Foon → Ludum Dare Explorer → Users → skyr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | Data Overload | compo | |||||||||||
| 2017 | 39 | Running out of Power | Power Struggle | compo | 198 | 3.52 | 3.52 | 3.63 | 3.78 | 2.84 | 2.58 | 1.66 | 3.23 | ||
| 2015 | 32 | An Unconventional Weapon | Pressure Wars | compo | |||||||||||
| 2014 | 31 | Entire Game on One Screen | Mobile gamer simulator | compo | 789 | 2.97 | 2.79 | 3.69 | 4.32 | 2.79 | 2.33 | 3.52 | 2.81 | 45 | |
| 2014 | 30 | Connected Worlds | Convergence | compo | 940 | 2.80 | 3.16 | 1.89 | 1.89 | 2.26 | 2.00 | 2.56 | 33 | ||
| 2014 | 29 | Beneath the Surface | Escape from beneath | compo | 672 | 3.07 | 3.18 | 2.57 | 3.28 | 2.55 | 2.59 | 49 | |||
| 2013 | 27 | 10 Seconds | Hungry Dragon | compo | 850 | 2.75 | 2.91 | 3.06 | 3.09 | 2.31 | 2.00 | 2.17 | 2.29 | 57 |
Very fun game. Simple but fun. Only once I managed to save them all.
Nice little game. The puzzles where clever.
@HELLO23 No, you have to refresh the page to restart the game.
Very interesting game.
Thanks for your comments. I didn't have enough time to fix some bugs, like the respawning stalagmites, or add any audio. The scoring system is a little pointless now since you can go back and forth into different areas and recollect the same stalagmites. Also on the falling platforms you can jump as long as you touch the surface, but you have to be fast.
Thank you very much for your feedback. I will sure use your suggestion if I decide to publish the game.
Fun game, took me 2 tries. It was a little easy after the call, but i liked the incident near the end. (I don't want to spoil for the others)
Simple, fun and addictive and great music too. Worth the wait for the big download.
I really liked the concept of the game, the fact that it is turn based and you use random cards for actions.
I would prefer it if the boost card had more thrust and the enemy turrets moved you less.
Things I like: - The track is the logo. - The track becomes more difficult as you progress. - You have to master the track during multiple playthroughs to win.
Thing I like less: - The music is becomes repetitive after some playthroughs. - You have to start from the beginning every time you loose. A checkpoint in the middle would help.
I think your resolution on the itch.io embed should be bigger, I believe it cuts part of the game.
Nice game. I liked the slow motion mechnanic when the power is low.
Nice game for your first submission. It would be helpful to have keys for the system to enable and disable them easier.
Thanks everybody for the comments so far. I would like to add that the bots follow a specific strategy, relatively balanced between attacking (saboteurs) and defending (food and approval). If you can play with other players, you can explore new strategies and form temporary alliances which brings new dimensions to the game, but I know that is hard to have a couple of people availiable when rating LD games. The game also needs a lot more playtesting and balancing.
(Accidental double post)
It's a really fun game. Simple but enjoyable. I would be better if I could jump higher to jump over the bombs.
I liked the concept. It has enough depth but is simple to learn. Consider increasing the resolution on itch or adding a full screen button.
Good idea and execution but I believe the game requires two players to play successfully.