A Fine White Line by Taunia Sabanski 2014-12-10T10:57:00
This is amazing. Loved everything about it. The only complain i have, is its hard to see sometimes, what is what. Anyway, great exhibit!
Foon → Ludum Dare Explorer → Users → CustomPhase
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Midnight Runner | jam | 194 | 3.69 | 3.41 | 2.49 | 3.69 | 4.13 | 4.15 | 2.94 | 3.84 | 41 | ||
| 2014 | 31 | Entire Game on One Screen | Shinobi Showdown | compo | 64 | 3.84 | 3.94 | 3.96 | 3.22 | 3.91 | 4.08 | 3.84 | 3.59 | 71 | ||
| 2014 | 30 | Connected Worlds | Unfinished Crap | compo | 575 | 3.19 | 3.06 | 2.44 | 3.06 | 3.88 | 3.47 | 4.13 | 3.80 | 26 | ||
| 2014 | 29 | Beneath the Surface | Blood Pressure | compo | 191 | 3.61 | 3.26 | 3.27 | 3.59 | 3.89 | 3.33 | 2.19 | 3.00 | 60 | ||
| 2013 | 28 | You Only Get One | C.R.A.T.E | compo | 212 | 3.38 | 2.90 | 2.95 | 3.10 | 3.48 | 3.60 | 3.32 | 40 | |||
| 2013 | 27 | 10 Seconds | Murder On The Dancefloor | compo | 50 | 3.86 | 3.86 | 2.91 | 3.09 | 3.77 | 4.00 | 2.49 | 3.75 | 79 |
CustomPhase leaves an average of 30.0 feedback comments each event.
This is amazing. Loved everything about it. The only complain i have, is its hard to see sometimes, what is what. Anyway, great exhibit!
Really fun, really interesting game, with unique approach to the theme. Liked it a great deal. Great job!
Its ok, needs more hints on cards and in general.
p.s. Snowflake breakout was super annyoing, i dont know why it was a thing, why is there no button to skip it
Nice. Really love the transition effects, not so keen on the other spritework though. Gameplay is rather plain and balnt, but it works.
Really simple but nice gameplay. Love the graphics. A little too broing without any sounds though.
Really good graphics and sound! I didnt understand gameplay though, is it just hit the disk as much times as you can?
Heh, it was amusing. Needs some more complexity though, i think. Cause in this state the game is a little bit dull.
Pervert Simulator 2104
Its like skyrim with cameras and tits.
10/10
Really nice premise and idea. Gameplay needs some work. Reminds of "Papers Please" a bit. Wish i could play the full finished version.
Not too shabby for the first game finished, in my opinion. Yeah, controls are something that needs to be fixed, but everything else will come with experience.
The artowrk here is great. Gameplay is frustratign though, almost impossible to finish, at least for me.
This is a really well done game, it has a professional feel to it. All the graphics, all the assets are perfect. Gameplay is not its strongest side though, sorry.
Its a really nice premise, brave idea, but the realization needs some work. Also there is always an unity popup window when you right click.
Gotta admit, it was funny. And rather well made.
P.S. Snowman theme sucked, and anyone who voted for it, should reevalute everything in their lives. Really, vote with your brean, not with your heart.
This is a really well done concept. Maybe not so visually pleasing, but solid nonetheless. Again, wish it had some replayability value, and maybe each character had their own traits, strengths and weaknesses.
Really basic but fun experience. I found controls a bit not great, because you cant hit and run away at the same time. Also art needs some to be worked nore, in my opinion.
I loved it. Really polished, beautiful and interesting game. Not your standard roguelike, but with some added unique features. And the music is just gorgeous.
Wow, it looks and sounds amazing. Not a big fan of a gameplay though. It needs some sort of map, cause its too easy to get lost
Neat idea. Fun mechanics. But needs more progression and variability.
p.s. Why on earth "ESDF"!? Why not standart WASD? This is just boggles my mind
Interesting little game, but clues are often blocked by something, you cant see properly. Thats when the game turn into a guessing game. Plus it needs some variety in its gameplay. Its too blant for now.
Really, really amazing job done with this game! Love the random nature of it and humour. The only thing though, next time consider people with smaller monitors (i had to scroll the page up and down constantly, my resolution is 1600x900)
Its waaay too simple and plain, but i still couldnt turn it off until i got the melody right :) I wish it had more to it, maybe more different game and more melodies.
