Dinosaur Survival Bash!! by Orni 2012-08-28T21:57:00
Cute and fun! And man, it's hard when comes the fire!
Foon → Ludum Dare Explorer → Users → renatopp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Small Board | compo | 152 | 3.61 | 3.09 | 3.23 | 3.61 | 3.85 | 2.00 | 2.83 | |||
| 2015 | 32 | An Unconventional Weapon | Democracy | compo | 219 | 3.56 | 3.26 | 3.28 | 2.80 | 3.54 | 3.24 | 2.60 | 3.08 | 81 | |
| 2014 | 31 | Entire Game on One Screen | Baa Ram Ewe | compo | 35 | 3.96 | 3.81 | 3.86 | 3.09 | 4.04 | 3.82 | 3.26 | 3.66 | 66 | |
| 2014 | 30 | Connected Worlds | Love Craft | compo | 940 | 2.80 | 1.98 | 3.41 | 2.82 | 3.65 | 1.40 | 2.57 | 2.65 | 71 | |
| 2014 | 29 | Beneath the Surface | Beneath The Sea | compo | 544 | 3.19 | 3.18 | 2.21 | 3.61 | 3.58 | 3.04 | 2.00 | 2.86 | 82 | |
| 2012 | 24 | Evolution | Hungry Flies | compo | 558 | 2.64 | 2.62 | 2.05 | 1.85 | 2.43 | 2.90 | 2.74 | 2.47 | 44 |
Cute and fun! And man, it's hard when comes the fire!
Same error here
I think your game is pretty fun, but I had a problem with the scenario. I'm having fun running like hell, thinking fast and jumping all around the level and, suddenly, I'm stuck in some wall. I feel you could improve the gameplay just avoiding this kind of obstacle. Anyway, good job!
Good gameplay, I really like to use arrows to shoot! Did you get this idea from another game or just come up for this one?
Thx for the feedback guys! I am taking note of all suggestions and I'll soon [hopefully] complete the game =]
It was a good use of the theme! The game mechanics is a bit problematic, but with some time you can kick asses with this!
Awesome visual! Just love the cute graphics, but the gameplay is a bit boring. Anyway, in overall, it's excelent!
Great!
Oh man, they are like mutant rabbits! A lot of child per second! Haha. I spent some time to understand how to control all aspects of the game, but after all, it is pretty simple and funny.
Awesome! Simple and beautiful! These damn aliens! Hiding behind the bases! I had to destroy some bases to kill them all. It's a nice job!
AWESOME! A nice and smooth movements! And, of course, everybody loves ninjas!
I loved the artwork, the game is very beautiful, but I think the level in completely anti-intuitive. With an improvement in gameplay, I would love to spend some hours playing this. =)
Great artwork. I think the gameplay is pretty slow, but is not a problem. Good job.
And...... I liked because we create similar games =D
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=15241
HAHAHA NICE!
I don't get why I need to catch the trash?! The default behavior is avoiding them in a fishing. The sounds are very cute and funny, but they are very repetitive, you could record more of them and play randomly.
Good job, you and the children. =)
Beautiful game, tough the level generation still have problems, I found myself locked on level 45.
Yes, I know, It was a mess the weapon system. The only way to change weapons manually is by clicking on the top bar, but that is kind of useless.
*However, you also can choose not to get the special weapons.
The movement mechanics is pretty weak, you could add some acceleration to it maybe. As it is, there is no real challenge, basically what we do is "walk" and wait. What makes you game hard is the bad collisions and the claustrophobic rooms. Anyway, I think it is a good prototype and I liked the game style.
The first multiplay I see here, and damn, I am really competitive. I've leaded the game for hours (actually, minutes)!
I thought XNA were dead hehe.
I liked the movement mechanics, people commonly screwed it. The game is pretty easy for a long time, making it slow, than you simply cannot go further.
I was a good idea
I liked the graphics and the theme. You could provide some feedback about the points.
Nice job adding a shop
For some reason, I couldn't play your game, the controls weren't working for me.
My chrome isn't running unity games for some reason. ;/ But now I managed to play your game.
