One Button Computer by HacksawUnit 2013-12-20T02:50:00
Game within a game, pretty cool.
Foon → Ludum Dare Explorer → Users → Pixelulsar
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Mine Me Some Gold | compo | 372 | 3.36 | 2.79 | 2.32 | 3.46 | 4.46 | 2.79 | 2.84 | 2.95 | 35 | ||
| 2013 | 28 | You Only Get One | HootBow | compo | 202 | 3.40 | 3.24 | 2.73 | 3.55 | 4.10 | 2.92 | 2.37 | 2.75 | 71 | ||
| 2013 | 26 | Minimalism | Colon Right Parentheses | compo | 674 | 3.06 | 3.20 | 2.63 | 3.23 | 3.43 | 2.66 | 3.10 | 2.97 | 51 | ||
| 2012 | 24 | Evolution | Slimevolution | compo | 148 | 3.41 | 3.39 | 2.39 | 3.31 | 4.02 | 2.56 | 2.47 | 3.11 | 71 | ||
| 2012 | 23 | Tiny World | Le Petit | compo | 160 | 3.45 | 3.31 | 2.51 | 2.22 | 3.76 | 2.62 | 2.57 | 2.83 | 100 |
Pixelulsar leaves an average of 42.0 feedback comments each event.
Game within a game, pretty cool.
I liked it a lot. Was slow at the beginning but it got more and more hectic, which was awesome.
My favourite sword was number 3. Interesting concept, I liked the one sword take on the theme, this is the first and probably only game that used that.
Looks nice. Adding a time limit to a click as many times as you can game worked really well.
Fun game, boss was tough.
I really like that the arrow was a sideways "1" to go with the theme.
All around a cool game, I liked it.
Pretty fun.
I ran into a bug where I got stuck on the bottom and couldn't move up, so I died.
I always like these bounce the bullet type games. My problem was that the aim seemed to be a little bit off.
Wonderful idea it was fun and intersting, I really liked it.
Its very relaxing, and its a cool spin on brick breaking games.
Interesting use of theme, only problem was getting stuck in walls when it changed.
Nice game, cool idea and good use of the theme.
Its fun when you figure it out after a bit. I like the graphics too.
Looks great. Pretty fun and I like the gear mechanic too. No lag issues that others are talking about.
Quite fun and kind of creepy (which is a good thing). No lag issues from me
It looks nice, I liked the effects for zooming in and out on the earth. Like a few others said I found it a bit unclear; the first game I just tapped technology up a few times and won in a few seconds, but the second time I couldn't get anything to happen.
Looks really great and it's fun. Seems really polished for a game made just over a weekend.
Maybe respawning in boss rooms would be nice because it's kind of annoying to have to walk back each time you die.
Nice idea for a puzzle game, it was fun to figure out.
Nice music and looks great. A bit confusing at first.
Cool idea but I only can make it a few seconds I can't type in the numbers that fast. Looks nice.
I like the background art a bunch. Music is a bit too loud I had to turn down the volume.
Looks great!
Took a bit to get used to it, but it was an extremely fun game, it was a great use of the theme.
It's a cool concept and and I like the style.
A bug I ran into was when I restarted I was stuck in the walls.
I enjoyed it, nice idea.
Fun, I always like these types of games, adding an element of timing with the knives made it get pretty interesting.
It looks really great! Is pretty hard, but fun too.
Really loved it, is a fun and an interesting idea.
Funny game and nice use of potatoes.
Nice game.
I always like 1-Bit games, and it was cool that you had to knock them off the edge.
Interesting Game.
I found it hard to figure out what to do at first, but it was a neat concept.
Looked great but it got repetitive after a while.
I like the idea of an alternate version of chess, but would have liked a 1 Player mode.
Good game. I like how the main character couldn't take being 3D.
Fun game and neat concept. Pretty Difficult.
Nice game, I really liked the graphics and it was fun to play.
I really liked the sword mechanic and this was fun to play. It also looked good. My favourite game so far.
Nice way of interpreting the theme, I love how cocky character was. Wall jumping did not feel right.
On the level where you had to move the spikes, I could pick them up but it wouldn't let me place them near the enemy(even though the place I wanted to put them was empty)
Cool game. It was satisfying to get all my work done.
