Lovely Bullets by lightspeedlucas 2013-12-17T18:20:00
took me while to get whats going on
Foon → Ludum Dare Explorer → Users → tigerrenko
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Don't Shoot (Visual Novel / Tac Shooter | jam | 1140 | 2.66 | 2.28 | 3.18 | 3.67 | 2.40 | 2.71 | ||||
| 2016 | 37 | One room | Divorce: The Aftremath | jam | 830 | 2.69 | 3.50 | 3.00 | 3.69 | 22 | |||||
| 2015 | 34 | Two Button Controls / Growing | Let's Grow Mr. Bubbo | jam | 983 | 2.71 | 28 | ||||||||
| 2015 | 33 | You are the Monster | Werewolf Was Looking For Love (In Several Wrong Places) | jam | 834 | 2.86 | 2.86 | 3.25 | 51 | ||||||
| 2014 | 31 | Entire Game on One Screen | Baby Simulator | jam | 1005 | 2.28 | 2.64 | 2.80 | 3.40 | 2.13 | 3.60 | 2.48 | |||
| 2014 | 29 | Beneath the Surface | Supermarket Challenge | jam | |||||||||||
| 2013 | 28 | You Only Get One | You Only Get One Derpina | jam | 488 | 2.41 | 2.41 | 2.50 | 2.68 | 1.73 | 2.05 | 2.85 | 2.12 | 41 |
took me while to get whats going on
Heh loved it, very well made
Awesome, loved the idea
Cool but too fast paced for my turn based fingers :D
Dont really get it
Awesome!
Wow!
Cute I loved it
Loved the theme!
Uh... good and strong one
Thank you. Didn't want to make it too difficult and total failure on second day meant I couldn't make more levels :( Anyhow thanx for the comments, means much every feedback!
thanx :D
@glovecat hahah that was... a feature... yea... I really... "managed" it thanx :D (it was a gruesome bug that I couldn't hunt of course)
Kept me going...
Awww thanx!
Thankies :D
Thanx I wanted entire thing to be more informative than judgemental but I sort of rushed through it :D
we did it!!!!
Heh we screwed up that part...goal is to get certain amount of ore, but if you are greedy it destroys the other world you can vist via portal...
woah, didn't expect so many comments, thank you guys!
@janovbyrnisson no didn't model it myself, mom is some free sample from DAZ.
i suck at graphics, have no talent as programmer, so I try to go for insanity :D
@Dritzzle again, kudos to RenPy it's awesome engine
Cheers and thanx for playing!
Cool idea, cool game but controls are a drag *hur hur hur*
Very soon :D
thanx mates I hope to finish more chapters soon :D
ahh that means you are ready for more :D
@ChaosCult, yea I spent 90% time making assets and placing graphics, so I had less than hour to write and no time to rewrite... also English is not my first language
hey, thats a nifty definiton, yea...
thanx >_>
Right now you can get wolfie to like you more, in the following chapters there will be visibile outcomes...
cute idea!
Bravo!
Thanx for sharing with us
Very cute idea!
awesome idea
Love the idea
Hope you continue working on this one it does have something promising in it
Great idea :D
Hope you continue to develop this
Wow, love the inspiration and really not bad start, hope you finish this sometimes!
Well... it's not really a game, but the mood is cool, it would benefit from more work on this
Great idea, however I didnt undrstand what kind of strategy player needs to deploy... could use work and be a great twist on a genre, as intended.
Coulndt run it :(
Umm like the sounds and graphics, but as soon as i start game is over
Nice, actually liked it.
Like the movements...
Wow i love the concept!
Loved it!!
aww where do we get the game, no links
Well nicely done for the first jam
404
Nice, well done for the first attempt, not lame at all!
Well for the first game you made its very very very very very good, however I didn't quite get what was I supposed t do...
Well, I loved the graphics but no idea what was the game supposed to be about. Still, thumbs up for the effort.
Very cute idea, and yea you should finish it :D
Yaay, very sweet!
Awesome indeed
tough! :D
Wow, looks awesome
It's working now... I didn't know how to publish the release...
Yea, answer positions are randomized, so that kid can't cheat (e.g. top answer is the 'good' one). And yes, I would prefer it more visual, but my skill was limited in creating such imagebuttons. Sadly I only learned it very next day when the LD ended...
Sorry, added OS/X build now
aww thanx!
very cool
Loved the concept and art, also the way game is really tough and makes you think out of the box
hahah so cute!
awesome overall!
Seemed like simple game in the start, but gets scary and exciting very quickly
Wow you made quite a good one in such short time, great work
Loved it! I just love jamception kind of games, made one last GGJ, good work you guys!
Creepy! I liked it!
Hey, congratz on your first entry ever!
Every action has chance to drigger a downer as well as upper, meds are the only thing that kick you up for sure. However as time ticks away each day brings new wave of depression... as in real life, you have to try everything and never give up (Matsuoka Shuzo style). Thank you for playing, though
Yea, that is another moral of the game, I think... sometimes things don't work out no matter what you try... as for hints, yea my game design style is notorous for not giving any hints, sorry I'll work on that...
@drludos hheh yea I teach kids how to make games with scratch, and it's so awesome that I moved away from RenPy which was my primary engine... also thank you this game was part of my getting better ;)
@KadaDev thank you so much, and yea, we generally need more games that will teach about life...
It's photos taken with my phone through watercolor filter
Quite good idea, love the controls!
Woah, loved it!
@TomPK7 oh wow, thank you for your praise. Unless something is glitchy, hover shouldn't trigger... timers are set to 2 seconds (realistically they hit in one) as for @ZaneDD 's complaint, the game picks 'bad' option for you if you fail to react in time. That first choice was to prepare you for the mechanics... and yea... i will keep working on this and next layer is having buttons instead of choice boxes, better gfx an more sensible story (this one is full of holes of implausiblity) thank you for your comment, appreciate it
Thanks everyone.. yea the choice timer is sneaky and provides qutie short time 1 sec... in the next layer of development idea is to introduce buttons (that can be tapped for those on mobile phones) and make counter more prominent... of course with more content there would be gradual decrease in response times and more tactical puzzles... luvyaal!
ooops, fxing it
@patrickgh3 yea, CloudNovel is really fun to use, it's awesome to collab and the game is always available online (ofc you can get it downloaded, too).
@HPMNK thanks mate... I do intend to continue working on this...
@Dyoni Ah, yes that was the idea... to make quick choices before game makes bad ones for you :)
@a_a yea, aspect ratio is there primarily to make my asset-making easier, and to narrow the playing area simulatnig narrowed perception (tunnel vision) in stress situations, but yea, also to make it easier to play from the phone
thank you @Rolle I do plan to expand and yea make things more obvious (something i keep failing at in all my games, gah)
hahaha awesome great job
YESSS YESSS YESS IT WAS 2012 I TOLD MY BOSS THIS CAN BE MADE, THIS CAN HAPPEN, YISS THANK YOU