I really liked your game, it is a pretty hard shooter with nice details such as the dash and the bombs. My best was 18k.
Your game reminded me of "Dig To China", which I played some days ago on Kongregate. It is a good concept, specially using coffee, but I found annoying the game controls.
It also would be cool if you tell beforehand that the red bricks cannot be touched, we discover this in the middle of the game (I thought it was a special mineral).
Good Job though.
Best sheep animation ever!
Best game so far! Good in every aspect.
I spent so much time in this game! The best so far, very polish (a bit unbalanced, but nothing critical). Love it.
Wow, good to see a Python game. The level design was a bit unpolished but understandable. I loved the game, the artwork and the music. Pretty good style. I would love to see a complete game using this concept.
The best rated so far for me.
Starting from the first level, and having to do all puzzles again and again is really annoying. But it has good puzzles and I liked the underwater movements.
The control mechanics is a bit confusing to me, though is a good game. Nice Job.
Man, I have to tell you, I played your game two times. The first one I closed in the middle because I was feeling bad. Then I regretted, because I was feeling that I was losing some message! Damn, I'm feeling terrible right now.
So, my considerations about the development. You could upload the game to let us play it online, there is no reason to make a zip of a html file! I know that sounds have big size, but they are pretty simple, you could make a low quality version of them.
I also wished more options, I mean, not options to change the story, but to know more about the people there, the place, or even me. I would like to know more why I am f***784ng doing these terrible things, however, I think knowing more about myself would spoil the experience.
Good job, I think is the best game I've played here so far.
And by the way, thank you for this experience.
I liked the concept and the art, however the gameplay is pretty weak. I also think it was unnecessary the blood at the end.
I liked the graphics, specially that ugly, really ugly fish haha, but the gameplay is not polished and is very hard to play.
man, I didn't understand at all how to play this.
I would love to see an actual game using this system. Pretty good idea.
Great concept. I thought it was too easy, but I barely finished the level 5 hehe. Goob job.
Good wall-e game =), I just missed some depth feedback, I could manage to pass over the fast robots.
Great game! Man, these inversion orbs make things really complex! I loved the artwork, including the sound track. Really innovative puzzle. A note, I don't know if was purposely, but the texts are pretty hard to read due to the font
Great music and nice details
Good job on the procedural generation and the multilevel parallax. Also Loved your artwork. Just missed the challenges.
Your web link is actually a Jar, inside a Zip, inside newsgrounds?! Well, I think your idea is pretty good and very innovative, but you didn't provided exactly a game. You could think in complete gameplay mechanic for this, I mean, even after ludum dare, I would love play such game.
Good graphics and a good dark theme. But the gameplay is very unpolished, the knights kills me very easy, and when I die, the game just shows Very Death and I can get back to menu.
I loved to throw people to the pit, and the unicorn barrier there was unexpected. hehe
Good job.
in the web version I see just a black screen
Dying in one hit was really annoying, and the collision boxes are too big! I also would remove the voice every time you start over.
Anyway, the game has a good graphical theme, with cool enemies. Good job.
I also missed the ingame instructions! It is a great beautiful game! Very good job.
Not a game, but very cool tool!!! I wonder if LD could adopt this officially!
Oh, and please fix the zoom wheel! c:
Nice job
Ultra confusing at first, but super fun when you realize what is happening. Great great game. Good job!
It seem to have a little problem with the movements, sometimes it just don't move or move to a corner by itself.
The visual is so good but the mechanics is a bit frustrating. Nice job anyway. I imagine that you had a hard work on the gameplay.
Too bad you only could do 4 levels, I would like to play more.
It is not very innovative, but very well executed . I liked the visual, simple and effective. Great job.
Fanttum, I feel the same, unfortunately, but I couldn't polish the timing of the game before the deadline. There was some many bugs!!!! Hehe
Zigsfi, I was really anxious to make a music for this game, its a shame I couldn't do that in time.
Jupitron, any suggestion?
Thank you guys for the time and consideration
Thank you guys, and thank you for the tip, Jupitron.
