Squarely Alive by Leebo86 2012-09-02T09:05:00
Great use of theme! Is there an end?
Foon → Ludum Dare Explorer → Users → chardish
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | Refuge | compo | 244 | 3.33 | 2.65 | 2.80 | 3.20 | 3.29 | 2.36 | 2.25 | 3.54 | 100 | |||
| 2012 | 24 | Evolution | Star Explorers of the United Nations | compo | 164 | 3.38 | 3.53 | 2.69 | 3.19 | 3.25 | 3.10 | 1.96 | 2.93 | 66 | |||
| 2011 | 22 | Alone | Umbrella Trip | compo | 50 | 3.50 | 3.37 | 4.31 | 2.10 | 3.03 | 2.12 | 2.30 | 1.71 | 2.14 | 47 |
chardish leaves an average of 22.0 feedback comments each event.
Great use of theme! Is there an end?
Mostly luck-based? I'm not sure. Either way, I love the mood. Great graphics and audio, too.
Seriously, dude? The goal of this game is to hook up with women you aren't interested in, to use them as tools to make the other ones jealous so you can date the one you *are* interested in? This isn't fun, it's sociopathic.
Very Osmos, so I was happy to see you credit your inspiration where it was due. Fun!
I ... couldn't beat the first level. Which is a shame, cause I really want to see where you were going with this.
Brilliant! I love it. Very nontraditional but very cool.
Interesting! A bit of a puzzle. I like it, even if it's a bit liberal with the theme (one thing changing into another thing is not evolution.)
Passage-cat.
Love the minimalist graphics and the polish on this one. Good work!
Fantastic! Stuck on level 12...
Interesting. I wish the clones did something gameplay-wise, but it piqued my interest pretty well. Amazed this was all done in HTML5.
Did you do the music yourself? If so, awesome! If not, you might want to be aware that you aren't allowed to use music you didn't do in compo games.
Nice lighting. The controls are really awkward though. WASD to move would be way nicer. Also the color thing doesn't really add a lot.
I wandered around for a few minutes, and couldn't figure out how to interact with anything but the well. A nice engine, but is there a game here?
Needs much better feedback (some sort of sound when you get the right thing, ability to see where the worm is facing.) Also, why do I have to hit space over every item?
I love games that make me feel smart. High marks all around! This one is a gem.
Solid.
Not a bad game. I like the rectangular prism visual style. It's got some fun moments, and I like the dash ability. I just wish there was more game here.
LD28 — You Only Get One (43)
That One Coin by diegocbarboza 2014-01-02T17:31:00
Made me laugh. I like games that mess with the player in a way that makes them feel clever rather than stupid.
-- deleted -- by lesspix 2013-12-23T23:50:00
"Look how stupid you are, player, for falling into traps you couldn't have possibly known existed!"
Babelita by Kuupu 2013-12-23T23:21:00
Beautiful graphics and tight controls. Shame the difficulty is so punishing; it significantly detracts from the fun.
Clueless by m12y 2013-12-23T22:58:00
Worst cop ever: watches killer kill people to determine who killer is
Pillage Rush by Jgpicatoste 2013-12-23T22:55:00
Sexual violence as a primary game mechanic? Played for laughs? This is juvenile, disgusting, and cruel.
Golf Quest by rojo 2013-12-23T22:51:00
The level design basically guarantees you get killed by the third slime right away.
Sudoku:You Only Get One Answer by REIN1 2013-12-23T22:37:00
Not only does this game not fit the theme, it's also an implementation of an existing game *and* it doesn't even check to see if you've won or not. (I beat the game and nothing happened.) Also it's the same puzzle every time. What gives?
One Bullet Sniper by KeyMaster 2013-12-23T22:27:00
More levels and some simple polish and this would have been great. Why not theme it as miniature golf or trick pool shots instead of sniping? Bullets don't work like this.
Wild Growth by Moosefly 2013-12-23T22:24:00
I died while trying to figure out the controls, multiple times. Quite a bit too hard.
Happiness by Fenmar 2013-12-23T22:21:00
If video games have taught me one thing, it's that narrators in abstract platformer environments are *always* evil.
The ruling party by kristoffer zetterberg 2013-12-23T22:15:00
Interesting - I thought I knew where this was going but I didn't. Neat idea.
faif by Beavl 2013-12-23T22:07:00
Fun! I like the gambling mechanic even though it seems very very luck-based. Would like to see what a few weeks of balance could do to this game.
One Arrow by 7elephants 2013-12-23T09:30:00
Fantastic art, crisp physics. Great work.
Christmas Cookie Craze by UndergroundPixel 2013-12-23T09:25:00
Fun concept! I just wish the collision detection were better (many times I didn't understand why I died.)
One Shot by zzzev 2013-12-23T09:19:00
Minimalist and fun.
Light Escape by grozamorei 2013-12-20T16:22:00
Love the art style; controls are pretty buggy though.
TITAN SOULS by Claw 2013-12-19T08:19:00
Really, really fun. I just wish the penalty for death weren't so severe.
