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PaulSB

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2012 25 You are the Villain Harold is an Executioner compo Mood 4.54

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201328You Only Get OneA Day at the Homunculus Racescompo8062.612.442.612.612.172.562.1333
20132710 SecondsBarrage Triggercompo6602.962.562.893.253.302.782.9532
201326MinimalismPyramidcompo3233.413.263.083.742.893.313.3240
201225You are the VillainHarold is an Executionercompo813.592.623.374.373.222.921.634.5452
201224EvolutionMutation Flightcompo3992.932.782.683.083.083.201.582.5351
201223Tiny WorldJackcompo3283.153.372.363.173.003.433.472.8157
201122AloneTower of Abominationscompo3492.672.202.931.792.602.582.732.112.4022
201121EscapeSouthward Lies Escapecompo1763.102.752.803.353.253.161.642.555
201019DiscoveryProphecycompo1132.892.223.612.882.781.732.201.5510
201018Enemies as WeaponsThe Robots and Icompo1132.592.153.113.852.932.381.692.0615

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by PaulSB

LD18 — Enemies as Weapons

The Robots and I by PaulSB 2010-08-23T01:52:00

Yep, both very fair. Time defeated me on the polish front I'm afraid!

The Robots and I by PaulSB 2010-08-26T02:09:00

SwfCabin seems to struggle sometimes, maybe too many connections. If you try again it should work, it's definitely still there.

Dezzles 18 by Dezzles 2010-08-23T15:32:00

I got an Entry Point Not Found exception in msvcrt.dll launching this (Windows XP), but not sure if it's just that the dll on this PC is a bit borked.

LD19 — Discovery

Prophecy by PaulSB 2010-12-21T15:15:00

Aww, thanks kylerhoades, glad you had some fun with it!

I definitely hear the UI suggestions, if I return to it I think ripping out the input stuff and making it mouse-driven and more clear would definitely be the way I'd go.

Also didn't realise it was quite that hard, didn't really have time to balance it. And I obviously didn't want it to be easy!

LD21 — Escape

Escape from the Sea of HeartBreak by GigaClon 2011-08-26T12:42:00

Interesting idea (and very melodramatic title!) - I found I got stuck quite quickly and never really got a handle on what "pull" was going to do at any given time.

Southward Lies Escape by PaulSB 2011-08-22T17:46:00

Most people are telling me it's too hard so that's good to hear :)

Attack Of The Chasers by Benn 2011-08-22T23:02:00

Was indeed quite difficult - but a really tight little game, good work!

Towering Inferno by tenpn 2011-08-31T21:20:00

It did feel like each level was either easy or impossible. But nice idea!

Escape from Planet 21 by whiletruefork 2011-08-29T20:50:00

I found this extremely difficult but I absolutely love the retro sci-fi thing, the wires are a lovely touch.

Horrible Escape by asfdfdfd 2011-08-24T12:51:00

Short and simple but pretty fun while it lasted - despite the basic graphics managed to have some character to it.

Runner! .. and his problems.. 1.1 by Folis 2011-08-22T22:45:00

Looks and sounds very nice! Bit more elaboration on gameplay would be good. I wasn't sure about having the character towards the right of the screen when the danger appears from that edge.

Metal Sphere Solid by matthias_zarzecki 2011-09-05T12:51:00

Fantastic little game. Looks gorgeous, controls as well as I'd expect a ball to control, nice little bit of level design, cute ending. Great job!

Untitled by Sandcrawler 2011-09-08T13:06:00

Nice idea. Not sure the thinking behind using WASD and the number keys - got a little bit cramped up there! But it's a nice simple concept executed quite well.

escape by playmoderately 2011-08-22T22:52:00

Liked the music. Otherwise there's not all that much to it, I guess!

Escape Lines by henrypenface 2011-09-03T18:22:00

This is the best game featuring Burnley I have ever played! xD Liked it, but yes I turned the music off pretty quickly, sorry :) Congrats on a good effort!

Escape from Limbo by ZeroLRS 2011-09-01T22:06:00

Hmm, well I crashed in the inn trying to get a rest. No rest in Hell I suppose!