Thank you all guys, I`m short of time these weeks but I planning to make a technical post in 1 or 2 days.
I wrote a post in blog describing the process of development of this game
http://guineashots.com/2014/09/03/my-experience-within-ludum-dare-30/
A simple idea well executed. Good job.
It's not a innovative idea (except by the disconnection), most game in this LD made something similar. However, this game was the best execution of the idea so far. Too bad you guys couldn't finish it in time, but thanks for the post comp version. Great job.
Good game. It is kind easy when you realize you can shoot like crazy to the bottom, where the boats spawn. You could make things harder if the enemies could spawn from any corner.
Great game, my only complaint is the low variation in the blue tones.
The art, music and mechanics are good. The gameplay not that much, but it have potential! Great job.
A good game. It looks like not very consistent on the world things (they are completely random? including the position), thus, it is a bit slow to advance. On the other hard, it makes thing hard and you cannot simply play this without any concentration (like doodle jump), which I think is a good thing
The puss* difficulty seems to be broken (opened the credits screen).
I don't know, it seems impossible to play 4 too different and fast games at the same. I'm also not sure how it is connected to the theme.
Great visuals, really really good. I wish it had more pixels, but it is good anyway. The gameplay is kinda boring, but the overall is still pretty good.
It is a good game in general. The mechanics are pretty good and solid, but the gameplay is kind boring. Nice job on the art too. It would be cool if you release a complete version of this game in the future.
Beautiful art e solid controls, it its pretty complete game. Using sinusoidal wave to control the characters is interesting, however the gameplay is not that good. It was a really good job.
Great Idea and good art, the gameplay is not well executed though. It is impossible to avoid collisions. Good job, anyway.
Ohhhh, only at the 3º time I get it! You can click at any category the corresponds to the object. I was thinking that the object can be connected only a single time to each category.
I love this kind of game. Nice job on the art work.
Why did you choose Enter key to create that things? You could just create it by clicking at the position. I'm not sure if I played correctly, just put a line of that things and reput when they are destroyed.
^ Same problem here.
It have a great visual, one of the bests so far. You guys could provide more information about the game in this page. The game is kinda frustrating, because you rely on your kill to survive and kill the monsters but the portal mechanics is basically randomly, if you aren't in the right side of the screen you lose. Great job anyway.
Brain hurt! (specially because the random kill and the dead ends). It would be really cool without these bugs, good job.
obs. that loud music scared the hell out of me.
I found a bug in the 3º level (I think), will go down and pass through the wall and can't come back to the level! It is possible to pass the octopus-looking room (cited above)?
The mood of the game is good, and the music fitted well
Nice sounds e graphics. Gameplay is repetitive, as you said, but works well to a LD game. Nice job.
Interesting game, too hard due to the fast speed of the bombs. Good job anyway.
I agree with uprightpath, but congratulation for you first jam, nice game to begin with.
I feel the same as 7Soul, it was toooo hard. The movementation is also too fast (including the gravity).
I think it was a good idea to mix to different environments in a TD game. Unfortunately, TD in general, are very difficult to polish the mechanics.
Prrtty complex game for a 48 hours compo, good job
I was impressed by the art work, nice polished work. I also like the hard gameplay but the repeatability is pretty bad.
The stars are important for something? You could remove them completely and focus on the survivability, which I think is the must interesting mechanics in your game.
Nice job!
Great game in general, I just missed some indication of which side I am. It would be cool if you work out in a complete version of this in future. Nice job.
It is good idea, not very well connected to the theme though. Good job anyway
Great Idea! The gampeplay is pretty simple but is solid. Congratulations.
Gameplay is not that good but, anyway, good job.
Cool Game, as already said, little slow at the beginning, but nice in sequence.
Another cool game, @AdventureIslands, I would love to see a streaming of you doing the next LD =)
Thanks @jfreax and @mrspeaker. I just fixed the bug. You all can play on firefox!
@gre, or pigs! http://www.berkshirebotanical.org/wp-content/uploads/2014/07/babe-1.jpg hahha
Thank you all, guys
Thank you guys.
