FoonLudum Dare ExplorerLD35 → Red Vs Blue

Red Vs Blue

By kuhnerdm

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CategoryRankScoreCount
Fun4673.13
Innovation4903.07
Overall7402.87
Theme7542.87
Coolness197924

Comments

3technologies3arts 2016-04-19 19:17

The game is slow but actually pretty fun. I think you put everything on the gameplay and it's enjoyable. But after some level, there isn't a end. I killed all the ennemy, I didn't really understand. And i don't think the game is really about shapeshift but whatever, it's fun so no problem!

hempuli 2016-04-19 22:02

It took me some time to figure out why more robots kept spawning. After that the game felt like a pretty neat puzzleish game, although I'd suggest lowering the colour-swap time from 10 seconds. It was cool how the music changed with that, though!

jupiter_hadley 2016-04-19 23:28

Really nice concept! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/F-G7DKrQW4g

knason 2016-04-21 19:23

Nice take on the theme, and a really nice concept. I had fun playing it. Good job! :)

jangobrick 2016-04-21 19:24

After some time figuring out how this works, it is a pretty enjoyable game! First I wondered whether this might be a "local multiplayer" kind of thing because of the duplicate key bindings.
The gameplay felt really smooth and I like the music, it fits with the general mood. Especially with this being made in Unity though, I think there could've been a little more to it, both functionality-wise and graphically.

starvingindie 2016-04-21 19:27

Really like the floaty controls and the floaty camera. Nice concept of only being able to hit like-color enemies. Additional colors might make for some more varied gameplay.

umu 2016-04-21 19:30

I got to a level with platforms, defeated all the enemies and then nothing happened.

This is an interesting idea and I think that as a proof of concept the game does a good job. Making the bullets keep travelling adds the main challenge, but I think there are more fun ways to do that. If you can find them, you are on to something with this. It is an idea that can be applied to a wide range of game types, so don't just limit yourself to side scrolling shooters. Try to think of the best genre it could apply to. A multiplayer FPS that worked this way would be crazypants.

kuhnerdm 2016-04-21 22:56

To all those saying they killed all the enemies on the last level, and nothing happened: There are hidden enemies above the second row of platforms :)

lochmann-apps 2016-04-26 12:59

Interesting idea but it's way too easy I think. Just make the levels harder! We want a challenge :)