Monster - Your Worst Is Our Best by Ellian 2015-09-07T22:55:00
Made it about 6 days in before all the dark lords died, whoops...
Very creative entry, but swapping between monsters and CVs got quite old when you have to click 3 times every time. The sound design and art are fantastic, I think you've done an amazing job pulling all together. Very strong entry, great work! :D
LD34 — Two Button Controls / Growing (19)
ZZXXX the Gremlin by Thingo Studios 2016-01-05T01:48:00
Fantastic music and a unique story. I wonder about what's living in my own keyboard, now... I loved the bad endings in particular. The gameplay took a little while to figure out, but it made sense in a short time - I never managed to finish the last level, but it was particularly crazy having to juggle dodging lasers and coffee!
5/5 for humour for including the most inventive and least tumblr-friendly plot I've seen all dare.
Longbeard by Joe Williamson 2016-01-05T00:06:00
Very lovely game - love the art style and the sea shanty soundtrack. Game is very short and abrupt though, I liked the concept but I don't really feel it was developed enough. I think this would be great if you had the time to work a little bit more on it, keep it up in future!
FlOBA (fixed server!!) by RHY3756547 2016-01-04T23:32:00
Fun and very complex gardening moba-like (maybe we could call the genre "GrOBAs"?). It's a little confusing at first, even when you've read up on the abilities - but the variety of offensive and defensive abilities lead to a lot of diversity and replayability.
I enjoyed the cartoonish and clean graphics a lot, your vector style is executed very well and the Undertale reference was a nice touch. I'd like if the characters' expressions changed from time to time - it'd add quite a bit to the comedy factor! The way the player characters wobble and shake realt made fights feel quite dynamic, it was a nice touch.
The application to the themes was unorthodox in a very unique way - cycling through the ability draft phase was very tense due to the time limit, and actually quite exciting because of that. I know the music is computer generated, but it heavily reminded me of the Pokemon series in a way.
Great effort, keep it up! :)
2 button metroidvania by JaJ 2016-01-04T20:29:00
Very interesting application of the theme! I love your use of the 4-colour palette throughout the game, and I think you've done a great job with the music. This is incredible for just 8 hours, I'm extremely impressed. Keep up the great work!
Double Kick Heroes by blackmagic 2016-01-03T22:56:00
Easily the most metal thing I have experienced in all of Ludum Dare. Extremely detailed pixel art, fantastic music and well polished all around. Possibly the only game where I can hear chip, metal and death growls within the same song!
There was some amount of input lag on the Windows version, and I wasn't too comfortable installing anything but it was a better experience than the Web version.
Fantastic effort, probably one of my favourites so far. Keep up the good work! :D
OVERGROWN . UNDERFED by Almax27 2016-01-03T22:15:00
A very well put together entry. I'm a big fan of your art style and variety of character classes for the game; the influences you've mentioned are very visible here! The game is pretty fun, and I like the polish you've put into the visuals in particular.
Unfortunately, there was very little in the way of progression within the game - which is one of the core aspects of games like Risk of Rain. As other people have said, this kind of game isn't well-suited for short game jams. I didn't see too much connection to the theme I'm afraid.
Always nice to see another Cloudkicker fan! I've based your audio score on the sound effects alone in the name of fairness, however. The choice of music did add a lot to the atmosphere - I'm glad to see you put some thought into that aspect.
Quite a nice entry, keep it up and in future try to develop something smaller and more focused! :)
Spinning Around by DinnerInTheDark 2016-01-03T21:11:00
So, I helped two robots find love! :')
I quite liked this game, the aesthetic reminded me a little of Monument Valley! I really enjoyed the core game mechanics - I think there's a lot of room to add further puzzle mechanics if you want to do a post-compo as well. The jazzy music was a nice touch!