Fun to play and the graphics were minimalistic but looked good. I liked how the background and shaped changed colours.
It was fun and went with the theme well. It also had good minimalistic graphics. I liked it.
Really good use of the theme, and the graphics look nice. It was weird that you didn't fall of the bottom of the screen, it looks like you should have been able to.
Great Idea! It was fun and something I've never really seen before.
I liked the reflection mechanic, it was interesting.
Graphics were minimalistic and it went well with the theme. I liked how people just exploded if they weren't happy.
It goes with the theme well, but like some other people said it would be nice if you didn't have to wait until the sound stopped playing to click the next one so you could go faster.
Nice game!
I liked the gliding mechanic and the atmosphere was great.
Very tough. Didn't get very far, but it was fun.
Cool game, I liked the riddles. Got stuck on era of changing.
Would have liked to play more, but there was only one level!
I think it's cool how enemies evolved, but the first weapons upgrade let me shoot a 7 wide wall of bullets, it was a bit over powered.
Cool idea, it used the theme really well and it is something I've never seen before. Really hard game.
Cool shooter, it was fun, but I only made it up to the pentagon. It would have been cool if the enemies differed by more then just health, because for me they all just shot at me.
Cool game, you just moved really slow when you were old.
Good game, cool idea. It would be cool if there were checkpoints, it was kind of annoying to have to restart every time you died.
Interested where it could go, wish there were more then 4 levels.
I liked how large the world was, but I found it hard to do combat because it was hard to dodge enemies attacks. I liked the upgrade system.
Good game, it was very fun. Graphics are also cool.
Having to repeat everything was a bit annoying, but this game was great. One of my favourites so far.
It was very hard, but I had fun. I really liked the whole shield deflecting bullets thing.
Cool game. I liked the concept or mixing flowers together to get different plants.
I did find a glitch where seeds could be misaligned with the mouse and you could never click them, so they were just floating beside the mouse the whole time. Didn't have any other problems.
Cool art, I liked the transitions from room to room.
Clever use of the theme, I like games like this.
The game was cool, and the music sounded very nice. I thought the fox growing wings was funny. Checkpoints would be nice even though I only died on the first level.
Cool game, I liked it. Graphics worked, and it used the theme good. It took me a while to find out that you needed to find scientists in buildings.
I liked the narrative at the start, but it confused me when I kept doing the same thing over and over, I spent a few minutes looking around to see if there was a hidden exit or something.
Wish you had more time, it seems you didn't have enough to add stuff that tied it in with the theme. Music is good, better then anything that I could make.
Actually really fun! I loved the stealth element.
Great graphic, best so far, but game play was kind of boring...
Was pretty hard, I got extinct.
Cool, my only complaint is that the towers just magically hurt people, it would be cool if they shot out bullets or something.
I was wondering why I died in the space shooter, but then I read, don't shoot the bunnies. Very random game.
Camera isn't that good and the loud sounds hurt my ears. Your guys looks cool though.
Really fun, and very good use of the theme. One of my favourites.
Simple and easy to understand what to do, and I liked the background music/sounds.
I liked the card idea, and would love to see this game if you do art for the cards, because now you have to waste time to see what they do. The art was simple, but it works.
There was a lot of blood:)
The really wasn't much gameplay other then waiting and clicking upgrades. It would be cool to see what would happen if you worked on it longer and added more stuff.
I got stuck on the first boss. Have no idea how to kill him. Probably need to figure it out, since I did the four fat guys once I figured them out(I was trying to jump on them with the lolly pop for a while). Sounds are decent, but there was no music.
Never seen anything like it, it fit the theme very well. It was funny during the run when they all just fall over.
I found it a bit too hard, and I got stuck in a wall. I found the scene at the start funny. For your first time making music it was pretty good.
Nice, I found it hard to aim too.
It was very fun. I like you added evolution into that old Mario game.
Cool idea, It fit the theme well, and I liked how it used a trait from each thing in end, like I put in the jackhammer and it said it breaks stone easily.
I liked how at the start there were two different paths you could follow, plant seeds or grow into a fish. I had no problem figuring out the controls. I second the notion to use sfxr.
I felt that it was a bit too luck based, you just had to hope that you were going to miss the enemies when you got to them.
