Um... alright, here's the deal: from your comment, I'm guessing that you got through the intro, then closed it assuming it had "crashed".
Since this is a jam entry, I messed a bit with the "intro" (with the dragon) as a meta joke of sort - it uses a mix of premade images and sounds that come with the engine, and is made to look as much as possible like "your typical RPG Maker game". A game-within-a-game, of sorts, that the murder victim is playing/testing before getting, well, murdered. After that point, pretty much everything was hand-made within the 3 days of the jam, yes. Which is in part why there isn't much of it.
The game "breaking" after the dragon, if by that you mean everything freezing with a buzzing sound, that's also normal, and will last around 4-5 seconds. (Assuming one waits around a bit - I didn't think it was long enough for anyone to drop the game there...) Then the actual game (or what's done of it) starts from there.
Also, @other players out there who may get stuck on the dragon: there are a few healing options under the Magic and Item menus. In the end, all you need to do is survive 9 turns until the game "crashes".