Haul and Pray by Shess 2023-05-06T15:45:38Z ♥ 2
The art is phenomenal and the music and sound design really help set the tone of this game. Excellent all around, than you for sharing!
Foon → Ludum Dare Explorer → Users → Falk Hoeppner
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Switchboard Sprite | jam | 311 | 3.74 | 3.87 | 3.76 | 4.35 | 3.70 | 3.97 | 3.95 | 3.82 | |
| 2024 | 55 | Summoning | 👥 | Imagining Dragons | jam | 358 | 3.77 | 3.76 | 3.48 | 3.15 | 3.67 | 3.48 | 3.45 | 4.10 | |
| 2023 | 53 | Delivery | 👥 | Diseased Dirigible | jam | 129 | 4.08 | 3.78 | 4.23 | 4.14 | 4.28 | 3.89 | 4.20 | 3.98 | |
| 2022 | 51 | Every 10 seconds | 👥 | Natural Snek-lection! | jam | 403 | 3.68 | 3.42 | 3.94 | 3.76 | 4.06 | 3.63 | 4.16 | 3.71 |
Falk Hoeppner leaves an average of 24.3 feedback comments each event.
The art is phenomenal and the music and sound design really help set the tone of this game. Excellent all around, than you for sharing!
I'm a big sucker for games like this. The amount and quality of the writing for this is very good, and it comes together in this enjoyable, cohesive product. Loved it!
I have been looking for this one since the post went up earlier on in the jam. Everything I dreamed it could be. This is easily my favorite game so far. Super fun and thematic, and overall a well put together package. This game made my day.
Nice entry! The controls feel good and are intuitive, the gameplay is fun and engaging, and I think there's a lot of room to do more with this. I think the manager popping in to literally slow you down is a funny (and way too real) touch. The background/color/font combo is hard to read for my taste, and I found the audio feedback when you drop boxes into the slots inconsistent, and I wasn't sure if different sounds had different meanings. Overall this was a really fun game though, and I played multiple rounds, enough to get this very fitting high score: gameOver53.png
Thank you for making this game!
Nice use of the theme and well done on your first finished game! It was good fun, and I enjoyed the multi-minigame approach. Thanks for making this!
I'm a huge sucker for rhythm games. I love this concept and execution, though it was a little weird having all of the controls on one hand. Would have preferred the keys split across both hands. Either was, this was way fun and I had a blast playing it. Thank you for making it!
What a fun and challenging puzzle game! Very good concept, very well executed. The art and gameplay are excellent.
The controls take some getting used to, but it is clear that a lot of thought and love went into the character controller for this game. That paired with the animations for main character made for a very polished interaction with the game (even though it is ugly as sin :P)
This was a fun and surprising challenge! Fun game with a simple and clear premise. That you had to choose between health and points was not something I worried about until I realized (all too late) that it was something I had to worry about lol.
Small side note, I very much appreciated the volume sliders on the main menu.
I loved the music and art, they made for a very aesthetically enjoyable experience. The gameplay was limited but good.
The art style is very cohesive across the game and UI and it looks great! it definitely looks like some care was put into getting that smokestack juuuuuust right. The gameplay was fun and engaging, the audio was good and match the theme and style, overall a really good package. Great job!
Great combo of art and music, made for a very chill mood. The could definitely use more gameplay, but the core idea is good.
Fantastic! I actually had an idea like this on my initial list, but this is waaaaay better than what I was thinking. Very cool idea, hilarious and thematic writing, and the game was super fun once you learn the terminology. Maybe a glossary of terms would be helpful, though I enjoyed figuring out what was what. Super enjoyable game, thank you for making it!
Strong QWOP vibes on this one, but a really fun twist. Great combination of theme, visuals, and audio, really a cohesive package. Very well done!
Really like the way the tracks are laid out. Had a hard time with the first couple of tries, but got through it eventually. The music was an excellent fit. Very nice overall!
Was a little scared to approach the black whole cat in the tutorial, but I'm glad he turned out to be pretty chill. Like the overall vibe of the game most of all, good blend of audio and visuals.
I played this waaaay too much. Excellent execution on the mechanics, it was loads of fun figuring out different ways to get at that bacon. Brilliantly done!
Looks good, sound is pretty good, and the gameplay is enjoyable. Very polished look and feel.
Wonderful game! The art, the music, the gameplay, the puzzles: it all comes together in such a polished package. The tutorial was very clear and well executed. The controls take a bit to get used to, but once you get the hang of it this is an absolutely impressive entry. 👏
Solid entry, and as a number of people have already indicated the leader board is a fantastic idea to keep people playing. Good execution, though having a larger field of view would add to the game a good bit, as would a background track. Not that it needed either of those things to keep me playing 😃
The sound and visuals are super slick and very impactful. They definitely give that strong punch that makes it feel real, so exceptionally done! The game could use some more stuff to do: differing enemies, upgrades, a win condition, etc, but the foundation that's here is stellar.