Liked how each parallel dimension was more complete than the last.
Short. Liked the resolution getting better throughout the game.
I really liked the mirror gimmick!
The zooming out was cool, I've only screen zooming in games so far, but I think just one life is way too harsh. Maybe 3 would do?
Liked how you figure out that you were inside a brain the whole.
Loved the opening cut-scene!
I've seen a few games with this concept this compo, but I think the different levels of positive or negative was cool.
All I had to do was tap tap the space bar...
It was cool that it was randomly generated, but I feel that it needs more variety, like more enemies and traps. I wish there was music while you are playing, but I liked the title screen and death screen music.
Cool concept but I feel like it needs something else, there wasn't much too it. Could use a campaign mode, and maybe different shaped worlds and different boats to choose from.
Cool concept, but I didn't like the drawing system much.
liked the game, but it would be cool if there were more traps, or enemies.
7325 For some reason I really like the heart beating sound. Graphics were also really nice.
Cool concept of natural disasters changing tiles. I also loved how the tile would rise up if you upgraded it. I would love to see what this could be if you continued to work on it.
Calming music, and I like these types of games. I'd love to see you continue with this game and add more options and make it cooler.
Cool, I liked the organic art style and the lighting, but sometimes your character's animation would glitch out.
cool. I really loved the graphics in the first stage, and the music.
Story seemed unfinished because the point was to get energy from the sun, yet you never get to the sun. Graphic were pretty good.
Very hard, I got stuck on the first room. A death animation would be cool, because it was weird that you could still move after the enemy killed you for a little while.
It was fun and captivating. Interesting music and story. Only thing is it could have used a background or wall texture. One of the best games I've played so far!
graphics were simple and it had classic platformer fun, but you move really slow, and there is a part that when you fall off you have to walk across the whole map again.
It was a cool concept and really fun! The graphics could use a bit of improvement, but they worked fine.
Cool and the control randomization is something new. I found the graphics weren't the best, but sometimes that doesn't really matter.
Hard mode was really hard... Music was beautiful 11/10 (In all seriousness its not that bad compared to the music in one of my games)
cool idea and nice music.
got stuck in a wall... the concept could lead to some pretty cool puzzles.
cool graphics and the shrinking down concept was really cool and fit with the theme well. Could use some music
Love the music and the the story. It would be cool to see what other puzzles you would add if you had more time.
Interesting, it would be cool if you added things like more types of ships, and different turrets, if you continue to work on it.
Nice graphics and music, but it would be cool if there was more content, like different types of enemies.
like a 3D version of copter, would be really cool if it was randomly generated, and maybe had bees attacking you or something.
Was pretty fun to play, but the graphics kinda were bland. It would be cool if you added a texture to everything.
Nice, it was fun, and it fit the theme well. Music was also good.
reminds me of Minicraft. I also like how you could see the shape of your world before you start to play.
Cool and interesting, I also thought the graphics were quite nice.
Interesting use of the theme and it was pretty fun! I also liked that you took the time to add in music. Graphics were okay, but I found the background a little empty
Weird... Music set the right mood.
Cool idea with the three states of water, but I just randomly appeared in the wall in the middle of a level once...
I though I died when I fell of the island but I landed in a place where everything is bigger! I didn't like the blind jumps you had to do.
I don't think I've ever seen anything like it. It fit the theme well. I found the controls difficult, because if I tried to click to fast to speed the game up the planet would explode and I'd have to start all over again.
I like how the whole game is in one screen, but it is too hard for me. I gave up after 3 game overs, and only got the first key once, but never got to use it. There were jumping bugs, and I see that there is a fixed version, but that is post compo, so I don't want to play it. Adding checkpoints would be very nice.
Cool idea and it was fun, and used the theme very well. It would be cool if you could start a civilization on a planet, and get them to help defend you.
Pretty puzzling, I couldn't beat it. I liked the use of the mouse for box placing controls because it is more precise than most box puzzlers. May have been a bit too punishing because I got stuck after a few minutes and had to restart.
Great idea and game. It is on of the most original uses of the theme I've seen so far. Graphics were also nice.
I couldn't move...
Graphic were cool. I was going to complain that going from room to room made no sense, but I read the other comments and now I realize it was a cube. Cube part was also cool.
