andrewkennedy 2013-12-16 03:53
Text was pretty hard to read on that background, but I really like what you have going here. I'll bookmark it so I can play it when I'm more awake :S
Foon → Ludum Dare Explorer → LD28 → Cardocalypse
By shigor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 96 | ||
| Innovation | 82 | 3.71 | ||
| Humor | 232 | 2.98 | ||
| Audio | 305 | 2.87 | ||
| Overall | 391 | 3.14 | ||
| Fun | 436 | 2.94 | ||
| Graphics | 544 | 2.84 | ||
| Mood | 581 | 2.64 | ||
| Theme | 640 | 2.61 |
Text was pretty hard to read on that background, but I really like what you have going here. I'll bookmark it so I can play it when I'm more awake :S
It seems like it could be a rather interesting game, but it goes on for too long. You may want to either add borders or background to all the text, as it can be difficult to read at times. Good job on finishing your game, regardless.
I like the concept, but all of the card types being thrown at the player upfront makes for a long and hard to learn stack of information. With time + polish, slowly introducing the cards and interactions over the course of a tutorial, could make for a really interesting game. Not sure if it fits the theme that well, however, with a goal of one rather than "you only get one"
Oh noes, stuck with two cards! But the sounds made me giggle quite a bit. :D
Very interesting. Fun, and surprisingly hard to actually clear, even though 90% of the gameplay is just messing with the system. I also have to compliment the sense of humor - I lost it at "magic, suckers."
Fun game, though i wish it was a little shorter. It kind of sucks to spend a significant time in a game only to realize that you can't possibly win :( Shorter games would alleviate that pain
The game is very interesting, the problem is me being tired so I have to check it later. As andrewkennedy said, the text is hard to read on that background.
This was a fun concept, but I feel like the game threw me straight into "very hard" mode. A tutorial would have been very helpful, or some kind of strategy guide.
Awesome! It takes quite some time to finish the game but it's really fun and makes you think.
You could improve the readability a bit by adding the outline to the text. Also it would be nice to have some visual indication that under the card there's another one.
Also btw the Mac standalone version works well.
You made that while sick? Amazeballs! That also explains the destructive power of The Plague! :) (which I defeated by feeding it hordes of useless peasants, mwahaha) Super concept, well executed. Consider fine-tuning the design and kickstarting a print run. Seriously.
Ted Brown: you know... I never considered paper version (although it wouldn't be first paper game I'd made...)... thanks for the tip :D
Really cool game. I liked the voice overs.
This shall stay on my tablet for a long time, nice work.
Kept me going...
Interesting experience here alright. I haven't played anything like this before. Required a lot of thinking and analyzing on my part. Maybe I'm slow, but I found this to be pretty difficult.
At first I didn't know what I was doing and didn't get very far. So many sheep!
An interesting game. However, it is a little bit hard to know what to do XD
I love this game, also thank you for the improved version!!!
What a brilliant game! This is going in the replay-pile :)
This is probably the Ludum Dare game I've spent most time on ever. I loved the concept (And the sounds added to the fun lol) This is definitely the most fun game I've played in any dare! Very good job!!!
really enjoyed it. kind of like a cross between mahjong and triple town. would like an option with fewer cards, though--took me quite awhile to play through.
I don't quite get how I was supposed to destroy cards, but the sounds were funny enough to keep me playing for a while.
Really funny audio and I really like the concept. I felt the game went on for a bit too long though and it felt more random than strategic. Perhaps if new cards didn't spontaneously turn up, but empty spaces would remain behind? That way you could click on the deck to deal a new card if you get stuck in your journey to a one-card-only-board and have more of a chance to complete the game. :)
Nice, kinda like settlers of catan meets majong
Very fun and addicting little card game! I spent over an hour trying to beat it, to no avail :(
Neat litte idea. As stated by others, it's pretty difficult to read the tutorial text at the start - a sans serif typeface would have been better, and on a darker background.
Sean: even in the enhanced version?
Interesting mechanics ! But hard to really have a a clear understanding of what to do. A fine progression in the learning curve seems necessary ;) Anyway, it's a good start. Well done !
Finally! I have beaten it, with the almighty tool! >:D
Ending with a honest hard working tool is something that should get a high praise!
I like the art. It's kinda hard to understand the game, probably a short video tutorial would help? Text description doesn't really help to understand it.
It's really surprised to see a complex card game at a game jam!
Well, I tried, but still have some cards remaining...
Pretty fun ,humor and hard! :D
@Shigor: The enhanced web version is a lot more readable. I guess it's still a wall of text. No real way around that :D
Great idea! One of the most interesting games of this Ludum Dare.
Great game! A very hard work!