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BenW

View on ldjam.com

Overall Medals

YearLDThemeGameDivisionOverall
🥈 2007 10 Chain Reaction Finally compo 4.15

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2013 26 Minimalism People jam Audio 4.36
🥇 2007 10 Chain Reaction Finally compo Audio 4.44
🥇 2007 10 Chain Reaction Finally compo Innovation 4.35
🥉 2007 10 Chain Reaction Finally compo Fun 4.00

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoPoTeJoEfCo
201842Running out of space👥Spacetanicjam2.00
201740The more you have, the worse it isLD40.iocompo4.003.503.754.504.253.00
201430Connected WorldsTrade Empirecompo
201429Beneath the SurfaceArctic Desertjam5662.862.732.682.863.453.002.7937
20132710 Seconds10 Second Tower Defensejam3053.093.142.332.822.672.6710
201326MinimalismPeoplejam373.863.323.804.443.634.362.764.2546
201225You are the VillainTerminaljam343.733.373.403.904.303.931.944.0736
201224EvolutionSuper Evolver Boy: Turbo SDcompo1483.413.223.813.932.302.562.862.6153
201223Tiny WorldIn The Beginningcompo4982.862.303.043.713.493.711.933.09100
200710Chain ReactionFinallycompo24.154.004.353.963.154.441.563.772.963.063.31

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by BenW

BenW leaves an average of 25.7 feedback comments each event.

LD29 — Beneath the Surface (13)

Planet Corp. by Maschinen-Mensch 2014-05-03T03:44:00

I really liked it but it was extremely hard to harvest everything in the third level. Might want to make it a bit easier.

StrataGEM by ActionRemix 2014-05-03T03:43:00

I like the concept but I found it frustrating to play because it wasn't apparent which pentagons were filling up where. Also I didn't feel like the different color values added much to the game. In spite of that I still really liked it.

Deepeon by HacksawUnit 2014-05-03T03:43:00

It was fun but it was really frustrating restarting at level 1 each time. Dying in one hit wouldn't have been so bad if it weren't for the restarts.

Ground control to major Tomashevsky by drnick 2014-05-03T03:42:00

I got caught on few checkpoints where I would just repeatedly die as soon as I spawned. Also I thought it was a bit weird having all of the actions mapped to the same key.

Dig Hard by petey123567 2014-05-03T03:42:00

This was incredibly fun but I wish I could have kept digging more even if the ending was awesome.

Elder Sub by IndieKylo 2014-04-30T04:49:00

I liked it but the resolution was way too low and it made it difficult to see my guys health bars. Also I couldn't figure out what would cause the water levels to go down. Sometimes it would go down without people in the room and other times I needed to send my guys there.

Gravedigger 20XX by muramasa 2014-04-30T04:48:00

I really like the game but I felt like everything was way too difficult. I also felt like the movement speed was way too high which caused me to miss a lot of simple jumps.

console.enable(); by Knighty 2014-04-30T04:47:00

I thought the puzzle design was really clever. I'd love to see this built out some more with some interface tweeks. Also WASD is really broken with the console interface.

Colony 31 by Crazi456 2014-04-30T04:47:00

I liked it a lot and the puzzles were fun but I ran into quite a few bugs. Most of them were minor things like switches not working or being able to double jump by acciden

Daisy's dog is dead by alvarop 2014-04-30T04:46:00

Daisy's father is a horrible person. His daughter can't cope with reality because he ran over her dog.

QP : Fix the leak! by ElStevo 2014-04-30T04:46:00

Fun but simple. I liked how much the cap physics added to the game.

The Sun And Moon by managore 2014-04-30T04:45:00

Comments - My favorite game so far. Everything about it is fantastic. If I had to complain about anything it would be that the music is a bit repetitive.

Sail by DrPrettyPatty 2014-04-30T04:44:00

Not bad. It recreated the sailing from windwaker decently well.

LD27 — 10 Seconds (1)

The Thief by N0_Named_Guy 2013-08-28T17:38:00

I am the ultimate thief.