Great work, keep it up! :)
Conservation of Ninjutsu by kuhnerdm 2016-01-03T20:44:00
It took a little while to get started, but once the pace picked up I had a ton of fun! The graphics were a little simple, but they worked for the purpose and I felt the music was great. Good work! :)
Interstellar Cruise by Drauthius 2016-01-03T20:22:00
Ambitious, but a little unclear. There are a few serious usability issues regarding being unable to get rid of a piece after you pick it - I understand that this is a core part of the puzzle mechanic, but perhaps being able to set it aside temporarily might work a little better? I quite liked the game overall though, keep up the good work!
Agent Hooker by Phoenix849 2016-01-03T16:25:00
Very challenging at times, but addictive and so much fun! I think it's an interesting application of the theme, and I love the spy aesthetic and artwork. Great job all around! :)
Enliven by Patacorow 2016-01-03T16:01:00
Very inventive puzzle platformer. It took me a little while to figure out that you could control the vine plant, and aside from accidentally making the vines too tall most of the mechanics were good fun to use. It's quite easy to jump out of the level in the last area though using the starting flower, which was a little frustrating but not too bad.
I loved your art style and I felt the music added quite a lot to the game, although some of the sound effects were a little loud/bassy. I like your animations, they add quite a lot to the game's cutesy feel!
Overall a very polished entry, great job! :)
Continental Breakfast by Brightstar 2016-01-03T00:23:00
I think "continental" is a bit of an understatement.
Last Chance To Green by Four Quarters 2016-01-02T23:55:00
I quite enjoyed this laid-back, atmospheric feel of this game - it reminded me of Wall-E at times!
The graphics reminded me of a lot of the work in the demo scene, particularly the heatwave effects and the beautiful pixel art. The music completed the relaxing feel, I thought it was very well produced. The game could be a little random at times, but my little plant managed to make it in the end! :)
Great work, keep it up in future!
Grow Your Love by DDRKirby(ISQ) 2016-01-02T23:40:00
Adorable and varied entry - I loved the music in particular. The game has a very nice feel to it - I can tell you've put a lot of heart and thought into it. A little bit of input lag due to flash, but this wasn't very intensive so it didn't have that much of an effect overall. Very nice work, keep it up - I enjoyed this a lot! :D
Parse The Sky by dustyroom 2016-01-02T23:19:00
Visually striking, although it didn't have all that much to do with the theme. I loved the audio and music - I think it did a fantastic job adding to the atmosphere. A little tricky to control, but overall a pleasant experience. Keep it up! :)
Long Long: A snake lies in the Past by Tapehead 2016-01-02T22:50:00
Okay. I really wanted to like this game; the graphics were lovely, I thought you were onto a great concept and the humour was enjoyable at first (if a litlle cringey).
The lack of checkpoints was beyond cruel - dying after being taught how to jump resulted in jumping back to the 2-button puzzle, which was hard enough the first time around! Timing was also extremely difficult after pressing a button or exiting a cutscene - it was frustrating, to say the least.
Regardless, I think the idea was very sound and as I mentioned above I loved the graphics work. Keep it up - try to be a little more forgiving towards your players in future, though!
Rebuild / Resist by saint11 2016-01-02T22:12:00
Interesting game, simple but challenging. I loved your art style for the game, it works very well for a tower defence game like this. I really enjoyed the industry level in particular - using the factories like a wall bought me enough time to complete it after a few attempts. The last level was a little easy to cheese though; by running to the right as soon as you spawn you can farm 25 logs and have enough time (and hearts) to build up the beacon alone. Still, I really enjoyed your entry. Well done! :)
Growbot by Sink 2016-01-02T21:11:00
Cutesy and charming - reminds me more of ZX Spectrum era games than any point-and-click I've ever seen! Short and sweet, and actually quite polished despite the initial appearance. Great work!
ORB LORDS by TravisChen 2016-01-02T20:49:00
Very well designed pinball game! The graphics are effective and the music sets the ambience quite well, all though it's a little basic at times. I'm very fond of how all the entities toggle based on the last flipper pressed - it makes the game quite a bit trickier (in a good way!) and more tactical. Great work, keep it up!