Atticus VII by GreyShock 2014-12-20T15:39:00
I'm after first play through (there will other, I'm sure of it), I found out who was ally and I'm really happy I got choice there. And a game alone... is superior and my favorite in this LD :) When I run it I said to myself "hmm it's like God Will Be Watching, I loved it <3" and then noticed you are the same guys who did it! Great job!
LD37 — One room (13)
EntROOMpreneur by Pajama-Llama 2016-12-14T20:57:00
This game has amazing art style. It's only jam version, but I would totally play a game with these graphics and concept which sounds pretty cool. Unfortunately, characters has serious problems with pathfinding what ruins a fun - I haven't found out what is a chest for because nobody goes after her, you can block path completely etc. I really would like to play a polished post-jam version (I even searched for you twitter to find out I already follow you because of flotsam :)). I would love being such cute and dangerous dungeon! Btw: Mechanics of activating traps is tricky and I like it.
Walkie Talkie by managore 2016-12-14T20:21:00
Genius. Just... genius.
Bite The Pain by hadesfury 2016-12-14T11:24:00
That's how queues in real-life hospitals should be done! :) Fantastic game. Well polished, nice-looking, humorous and very fun in mechanics. I loved that chaos, ever-changing position in queue, bleeding out next to doors and going home because boredom while being half-dead!
Chamber Designer by Palys Plays 2016-12-14T11:10:00
That's addictive one! It reminds me all these games which teaches you how to use vector drawing tools by resemblance (for example bezier curves. It's also very polished in its simplicity. Good job at keeping being challenging and with good learning curve at the same time. Well done, had a lot of fun!
The Chinese Room by Pierrec 2016-12-14T10:50:00
Awesome game! I love everything about this game, from idea (Chinese room is an interesting subject I tend to return in thoughts), to execution with brilliant mood thanks to cool graphics concept self-made critical sounds. It's also the most interesting theme interpretation from these I've already seen. I haven't completed it yet, but I will try in a future - time between decisions discourage me, but I think it will be worth. Also: I find concept of sustaining your body crucial in this game, it's not redundant like somebody said in a comment section.
Post Mail Package Mail Room Office by mrhill 2016-12-14T10:49:00
As a fan of Zachtronics games I loved this. And I also haven't noticed pause button till the end, so I experienced that sweet chaos. I really enjoyed the fact that it started with "That's it? Game gonna be probably dull..." to "Oh! Now I must to rethink everything!". Plus, I didn't understand at first how Jumper works and that it behaves differently with different package. WELL DONE!
TISIC IZIEB by Split82 2016-12-13T17:48:00
Fantastic, super polished, beautiful game. I knew it will be something great when I saw screenshot somewhere in the ludum dare feed. I wish there was more levels...
Gravity Heroes by HugoStudica 2016-12-13T17:37:00
Switching gravity is so confusing... in a positive way! I had fun trying to pick the right one to avoid being hit and be able to shoot back. It's solid entry, which could be prototype of something bigger. BTW: Is it me, or is it impossible to avoid shots, because they are charging faster than switching gravity?
Stay home by Halfbus 2016-12-13T17:23:00
Great chiptune - I just left game open in second tab to listen to it for a while. I appreciate your entry - it was kinda funny and sad, depending how you read it. And something "different", with its own mood. Good job!
Dont Touch The Floor by cinnamonmelonpig 2016-12-13T16:49:00
Simple, but cute and very fun game. I loved it and its humorous "don't touch a ground" mindset, we all remember from childhood.
The only con is that I got technical problem, because room is presented with 45 degrees angle and you often have to press two arrows plus space, which didn't work well in my situation. But WASD was working perfect and gamepad even better.
PS: Where is that chilli pepper?! :)
Cave Explorer by alexander0153 2016-12-13T16:06:00
I can't believe such simple game gave me so much fun and that skeleton's "stupidy" is an actual mechanic :)
Hero Wardrober by Detocroix 2016-12-13T15:54:00
After many rounds I still couldn't find out rules. For example, when I found out that dragonslayer needs red shield, I noticed one dragonslayer still died after I gave him it. Plus time is moving to fast and dragged items don't always stay on client. But still I had fun and great you did make it through weekend despite problems!
Nobi Sword by matthewpalaje 2016-12-13T13:59:00
I love the concept, swinging with sword is tactile and really fun, but because enemies are only standing in a single spot there is no challenge. Maybe something changes after 3rd level, but I couldn't progress because of glitches - some of monsters (even boss) climbed on walls and got out :) I think I can call it solid prototype to a very cool game, I'd like to see.