It wasn't immediately obvious what the colored zones were. I also really feel like the audio and graphics aren't doing your gameplay justice. Overall it was very fun. I felt like the third level was much more difficult than the last one. Also running back to the exit gave me a pacman vibe.

LD26 — Minimalism (22)

Robo-Workers Attack by marcuiulian13 2013-05-14T00:52:00

I played way too much of this. Nice job making a fun tower defense game. I had to stop myself from spending way too long getting all nuclear towers. I wish there was a little more graphical differentiation between the towers.

Trained Disaster by The Tophat Demon 2013-05-14T00:17:00

Crashes for me in windows 8.

Cubey's Confusion Cube by seflopod 2013-05-14T00:14:00

I liked the game. I had a hard time telling if I was teleporting or not when I picked up the cubes and I couldn't find a way to exit. Also I don't think I ever saw the maze branch but maybe I wasn't being observant enough.

PugBowling by JermuJoki 2013-05-14T00:02:00

I took me a while to figure out that I was supposed to be smashing the buildings but once I realized that it was really fun. This game would be a ton more fun with some audio to go along with it. My only real complaint is that is was a bit too easy to keep going infinitely.

Car Guy by Adamwcz 2013-05-13T23:51:00

I went forward, I went in reverse. I went fast. I went slow. I feel like I really got the whole car guy experience. The animation was nice too.

Minimalist Explore Survival by herpdermit 2013-05-13T23:45:00

Neat little game. I tried to explore as much of the world as I could but it's hard to get very far because the enemies move at the same speed as you. It wasn't very clear that I was hurting them at first. Also I managed to clip outside the world somehow.

Goblin Fight XXII square edition part1 by nichos1 2013-05-13T23:37:00

I had a hard time getting used to the controls since they felt unresponsive when I was initially choosing my color. I also had a hard time differentiating between the walls and the floor. I tried to repair a barrier but I didn't see much point to it since the level was so open to begin with.

Pleistocene by Tomassino 2013-05-13T23:28:00

I couldn't tell how long it takes before it's nighttime or how hungry I was. Since killing animals doesn't feed you I really didn't engage with them. They were really easy to dodge so I felt like I could just ignore them. I could only eat sometimes but there wasn't an indicator of when I was hungry. I feel like this game would be much more enjoyable with a bit more of a UI.

Minimizenomancer by Plesioth 2013-05-13T23:20:00

I like the alternative take on the theme but I didn't find it particularly fun to minimize a window a bunch of times.

MiniSim by jolle 2013-05-11T02:27:00

Neat little toy, I liked watching the different layers as the city changed. It seemed odd to me that all the industrial would cluster in the middle with the commercial to the outside of it.

Spellflinger by bigbadwofl 2013-05-07T14:00:00

Fun little game. Two quick things that I think would make a huge difference. There needs to be more of an indication when you are injured and there also needs to be some quick way of seeing how close your spells are to recharging.

BASHLAND - Breakout Mario Mashup by McFunkypants 2013-05-03T23:06:00

This game has a really nice look to it and I appreciated the references in the level design. Unfortunately I didn't feel like there was any challenge to the game. I'll keep an eye on it if you do stick with it.

QbQbQb by rezoner 2013-05-03T03:03:00

By the far the best use of audio of any game I've played so far. Please, please, please do a writeup on the audio for this game. The sound effects in particular blend extremely well with the music. I have a few small nitpicks. Once you get to 3 stars it becomes easy to tell where the music loops which is a little jarring when the music is so good all around and I felt like it drew me out of the game. It would also be some indication that the planet is rotating even when there are no blocks on it just to establish what the controls are at the beginning of the game. I wasn't sure what the limit was on how high I could let the blocks pile up without being punished until I actually tried it. It would be nice if there were some sort of visual indication of that limit. Finally if I could change one thing I would knock the music back to a simpler version when the player stacks up too high. It would be a much more tangible punishment than just losing a heart.

One last question, is the block clearing noise in any way related to the game over song? They sounded similar but I couldn't tell.