Really simple but fun concept. Although its getting really annoying in like several minutes :)
I like your interpretation of the theme. Super neat graphics, gameplay is somewhat repetative, but still ok. A little bit of music in background also would be good
Nice. I can see this becoming pretty fun in actual playre vs player (i played solo). Graphics are ok, the only thing i would do differently - is make a background a lot lighter. This grey color doesnt fit too well.
This is really not bad. Some help at the start of the game would be appreciated, like what should i try to do first, and so on.
Super cool concept, but realization is sub-par, sorry.
Thats too complex for an average person, in my opinion. I didnt understand anything i did (so much sliders, so much numbers, so much options). Needs more tutoring an info, if you want to make a game about such a narrow known subject.
Rather simple, but yet got my attention for quite a while. The music is hella annoying though. It would have been better without it.
Very frustrating gameplay. I tried mixing different potions, but i got nothing useful (or it seemed like that). Super neat art though. And the music is ok.
Ah, classic gameplay of Asteroids with a little bit of twist. Pretty okay overall. Graphics need a little bit of polish.
Cool integration with the theme. Not a big fan of this style of gameplay, but hey, it works okay.
I like the idea and presentation, but gameplay need a lot of polish. Its super hard to aim properly without killing your own people. Also needs some variety, like powerups, different types of units, etc.
Always happy to see people coming up with unique game mechanics. Great job!
The game is good, but the puzzle with dark cube and light cube is stupidly frustrating, the time window is so small, you can barely do that. I think it should be remade. Or at least have some hint on doing it that way.
Great artwork! Although eveyrthing looks a little bit static. Maybe adding a little bit of swaying animations would work. Also, why would anyone want to skip a turn?
the game needs a lot of work, thats no doubt. its barely playable in current state, sorry
Really simple, but fun game. Although its a little bit tedious to click so many times, i would make speed increments/decrements bigger
Gameplay is too linear in my taste, and not much anyhing going on. Also i didnt get the point of zooming in and out. Why not just set the zoom fixed? Presentation is the only good part for me, but it has somne severe aliasing goign on
Oh wow, this is awesome! I just wish it didnt reset absolutely everything upon death.
Nice game, although a little bit on a hard side, since wolves are moving so quickly, and if you get one to be near the entrance, then youre screwed. Also adding a little bit antialiasing would be good.
This is a really excellent concept. The only problem i had - everything is too dark, i cant even see the gaps, or any other reason im dying.
Holy crap, thats a great idea and nice implementation. Nicely done also. Sound needs some work (charging sound almost made me deaf :)). Maybe adding some music.
Pretty cool little game. Not too much in such a low res pixel art though
I like the addition of second character and controlling them both at the same time is a cool mechanic. Also pretty big assortment of enemies. But overall it lacks some variability. Great music, btw
Cool idea, nice visuals, but gameplay is not that great tho. Plus the game starts to drop framerate like crazy after a minute or so. 3 minutes in, it went to like 4 fps for me.
very addictive gameplay, i like this kind of games, but visuals are bad, sorry.
pretty interesting idea. gameplay is a little bit on the dull side though.
Hah, that was awesome. A cool experience. I also liked your humour.
Pretty interesting mechanics. Nice simple visuals. The only complain though is that "yellow" planets, are actually green.
cool! i liked it a great deal, altough sometimes character gets stuck in an infinite death loop.
cool game, but controls are too floaty.
nice! i like the color palette. had some problems with jumping though, some fishy behavior on the edges of blocks
Pretty cool little game! And neat graphics - i loved background mountains, but GUI is bad, why whould you use so many different bright colors.
The game looks and feels very good, so energetic. Although there is some terrain clipping sometimes, and i hate strong screen shaking, it can be a little more subtle, without losing the game's pace
hah, that was pretty clever. Btw guys im stuck on catacombs boss fight, what do i do next? Should i level up my dexterity and make some potions of strength?
I find the controls really frustrating and annoying. Why wouldnt you allow going diagonally? Bad controls are ruining the whole experience. The game itself is pretty ok.
I really dig the way the game looks (hehe, puns).
No, but seriously. Thought i dont quite get why you go for pixel art estetics for floor textures.
Gameplay is rather shallow, but still, not bad.
Really nice visuals. Not so nice gameplay.
