FoonLudum Dare ExplorerLD31 → Eternal War

Eternal War

By ali312

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CategoryRankScoreCount
Coolness1100
Theme3403.71
Audio3413.13
Graphics4113.46
Innovation5093.03
Mood5442.99
Overall6163.08
Humor6582.28
Fun7172.76

Comments

raincoven 2014-12-08 18:44

Another cool game from OLD))

devonoel 2014-12-08 18:52

Nice visuals. Dat load time though.

oldpeculier 2014-12-08 18:52

Really cool concept in a beautiful presentation. I had trouble getting keys to respond though.

customphase 2014-12-08 19:07

I like the idea and presentation, but gameplay need a lot of polish. Its super hard to aim properly without killing your own people. Also needs some variety, like powerups, different types of units, etc.

egos 2014-12-08 19:12

really nice and original visual but the control with WASD is horrible why not a mouse control ?

sprawl 2014-12-08 19:15

What a long load time on this one ! The graphics are worth it though.

Overall the game is great ! The controls felt a little bit floaty and the game a little too long, but otherwise it's very good.

ali312 2014-12-08 19:19

WASD wash chosen to allow 2-Player mode :)
However, there is a link to Andoid version in the description with more handy touch control)

tkf15h 2014-12-08 19:23

The controls are a bit awkward, but what really gets in the way is that loading screen. It takes way too long, which raises the player's expectations and makes it easier to get disappointed.

theziggy 2014-12-08 20:18

Amazing, one of the best games i've tested so far. Great graphics, mood, and a lot of fun. Great job!

mbeierl 2014-12-08 20:18

Really cool approach to the theme! Very original and well executed. Love the season change!

roktom 2014-12-08 20:20

Love those graphics, one of the most original games. Improve GUI layout and easier to control, and it will be even better.

ajopart 2014-12-08 20:21

Good looking game (music and sound), but almost no gameplay. Need some polish but nice job

maurogik 2014-12-08 20:22

Nice graphics, as stated above, on PC the controls are awkward. But still good game, I really like the seasons changing the trees in the back.

jarry 2014-12-08 20:24

Nice graph and music.

biliogadafr 2014-12-08 20:27

Interesting. I like graphics and audio. But gameplay is a bit monotonous. Probably need more ways to harm opponent, because now only defence is available. So the the winner is the player that is most successfull in defence. Maybe it will be better if I would play against human:).

ali312 2014-12-08 20:31

Yeah, the original idea was to make 2-Player mode only and single-player appeared only in the very last moment :)

gagapete 2014-12-08 20:32

Nice game. Very polished graphics. The gameplay itself gets a bit repetitive after a few minutes. But I think it may be really funny in 2 player mode.

ossi 2014-12-08 21:05

Very cool game! I like the aesthetic and how it's all contained in one place like a board game. The changing of seasons was a cool atmospheric touch and the music fit the middle-age setting very well! It sort of reminded me of Age of Empires haha! Well done!

lightsoda 2014-12-08 22:14

Pretty nice graphics, though it was really hard to tell apart the dudes on your side from the other side due to the dark colors and similar shapes.

rogberth 2014-12-08 22:26

Really nice made game, I like the feel of it, the theme. Music is good also. The only bad thing is that is actually hard for me to know if I'm aiming correctly.

Good job and good luck!

mintarcade 2014-12-09 01:32

Really interesting entry. Need polishing like any other LD game, but this game is fun already. Good job including multiplayer.

renatopp 2014-12-09 02:49

The gameplay feels strange, but is a cool concept and the details are awesome. nice hand-drawn map! Cool game, nice job.

lukezaz 2014-12-09 06:54

Fun idea, but the controls were a bit difficult to use.

nelly 2014-12-09 13:30

it is really fun on mobile device)

snuux 2014-12-09 16:24

Nice, cute game)

murdersantateam 2014-12-09 17:58

nice game :)

awesomenuclearmonkeys 2014-12-09 19:23

Very interesting game.
Simple and yet very enjoyable.
Loading is a bit too long

gnutek 2014-12-09 19:24

Neat :) Awesome visual style and audio :) Lacking a little bit of gameplay-fun though.

recursiveanomaly 2014-12-09 19:24

Neat game! I wish I could do more than just defend though...