Dream Fishing by Sophie Houlden 2013-05-03T01:08:00

Congratulations on making a great game. If I had to pick out a few minor complaints they would be that I wish the lure hitting the water had a sound a bit different from the walking noise and that it stand out a little more. Also I had some trouble judging depth because the water eventually just became white although I'm not sure how you would address that without ruining the wonderful art.

PONK by Sos 2013-05-01T02:23:00

Fun game dude. It wasn't clear that the fire button actually did anything, you may want to make a note of that somewhere on the page. I'll be sure to play actual multiplayer when I get a chance.

Gallery by Andrew Shouldice 2013-05-01T02:11:00

That's a really cool puzzle mechanic and I felt like I got it fairly intuitively and that it was well paced. I felt like the story was going somewhere but unfortunately I got stuck on one of three cube puzzles. I'll try and give it another shot sometime.

MinimaLand by Switchbreak 2013-05-01T01:46:00

Fun game. Unfortunately my characters movement speed was too slow in chrome so I had to play it in a different browser. It would have been even cooler if reducing the minimalism affected the gameplay somehow. Also, I really didn't see that ending coming.

Life & Minimalism by WiseGAMER 2013-05-01T01:31:00

Neat game. I really enjoyed trying to piece together what I needed to do with the least amount of clicks necessary. Turn that frown upside down.

Tana by oldtopman 2013-05-01T01:23:00

I'm digging the ascii art although I'm not sure what's happening at the beginning. It looks like the guy is waking up on top of some robot legs. Nice job making a game with the console.

Convulx by Griz 2013-05-01T01:13:00

Neat little game, I was confused by the ui, health was relatively easy to figure out but since I didn't run out of ammo on the lower difficulties I had a hard time figuring out the ammo bar. I'm still not sure what the lowest bar is for. Also it looks like you're collecting money or currency but I think they may just be points. I think it would be a fun game if you expanded on it a bit.

Prisma by plash 2013-05-01T01:00:00

I tried as hard as I could but I just couldn't get past the boss room because the timing was way too difficult. I'd love to see a tweaked version of this since I really wanted to see the ending. I thought a lot of the puzzles were very clever.

Minimalism - the shoot 'em up by CiderPunk 2013-05-01T00:41:00

Neat little game. I couldn't tell if there was an end to the powerups you could get and overall the game felt a bit on the easy side but I did enjoy it.

LD25 — You are the Villain (13)

Destroy All Heroes by Vennril 2012-12-18T19:12:00

I love the artwork, I just wish there was bit more gameplay to go along with it and the lack of sound is even more obvious when the artwork is so great.

Eaten by wzl 2012-12-18T19:06:00

I love the sound effects. The onlooker took me a while to figure out though. I thought I would grow into some sort of monster after seeing the title screen.

Happy Little Murder Friends by farmergnome 2012-12-18T14:27:00

Really great game it took me a while to get a good feel for it and I'm still not sure which weapon pickups are which but it makes me want to play more.

Space Restaurant by CoveBit 2012-12-18T14:17:00

Sweet game, the shooting noise gets a bit annoying though.

Heroes are so Annoying! by Knighty 2012-12-18T14:12:00

My only complaint is that sometimes I felt a little rushed to pick a new guy and place them after a battle

Kim Jong-un's Glorious Missile to Liberate the Nations DX by dremelofdeath 2012-12-18T13:52:00

I have failed great leader.

Rhythm Apocalypse by RHY3756547 2012-12-18T13:49:00

I would have liked to use the keyboard to control my rotation, otherwise nice work.

Entropic by the31 2012-12-18T06:00:00

I would not be a good spaceship pilot.

Friend of Tokyo by cdata 2012-12-18T05:46:00

Neat game I feel like it goes on a bit too long though.

Mad Professor by AhNinniah 2012-12-18T05:37:00

I wasn't clear how that I needed to reload by going to the barrels or that I could shoot down till I read the instructions on this page. You may want to consider conveying those in game somehow.