Escape Run by erko 2011-09-02T12:56:00

Once I worked out I could move around it became more playable xD Could use work on control and general polish.

Captain Starfire's Great Escape! by jonnopon3000 2011-09-01T22:33:00

Quite rough and buggy, but there's the core of a fun game in there. Theme is a bit of an afterthought but I very much liked the chat log/instruction screen!

Flashlight Runner by TheVTM 2011-09-01T13:03:00

Nice mechanic, does make for a tense take on what would otherwise be a predictable game. Not sure it really says "escape" to me.

Ruin Runner by InfinityLeaks 2011-08-31T22:01:00

Yeah I just got the unclose-able black window (Windows XP).

Prisoner by Jacic 2011-08-26T12:59:00

He is very slow, which I was sorta willing to accept until I had to beat a clock! No chance.

NO ESCAPE by jukimv1986 2011-09-03T17:53:00

The functional audio supports the simple gameplay effectively but it's not pleasant. Game looks pretty neat.

Still Dreaming by bach 2011-09-02T12:45:00

Well, this is a little bit beautiful, isn't it! Great visual and audio work. However I was totally stumped on that first puzzle until I chanced the solution, wasn't really obvious. But yeah, great entry!

Three Doors by A Drum Duel 2011-09-05T12:38:00

You're a madman! Good use of theme... I guess...?

Ambrose leaves by onzephyr 2011-08-29T14:13:00

Well that was all a bit surreal. Some nice work on the graphics, although the flickering was a bit unsightly and the dark areas didn't really scream "obstacle" until I was looking for it.

Escape the game! by TheChriskage 2011-08-26T12:52:00

Great use of the theme! The games themselves were very basic but not bad (although took me a minute to figure out what I was doing in 4).

Escape Paradise by kavs 2011-08-24T13:06:00

I quite liked this! A bit thin on gameplay but it was surprisingly pleasing to wander around the island looking for supplies :)

Escape From Zoo by REIN1 2011-08-26T12:37:00

Mostly agree with the other comments - could do with more gameplay going on.

Infection Run by Takkenrakker 2011-08-24T12:56:00

I get a crash about 3 seconds in.

LD22 — Alone

Will I always be Mollone? by Catmoo 2011-12-20T21:44:00

Yeha, cute. Not a great deal to it but it was nice with appealing presentation.

Tower of Abominations by PaulSB 2011-12-19T23:55:00

Cursing myself for not adding some sort of level checkpointing now, this is clearly a bit of an oversight. Thanks for the comments!

Nothing But Stars by wbobeirne 2012-01-08T20:17:00

Nice work. Liked the audio and it definitely carried the theme. Shame there wasn't a little more gameplay! :)

Someone To Love by marudziik 2011-12-20T22:10:00

That is one philosophical kitten! Climbing those blocks does begin to feel like work after the first 5 times or so. Liked the music and 2-colour visuals.

LD23 — Tiny World

A Bathtub Story by ehtd 2012-04-29T17:35:00

Nice :) The graphics are cute and I quite like your use of the theme. Gets hard to dodge all the bullets!

When Worlds Collide by AlwaysGeeky 2012-04-23T21:12:00

Nice :) I also noticed the second play-through didn't allow me to vaporize. But absolutely, smashing stuff is cool. And it looks great - could just do with some satisfying sounds.

The borders of Tiny World by AngelDE98 2012-05-07T20:36:00

Couldn't open it either

One Small Step for a Man by Sup Dood 2012-04-24T23:06:00

68MB! But yeah pretty cool, though it soon got pretty tricky avoiding those rocks. Liked the music, of course!

Microscopia by azurenimbus 2012-05-13T21:23:00

Maddeningly clever. Also, maddening. Great job :)

Twice Upon A Time by DainVadda 2012-04-29T13:22:00

Exactly what the others said on the Windows version: "buffer.h:129 GL_INVALID_OPERATION - glVertexAttribPointer"

Save Tiny World by Biv Game Studios 2012-05-07T18:12:00

Pretty good! The colour change caught me out on many occasions (made more tricky by having my finger over the information), but it was fun. And fair play for going for an Android game!