I was surprised by the amount of depth and strategy there is in this simple looking game. I was surprised by the utter chaos that ensued the first time I teleported into the arena, and I got pretty salty at just how many kills the AI stole that first game. Enjoyed the gameplay very much, and would love to see what this would be like with sounds of all the wizards casting all the time. 😄
It's an interesting concept, but I definitely struggled to figure out what to do at the beginning and how to do it, though I think that may have more to do with the imbedded version being very hard to use due to screen size constraints. I thought the story got really interesting, and I would love to see where this goes from here.
It's kinda silly how high I am rating this game, but it's fun, simple, and well put together. If this is an "unplanned" entry, I'm crazy curious what the real deal would have looked like!
Top marks for innovation, and thanks for adding the web port! The idea of making a gamejam entry for smart watches is most excellent. The gameplay is simple and clean, and I think is an excellent proof of concept. Well done!
Neat game and a good overall concept and take on the theme. I like the music and the quick gameplay. The gameplay is pretty rough around the edges: the controls are jarring, there are errors every end game, and other than survival I am not sure what the goal of the game is. All that said, this game is already very fun and has a lot of potential.
What an absurdia game! Had a lot of fun with this one, it was funny and mechanically sound.
I love this game! It's very simple and mechanically strong, and the story and aesthetic come together very well into a nicely polished package. The main thing I would help is a good intro and outro sound track. There is something about the silence as you play that is very fitting, but I think some audio "bookends" would be fitting, either surrounding each room or maybe just to the game as a whole. Absolutely one of my favorite submissions so far!
Great twist on a tower defense game. The revive really adds an extra element. Had a small bug where I would accidentally place a tower on top of the tower "shop" buttons and it would then make it impossible to see what tower I was selecting from then on because of the range circle. Other than that, some sound would add a lot to what is already a very solid game. Well done!
I love the old school vibe of the game and the art and sound bring that together beautifully, very well done. The gameplay itself was interesting, and it took me several goes to get through it. It was kind of hard to read what was interactable or not the first go through, but trial and error was a good teacher there. Overall, very nice!
I love a good science game, and this one is very nice! Not sure how to win the game once I got the clots in place and upgraded, but its a very cool concept and I love this game.
Very cool! The style changes are very well done, and the art is well done.
Very nice! A nice take on the theme. I wish I could open the treasure :(
Interesting puzzle game. The ten second timer adds some challenge for sure.
Super fun, and the soundtrack was great! Some audio feedback when the laser is ready would be a great small improvement.
Very nice! The rotation with the bullets works well, and I can see where this can get hectic as a party game, especially if you add interactions between the player (being able to push/pull each other around, change gravity outside the timer, cause more bullets to spawn, etc.). It's got a great vibe already, excited to see where this goes!
Such a fantastic game! Super well executed, looks great, sounds great, plays great, hits the theme. Solid all the way around. Phenomenal job
So much to love about this game! While the humor is a little below the belt (heh), the game is well polished, understandable, very consistent in it's styling, and just ridiculously fun! Well done all around!
@ryan-miller @greenmat
Looking forward to playing this once the imbed works. Currently getting this error:
Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.
I really like the concept, though there doesn't seem to be a way to win? The music is really good and fits the game really well.
I played both players by myself, and I can see how hectic this game could get. I'm a big fan of the music for this game, and I'm curious what additions like buffs or more players might do for this game. Very nice submission!
What a rush! This game definitely requires you to make full use of your 10 seconds and the upgrades are fun and force you make snap decisions. I had a hard time with terrain readability: What is a viable path, where are the edges of map, where is there a hole in the floor that feels like it is too small for me to fall into that is nearly invisible while charging down the path at break-neck speeds to reach the flag. The procedural generation was excellent for variety in the maps, and the game was insanely fun to play.
There is sooo much going on in this game! The control scheme is a little odd to get used to, but the gameplay is solid, the art and sound are very well done, and this is overall a fantastic game.
This game has so much going for it: the art, the gameplay, the puns, the MELON, the soundtrack. I think some feedback when the player gets hit would be super helpful, some audio and/or visual cues. Also, an on screen visual of the upgrades you selected would be nice to have, just to keep track of what worked or didn't work for me on my last run. Overall, fantastic entry!
I am in love with this game. Its easy to pick up, fun, fast paced, and the sound, art, and gameplay link up really well. I think it would be cool to see your stats (fireball size, damage, move speed, cast speed, etc) either throughout the game or as an endgame summary page. A joy to play. Thank you for making this game!
Loved the intro and the overall vibe of the game. The random events every ten seconds were good to shake things up. I got really unlucky my first run and lost my second guy almost immediately. It took me a second to catch on to what I was supposed to be doing, but I figured it out after my first run. A background change with the "warp" every 10 seconds might make it easier to catch on to the shifts. Overall, good fun, nice bit of chaos.
Nice game! I enjoyed some of the back and forth the bird did, and the powerups where fun.
Super fun to play, great little strategy game, and I love all the upgrade options.