Crazy Dr. Banana's Pursuit of The Goat of Good by NeiloGD 2012-12-18T05:20:00

Awesome, movement worked fine for me. Also yelling "Yo" also seems to shoot the lasers.

Spy Trouble by Sos 2012-12-18T05:14:00

Sweet game. It's a little frustrating that its actually hardest right at the beginning before you get any abilities and while you're getting used to the controls.

Dr. Villano by GetFun 2012-12-18T04:58:00

This was really fun. I wish the enemy shots were a bit more varied though.

LD24 — Evolution (28)

Beetlefield : The Forecast by Benjamin 2012-09-16T17:46:00

Just played way too much of this. Please please please refine it a bit more and release it on ios/android.

AdapTanks by Cross 2012-09-16T17:16:00

It was hard to see how my actions affected the evolutions except for the range. Also the enemies tracking your position made the game difficult but it was still fun.

Evo by GhostID 2012-09-16T17:06:00

My biggest complaint is that you seem to start taking falling damage as soon as you pick up the wings on the first island which led to me dying a few times before I realized what was happening. Also the text on the first island is very difficult to read while moving around.

EvoluTone by BumbleBirds 2012-09-16T16:56:00

Pretty simple once you figure out the timing. There doesn't seem to be anything to drive the gameplay forwards after the first couple of levels.

#1 Bacterial Color Evolution - Bioterrorism against your browser! by bayesian 2012-09-16T16:49:00

I wish there was some way to easily tell where the center was. Also it would crash before I could complete an objective.

Mad Dog Evolution by Stavu 2012-09-16T16:42:00

It was a bit on the easy side, I also wasn't sure what the syringes were till I looked at the help screen.

Think a Bit by acsantana 2012-09-16T16:35:00

I honestly couldn't get past the first section because the controls felt so floaty. I constantly missed platforms and slid into things I didn't want to because I had too much inertia. Love the mood though.

Organismo Vivente by baton4ik 2012-09-16T16:24:00

Controls relative to direction feel weird.
No way to restart
Wall of text instructions
Boss just seemed like every other enemy.
Other enemies seemed to get the same upgrades as me so the game never felt like it progressed.
You move faster diagonally so I always did that.
Invisible walls at the edge of the world are annoying.

Despite all of these complaints I feel like the game has the potential to be fun but it's going to need a lot of tweaking.

Evolution by RipX 2012-08-30T03:23:00

It's well polished but I feel like the lack of sound does it a disservice. Also I couldn't figure out how it tied in with the theme.

Nom's Evolvathlon by bvanschooten 2012-08-30T03:18:00

Neat idea but I felt like I was fighting with the controls the whole time.

Slimevolution by Pixelulsar 2012-08-30T03:11:00

Love the graphics, the music got a bit annoying after a while and it didn't feel particularly challenging.

Cytosine by Frozen Fractal 2012-08-29T04:46:00

After a while they would all just run to the sides. It would be interesting if the ones that managed to destroy a ship had more offspring rather than the ones than that ran away.

Aqualution by alexandervrs 2012-08-29T04:35:00

I really dig the atmosphere of this game but I ended up having to look up the solution for the jellyfish fight. Also I was frustrated by having to re level up each time I died and by the fact that my progress in an area wasn't saved. I finally gave up at the piranha part.

Dinosaur Survival Bash!! by Orni 2012-08-29T04:10:00

Looks really good. I could never evolve past fireballs though, it just got too hard.

Evoland by ncannasse 2012-08-29T04:00:00

I had a blast playing this. I felt I like I died a little too easily early on and I feel like the later upgrades could have been spaced out better.

Human Evolution by emveyh 2012-08-29T03:31:00

I had blast playing it. I couldn't figure out what the second form was.

Psychiatric Evaluation by ConflictiveLabs 2012-08-28T03:31:00

This game was incredibly well made and I love how it forces you to think outside the box. I just wish it made more use of the last two modes.