Equanimity by HD408 2012-04-29T13:47:00

Yeah that was quite fun. I lost track of where I was a bunch of times and after the initial ramp-up of enemies it just sorta carried on until things slowed down a lot then I died. Also wasn't entirely sure what was going on with shooting recharge. But yeah, had fun!

Finding Yourself by Maple 2012-05-02T12:30:00

Neat little game - looks good, sounds good. Unfortunately I don't have the patience/reflexes to see this one through, it's very difficult.

Jack by PaulSB 2012-04-25T09:26:00

There are multiple giants! Thanks for the feedback all :)

BamSquitch by Valeour 2012-05-08T22:44:00

Cool, the shrinking was a nice mechanic and there's some good level design to go along with it. Not the prettiest but enjoyable - good work!

Interstellar Moai Ranger by Shifty 2012-04-26T22:42:00

AWESOME. Space Harrier-esque fun times. Unfortunately incredibly difficult to play on keyboard (don't have a gamepad to hand). Also don't think there was a graceful way to quit the game. But great job - looks/sounds great!

Space Cabin by trylle 2012-05-12T13:05:00

Great! Looks great, clever, funny. Real shame there's no mood-setting music, and I did need the walkthrough a few times (but then again I'm a bit stupid at these kind of games).

Urth Defense by kylerhoades 2012-05-12T12:49:00

Certainly frantic, controls were quite tricky. But a fun little game, did quite like that it was itself tiny.

Mini-Worlds and Monocles by Zed 2012-04-23T20:56:00

Great job man, that was a fun game!

So You Want to Create a Game by Zyll 2012-04-23T21:05:00

How... meta.

BatterSwat by alexandervrs 2012-05-13T19:29:00

Nice graphics, good effort. Gameplay was very simplistic - it improved later on as you added more elements but that ramp-up should have happened a lot faster I feel.

Untitled, So Far by angrygeometry 2012-04-23T17:32:00

Wow, pretty trippy. If it was meant to incite some sort of disorientation it worked! Nice atmosphere.

Save the World by Derek 2012-05-08T22:35:00

Fun :) Nice mechanic balance of having to keep the world stable while shooting at the ships.

Pixels World by Zerod 2012-04-29T14:00:00

Pretty good! Good work on getting that much level design done, was a good length. And music always helps.

The World in a Bottle by Robotic 2012-04-26T12:38:00

Neat idea! Damn those helicopters. Found the bottle bit very difficult unfortunately. Nice art.

LD24 — Evolution

AInts vs Robots by YSelf Tool 2012-09-04T22:28:00

It ran fine for me and looks good, but man I had no idea what to do and failed to make any sort of progress. But good effort, keep at it :)

Sporee by tdsmale 2012-09-03T12:37:00

I don't really know what just happened :P

Mighty-chondria by JonathanG 2012-09-09T15:07:00

Cool game! Liked the quivering environment, looked and sounded great. I did struggle to get my head around the upgrades and got lost going back on myself a bit.

Aggrandize by phaze0 2012-08-28T21:33:00

Took me a good while to work out what was going on with the movement: the dark walls are almost invisible on my screen. After that I struggled around a bit, got some parts off greys but it was all a bit of a struggle I'm afraid. With some touching up it could be pretty cool!

Oneway by azurenimbus 2012-09-17T23:27:00

Nice - short and simple but really liked the clean art style.

Winding of Isaac by TehSkull 2012-08-28T21:44:00

Heh - nice idea but I'm not sure how to do good: each time the numbers eventually careered off into oblivion as did my hurricane into the abyss!

Mystic Evolution Quest by garywiss6 2012-08-30T22:55:00

Quite fun going round hitting things and evolving, but the game did suffer visually with slowdown when there were large numbers of enemies, and screen scrolling. Bit rough looking. But nice music, and a good job on your first time for sure!

Life is Pietzsche by Rave Radbury 2012-09-17T22:08:00

Interesting use of the theme! It was oddly satisfying splatting whole groups of eyeball things.

Swarm by Will Xyen 2012-08-29T22:30:00

So yeah, had to read the top comment to get through the opening screen but then I kinda got it. Nice visual style.

