FoonLudum Dare ExplorerLD24 → Socket City

Socket City

By sethr

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CategoryRankScoreCount
Innovation233.96
Coolness352
Audio513.52
Overall613.67
Mood793.43
Fun1663.22
Theme2303.26
Graphics3213.07
Humor4691.81

Comments

pov 2012-08-27 04:04

Neat. I like it. Day 24.

yetanother 2012-08-27 23:25

Hard game. Interesting concept.

vigrid 2012-08-27 23:29

Nice, innovative idea. Would make a very fun game on a touch enabled device.

mach60kas 2012-08-27 23:31

Seems really quite interesting - I couldn't make it past day 3 though. :P The concept of expanding a city in space is pretty neat I must admit.

nicealexanderas 2012-08-27 23:31

I like the concept of the game, i love when games have some srategy involved!! :)

sfernald 2012-08-27 23:32

Liked this one a lot. Really nice work. Graphics, sound and game play polish. It was an interesting concept. Seems really hard though to survive a wave.

kratorspore 2012-08-27 23:57

Really enjoyed this game, nice mechanics implemented very well. I cool twist on TD + asteroids!

ponte 2012-08-28 00:21

Great idea but really hard!

recursor 2012-08-28 01:49

A couple of things:
Some of the asteroids were a bit dark and hard for me to see. I wish you had a bit more control over where to put the blocks, but I guess that is the 'evolution' part of the game. Pretty neat concept, and well done. I agree with a previous comment that this could make a really cool android/Ipad game. Also I've been meaning to look at your Proton SDK and the source to this game will be a great place to start learning. Thanks for that.

nuria 2012-08-28 04:01

Cool game! Original too. I agree with the asteroids being too dark. Everything else seems pretty good, great job!

maikeroppi 2012-08-28 04:59

Interesting concept. I played the web version.

A few things:
-With asteroids coming from every direction and a limited number of firing directions, passing a day seems almost luck based on your setup and the incoming asteroids.
-Firing and destroying your own station parts is just not fun in my opinion.

Nifty things:
-The idea of defending a station in space is neat.
-Firing at asteroids is fun. Maybe have a rotatable turret or something so you could hit asteroids coming from multiple directions?
-I like the idea of building up a station. A little bit of input into how the station is constructed would be nice.

x-0ut 2012-08-28 09:10

Very good and very tough, this one is worth coming back too.

x-0ut 2012-08-28 09:16

Oh I just want to add, the music is very atmospheric and adds a lot to the mood.

timtipgames 2012-08-28 09:45

Nice game. I also liked the tactical possibilities. I didn't like that my guns could shoot my city ;)

brassawiking 2012-08-28 18:54

Love the intro music, it was really good. It can become really good with some tweaking. Did not like that I had to press the turrets for them to fire, rather macro manage or something instead. The turrets could perhaps have a fire zone instead of a line.

brassawiking 2012-08-28 18:56

It would also be nice if you could pan around and zoom, had a hard time seeing the blocks when the plan buttons blocked the view.

vilya 2012-08-30 12:23

Interesting. First impression was that it was just down to luck in choosing the right configuration for your space station and I kinda dismissed it. It wasn't until my second go that I started to appreciate the depth and the amount of control you do have.

It does still feel a bit dependent on luck. Perhaps if you could rotate the space station to try to bring your guns to bear on the asteroids it would work a bit better?

Great job on the music, btw!

Lucariatias 2012-08-30 16:35

Great game, though really hard.
Nice graphical style, possibly inspired by games like Vector TD or Captain Forever?
Ambient music style fits the game.
Highly innovative and fun.
If I were to suggest improvements:
Add "pause" button. It's annoying when you get a message from your friend and they expect a reply... but you can't pause the game.
Add different difficulty levels. At the moment, it's really hard! I managed about day 3, max!
Stop guns from pointing at each other. It's really irritating to have to shoot through your city to get a specific direction.

rwos 2012-08-31 18:38

It's very well done - sound and graphics both are simple, but in a good way. I also like the general idea a lot - it's like tower defense, except that it isn't :-) Always nice to see some new ideas implemented!

My biggest problem is that winning seems to depend too much on pure luck (that, or I'm just *very* bad). I'd like to have more interactivity in it. Maybe being able to move the cannons on the towers would already be enough.

chardish 2012-09-02 08:58

Mostly luck-based? I'm not sure. Either way, I love the mood. Great graphics and audio, too.

McFunkypants 2012-09-06 23:45

Really cool idea. I'd love to see it fleshed out more. In particular, I found some of the objects a bit hard to see. It ran like butter on my flash. Keep up the fantastic work!

puzzlem00n 2012-09-16 21:26

That ending song is the next big thing.