Super Genome: Hyper Evolution Turbo Edition by Raptor85 2012-08-28T03:30:00

Crashed a lot on windows and I got stuck as a blob for a long time. Once I evolved wings it started to pick up.

Lucid by MillerMan 2012-08-28T03:16:00

I love the fade effect when you die. I found some of the platforming to be a bit tedious but I did manage to finish it.

Advolvolution by Charlie Hadden 2012-08-28T03:00:00

It was neat. It wasn't clear to me how attacking worked at first also I liked the kitten collecting mode.

Badass by Sos 2012-08-27T13:21:00

Fuck yeah!

Cellception by DiG 2012-08-27T12:42:00

Very nice game. It wasn't clear to me when the smaller balls were supposed to be absorbed instead of just sticking to you. It seems like it was based on size but I wasn't sure. Also it would be nice if the up arrow key moved you forward.

Slime World by Lancelot Gao 2012-08-27T04:23:00

Very nice looking. I didn't find the challenges particularly difficult though.

Evolution VS 1000 kittens by Citiral 2012-08-27T03:57:00

Neat game. I couldn't bring myself to kill all 1000 kittens but I did make it about half way.

RIVE by fakeyou 2012-08-27T03:32:00

Neat game. When I would split it was hard to tell if they changed in any way except for growing larger. I did manage to make it through a couple of splits but I mostly stuck with my original guy.

Bomb the Bunnies by Sestren 2012-08-27T02:39:00

Neat concept. Maybe it's just me but if I didn't kill most of them at the very beginning it felt like there was no way I could make a comeback.

Conway's Revenge by Nick Knowlson 2012-08-27T02:34:00

It's a neat toy. I had fun making spinners and a few of the times I picked battle royale it devolved into a bunch of spinner islands with no winner.

Evo Dash by Karel 2012-08-27T02:19:00

Really fun, but I wasn't sure why I was growing. It didn't seem like I could do something to trigger it.

LD23 — Tiny World (85)

ineptia by Sodaware 2012-05-14T00:56:00

Reminds me a lot of the board game himalaya because of the fact that you have to put all your moves in ahead of time.

Tiny Word by bcp 2012-05-14T00:52:00

Interesting concept. Really difficult though.

Sako by Xam 2012-05-14T00:49:00

Your darts don't reset when you die but the enemies do.

Worlds in Cards by summaky 2012-05-14T00:40:00

Very cool concept. Would love to see more levels.

My Little Dungeon by thegreystudios 2012-05-14T00:09:00

Really fun

ACTION SCIENCE DOG by bburbank 2012-05-14T00:02:00

SCIENCE CHEESE!

Corky by Gib 2012-05-13T22:29:00

I couldn't find any other customized worlds.

Stranded by The Evil Cult 2012-05-13T22:13:00

Reminds me of LLTP. The only problems I had were that you could get caught between the teleporters occasionally and that the final teleporter is too close to the flux capacitor.

Memento XII by deepnight 2012-05-13T22:04:00

Phenomenal game. Some of the puzzles were a bit unintuitive but everything else makes up for it.

Overpopulous by Make A Game 2012-05-13T21:29:00

Extremely well put together. Loved the music.

Super Strict Farmer by Benjamin 2012-05-13T21:24:00

A lot like agricola. Love how polished it is.

Five by Five by eventhandler 2012-05-13T21:08:00

I really want to be able to rotate pieces.

Free Donutia by the8donut 2012-05-13T19:49:00

I had a hard time putting this game down.

Stomp-A-Thump by OnionBlaze 2012-05-13T19:37:00

Some castles can't be crushed without crushing forests. I also had a weird bug where when I started a new game some of the casles were pre-stomped.

Angle Isle by Rusty Moyher 2012-05-13T19:33:00

Definitely has a tiny wings vibe to it.

caveman defending his cave from aliens while monoliths drop down from the sky by bms 2012-05-13T19:28:00

Fun game. Made it to 11.

Balance by hadesfury 2012-05-13T18:27:00

It's like a sadistic sheep herding operation.

Macro Marines by JonathanG 2012-05-12T16:31:00

I wish I could spin the world with the mouse instead of just the keyboard.