Galapagos by espekia 2012-09-17T22:30:00

This is great! A real considered look at the theme; was great to watch the birds go along their way eating and pooping out eggs, I played for quite a while! A bit of sound and visual polish would have helped, but really good job.

Garbage Man: Return to Earth [HD] by nicholi 2012-09-17T21:37:00

Enjoyed the general concept though I don't see much connection to the theme. I ran out of time manoeuvring to fit the parts onto my junk (hur hur), almost felt the time limit was a bit harsh. But good work!

The Fromagist by ABPositive03 2012-08-30T22:47:00

Amusing and certainly bizarre little text adventure! A large suspension of disbelief required to get into this cheesey world. Cool :)

Primeval Labs by BMacIntosh 2012-09-12T22:27:00

Finally finished by a Moose Warrior thing! Really like the evolving difficulty, though for me the curve is indeed a bit too slow. Had a nice look and atmosphere to it. Fun game!

Bio Hierarchy by berareu 2012-08-28T13:02:00

Nice! Felt a bit repetitive, especially with the walk speed being slow, but much dodging did help. Enjoyed the boss fight, your AI was pretty good with the shooting and rushing. Audio ambience was nice.

Robo Rancher by metadept 2012-08-29T22:46:00

Oh nice idea... well once I got past the idea of robots breeding... hehe. Interface is really nice just lacking a bit of sound. Progress in improving the bots was very slow but overall nice effort!

Dr. Laser-Shooter, Or How I Learned to Stop Worrying and Love the Laser by brett-kaplan 2012-09-17T22:43:00

Ha, well that got out of control quickly! Nice simple idea :)

Mutation Flight by PaulSB 2012-08-29T17:12:00

Random, but the burst mutation is twice as rare as the other two. Yeah I should have probably given the player a bit more to play with sooner I think!

Darbot Saves Science by science4cake 2012-09-06T22:10:00

Slippery movement was a bit frustrating, wasn't really obvious when I was getting hurt and how I was to be punished. But looks quite good and quirky :)

DGP: Space Lion by Yoni 2012-09-04T22:19:00

Some great work on audio and humour here - love the Indian cop-in-space theme! Unfortunately the gameplay was rather repetitive and unsatisfying to control, although the enemy immunities were a good idea. Oh and the soundtrack Rick Roll was quite exquisite :)

A Long Road to Happiness by Wish I Was an Astronaut 2012-08-29T22:37:00

Don't know if it's just me but I can't seem to download the exe from Dropbox it just shows a page with the filename and no download option?

Bunvolution by Harrk 2012-09-09T14:54:00

Twist ending! Very cute, like the graphics and gradual introduction of mechanics. Found dashing and jumping a bit frustrating at times.

TONE by DGoodayle 2012-08-28T12:51:00

Great little game! This is the first rating I'm giving and it's a good 'un - simple but compelling and very easy on the eye.

Music was great but is it ok to use someone elses music in the compo?

Watercolor Wheel Evolution by tcstyle 2012-09-17T21:07:00

Definitely adorable presentation. I didn't find the game that rewarding as I only managed barely noticeable changes between generations but yeah, totally loving the cute looks.

Prometheus by sorceress 2012-09-12T22:12:00

This is pretty cool! Must admit I missed the shape-shifting altogether at first, and when I tried using it I soon reverted to again hitting people in the face (with the odd heal). Nice chunky 3D graphics. Good job!

Plan M by MurrayL 2012-08-29T12:46:00

Really nice work! Just sorely missed some sound but you got a lot of content in there and some pretty funny stuff!

Living Worlds by ghRibacki 2012-09-17T22:39:00

Interesting one! I found it nigh-on impossible to keep on top of the rotten mountains but the visual style was very cool. Could have done with some camera rotation maybe.

Gobblegoks: Evolution by pighead10 2012-09-03T12:34:00

Fun game, those little enemies move fast! I didn't really master the usage of the different forms. But fun.

