Germinate by djdudes100 2015-12-16T21:08:00
Fun concept. I especially like the idea of growing bigger being your difficulty curve. Needs something telling you that you click on the germs to kill them, though.
Foon → Ludum Dare Explorer → Users → kuhnerdm
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Red Vs Blue | compo | 740 | 2.87 | 3.13 | 3.07 | 2.87 | 24 | ||||||
| 2015 | 34 | Two Button Controls / Growing | Conservation of Ninjutsu | compo | 559 | 3.14 | 3.45 | 3.34 | 3.38 | 2.24 | 3.69 | 2.46 | 2.71 | 39 |
kuhnerdm leaves an average of 10.5 feedback comments each event.
Fun concept. I especially like the idea of growing bigger being your difficulty curve. Needs something telling you that you click on the germs to kill them, though.
Not exactly sure how this is supposed to work. It seems that the chopper isn't working for me (i.e. I press K when the bubble fills with some food) and nothing happens. Also, the sound gets a bit grating and shouldn't go on past the game over screen. Cool concept though.
I really liked this. The only thing I could think of is that it may make it a bit more bearable to play over time if the hop "stride" were increased a bit. That, and some fun music :)
I... didn't like it. I get that you're trying to go for some kind of aesthetic, but you need to remember that it's a game, and games need to have at least some level of intuition.
Oh, and clicking the base planet several times in a row makes the game lag to the point of not being playable.
I like it! Pretty simple game, with very pretty graphics, especially with the mini-explosions when you pick up a white cell.
Fantastic game, tons of fun. The timing seems a tad bit off, but I love the concept, and the tracks are fantastic.
Really like the artistic style, and those sound effects are hilarious. Needs background music though. Also, like others have said, the white sheep move WAY too fast. Also, losing puts me in an infinite loop of dialog boxes coming up in Chrome.
Interesting idea, but I don't think it works very well with two-button controls. Also, the volume slider doesn't work with Chrome.
Seemed kinda boring. Some nice gentle music would have helped.
Took me a bit to realize that I was actually controlling the blob in the start menu and I didn't have to CLICK the "start" text. Other than that, fantastic game!
Very nice music. There should really be a "next game" button though.
LD35 — Shapeshift (6)
Sharpshifter by jonnopon3000 2016-04-21T19:21:00
Good concept, but borderline-ruined by the fact that, on the web player on Firefox, it doesn't hide the mouse cursor, and the actual X cursor is displaced from the mouse cursor by a set amount. Very difficult to play because of that. Also, the fire rate seems a bit too high; it's probably possible to get by just by going in small circles and holding down the fire button.
Side Effects by The Mad Strauss 2016-04-21T19:16:00
Very much enjoyed this one. The spritework is nice, and the dialogue is hysterical. One thing that's a little annoying for me is that the blade-kinda-guy seems to be a little OP because of how fast he moves. Also, I'm getting some slowdown issues on the web player on Firefox. Not sure if that's intentional, but either way it's a little annoying.
The Big Fist by matt beckett 2016-04-21T19:06:00
Love the concept, love the spritework and the overall style. Really enjoyed this one.
ChickenMan by meisterfuu 2016-04-21T19:00:00
Pretty funny concept. Execution was a little poor on the physics side. It's fairly easy to cheat almost every level just by wall-jumping up one wall, like in Metroid or Mega Man X. Also, I found myself frequently falling through floors and such.
Squares and Circles by jmintb 2016-04-21T18:51:00
Really like the concept and the gameplay. I feel like it would be a bit more fair if it automatically generated a random shape if you go to a ring that doesn't have any shapes. That way you never get into an unwinnable state.
Geometry Ninja by anissen 2016-04-21T18:47:00
I like the concept, and I think it's done pretty well from a programming level. It's a tad annoying that the little white cursor ball doesn't exactly follow your mouse cursor on the dot, and the sfx are a bit grating. Good job on the gameplay, though! The controls feel satisfying.