is near lol. The audio in general here is great. Actually the monster ended up guiding me to the tower haha it's not so scary when you're stalking it! Great atmosphere. I'm not sure if this is a feature already but it would be kinda diabolical if you made it so that the monster sees you more easily when you have your phone flash on or something, giving you one more reason to use it sparingly... Nice work!
Canopy by jordantanner 2026-04-29T08:33:57Z ♥ 1
Wooow cool stuff! The atmosphere is really nice, I love the weird boxy trees and cicadas. You have a good eye for color as well! Actually I think this game would look really nice with some slightly weirder lighting to make the lighting as weird as the rest of the game, visually... maybe vertex lighting or some other custom solution? The game was fun albeit a little simplistic - I would have loved if the grapple had a swinging arc mechanic or something or if you had to chain multiple grapples together. The player controller is a bit stiff as well and could use some light acceleration blending and whatnot to make it feel smoother. On the design side it seems the game rotates between collecting fireflies and then grappling, but these two separate activities rarely played off of one another besides the firefly unlocking the next grapple point... I just wish there was one more gameplay element that tied everything together, I think. Maybe if the game was not linear, fireflies could be scattered around a small open map, with certain areas obviously blocked off, and you must find the fireflies to unlock grapple points to access new areas, and then finally you find green fireflies or something at the end of each hub-and-spoke that help assemble the final path at the end or something? Idk, just spitballing! You were absolutely flexing on us with the sound design though, the game sounds fantastic. Really nice work, I played it all the way through!
Safe Haven by PowerAnze 2026-04-29T08:17:14Z ♥ 1
Very fun character designs! Cool concept that I'd like to see pushed even further somehow, but it works here as a little arcadey experience. Maybe just being able to click and drag them around would help? It would be funny if it sorta became a little solar system of lighthouse girl gravitational push and pull. Nice work!
ENIGMAUS by yodak 2026-04-29T08:10:05Z ♥ 2
I love games like this. Really nice work with the level design and overall alien nature of the game, it feels like it was beamed here from another planet. Kinda gives me Jazzpunk and Ratboy Genius vibes. I do wish I the cheese spinning controls were more precise and the cheese slicing edge more obvious... it feels like the cheese spin circle should have each mouse-to-cheese-center vector map to a unique cheese spin angle, whereas right now it seems like I can only spin it 180 degrees or so. Nice work!
The Beacon by zimennik 2026-04-29T07:52:56Z ♥ 1
Really cool atmosphere and graphical direction. Loved the music as well, did you compose it? Very cool stuff! I am not great at Myst-em-ups but I struggled through the puzzles here haha. Nice work!
U.F.GO by maximevincent 2026-04-29T07:48:48Z ♥ 2
Very cute game! Love to see a fellow UFO game : ) The graphics and concept were very cute. One thing I might suggest is potentially some more confirmation noises when you get it on the beat - it was very confusing to me at first haha. Cool design though I have never seen a rhythm game where you're trying to also strategically manage something like this! Great work
Unsent by Reverdie 2026-04-27T05:11:38Z ♥ 1
Cool game! I liked the character design and tactile buttons on the interface. Reminded me a bit of Voices of the Void/Signal Simulator. The FOV adjustment when you walk was a bit nauseating for me though haha. Great work
99 Penalty Kicks by AlexClay 2026-04-27T05:06:10Z ♥ 1
Hah this is awesome, great interpretation of the theme! Very fun learning all the new mechanics. Nice graphics and audio! The little bits of story justification were pretty funny. Those damn hecklers bringing their space pistols in... Nice work : )
🗦◎🗧 by torcado 2026-04-27T04:56:47Z ♥ 0
Super interesting. The shell shader for the depth trick works really well here. Super atmospheric with just a few sounds and graphics, love it - reminds me of playing games like Tunic and Metroid. I got really OP and was just blasting through levels at the end, it was fun. I actually think it could be cool to have an ending, or some north star to keep ur little dude pushing forward. Like searching some creepy pulsing signal or something. Fantastic work!
Also, for some odd reason, perf started degrading after about 20 min or so on firefox, but that could just be a weird firefox thing...
Out There by GuitarBro 2026-04-27T04:38:14Z ♥ 2
Really cool game! Loved the aesthetic and shaders, the monitors were cool. Nice topographical map. I made it to the end! Makes me want to know what else is out there... could be cool to see more mars rover activities if you ever worked on it more : D collect samples with the 6DOF arm + drill, use your xray/surface radar, etc... throw in some spooky ancient civilization stuff or something... hah
It did take me a slightly embarrasingly long amount of time to figure out what was actually ore at the very start lol. And I agree with other folks, a little indication of if your next repeater node would connect would be awesome. Really great work!
On Ivy Boulevard by python-b5 2026-04-24T03:42:51Z ♥ 3
This is awesome, high marks! I agree with @mr-sun some screenshots at the end would be stellar. The music in this game is so good and the graphics are really fun. Just spitballing, maybe it could be cool to flesh out the player character in a post jam game - why am I spying on people, etc? Kinda reminds of Harry Caul in the Conversation or something haha. Great work!
Remote pest control specialist by sledzik 2026-04-24T00:18:16Z ♥ 2
Cool game! I liked switching between the drone and the car. Addicting core game loop. Nice work!
Signal of the Dead by exofrenon 2026-04-24T00:08:13Z ♥ 1
Nice work, fun gameplay loop! I liked the graphics, they remind me of Earthbound. I wish there was maybe one more extra mechanic or something to set it further apart from Vampire Survivors but this is very impressive for a solo game!
For Boom The Bell Tolls by pickens-inc 2026-04-24T00:02:12Z ♥ 1
Hahaha this game is awesome! I loved all the voice acting and characters. The physical bells are a funny gag. IO think one of the bell sequences on the wall is missing a number (3) but I intuited it because it's the classic doorbell jingle... 43211342! Nice work!