500 years by imef 2012-08-28T21:54:00

Neat idea! Shame there wasn't a bit more gameplay really, all I could do was randomly kill dudes. But it was fun seeing them going about their business. (Also I had to force kill the exe on Win7)

LD25 — You are the Villain

Mad Princess by AdventureIslands 2013-01-05T21:17:00

Really solid, polished entry for sure; your pixel art is great as ever. The gameplay was solid but the difficulty in timing the bombs and such was pretty frustrating!

Dracula's Treasure by 01010111 2013-01-05T21:24:00

Oh wow - as soon as the music started playing I was a kid again, you absolutely nailed the retro nostalgia with the audio. The game itself was simple but pretty difficult with the character feeling heavy. Still enjoyable. Great job!

Regnant by phaze0 2012-12-18T21:23:00

It looks pretty cool and I did kill some pesky heroes but it was pretty hard to see what was going on. The font was quite difficult to read at that size.

For Greater Good by Deykoweec 2012-12-19T13:24:00

Pretty fun shmup. The variety of bullets coming in worked well at times although the difficulty spiked around from almost nothing to pretty damn intense. Controls and visuals might benefit from some polish but it's a solid effort.

The Heroes' Menace by Danilo Bezerra 2012-12-24T21:50:00

Very difficult to progress with only one fireball possible at a time, it soon becomes too much. But I liked it up to then, the sprites are nice.

Loan Shark by Skiddings 2012-12-22T23:37:00

Interesting idea! Was difficult to determine how to deal with people: some accepted crazy loans but some didn't seem to accept anything. But props for doing something different, and I like the shark!

Space villains by GagaPete 2012-12-23T12:26:00

Nice idea for the theme, unfortunately it's just not that fun to play: it doesn't feel like your upgrades are having a very meaningful effect. Maybe finite upgrade choices with a major visible effect would be more satisfying. But good concept!

Harold is an Executioner by PaulSB 2013-01-08T21:46:00

Just want to say thanks to everyone on here that voted, so pleased with the results! And yes I had many more ideas for this I didn't fit in, relating to his wife, possibly children and more...

Disturb the miners! by JacksGamesSucks 2012-12-17T21:54:00

Neat idea, though if the village and mine spawn quite close it's very tricky to make progress.

Notlock the Villan (Ludum Dare 25 Singpolyma) by singpolyma 2012-12-22T22:51:00

Hmm ok well I managed to run away from goat-riders for a while, certainly had a sense of hopelessness to proceedings.

Silent night by krutech 2012-12-23T00:05:00

Nice game! Looks great, fun to play, all important satisfying item pickup noise... I had a few little issues with it but this is a very good effort. Well done guys!

ECHO CHAMBER by Loren 2013-01-05T21:42:00

Very interesting concept, great to see some different thinking in an entry. Strategy was difficult to decipher. In fact I'm still not sure. But it looks and sounds great in its neon world of words.

The Filthy Coward by mamoniem 2012-12-24T22:48:00

That guy is way efficient at removing clothes... Solid, entertaining entry that looks nice. Gets repetitive eventually but what can you do.

Just a note: the compo would require you to do the music yourself rather than lift it from someone else. So I've basically ignored the music in my appraisal.

Target: Restaurant ! by illugion 2012-12-19T23:25:00

Feels like the start of a fun little game here! Just wish it had a little more gameplay fleshed out, but it's promising. And looks great!

Sleight of Hand by anotherlim 2012-12-18T21:52:00

Intersting concept, and it looks great! Was definitely tricky wrestling with the two activities. Could do with some feedback, and indeed the timer seemed to run out with no effect.

Miniman vs Dr. Malificius by master4523 2013-01-06T22:21:00

Great concept! Like the idea of being the unseen villain deploying those minions against the classic platforming hero. I would say the game itself was however quite limited with no great strategy to it. Definite potential here.

Snap by fishbrain 2013-01-07T23:09:00

Wow, very dark indeed. You created a disorienting experience very well. The shooting didn't feel too responsive but that just contributed to the unsettling nature of it. Good job.

Invaders by huhwhozat 2013-01-07T23:00:00

Well done for getting something together in that short space of time! The movement of enemies and player certainly fit the bill but the gameplay is a bit lacking.