Jetpack Pixel by Dir3kt 2012-05-12T16:28:00

Very nice day night transitions. My only complaint was that the gravity felt a bit steep.

Microscopia by azurenimbus 2012-05-12T16:23:00

aHHHHHHHHH, can't find my little dot.

My Little Planetoid by matthias_zarzecki 2012-05-10T01:39:00

Really enjoyed it but I felt like there was too much downtown waiting for resources to build up.

Tiny Cubic Maze World by tomhunt 2012-05-10T01:09:00

I am win.

Desire by zazery 2012-05-10T01:01:00

I had a lot of fun playing. It would be nice if there were some simple instructions instead of having to figure it out from scratch.

ONLY US by Datamosh 2012-05-09T02:22:00

Love the intro. A bit slow paced though.

Tiny War by VDOgamez 2012-05-08T01:59:00

Really neat. It's a lot like galcon with moving planets. Had fun playing it.

Block Bros by HeuGamer 2012-05-08T01:54:00

Was a bit too slow paced.

Lililput by Incredible Ape 2012-05-08T01:42:00

Best description ever.(the game is fun too)

It's a tab by brackcurly 2012-05-08T01:38:00

Probably the most unexpected entry so far.

Tinyville Confidential by Rose 2012-05-08T01:33:00

Neat game but it could really use some sound.

Dude, where's my planet by Zamando 2012-05-08T01:27:00

Best music I've heard so far. I don't like that I have to go slowly to the spot that I want to start running from. I wish there were some sort of key I could hold that would keep me stuck to the planet so I can line up my launch.

Tiny Wizard by kebabskal 2012-05-08T01:22:00

Awesome game, I did however feel like there wasn't enough feedback for when you were being hurt.

Tininess Defense by The-Force 2012-04-30T02:39:00

You need to find some other way to break up the player just running in a circle than those rocks

Tiny Island Adventure by AdventureIslands 2012-04-28T15:44:00

Each area could have used a second checkpoint and there were a few weird collision things when switching from wood to stone tiles.

Tiny Defenders by Raptor85 2012-04-28T15:20:00

Lots of fun but sometimes if a single enemy gets to the end it won't disappear and your hp just keeps going down.

Kumiho by Christina Antoinette Neofotistou 2012-04-28T15:03:00

Graphically it reminds me of Ikaruga. I love the shifting ability but I wish there were some giant beam attacks to dodge with it.

Bottlecolonies by tcstyle 2012-04-28T14:51:00

I wish I could see where I was placing buildings, but it wasn't really a big deal. I had a lot of fun and it was challenging.

$ales by Sanguine 2012-04-27T01:37:00

Surprisingly fun. Hopefully you build it out even more.

Polarity by nornagon 2012-04-27T01:24:00

Got stuck on level 10, tons of fun though.

Lost Oxide by SidetrackGames 2012-04-27T01:15:00

Platforming elements were good and I liked the coherent color scheme. The hitboxes could use a little work though.

Predicament by orangepascal 2012-04-27T01:03:00

Excellent. A few times I accidentally combined items without realizing it and had to go back and replay to see what actually happened.

Stupid Ants by rvmook 2012-04-26T05:22:00

I like the idea of the game but the whole bounding box thing needs to be reworked. It could be neat if you made removing them less effective and if the game was a bit longer.

Tiny Space by Jan Willem 2012-04-26T05:10:00

I made a tunnel through the earth and I like how the nebula in the background looks. The sound was a bit harsh. It could be fun if you do a bit more with it.

Tiny Maze by Fififox 2012-04-26T05:06:00

Reminds me of operation. I sucked at that game too.

Planet Waves by attagcatc 2012-04-26T05:01:00

Interesting concept but ultimately I didn't feel like I had enough control over what was happening to play well. Also the sound is a little harsh.

Tiny Shards by Gabriel 2012-04-26T04:43:00

It's a bit difficult and some of the levels could use more checkpoints. Otherwise I enjoyed it.