Only one light by Snuti 2013-12-19T08:05:00
If you use the arrow keys to jump up, you perform a shorter jump that isn't tall enough to clear most obstacles, and you can't beat level 1. Other than that, cool.
One Touch Of Music by KumoKairo 2013-12-19T07:56:00
Amazing work all around. My brain had trouble with the colors at first but it just seemed to "click" after a while. Well done.
Space Postal Service by Colapsydo 2013-12-18T10:13:00
I like the alien pyramid thing. I wish it were my mail carrier in real life.
Hide The Baby by Nick Weihs 2013-12-18T08:53:00
The one-child policy is one of the most heinous human rights violations of the modern era. It is directly responsible for infanticide, forced abortion, child abandonment, and mandatory sterilizations. Yes, you can use games to talk about these tough issues, but this game just treats them as fodder for Three Stooges-esque slapstick jokes.
Asshole Ducks by thatwhichis 2013-12-18T08:37:00
I love subtle interpretations of the theme like this.
Bounce by BoppreH 2013-12-18T08:34:00
When you stare at the center of the screen for 60 seconds on the last level it creates a neat optical illusion when you look away. Fun!
Deep Life by 01010111 2013-12-17T19:47:00
Dialogue-heavy games are very hard to do; bravo on attempting it : ) I like this and I wish it were longer!
The Right Block by dcampos 2013-12-17T17:48:00
Interesting mechanic! It would be nice if you could hover over a group of blocks to see how many are there. Often what I thought was the biggest group actually wasn't, which gave the game a bit of a trial-and-error feel.
Ballkeeper by cappelnord 2013-12-17T17:26:00
This is a lot of fun! Would be fun to hook up a Beatmania or DJ Hero turntable controller to this game and see how it plays with that. Very well polished.
Rude Bear Resurrection by Alex Rose 2013-12-17T09:06:00
Very clever and very well-executed. Wondering when it will get beaten.
Kung Fu Star by Parasyte 2013-12-17T08:28:00
Fun controls! Wish I had an easier level to get good at them before getting surrounded by ninjas.
You only jump once by dqmhose 2013-12-17T03:55:00
One thing that I've heard is that if you're developing your own game, you are probably very good at it. So levels that seem easy to you are actually probably medium-hard for people who have never played before. I would start the player off with incredibly simple levels and slowly ramp up the difficulty. Fun mechanic though!
Chass by anhhn1 2013-12-17T03:50:00
Wouldn't run in my browser. Loads to a blank board with no pieces. (Chrome, OS X)
VELOCITRON by radmars 2013-12-17T03:49:00
Excellent stuff! Very polished. Visuals remind me of Rez. I didn't understand that I was supposed to hit the cubes at the end though.
One Bond by chicknstu 2013-12-17T03:44:00
Excellent work. I just wish solving one of the puzzles weren't dependent on knowing something the game never teaches you (that you can route around walls when creating bonds, as long as you keep your mouse in the black.) Other than that, terrific!
E pluribus unum by IHateATMFees 2013-12-16T22:33:00
Fascinating mechanic :D I love games that explore the idea of scale.
My Old Kentucky Home by emmelineprufrock 2013-12-16T21:06:00
Chilling stuff, and one of the better Twine games I've played. Good writing, good use of the medium and a consistent way of delivering mechanics that makes it clear when you're taking an action and when you're just learning more information. Amazing work.
Lift Up by aeveis 2013-12-16T17:59:00
Fun! I couldn't figure out how to get the dragon to go in the hut at the end, though : /
1Ball by Daniel X. Moore 2013-12-16T17:47:00
Nice, clean and simple. A lot of fun to play!
Xcape by syawqy 2013-12-16T17:40:00
I liked this a lot. The hijack mechanic is very interesting and made me wonder why there were even normal guns in the game. Would be cool if the different ships had different strengths/weaknesses so there were different reasons to pick them.
Shades of One by tommakesgames 2013-12-16T15:12:00
Hey, a LD game with a positive and serious message! That's really rare and commendable. I kind of wish it had been a bit more subtle, though - the game kind of shoves the conclusion in your face rather than lets you come to the realization on your own.
I like the jumping mechanic, too. Well done : )
Cardocalypse by Shigor 2013-12-16T09:17:00
This was a fun concept, but I feel like the game threw me straight into "very hard" mode. A tutorial would have been very helpful, or some kind of strategy guide.
One World by supremefist 2013-12-16T09:12:00
A 2d top-down cover shooter disguised as a debate game disguised as a doomsday simulator? High marks for humor : )
VisiOne by ThatGuy 2013-12-16T09:01:00
Clever concept!
Space Wreck by primaerfunktion 2013-12-16T08:57:00
Literally running around putting out fires. Wonderful :D
KERNEL by CatOnMars 2013-12-16T08:43:00
Very fun! I just wish there were a bit less drag on the controls. The game requires a lot of precision movements and it's weird when you think you've stopped moving but you're actually slowly continuing to move.