Text is sometimes hard to read, and i couldnt find a way to start a game for like 30 seconds :)
Nice game, but the pulsation and alot of moving object gave me motion sickness. Soundtrack is really fitting.
Nice. Really nice. I can see myself playing this for at least half an hour more. Good job! A little bit of music would be good though.
The soundtrack is quite amazing. 9/10 would listen in my mp3 player.
But seriously, theres like a hidden message somewhere, about the thoughts that bother you. Thats quite interesting.
Nice little game. A little above average, i would say. The only thing that bothered me was complete silence.
I didnt quite got it. I was spinning the wheel like crazy, and nothing was happening - iwas staying on the surface, then i tried to drown, and again, nothing happened. Is there supposed to be some deep message in that? Cause i dont see one. The only thing i liked was music.
The gameplay is too basic to me. Also how are you supposed to dodge barrels? They seem to do damage to you anyway. Either via direct hits, or via toxic waste. Also i dont know why, bu i like how the game look, despite not having much going on on screen :)
Im sorry, but the game is bad. The framerate is low, you get stuck on sides and there are not much you can do anyway. I hope next time you will do better, no offense :)
Nice game! Had some fun. Although controls are annoyingly uber hard and it lacks progressing.
Too simplistic to my taste. Didnt quite like it. The only thing i liked was visual style
The game looks really good, at least for 48 hours that for sure, but man it runs poorly. I have like 15fps all the time. Gameplay-wise - i didnt get it. Menus were bad...
Pretty interesting thing. Some music would be good.
Holy hell that was a lot of fun! Out of all 15 games ive played so far, this one is by far the best. :) Whats the point of gettin bigger sharks though? Is it supposed to be easier to hit? Im going to play a little bit more, thats for sure :)
p.s. theres alo i bug ive found out, sometimes your shark can appear right under your goal, and if you hit your own goal with it, then it scores 1 point to you.
Simple and fun game, although i think at the beginning it should be more forgiving, like letting you dig faster through rocks (cause if you hit rock - youre 100% wont be able to get out of it fast to continue). Also sometimes game spawns 2 rocks taking like 99% of the width of screen, so youre automatically screwed.
I didnt quite get, when i should use each of the buttons on the right, but i managed to last long enough to get bored. This seems rather esoteric, thougths provoking, than just fun game. And im the fan of seconds ones :) Neat visuals though.
Really loved this one. Cool idea, neat graphics, decent audio. Too bad its getting too easy pretty fast, even if you make mistakes. But thats balancing, and it takes alot of time, so im not too displeased with that.
Heh, that was, um, unusual :) Not a big fan of a text driven adventure games though :)
Neat and clean graphics. Gameplay-wise its a little too simple for me. Also had some issues with menus, and text sometimes is hard to read.
That was fun to play. But i wish there was more happening. And another minor complaint - i would rebind 1 and 2 keys to somethign else.
Erhm. I dont get it. Left clicking does nothing for me too. But i liked how psychodelic it looks.
This game has some potential, but at current state its pretty shallow. I liked graphs at the end of the day though. And yeah, wheres the connection with the theme?
Hah, that was pretty fun, although its getting easy to hit 100% after you figure out the timings. And the theme presence is somewhat subtle.
Wow, really well made game. Had some fun playing it. Graphics are neat, sounds are great, some music would be good, but thats a minor complaint.
Intersting little game - easy to learn, hard to master. I didnt quite liked the flashing when getting hit though. And i think it needs a little bit more content to it.
The basic gameplay is too shallow even for 48 hours. Sorry. Are levels generated procedurally? If so, then its a little bit better.
Really interesting premise, but realiszation could be a little better. And disability to restart the game without reloading the page sucks :)
Im sorry, but i dont find it any good. Its an ok game, dont get me wrong, but nothing too interesting.
Interesting variation on zombie apocalyplse here :) A little bit too dull and simplistic gameplay to my taste
Very addictive. But i feel you could have added a little more to it, like some sort of powerups, that make your gator bigger and easier to land on those preys. And i didnt like floaty controls
That was pretty impressive. And i liked the randomized prisoners id numbers :) Tutorial text is sometimes hard to read
Pretty basic but yet so much fun. The only complain is that levels are often based on trial and error, where you just have to do thing multiple times, unless you get especially lucky.