Rockland by jeroenimooo 2012-04-26T04:04:00

It could use some sound effects, and pants....

dot by Julian Ceipek 2012-04-25T04:23:00

Wish it was a bit longer.

Flea Circus by robbiehunt 2012-04-25T04:15:00

It's like the Tony Hawk of flea circus games.

Toad Warrior by SpaceToaster 2012-04-25T04:12:00

I wish I had some sort of control while I was in the air. Getting stuck jumping endlessly was frustrating.

Tinysasters by Volute 2012-04-25T03:51:00

I didn't really feel like it was necessary to use the generate option much and as such I didn't like building a lot of shrines. I feel like if it we're balanced a bit more it would be great.

Scape by intmain 2012-04-25T03:34:00

Fun stuff, could use some music though.

When Worlds Collide by AlwaysGeeky 2012-04-25T03:23:00

I really like the restart animation.

Tiny Shipping by Martin Vilcans 2012-04-25T03:02:00

I like that one of the ships goes faster in reverse.

Walker by Catman 2012-04-25T02:43:00

Controls were a little unresponsive. Otherwise great.

Cruel space by Stalker_23b 2012-04-25T02:31:00

Needs music, otherwise perfect.

ANT SURF HERO: THE SURFENING by JigxorAndy 2012-04-25T02:12:00

I was laughing while playing this. I thought it would be just more of the same but it became awesome when you went down into the secret base.

Phobius by deejorg 2012-04-25T02:03:00

Fun stuff, I did manage to get stuck in a wall though.

Audio Land by triplefox 2012-04-25T01:53:00

Really fun to play with. Not sure it fits the theme though.

Tiny Worlds by Lidfrid 2012-04-25T01:45:00

Really polished but I found it very difficult to collect the particles.

World In A Bottle by Serilyn 2012-04-25T01:37:00

I killed all the rabbits.

Catamari Meowacy by SethR 2012-04-25T01:26:00

I was expecting the katamari intro music with "meows"

Most of us live in a tiny world by jeffz 2012-04-25T01:18:00

That was depressing.

Trapped in the Lawn by BomberGames 2012-04-25T01:15:00

The text needs to stay on screen longer. If you hit anything at all it disappears.

Inside My Radio by TurboDindon 2012-04-25T01:08:00

Really really really good. The only thing I think didn't fit was the theme.

Ant Slayer by Kharza 2012-04-25T00:53:00

It really needs some sort of projectile animation to provide feedback to the player. Also I couldn't find out how to get the ammo pack behind the flashing light.

Chip Wars by Parthon 2012-04-25T00:47:00

I couldn't get the guys to fight.

Submarine: This Ain't Your Momma's Bathtub, Tovarisch by kibertoad 2012-04-24T23:37:00

Doesn't seem to have much to do with the theme and I couldn't find a way to boost my morale. I thought the plot points that occurred every once in a while were neat but there was a ton of text.

Forever Alone by ra4king 2012-04-24T23:17:00

I had a lot of fun playing this and taking over the universe. I didn't like that I had to open a popup for each planet that I visited. It should have just displayed all the options when I got there. Also I didn't see much point to upgrading my home.

Disregard All Humans by Fireblend 2012-04-24T23:00:00

It's a little weird that the buildings can't hit you when you're right next to them. Otherwise it's lots of fun.

Cube World by FireSlash 2012-04-24T03:58:00

Auto restart would be cool when you fall off. Boxes and lasers messed with my head. Fun game.

Wulcan by leafo 2012-04-24T03:43:00

Fun, I like having to balance killing enemies with pushing back the walls. I did feel like the controls were a bit touchy though.

Nook by PoV 2012-04-24T03:32:00

Very polished. It was really hard to backtrack though. The wall jump controls were difficult and it annoyed me that you couldn't wall jump while small.

Planet Run by minism 2012-04-24T03:16:00

Lots of fun in a super meat boy. My only complaint was that it was hard to judge the turns sometimes. And because it was random sometimes it was easier to die and restart.