The World is Mine! by matthias_zarzecki 2013-01-02T13:32:00

Great work! It is just a matter of time till you win but I enjoyed the gradual progression, nice touch seeing your little vehicles appear around the globe.

Terminal Killer by dev_redant 2012-12-22T21:58:00

Also got stuck at the code arranging bit: I think you had a bug where blocks got stuck under eachother so they moved together and became inaccessible (so it seemed). But I liked the idea!

The Iron Warlord by Cake_Catastrophe 2012-12-25T21:01:00

Pretty good, stomping about was kinda fun. Liked the little named minions and their various emotional states. I did just seem to be stomping for the sake of stomping as it went on, some variety or extra purpose may have helped.

Serve The Lord by galman 2012-12-25T21:24:00

Nice! Liked the addition of collecting the coins to the more standard defence game. Found it very difficult though, suddenly lose a few knight guys and I'm screwed. But it feels complete, and I like the colour palette.

The Banker by qualia 2012-12-19T23:44:00

Heh, well that was an amusing little adventure. Bit slow with the walking along the same grey space repeatedly but it was all about the quirky narrative here.

Valkyrie by mikemacdee 2012-12-19T23:58:00

This is really well done but the combat is very difficult! Hard to shoot in the direction you want to at times and the enemies harass you relentlessly. But looks and sounds great and I was intrigued by the story, a lot of effort on show.

Witching Game by kibertoad 2012-12-25T22:24:00

Hmm, seems I got caught very suddenly, didn't really see it coming. Some nice effort has gone into this with art and the extensive voiced intro, and it felt menacing creeping up on the village and picking out nasty spells.

Lunch Hunter by zairon 2012-12-24T23:18:00

Nice entry! But I didn't feel villainous, I'm protecting my lunch! Heh. Burning effect was quite nice. Yeah, good job.

APATHY by pbdiode 2013-01-05T21:32:00

Ha, nice! I relate to far too many of the apathetic notes... Not sure if being able to push the land was intended, guessing that was a bug but it worked nicely for the blocks.

NONEX by feiss 2013-01-03T13:34:00

Fantastic. It is a bit too easy to just overwhelm the opposition with numbers - thought (hoped) it might go a more strategic puzzle route at first. But I love what you've done with this, presentation is great.

LD26 — Minimalism

Squeeps by Ryusui 2013-05-11T15:42:00

Nice little game! Nice interplay between the mechanics creating the cycle of life from birth to death. Very basic presentation but hey, there's your minimalism I suppose :)

Jump by Test User 2013-05-06T19:24:00

Cool. Simple and fits the theme. Some sound might have helped juice it up a bit. Good job :)

Mini Epic Adventure by frogmaster 2013-05-20T12:48:00

Got to give you credit for a very cool concept here! I can't say I got very far or especially enjoyed it but there is a sort of magic to the looking up messages by colour code and such. Great interpretation of the theme :)

Pyramid by PaulSB 2013-05-01T09:56:00

Level 27 is a great effort! It gets incredibly treacherous into the 20s. Orange squares will ruin your day.

To clarify on item drops: a weapon is generated and auto-equipped IF it is superior to your current one, otherwise you get the equivalent attack power as health. So they're always good to get.

Thanks for playing!

Pyramid by PaulSB 2013-05-03T10:07:00

1 - True, it just gives a bit of flavour; perhaps someone might remember the strength of a given named enemy.
2 - Weapons only equip if they're superior. I know this is unclear, I didn't get to messaging that to the player really. Items are always beneficial.
3 - Yeah that's a bug I never killed, and why the reset function was added.

Cheers!

Brutaliz'Art LD26 by lotusgame 2013-05-09T12:49:00

What a brilliant concept. Haha. Just completely different, so massive respect for that. Innovation all day long right here.

Minimalism : Find the red Cube by Martin_Monosys 2013-05-17T12:35:00

Nice! It felt very tense playing this, charging through the dark hoping I wouldn't fall to my death... It did feel a bit too much like trial-and-error once the paths involved changes of direction in the dark. And I thought the music didn't need to restart every level (I couldn't really get into it!)