Despite the fact that it is a really simple concept, it works really well! The only thing i would add is some ranadom powerups/obstacles other than just blocks. And i didnt like the camera motion too much.
I bet this could be alot better, with proper graphics and sound. Graphics are a little bit rough. And the whole concept of one life is pretty common. Still an ok game.
Really cool concept and neat implementation!
Its cool that you did an intro with a voice over. But the game itself is pretty shallow. And sprites can have glitches sometimes, like black borders.
Cool little game. It pulls in quick, altough i had trouble controlling it in the beginning. I think the theme concern is very subtle and weak though. And background sohuld be just black i think, cause its getting hard to see after a while.
Not bad for a first game, but still far from being any good, in larger scale, sorry to say that. Good luck on your next ludum dares.
Nice little game, but not for my taste
Very mediocre game. Simplistic graphics, sound, controls, concept. Could be better, but also could be worse :)
Heh, gameplay is very similair to on that my entry has. Pretty hard even on the medium difficulty
Pretty nice gameplay, but game has performance issues, if theres a lot of robots, and you constantly shoot, then framerate drops to like 2 fps. Graphics could use a little bit more work also
Hah, that was fun, but uber hard to control, i couldnt even get the positive score. Exploding burgers were cool :)
This was really fun, one of the winners, no doubt. Cant believe youre doing such gems in under 48 hours.
Nice fun game, reallly enjoyed it, but why ESDF controls?
im sorry that you didnt have motivation, but i didnt think multiplayer was a good idea anyway. Right now is just a very mediocre "game".
sorry, too primitive for me.
Love the art style. And gameplay is interesting and unique
I just cant get my head around it. What am i supposed to do? How am i supposed to do it?
I got stuck in one room, where im unable to go back and have not enough time to get to the exit. :\
Very easy and simple game, but controls, man. So bad. My page constantly scrolls up and down from pressing arrows
Hah, nice fun game. Reminds me of Rogue legacy a bit. Though i had some confusion with hourglass, i thought its just an icon telling me that i run out of time, and not a pickup :)
Yeah, as mentioned too slow controls. How do one even supposed to dodge those fast rocks. And 10 seconds theme is kinda badly represented.
Suprisingly fun game, consider such a simple gameplay. 10.4 is my record
Very interesting premise, but its not working properly in chrome. No arkanoid, no anything. Except the last math question, its working.
A little bit too simplistic for me
Pretty interesting little game. Its just need some more defined goal
As some1 said, nice little game for kids developing musical hearing. Not for me though.
Not bad game. Second level is so fast though, cant do anything there.
Heh, pretty interesting. The most important thing is kitties though :)
Man, this is awesome. The only concern is not so comfort controls and the fact that you need to constantly mash attack button. Tha graphics could have a little bit more work.
Hah, nice little game! Maybe adding some other ways to control activities (and more activities), instead of just mashing button, would be good.
Being so slow is quite annoying. If you make it run normalspeed that would be way better i guess. This slow-mo only ruins the experience.
An OK game, despite having dull graphics and simple premise :) Having the problem with the wall on the 5th level too.
This is awesome! Really loved it.
Nice! Love everything that involves indepth music usage. The problem is that i brought one child back, and nothing happened. And graphics could use a little bit of touch.
Really liked the visual style and concept. Though having some problems understanding controls
Nice and simple. On the balance side, i think, it should start on lower speed, and space rings out a little bit. And then get harder and harder by increasing speed and amount of rings. Music is a bit dull though, one should never use plain midis :)
Oh wow, really cool concept, although implementation is a bit rough. And whats with the graphics? Black gradient on the left, white background popping. Also the abilty to fast forward the intro animation would be good, cause i wanna know whats gonna happen, but i dont wanna waste 10 seconds on it :)
Nice! I really liked it. If it gets a little bit more developed, this can be totally awesome. Nice soundtrack and effects. The "10 seconds" stuf is not always present though.
Cool game, but it should progress faster, in my opinion. And what is the purpose of teleporting? Also neat art work.
Thats a crazy good idea! I wish it had a little bit more gameplay to it.
Nice concept. The problem is that if you have lots of actions they go offscreen, and you cant delete them without deleting previous
Lol, after you get first car from the picture, adn theres a cutscene of you entering the house, you can jump, and the guy and chick will jump too :) Neat game though
What would be better, i think, is if player needed to have exactly 10 seconds, when going into blue square to win. And build the levels off of that, so you need to plan your movement more precisely, then when the goal is just getting to the exit.