Very nice! The gameplay, art, and sound compliment each other very well, and it feels very cohesive. The control scheme feels a bit spread, requiring the use of both WASD and Arrow keys, and then control to interact is a bit much. Maybe using ctrl to cycle through the different options would feel better? Overall, this is a phenomenal game so far, and I could this turning into a bigger game I would pick up.
Your itch.io link appears to be broken. Looking forward to playing this when it comes up!
Very chill memory game. Would benefit from a classy soundtrack. I like that you fleshed out the space beyond the focal point of the game
This game is so solid! The play is simple but polished, the sound is excellent and I'm a huge sucker for getting to pick your own sound blend in a game 😃 . One thing to improve: the readability of the items people are working on. The content is too funny and well thought out to not make easier to pick up on a glance. Heavier font might help there.
Super fun, super meta, and I enjoyed it thoroughly.
I think this is the closest anyone has ever come to understanding "rage gardening". What delightful chaos this is! I love the art style, and the sound fits well, though I might need to get new headphones now after holding down the spacebar after the 70 second marker...Great game, thanks for the epilepsy warning!
Fun game! I like the shooting and cover system, they are fairly intuitive to understand once you get the buttons figured out. I love that you went for multiplayer for a jam and I can see where this would be a good time with friends! I also think some sound would really help bring it to life. Fun concept!
Cool puzzle game! Couldn't finish it, but I got a good taste for the overlapping time elements, very thematic!
Holy cow, this one is soooo good! I loved the music and the gameplay was great. The white bullets are a bit hard to see on the light yellow backdrop, so introducing some more contrast for better readability would make this game even more enjoyable. Really really like your game!
This was a blast to play. Lots of old school GTA vibes, just more entertaining. The sound track is great and fits really well. I think the rounds were a bit too long. I caught myself looking at the time with about 90 seconds remaining each round I played. Overall, a fun bit of chaos!
Nice twist on the theme! I like that the difficultly scales as you progress. Some of the foods don't work quite as advertised, but it's no less than the main character deserves! Fun story, great concept for this theme.
Great concept! I'm a big fan of the soundtrack, and the gameplay loop was unique. Moving my hand from one side of the keyboard to the other to go to the upgrade station felt a little clunky, but the audio and core gameplay loop are solid. I'm excited to see where this one goes!
LD55 — Summoning (11)
Summon the Courage by Yubs 2024-05-01T01:49:48Z ♥ 1
Took a few tries to get used to the flow of the game, but once you do, it's really clever and I really like it! We pitched this theme in our group too, glad someone else thought of it and ran with it! Really nice entry!
Ars Vocandi by abcdef65g 2024-05-01T01:39:48Z ♥ 0
I love this game. I'm a huge sucker for TCGs, so this is right up my alley. Mechanically, I think the card game is rock solid. Several other folks have provided a lot of feedback for the stuff outside the card game itself (menu options in general, tutorial, audio controls, layering, etc) and yeah, that stuff should be addressed, but don't let that get you down. This is easily my favorite game in LD55.
Rolling Ba'all by mathead 2024-04-30T23:57:17Z ♥ 1
The soundtrack was great, really kept the energy pumping. Overall, well done.
They Ran Out Of Flying Spells So Now I Summon Platforms by Gaverion 2024-04-24T19:43:35Z ♥ 2
A rhythm platformer without platforms? Very interesting idea that you can a definitely do a lot with, and I think the bones of what's here are really good.
Pact Factory by tukisboolukis 2024-04-22T16:27:14Z ♥ 1
Really well put together game! I had a blast with it, and I am super appreciative of the tutorial. Well done!
The Salmoning by villhest 2024-04-17T03:06:15Z ♥ 1
I'm glad that pun made it into the jam! We are all better for it :D.
Arcane Anagrams by edj99 2024-04-17T02:59:28Z ♥ 2
2063! The soundtrack is a banger, and you manage the transition back and forth between regular play and the danger zone really well. There's never any question of you status in the game. I would be nice to be able to see your score go up as you play, or to see the list of words you made along the way, but this is a great little package. Would play this as a mobile game for sure.
Dry Season by HolyPerceval 2024-04-17T02:48:07Z ♥ 5
This game is fire! Fun soundtrack, great tie in to the theme, inventive life counter in the villagers. Definitely my favorite submission so far!
Waves of Chess by frozenfire92 2024-04-17T02:38:40Z ♥ 2
I love chess, and this is a really fun twist! Had a blast with this game, great submission!
Evocation by kanity 2024-04-17T02:32:41Z ♥ 1
I love a good visual novel! This one was good fun, and you really nailed the suspenseful mood. I did run into an error right after picking up the wind scroll that caused a crash on my first play through, but the second time around was no issue. Great submission!
Summonware by HelperWesley 2024-04-16T02:32:48Z ♥ 2
The art and audio are a fabulous combo, and very well executed! The minigames are fun and inventive. Overall a fabulous game!