Good effort!

OneEighty by Mekuri 2013-05-09T12:40:00

This is pretty neat! Like the mechanics but it can get a bit frustrating - I wished hitting the switch was a checkpoint, and the spike collisions were very unforgiving. It's nice that the gameplay only requires 2 keys!

consequences by Hypnohustla 2013-05-03T12:23:00

Gorgeous little game! Enjoyed the simple but effective shooting part... and then the car happened :P After the forgiving nature of the previous section the jumping car death-trap was a bit of a shock!

I suppose I should not kill things to progress there, certainly added quite a twist... Okay adding an extra innovation point for that.

Terminally ill by Sebastian 2013-05-18T15:07:00

Well yeah that was all sorts of moody and depressing! Pong and Gobbler were a nightmare to play together O_O

Also like the screen filter effect and the concept. Great job!

Circle Barrage by CaseyHardman 2013-05-06T19:56:00

I've been had!

It's a basic game but nicely done, I enjoyed the hard difficulty 'cause I'm hardcore like that. Also only found you could move in comments. Bit more polish and variety and you could have something nice!

Sightless by donan 2013-05-15T11:56:00

The controls are a bit frustrating but this is otherwise a very solid effort! Looks good, nice situational blindness mechanic. And good job getting some music in, always good to see (hear).

Minimalist Horror Story by MinionStudios 2013-05-11T15:27:00

Terrifying. Maybe I'm a wuss but I could hardly persuade myself to go downstairs, ha. I don't really know where I was meant to be going - there seemed to be a lot of interactive things without purpose... which is fine but I felt like I might be missing something. The atmosphere was fantastic.

Hadron the Uniter by Erunaamo 2013-05-13T12:34:00

Nice idea! I always liked particle physics. I also found it incredibly difficult to make anything other than hydrogen, but I like the minimalistic look of it.

Balls Balls Balls by matthias_zarzecki 2013-05-01T20:03:00

Really like the mechanic and presentation! I played with your balls and it was good. Music is very pleasant.

hunter hungry by Jonathan Whiting 2013-05-02T13:10:00

Great atmosphere, tight mechanics (but took me a little while to figure "jump" as latching onto the climby stuff). Nice coherent piece again. Bit repetitive retreading the early stages so much but that's part of what it is. Great job!

esfiera by jukimv1986 2013-05-06T19:42:00

Interesting concept! Wish there was a bit more to it, and audio would help the mood lots, but I like that you're trying something with a message!

Minimal by GingerMess 2013-05-16T12:38:00

Cool little stacking game! I liked the title screen being the first level. Fun!

LD27 — 10 Seconds

Planet Monster by 01010111 2013-09-10T21:47:00

Wow, this is pretty incredible polish for a weekend's work! I think I didn't get that there were upgrades at first, otherwise an enjoyable little tower defence effort. Great work on the whole presentation of it, very nice.

Teleporting Zeppelin by Gremlin 2013-08-26T22:31:00

Looks nice. Neat idea but I found it difficult to avoid my turrets all dying a pretty early death.

Hurry Up Fool by jijaweb 2013-09-10T21:37:00

Solid little game but pretty unforgiving. Really would appreciate a bit of tolerance on the spikes considering they end you instantly. But nice effort, just a bit too tough for me to really get into.

Barrage Trigger by PaulSB 2013-08-26T14:36:00

Firstly: thanks for playing guys! Good points made I think. It is a bit slow to get going as an incentive not to stop running, despite how dangerous that approach is :)

@Jayjay Ha, yes maybe I got a little caught between moody/dark and sci-fi silliness.
@avh4 Yeah cover is not totally safe; there is a bit of your head sticking out still. Probably a bit harsh on the player.
@CustomPhase Teleporting can get you onto a higher/lower platform, escape a place you might be a bit stuck in or even dodge missiles.

Murder On The Dancefloor by CustomPhase 2013-09-01T20:05:00

Wow, this is really good. Presentation is fantastic. I was desperate for a slightly better weapon as my pea-shooter chipped away at an ever-swelling horde, maybe I just didn't get the right pick-up. Great job on this.

