Scrab the Scrabbler by schadocalex 2025-04-22T03:36:57Z ♥ 3
Cool scrabble game, very genre-defying! Some of the skills could use balancing, and I think it would be good if getting a skill related to a sea animal increased the odds of finding them in the next areas. The final area could have used some extra letters too, I couldn't reach the objective even with the lowered score, haha.
I enjoyed the base gameplay loop, and the addition of both EN and FR dictionaries! Great work!
LD58 — Collector (9)
Color Collector by zuoyueren_kiara 2025-10-23T03:51:46Z ♥ 1
Cool game! Very creative take on the theme. Like others have said, I would have liked the option to explore other color combinations rather than one option being the right one, which is something that could be improved on in the future. Had to restart the game twice because the color tools stopped working too, presumably because I did an action out of the "right order".
The art is very nice and soothing, and the UI looks good! This has potential to grow into a long game in the future if you continue to work on it. And getting to learn Unity as you go is impressive, the skills you learned can be of great use in future games.
SheepSeek by Elmos Minion 2025-10-23T03:31:32Z ♥ 2
The grappling mechanic is fun! The music and art are good but a little somber and dark, which I found an interesting contrast with the silly concept of collecting and shooting adorable sheep. I found the game difficult though, the enemies are relentless and I had to toss a barrage of sheep to get through some of the corridors. Thankfully managed to free Sheepus in the end!
This game also taught me that sheep sadly don't make for good ammunition!
Collecting the One Pistachio by Pandaray 2025-10-23T03:12:42Z ♥ 1
The One Pistachio is real!
Great game! Seeing a tactical RPG in a game jam is an unexpected but welcome sight. Would have liked more tactical options than melee attacks though, even a simple window to check each character's stats would have helped. The graphics and maps look very nice and the story is fun and self-aware. The whole package is very solid!
I had an issue in the second map where a character teleported after attacking and the game stopped accepting input, not sure what caused that. Maybe the attack UI button intersected with another character and clicking it activated both at once?
Squish ! by Starlex3000 2025-10-23T02:38:01Z ♥ 3
The art is very cute! Walking around feels nice, a bit like Terraria, but the world feels too big and somewhat empty. The slimes are adorable and jumping on them and throwing them is fun.
Also, I was just exploring around and somehow unlocked the ugly barnacle ending where everyone died, haha.
Unwordy by ArmchairArmada 2025-10-23T01:46:23Z ♥ 2
Very novel take on the theme! I wouldn't have the guts to try connecting to an online dictionary and making an online leaderboard in a jam game, so kudos for that. It was a good challenge to try to come up with rare words, and there's certainly a trade-off between spamming common words or taking the time to think of difficult words using the letters you have.
I also ran into the "checking..." issue in my second attempt. Not sure if debugging to find the cause would be better than switching to an offline dictionary in the future.
Table Lord by noagard 2025-10-23T01:07:57Z ♥ 3
Good game! The art for the tiles looks great, very reminiscent of tabletop games. The UI is solid, and collecting resources and territories makes for a compelling loop. But outside the action/upgrade costs and occasional random events, amassing resources doesn't really do much. Maybe if there were uses for resources (like spending ores to arm soldiers), or more upkeep costs in general, then taking territories could require a more specific strategy. And enemy castles taking land over time like others suggested would be welcome.
Sherd by xlambein 2025-10-22T23:54:50Z ♥ 1
Whew, herding is tougher work than it seemed, feels like I've been working like a dog. The game is fun! The herding behavior feels responsive, the sheep moving faster the closer you get makes for good feedback. The graphics are nice and simple, and very effective for a compo game. Though the fact they swing even while not moving make the animals feel like they're floating more than on the ground.
Had to play twice to get my time down from 292s to 200s. Those sheep sure like getting stuck in corners, haha.
Magical Knights by Gusse 2025-10-22T22:28:21Z ♥ 1
Very enjoyable game! The art is amazing, and the project feels very complete, with both the visual novel side and the dungeon crawling side. Each could have been an entry by itself if they were fleshed out more.
With more enemy variety (like fast or ranged enemies), some balancing tweaks to make using Marcus more worthwhile (maybe let him block dangerous attacks and shield Cáel?), improved enemy pathfinding, and more content in general, this has potential to become a full-fledged game. Would be nice to be able to fix the situation caused by the Lightfall. Great job!
The Pink Operator by Geckoo1337 2025-10-22T21:53:35Z ♥ 2
Very cool minimalist game! Really hits those oldschool Atari vibes. Would have liked more stages, but I enjoyed the puzzles and the little story snippets with every stage. Where did it escape to though!?
The exe size is surprising too, that's way smaller than most textures and sound effects. Even an old prototype I made with SFML way back was bigger. Being able to fit a game inside a floppy disk and make it in just two days for a compo submission is always impressive.