Cool concept of having all the little guys tilt the world with their weight. The floating island looked cool too. I though it was kinda short, after I beat the first level and clicked next I just went back to the title screen. I would be cool to see you expand on this mechanic.
I like the letter idea and the random generation, but I gave up because after about 4 levels of progress it brought me back to the 3 potions part.
Cool, but it was really short, only 3 levels.
I really had a lot of fun playing it and it has the old school platformer charm, but there was nothing really ground breaking and the graphics weren't the best in the world. P.S. It was awesome that you added in Mario 1-1 as a level.
I liked how dying would bring you to a different stage. However think it needs music, just jumping sounds got annoying.
Interesting concept and it was a cool use of the theme, was bit confusing though...
Music was cool, but why could I even shoot? What was I suppose to shoot at?
2:48 and 87% It was very fun and relaxing to play, but it personally didn't like the graphics. I just don't like the look of pixelated diagonal lines.
Cool idea and graphic, and there were a surprising amount of levels for just 48 hours.
Overall a really cool game. I liked the graphics, but it did take me a while to find out that there were more rooms to the right of the first on. Very interesting use of the theme, I didn't expect that to happen. My only problem was when I tried to get to a new room, it would take 5-10 seconds to load the new room, and that you were forced to go back to recover from loneliness.
Great music but I have no idea how this related to the theme.
Interesting concept, I've never seen anything like it. However it got a very repetitive and difficult. Maybe could have made it a bit more colourful?
Pretty long, but I never died, and its a bit to easy because of all the health power ups. Also for the bosses I has more health than them so i didn't even try to dodge them because I knew I'd just get health afterwards. It did keep me captivated enough to play through the whole game, so good job for this one!
It was an interesting concept, but it took me a while to figure out the controls, and still they felt a bit finicky to me. I know it's the way that the game is meant to be played... The music was different... (that's good)
Great game, thought maybe a bit too easy, because I can never solve escape games like this :) Graphics were cool and it's and interesting use of the theme.
It wouldn't let me put down any flags...
I really liked it! The only problem for me was that eventually
all the machines led to the same type of running away from lighting level. If there was a bit more variety in that it would have been perfect!
Although a lot of people would get super frustrated at this game I loved it! However, Next time can I have more then one life? I gave up because it was a bit too punishing. Overall I think that its very good.
Great concept and it was pretty fun! However, once I got all four towers and upgraded them I just needed to watch until the game ended. It was lacking a bit in features, but I'd love to play it again if you add in more featues.
Like the previous people said, its and interesting concept, but it lacks depth. You could probably make it a lot better with more time.
It's kinda like the fishy game, which I love, but I found it lacked any form of challenge, because I could just swim right thought things that were bigger than me. I also liked how you used the theme, it wasn't a way that I thought anyone would.
Cool concept, I don't think I've seen anything like it before!
It got a bit repetitive after a while, but the graphics were cool and I liked the story (cavemen defending his cave from aliens)
Great! I liked the random generation.
I liked the graphics, but it was confusing and I gave up...
It was kind cool, and I liked the music, but was I missing anything? I couldn't seem to catch the bad guy...
LD29 — Beneath the Surface (6)
the Attack - Beneath the Surface by Franklin's Ghost 2014-05-02T01:12:00
I liked the graphical style of the game, it looked pretty nice. The game gets repetitive after a while, it would be nice if it was extended with something else to make it more challenging.
The Big Blue by Impmaster 2014-05-02T01:04:00
I like the resurfacing aspect, its tricky to judge how far you can push yourself down before you have to turn back. It would be nice if there were more power-ups or something to add more variety.
Strata Dig by Jared Sartin 2014-05-02T00:52:00
Cool looking bots, I'd like to see if more was added.
Hanoka by Wolve 2014-05-02T00:46:00
Really like this game, my favourite so far!
Hare's Harvest by mtrc 2014-05-02T00:09:00
Cool game, I always like there types of turn based games. I didn't mind not being able to hold down the key like a few others said, it's fine for a turn based games.
Please Come Back by PapyPilgrim 2014-05-01T19:48:00
Cool game, It was a really good used of the mouse wheel, I've never scrolled so hard before!