Stellar Nurse by Bleck 2012-04-24T02:50:00

Neat game, I wish I got something more than a high score for building planets though.

Little Mischief Makers by netguy204 2012-04-24T02:37:00

Catchy music. It could use some sound effects though. Also I think you can just spawn blocks and destroy them to abuse the score system. Also it would be nice if there were some sort of end goal.

Buggy, Tank and Missile Launcher!!! by Vic 2012-04-24T02:26:00

The art is incredible. The only things that I didn't like were that it was difficult to see what was coming at me and that I couldn't see how well I was doing without scrolling a lot. Also, it wasn't clear what some of the upgrades did at first. Maybe tooltips would help. Fun game.

Quarky by sythe 2012-04-24T02:12:00

It could use some sound effects to provide feedback to the player. Also the collision detection could use some work.

Pow! Pow! Pow! by Cake&Code 2012-04-24T02:01:00

It looks great and the music is really nice. Unfortunately the fact that there were no sound effects and that the jump timing was so difficult made this a chore to play. I feel like it would be really good with some gameplay tweaks.

Massive Attract by Peter Cooper 2012-04-24T01:48:00

It gets easier as you get later in the game, which is the reverse of most games. It would be nice if there were some additional challenge as you got larger.

Super Fun Crushy Time! by Darkfrost 2012-04-24T01:44:00

I hate the cats.

Cosmicro by Knighty 2012-04-24T01:34:00

I wish there were some way to win. Instead of just keeping more people alive. It would be nice if there were goals, like keep 10 people alive to win the level.

Cracked by blackbird04217 2012-04-24T01:21:00

Not bad, second level is broken. Also when I save enough guys I wish I could just end the level.

Kid's Wars by iFred_QC 2012-04-24T01:08:00

It was fun but I feel like it could have used music. Also, moar helicopters.

Moon Base by morganquirk 2012-04-23T17:51:00

Tons of fun, but the controls can be frustrating.

Tiny Domination by Daz 2012-04-23T17:46:00

I had fun but I missed the tutorial at first which made my first game interesting.

LD10 — Chain Reaction (18)

Vector Chain Attack by wicked

Doesn't change much as you play. Eventually a random spawn kills you.

sg’s entry by SteelGolem

Best music ever. Not a very complete game but it was really fun.

Partycle Popper 1.1 by sol_hsa

I can't beat level 52.

Skalle: Galectric by skalle

Puzzles were too easy. It would randomly crash during the press spacebar to go to next level screen. Random mode is unplayable. Not bad for starting half way through though.

Hero School by SethR

fun game, a bit easy though

Space Chaos by Samiljan

Fun game can't get past level 4 and I still think flying backwards is better.

Boostcraft by rale

looked nice but wasn't very fun

THE CAVES OF INSANITY!! by philhassey

Level 5 is really hard.

Mr. Splode by lexaloffle

Really fun but its a pain when you have to redo all the levels to get back to the one you were on.

Boomshakalaka Done! by Lerc

Had fun and beat all the levels. Click and drag may work better for aiming the targets. Clicking those little icons was tedious.

Cascade by Jay

Nice to see webgame on the list. Input messed up sometimes. Theme integration was weak.

Chain Pain: Final Submission by Jach

Amusing. I love watching the guy get more beat up.

Short Fuse by Hamumu

Couldn't get high score on one of the levels. Other than that it was great.

Space Reactions by fydo

Audio popped and it was a bit easy. Other than that great job.

Catalyst by Frimkron

too many dialogs. I didn't have anybody else to play
with(poor me) so I can't really judge how fun it is in a two player situation. Seems like it has potential though.

Didn’t finish, got pretty far though… by Fiona

really, really, hard

Chain Reaction: Detonator, the final? by Endurion

was fun and some of the puzzles were tricky

Ramuh-Shmoo by Sophie Houlden

Really loved this one. The gameplay was original and
it was an interesting interpretation of the theme. I just wish there were some more advanced levels. Also , thanks for putting the music toggle in, no offense.