FoonLudum Dare ExplorerLD31 → Harvestier

Harvestier

By killthealias

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CategoryRankScoreCount
Coolness359
Audio1473.45
Graphics2023.71
Mood3563.16
Fun5813.06
Overall5873.17
Humor7282.26
Innovation7582.86
Theme10173.11

Comments

doitle 2014-12-08 05:58

A really simple game that is surprisingly fun once you get up to speed. Initially I thought there wasn't much to it but as I started to rotate faster and faster it got more fun. It feels sort of like a rhythm game similar to Audiosurf in that you can space out and just collect to the beat. It sorta felt like as time went on something was... happening with the visuals. Like the depth of field or the... focal distance was changing? I brought my roommate over to see if he could see something weird going on or if it was just my eyes going. We couldn't figure out what it was.

vekjeft 2014-12-08 06:02

What an insane filesize! Won't open on 10.9.5.

slashee-the-cow 2014-12-08 06:03

Gets a bit boring - there's no element of danger. The graphics look good, but I'm marking them down because it was making me seasick (also, on a more minor note, it can be hard to see your ship on the darket parts of the world).

jepster 2014-12-08 09:53

It won't open on OS X Yosemite unfortunately, because it looks good!

fleegle2000 2014-12-08 18:07

Very slick presentation, fun twitch game. Like the depth-of-field effect - I assume you used a shader for that? Anyway, very nice. Music is also high-energy and good quality, and fits the game perfectly. Graphics are really well done. Great work!

boltz-game-studios 2014-12-09 06:41

Drop box link is dead.

valon 2014-12-09 20:32

I can't download it (windows) but I watched the timeline. Really good looking game.

spartanicecream 2014-12-09 20:37

Pretty sweet!

skyr 2014-12-10 17:55

Simple, fun and addictive and great music too. Worth the wait for the big download.

ynots 2014-12-11 05:47

SIMPLY.... THE BEST... :)

rockhoppergames 2014-12-11 07:08

First of all, I really liked the music. The gameplay was also surprisingly fun, despite dodging the reds to not be that much of a challenge. I also thought using a planet for a level was a good use of the theme too.

To go further, adding new mechanics to make the game harder would be a nice touch. Also, perhaps you could try and lower the reflectivity on the planets to make them look a bit more realistic. With some more content this could become a very good game!

soron 2014-12-13 03:52

Rather fun once you get in a good groove. The graphics are nifty and good eyecandy, but I think something about the combination of colors and graphical effects could use a bit of work (though I'm not sure what, off-hand).

Not really a one screen game, though :P. Four screens, maybe.

ethanwebster 2014-12-15 19:23

Nicely done! Beautifully executed.

toinfiniityandbeyond 2014-12-17 01:47

Really nice and simple game. I really like the music and the shaders you used :)

taro 2014-12-17 02:37

The lack of danger makes it a little too simple and uninteresting. If you can make at least the red orbs moving at a fast speed, that would be great!

empyrealhell 2014-12-17 03:39

Very simple game. I didn't really notice a difference between the three worlds other than spawn rate, the mechanics were identical. It wasn't bad, just not very engaging. The graphics were amazing though, I loved the lighting effects and the bump mapping on the planet. The only thing I would have changed would have been to make some more noticeable difference besides color for the different minerals (shape or texture or something). The music wasn't really my style though, and it got pretty repetitive pretty quickly. Overall not bad, just needs a little more to keep the player engaged.

shellfishgames 2014-12-17 15:04

582160 in the third level. Not sure how good that is, but 6 digits sounds OK to me. :D
Very well done, especially the visuals. So many fancy shader effects in such a small game, and while the whole experience made me pretty dizzy, it still looks impressive. Music is good as well, only complaint I have is there were a few cases where a red rock spawned directly in front of me so there was no way to avoid it, or at least it appeared that way. Still kind of amazing how you managed to get such an impressive game out of such a simple concept.

samm 2014-12-18 04:00

Little bit on the simple side, but nice shader, textures, controls, music, and self-explanatory mechanics. Great entry!

mach60kas 2014-12-18 22:08

Nice and simple game mechanics combined with quite nice music - I enjoyed it! I felt that you gave too much time to play around in the levels, with very little to actually oppose players. Still, good work; keep it up! :)

canyon 2014-12-28 07:39

Beautiful graphics. The game design is a little shallow. It doesn't feel nice to have to turn around, and there is no danger of hitting the reds at all. There is also no real reason to collect these things other than score.

You could increase the danger by lowering your friction, or make the green and yellow affect play in some more complex way.

snicklodocus 2014-12-29 22:25

Great game! Simple but fun. I loved the music but the volume is a bit too high. Eris mode was the best, because avoiding red orbs adds some challenge. I think the game time could be lower for a faster feel. Good job!