@muramasa, totally agreed, I hate my sounds and musics, I always have this same problem. I really need to study more on this topic. Agreed with you about the levels, however, the time was short to make them better =((
@mrspeaker, I'm considering this, however, I need to think in more interesting puzzles =)
@mrexcessive Cool! Let me know your friend's impression! I recorded the sheep sounds, I don't really sure if I can use sounds from videos, but I could totally use for a full version of this. Thank you!
hahhaha @alfadur, nice idea.
Thank you all!
Thank you guys!
@Joshg, WHOA! Very thanks for your tips, I couldn't really study these videos due to the time, but I watched some, only to do small adjusts the sheeps movements in game (just to looks more like a sheep and less like fishes). Your idea for puzzle is awesome too. I will save your comment to a **possible** full version of the game. Thanks again!
Thank you @SoulGame!
Thank you all!
Nice! Very innovative game. Good Job
AWESOME! First board game I see here, pretty good change to the basic mechanic of dice rolling. The art is lovely! I would like to see a version of this to IPAD with 2+ human players option! Great job.
HAHAHAHA AWESOME GAME, FULL VERSION PLS!
For a future version I would like a better AI, which could improve a lot for single matches.
Nice job! I truly loved it!
Looks really great but the mechanics is very bad, collisions don't work well and controlling the jump is almost impossible. Buutt, the aesthetics is awesome, I really want a post compo version of this!
Oh man, this puzzle style is so nostalgic, oh boy. Great job!
Awesome style on the graphics, the mechanics aren't so intuitive tough, but is not a real problem. I would like to see this kind of graphics on other games.
Nice job.
This is so simple and so good! The best game so far for me!
It is a nice prototype using a good idea, still not a good game tough. Anyway, I want to see more of this =) Good job.
Awesome entry! It is an entirely new puzzle to me =) Best entry so far!
Cool but pretty slow. It has a good mechanics and I think it has potential. Good job.
I didn't really get the controls, the bull rotate itself when the ball come closer, but it looks great anyway. I would remove the 3 seconds cooldown after each goal.
It is impressive for 3 days. Good job.
HAHHAHA god, I wasn't expecting nothing like this. Very different and innovative, great little game! Nice job.
Great game, very innovative and impressive. The most interesting game so far. Good job.
Great game, I would like a post-compo version with better movement to the fox. Good job guys,
Great atmosphere, only not sure if it is a game in this point of development. Shame on you mrs gf! It is a great job, anyway, with awesome aesthetics and music. Love it.
The movementation is far from good, but the puzzle is so tempting that I had to find all orbs. Its a pretty good (and new to me) idea to have multi-screen maze like this. I found all orbs surprisingly easy.
Great game, good job.
Only not sure why the walls kill you. It is incomplete but has a good feeling. Good Job.
Woah, the concept is so awesome, really interesting. The bugs hurts a bit and the gameplay is not very intuitive. However, the game has a great feeling and the visual is fantastic (I love blueprints haha), I wish you continue to work on it. Great Job!
The level design really bother me, but totally understandable given the quality of other things in game, specially the graphics. Nice job.
**you updated the game right after I played** haha
Nice entry, new idea and good execution. Good job.
Man, I love it. Really. The visual is so cool, and the idea is awesome. I love the ice gun, and the AI is pretty good, how did you do that?
The music sucks, but I think you already know that, once you disabled the sounds rating. I don't like the field for some reason I can't tell, Maybe the change in the colors, I don't know.
Would be really cool a full version of this, with physics and smoothness in the movement. Very good job!
Nice concept, pretty hard in practice. I think it could be improved in a platformer with physics. Good job.
Gratz for your first LD! The game is pretty crazy but I like it. For example, "why a moose is running in the ice, above a sea of lava? eh, heheh, whatever, that's cool". I also like the ice tile movement detail.
Maybe, in a future version, you could improve the level design, especially the time limit of the levels.
Gratz and good job!
Pacman with lasers =)
A suggestion: you can do small changes to the pitch (up and down) to make a variation of the sounds (you can do that with audacity, it is very easy), so it wouldn't be so difficult to hear a sequence of them. You can also limit the maximum number of sounds you play at the same time, for example the lasers.