That was pretty entertaining :) I wish you could reset the ball, so it wont take so long time for him to come back
Dont you understand?! Its a "10 second" game! Hehe, get it? "10 second"
hm. This look very promising. I just not quite fully understand where is the "10 seconds" theme here. And i like how statue's shadow doesn correspond to the statue itself :) And the text is quite hard to see when youre upclose to the store.
Nice little game! Although music is pretty annoying and bad, sorry.
haha, awesome
Neat graphics and idea is ok
The idea is good, but controls are just unbearable. And graphics are a little bit dull.
LD34 — Two Button Controls / Growing (17)
Carp'e Diem! by Archonthewizard 2015-12-16T20:47:00
Really fun game! Would benefit from healthbars on the fish, in my opinion. Cause i ended up wasting a lot of fish, when enemy was 1 hit away from death. Fish and background props models are great. Music is good.
Cube Wars by Chubb1337 2015-12-15T21:16:00
Quite enjoyable little game. Could have benefitted from more variety, both in game mechanics and content.
Cosmo Hopper by PlasterPhantom 2015-12-15T19:12:00
First of all, thanks for the WebGL version :)
Second - the game is really fun! Looks and plays incredible.
Dragonic by jsmars 2015-12-15T17:45:00
Amazing artwork. Leaderboards are great. First two stages are kinda boring though.
Parse The Sky by dustyroom 2015-12-15T14:36:00
Great experience. Music is top notch. Visuals are fitting and pleasing. Would be nice to have an option to invert up and down (since its kinda a standard). Intro take a while too, which is not great.
MILK TEETH by Rufson 2015-12-15T14:29:00
why
Enliven by Patacorow 2015-12-15T14:27:00
Amazing game. Not many complaints about this one. Tight innovative mechanics, great artstyle, fitting music. One slight thing that i dont like is the landing sound - its way to bassy, way too loud, way too annoying to hear it all the time.
Untangled by Avant-Marde 2015-12-15T14:15:00
Really cool game - super cute art, awesome gameplay. Music could be better. Implementation falls a bit short sometimes, some thing seem a bit jittery. But really fun nonetheless.
Dungeon Dog by uncade 2015-12-15T14:10:00
Fun game. Gets boring pretty fast though. Not much challenge, almost impossible to fail. A lot of the time player spends waiting for the god to get to the destination. There need to be an accelerate button.
Spaceship buttons by celisoft 2015-12-15T14:00:00
Very interesting concept, spoiled by a sub-par implementation, in my opinion. For some reason it takes forever before your choice is accepted, text take a million years to be revealed. Want to see more work put into it.
Pointless Text Based Quest by pixzleone 2015-12-15T13:39:00
Pretty cool game, but i have some complaints:
1) Commands should be able to be inputted with alterations, not as exact lines.
2) Lore, command and help texts are all blend together, making it hard to read. Need to add color and text size differences.
3) No autoscroll, you have to scroll manually. Which is annoying.
Human Invasion by zamotany 2015-12-15T12:57:00
Moving and shooting at the same time is a good idea, but it needs something more added to it, cause as it is, its not very compelling. Animations could use some work too.
Tokyo Wars by Valandre 2015-12-15T12:45:00
Looks incredible. Plays relly well too. The only thing i found annoying is getting stuck on edges. Player should be able to drive on the grass. Also pretty hard to comeback from running our of fuel, since pickups disappear very quickly.
High Noon Swinger by saucygames 2015-12-15T12:39:00
Weird game. Art is neat. Easter egg with password is a cool addition. Gun moves too quickly in my opinion.
Man Simulator by Drtizzle 2015-12-15T12:32:00
I actually really liked the driving part. I dont know why, something feels right to it. Wish it had more to it, maybe turns, pickups, etc. Also, im pretty sure that rock/metal music is not yours, so im not gonna rate the audio category fro this game.
Greenvenge by Nizar89 2015-12-15T12:25:00
Thats pretty good. Although, i dunno if its a bug or not, but sometimes planes will fly through the trees, making it impossible to win. Music and sounds are great.
Space Defender by ImYellowFish 2015-12-15T12:20:00
Pretty fun game. Music is great, as people said, but explosion effects are really low quality and ear piercing. Also particle effects could use some work.