Just 10 Seconds by ellipticaldoor 2013-09-08T21:06:00

It looks great and nice sounds too, just feel the game is a bit too slight. There's not much challenge and it's all over very quickly. But the presentation is top notch.

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-09-01T19:55:00

Hehe, very fun entry. Loved the cat names, a much appreciated bit of character. Cute cats, pleasant music. Another good job :)

10 Seconds by 3ndo 2013-08-26T14:28:00

Cool, I am partial to a word game. Finding words in 10 seconds is pretty damn tough! Intense.

Nice clean look to it. Bit more feedback/sound would be nice.

Escape Base 10 by Jayjay 2013-08-26T22:42:00

Yay I won! This was a nice little entry, with a good level of difficulty. Especially for a first time! Enjoyed it. Improve the graphics and we're really talking.

Grid Ten by pbdiode 2013-09-08T21:24:00

Interesting, reminiscent of ChuChu Rocket mechanically. Found it was very sedate to start with then quite sharply the number of enemies became overwhelming. I would have enjoyed a faster pace to the early stages and a smoother transition to the harder stages. Quite basic in appearance but a solid effort :)

Reassessment by tacograveyard 2013-09-10T21:28:00

I really wanted to like this as I can just about see what it's trying to do but man... I feel like that dog at a computer ("I have no idea what I'm doing").

Coherent aesthetic, good sense of tension but I just found it incredibly difficult to achieve anything meaningful. Nice idea tho.

LD28 — You Only Get One

Lost Robots by stromchin 2013-12-19T23:32:00

Very pretty! Was fun running some trees down. Would love to see more game here as there's just not much to it at the moment. A nice starting point, perhaps.

Luminess by iiechapman 2013-12-20T00:35:00

Like the mechanics, looks and sounds good too - the chunky pixels doing a nice job. Don't quite see how the theme fits in unfortunately. But good job.

The Trials of Chad by Aaants 2014-01-06T23:50:00

Very very good. You packed a lot into this and it was well polished, impressive stuff. Some nice level design tho' certain bits got a bit tiresome having to go back through many times due to a small slip-up.

A Day at the Homunculus Races by PaulSB 2013-12-25T23:19:00

Thanks for playing all! (and I watched your video Jupiter - nice :)

YOGOS - YouOnlyHaveOneShield by Muciojad 2014-01-01T22:56:00

Interesting choice of spinning the ship around for bonus effects - the bonuses actually felt too powerful, I was charging around like a wrecking ball in there. But it feels coherent and well presented. I like that sometimes the sound effects during constant fire sounded like some sort of rhythmic beat music :P

You Only Get One Bullet by Beardo Games 2013-12-16T15:16:00

Nice idea! An elegant implementation of the theme. Short, but understandably so. I enjoyed it!

Agent One by DanielSnd 2014-01-01T22:25:00

I saved the world! Really fantastic looking work, lovely cartoony/low-poly style. I feel the camera really needs to look further ahead of the character, especially when using the gun. Fun game!

Bugz by Grafter 2014-01-01T22:31:00

Decent little shooter. Could do with a bit of variety and maybe more ramping of the difficulty curve early on. Like the use of voice!

Dungeons of Resolve by Dark Helix Games 2014-01-01T22:38:00

First impression is very good with the nice sprite art but the game is rather difficult to play. Walk speed very slow, going through exits was awkward and the attack range is very small. Certainly stuff to build on though, a few tweaks away from being rather good I think!

Diner Devil! by voidqk 2013-12-19T23:26:00

Nicely done! It was pretty tough meeting the orders quickly but I found I did get better at it as I progressed.

That One Coin by diegocbarboza 2014-01-01T22:46:00

Love this! I genuinely wondered if that was it when I grabbed the first coin a couple of times before realising the real game led beyond... Jumping was very floaty but I guess I accepted it eventually. Good idea, well executed, really nice little bit of music too.

Listen by Donutttt 2014-01-01T22:18:00

Hmm... yes, interesting. I like that there is some meaning being put across here. It's not obvious there are other stories you can get; I wonder if the loss of what you miss could be incorporated somehow.