Good job.
Cool game and very nice puzzles.
The core at the room 1 didn't work some time (few seconds) for some strange reason.
Great game.
The gameplay feels strange, but is a cool concept and the details are awesome. nice hand-drawn map! Cool game, nice job.
Nice game as always. It is a good optimization game with nice graphics. +1 to choose the path.
Some bugs in the projectile direction but the game is pretty good. I got an update for both weapons, which improved my way through the dungeon =). The size bother a little, I would recommend to increase a bit the size of the dungeon and maybe add different levels.
It is a Great job, I hope to see a post-compo version.
Tip for others, zoom the page!
Awesome, the movement drives me crazy, but is still a pretty funny game. Great!
Good game for a 48 hours compo. It is an interesting mechanic to control all chars at the same time in real time, which makes the game ultra hard.
Very addictive game, I spent some time on it already. I love score games.
After 45 you start losing money, you must have luck. I got 50 snowmen with 2700 moneys.
It is pretty awesome work for 18h (not enough for a compo thou, IMHO), but the narrative is great and I would like to see a post compo version of it. Congratulations for you game.
It is the best entry so far. A bit frustrating given the single-hit kill, but still great. Will you do a full version of it?? I DEMAND!
The control was really bad for, but does not influence my ratings, the game is great and sound is awesome. Congratulations for you game.
Thank you all for playing,
@Static64 this is really strange, I never saw that. In which browser did you played?
@OneTrueAaron actually you can, you only have to spend more money. Unfortunatelly I couldn't manage to balance costs very well. About the bug, could you tell me if this bug is still present? What I can do to reproduce the bug?
@ssiegel2 why not? you only need to call two structures near the bugs nest
The visual and the idea is pretty awesome, 5/5 but the gameplay is really bad: collision boxes are to big making the character and the arrows acting weird; the camera is far from smooth, making impossible to aim in 90 degrees. But, anyway, the game is still cool, the most beautiful in compo so far, the music isn't great but bring a good feel about the game theme. I liked very much. Congratulations.
Hi there, congratulations for your game. The ideia of a space tow truck is very good. I would recommend you to use more time to polish the controls in the next game, physics is always trick =] Nice job.
Great job. The game is pretty big for the short development time. It has a great potential post compo. Congratulations to the team.
The humor is pretty good, so it is the look'n'feel, but the gameplay is almost nonexistent. Anyway, it was a good entry, congratulations.
My only tip to this kind of "create your platform" game, please make the platforms more easy to jump above, sometimes you create a crayon some pixel above where you had to (the char's feet pass over the crayon) but the char doesn't go to to platform. In any way, this is a great game, solid art style a awesome sounds (I really really like the sound style). Congratulations!
One of the best entries on the jam. My only complaint is about the speed and rate of the bullets, they are too fast. The mind power is awesome to use, but you play almost entirely on slomo sometimes (e.g., against the turret with shield)
This is a great game, the controls are very smooth and the characters are so fluffy. The music is the only bad side for me. Anyway, congratulations for you game.
This is the best game I've played so far, the graphics and gameplay are really awesome!
If you guys are thinking in doing a post-compo version (I hope you will, specially for mobiles), my tip is to balance the low level monsters, I've won all levels by only spawning dogs and upgrading DNA. I could achieve 94+ life in all levels.
Congratulations for your game, it is really really awesome.
Great game, congratulations. The teleporting is a good mechanism and it is pretty cool to kill the robots like this. The graphics and sound are also very attractive
What bothers me is the moving pointer, I think it could be static (relative to the screen). The pointer as it is makes frustrating to beat some levels (specially the level with the falling). Except by this, the game is excellent.
Cool! I've never see a board game here. I'll try and come back to rate! Thanks!
hahaha you should add more weapons in a post compo version! Nice job
I really, really want a mech game! I have 2 points to the game: the "dont kill civilians" is very inconvenient, I'm in a super blaster mech, I don't care about civilians! Moreover, the enemies and civilians walk together. Congratulations for the game, it is really cool.