krunoslav 2014-12-09 19:29

Nice graphics, like to be playing a boardgame, but the gameplay is not too good, maybe more controls or options.

shampop 2014-12-09 19:56

Cool concept, I like it, very good presentation !
I like the seasons and the paper style

programmerpony 2014-12-09 19:59

It would be grate if you can choose wasd or arrow keys

ali312 2014-12-09 20:01

In fact you can customize controls in pc/mac/windows versions :)

mechabit 2014-12-10 12:47

love the hand drawn style and play box theme

hippolyta 2014-12-10 15:32

Very nice game - it's very similar to mine, but more difficult :-)

I think it has a little bug: in single player, I can shoot with the mouse using the enemy tower...
Anyway, well done!

perfect-victim 2014-12-10 18:09

nice game, love the graphical style

wilpel1234 2014-12-10 18:44

Good job!

HelkeGames 2014-12-10 20:18

Such a unique concept!! Well done! I liked it :')

sushidestroy 2014-12-10 20:27

You something cool with the graphics, but a classic tower defense gameplay would have been better.

demy 2014-12-10 20:39

hah, that picture in main menu looks strange. In-game graphics is way better. Music is a little bit annoying. But the game is nice.

jacksgamessucks 2014-12-10 20:43

good job! i like the idea, its quite simple to play it, lot of fun

uvwar 2014-12-10 22:40

Really wish I could control with the mouse instead of the keyboard. Also seemed like the troops were just moving on set paths (not sure if they were or not) might be interesting to set them loose and let them swarm over the map organically.

ltyrosine 2014-12-10 23:06

Nice concept and graphics but gameplay looks broken. I really cant fell that I'm doing something at the game.

troilk 2014-12-10 23:59

Interesting game, but wasd controls are not very comfortable and the game definitely needs more variation - some more mechanics, powers-ups...

shellfishgames 2014-12-11 00:08

ваша игра тоже хорошо
..right? Anyway, it's really cool from an artistic standpoint. Controls a bit fiddly, would certainly prefer the mouse instead of WASD. Very well done. :)

bushmango3 2014-12-11 23:36

The graphics are nice, I like the idea of the game inside the box. I would like to see more gameplay, though.

leaden 2014-12-12 07:19

Take attention how small part of gameplay area in comparison of whole screen http://gyazo.com/9d59e741ba533fdac77515c26926c7ef

ali312 2014-12-12 07:22

Yeah, we've improved that part in our post-jam version, I'll make a post about it soon

martial_cantarel_games 2014-12-13 22:09

played this game on OLD, using touch screen and fingers, cool

zkenshin 2014-12-14 00:57

Neat little game. Enjoyed the changing seasons, well done!

maesk 2014-12-14 14:35

Nice game and music, but even on easy it looks hard. Maybe I'd like better aim controls, or a better camera to see it. Nevertheless, great game!

myyyvothrr 2014-12-16 13:51

Cool graphics style!

phocker 2014-12-20 01:36

nice effort - the controls need work (mouse control perhaps) and the graphics are too small

el_kloklo 2014-12-23 19:02

nice game but the control are a bit messy, it would be really nice if they could be customized.

redoxkun 2014-12-29 10:53

Nice graphics. The controls could be better using the mouse.

orion_black 2014-12-29 23:46

As many people has mentioned the controls are really cumbersome. I find the scoring to be kind of off, in general I would say scoring is about giving/receiving feedback. If I play bad I would expect a bad score, if I play good I would expect a good score, but that doesn't happen in your game. Let's say we are playing a match and it's really, really grueling, in that scenario I would expect to get a so-so(or even a good) score. But given how scoring works it's not unlikely that we both could end with a zero. I can see the logic behind subtracting points for killing your people, but it's problematic. A better solution would be to have some kind of chaining(first enemy killed you get 1x, second 2x, third 3x, you get the idea) that gets interrupted when you kill on yours. Definitely not a perfect solution, but it would reflect more accurately how the match went.

I noticed when enemies collide with each other they can die, die and kill it's opponent or simply kill it's opponent. I couldn't really tell how that works. Is it their HP? Are there heavies, mediums and lights? Is it some rock-paper-scissors kind of thing? I think having a visual tell about said interaction would add a bit of depth to the process of choosing which enemy to kill next, making the game more interesting.