enfyrneaux 2012-12-18 00:29
Strangely compelling, and somehow a little emotional.
After I fled the robot ship all of my radar contacts disappeared and I couldn't find it again. Space is a big place...
Foon → Ludum Dare Explorer → LD25 → Entropic
By 31eee384
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 61 | ||
| Innovation | 47 | 3.52 | ||
| Mood | 58 | 3.41 | ||
| Overall | 149 | 3.06 | ||
| Graphics | 152 | 3.27 | ||
| Humor | 172 | 2.54 | ||
| Audio | 214 | 2.33 | ||
| Fun | 250 | 2.39 | ||
| Theme | 302 | 2.18 |
Strangely compelling, and somehow a little emotional.
After I fled the robot ship all of my radar contacts disappeared and I couldn't find it again. Space is a big place...
This was really fun! I got pretty scared from the first messages, and it took a while to figure out controls, but once things calmed down it was very enjoyable. It also *spoiler* took me a while to figure out that the entropy it was talking about was me, and I spent a good long while clicking all the buttons to see if it would turn it off. :P
Wow, really impressive! I really like the seat mechanic, and being able to walk around the "ship." The models are minimalistic, but pretty damn cool (and useful!). The throttle buttons are an interesting, and helpful touch. All in all, really enjoyed the game. Thanks for making it!
Very much love the clean and crispness of it! And a lot of great features with the ship!
That was interestingly weird, i like that! I really liked playing around with the buttons and checking the messages there XD
I would not be a good spaceship pilot.
Quite poignant - like the idea of being able to move around inside the spaceship, although the controls were pretty hard to use. Be nice if there was something you could accomplish, such as a fire button for blowing up asteroids.
This is interesting. I liked experimenting what all the buttons knobs do. Those message beeps were getting quite annoying so I kept trying to find the weapons controls to shut him up. :D
Add some actual gameplay elements and you have something cool.
Great idea. I think most want to play in a cockpit like that.
Pretty cool game. It was fun playing with the controls to figure out how the ship works...
Very nice mood in this one. Would love to see more!
This was strangely intriguing, and while the controls for the spaceship were a bit awkward it felt like a really nice simulation, and struck me as... well... "real-ish" in a satisfying way. Like, "this is hard, but it really *would* be hard!"
It felt like baby steps, trying to figure everything out a piece at a time. It's funny, I could feel my mind grow a bit as each new item that did something "worked."
The mood was great as well. I felt sad for both the player and the robot.
I played with this for a while trying to figure out what everything did. I'm very impressed with the radar system, targeting system, the console was simply brilliant, it even had a "space" bar. ;) It took a while to figure out that black thing was chasing me, and when i did it scared me to no end. I wanted to destroy it, tell it to go away, leave me alone, and stop annoying me with it's messages. Then it left. lol It would be nice to see this developed into a game. I like the idea of a sole survivor having to sort out the past and deal with higher intellegence and work out how to succeed. :)
Not sure what I actually had to do in this game, but it was good nonetheless.
The modelling is sweet and the mini-map is really impressive, but I have no idea what to do. Moving around is kinda cool, but it's frustrating that most the buttons don't seem to do anything. I like the little messages that pop up on the screen.
Stange and atmospheric, with the messages coming in and figuring out what the controls do, no idea what putting those circles on the yellow lines does. Bit disappointed that there was no real game so to speak, but that it because the environment was compelling enough for me to want to stay there for a bit.