Congratulations for your game. My only critic is the use of shift key for firing, windows use it to call some sticky key dialog. Anyway, nice job.
Cool game, allowing gameplay in the menu screen is great. I spent some time before discovering the double jump. Congratulations, it is a good entry.
Hey, great idea, it was pretty fun to play!
You have a great art style.
Hi, there, congratulations for you game. The visual is great. It is a good idea, but it seems that you didn't focus on the core elements of the game. For example, I would really like to see a feedback when you attack the enemies and a simpler commands. Anyway, is was a nice job.
@pi_pi3 that happens, next time will be a lot better =]
Cool graphics and I like the game idea. The gameplay is hard, I think you could design the level by hand and spread more the bomb fire (avoiding the impossible holes). Anyway, congratulations for you game, it is pretty cool.
The overall is pretty good: graphics are awesome and mechanics are neat. It is a bit frustrating the combat thou, you die from nowhere (especially when you jump down a platform and a shot come from bottom, you can't event see the shooting block before die) and the respawn is far (considering the number of times you die). Anyway, technically it is great, congratulations!
Cool idea, congratulations on your first LD. I think people gave you some good tips for the next games, so good job again.
I like your hand-draw art, and it was a good use of the theme. I would recommend to make things easier, less bombs at the beginning or more speed to the player. Congratulations.
The artwork is great! Congratulations for you game.
Gosh, this was the best entry ever. Ever.
The art is great, but the gameplay isn't good. It is very simple and don't work. Anyway, congratulations for you game.
The idea is great, so it is the execution. Sound is so awesome! You guys really could do a final version of this! Congratulations.
Nice game, there is a naked cupid, I have nothing more.
The last ball was hard as hell! Nice little game.
I have to say that I wasn't expecting that would be so good to play this one. You can fell the weight of the ball and the paddles, a winner touch in my opnion. The game itself isn't much, but I would love to see a full version of this (especially with a better scenario). Great game, congratulations.
Congratulations for you entry, it is a great game. The visual is so cool.
My suggestions (if your going to continue developing this game): path finding! it is very unnecessary to click only in the same row/col the character is; more consist buttons, I still don't get when the button is gonna work or not; a better camera view or the capacity to change it, because sometimes is pretty hard to click in some rooms.
You probably know all that, but still, it is a great puzzle and would be cool if did a full version of it.
The game is great, congratulations for that. My only complaint is about the controls, I really hate how the plane movement work, even with the gamepad. Anyway, it is a great entry.
Funny game, bad graphics, good sound. The procedural terrain sometimes sucks, but it is so cool to play... Congratulations for you game. Are you thinking in a post compo version? Would be great see this on kong or newsgrounds.
The game concept is great but a bit confusing and hard to use, but when you get used to is pretty cool. Congratulations for you game.
The visual is gorgeous and the concept is great. The framerate was very low to me. Congratulations for you game.
I think is more like a good presentation than like a game. Anyway, this is a great use of the theme, congratz.
Man, this is hard as hell! I really wish that you had at least one more life. Great game, congratz.
Hi there! Nice game entry you got here!
What I like: - Graphics are cute - The idea is cool - *It is really cute* - I love the details like when you hit the asteroid onto something, you have a great satisfaction on impact.
What I don't like: - The movement seems to have an excessive acceleration, making it very hard to keep the arrow buttons pressed to move the planet
I hope you had some fun making it. It is really great.
Pretty easy to abduct people and cow because they come a lot faster than the cars. The biggest difficulty was to avoid the urge to explode everything =D.
Fun game and nice job, hope you guys had fun making it.
Hey, nice game and solid mechanics! Sorry you couldn't make it for the 48h, but I'm glad you did it in time for the jam.
Hey guys, thank you so much for the comments, unfortunately I couldn't answer you back or rate more games in time. I appreciate all comments!
Amazingly cute! Love the sounds and the simple gameplay. I played the game with a big smile the whole time!
Oh, and nice effects on the amoebas
Great game, nice job. I played until the stable orbit, I tried it some times but in the last one the planet left the screen and I couldn't retry.