Mr. Skeltal's Calcium Quest by PIXEL^3 2015-08-26T15:56:00
This game was a rich source of fun and calcium. I really liked the joyful liberated skeletons
Foon → Ludum Dare Explorer → Users → mrdude1228
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | Jerkawocky | jam | 378 | 3.38 | 3.25 | 2.87 | 3.88 | 28 |
This game was a rich source of fun and calcium. I really liked the joyful liberated skeletons
Second playthrough, game framerate dropped below 1fps after about 30 seconds of play :( Fun little top-down shooter, but I think either enemies need to be bigger or you need to shoot faster, I spent a lot of time circling around single enemies trying to hit them.
I messed up by going left at first and not even seeing the wheelbarrow :( But once I knew what I was doing, it was quite fun. Good use of the theme, graphics, and sound effects. I could listen to those kitties all day.
What a fun little puzzle game. It was neat having systems that aren't quite standard (like walking over 1-block gaps) but were consistent, so you could work with them. The difficulty was definitely a bit rough, but for a game jam it's a fantastic start -- You could easily just add a bunch of intermediate levels in the middle and it'd feel perfectly natural.
I spent a little bit stuck on the first screen because I didn't realize "click to save people" meant to click on that text, hehe. I think a bit more instruction for the player would go a long way. The audio selections were very nice.
Fun game. It got real hard real fast, but it was neat trying to strategize - do I try to destroy every ship, or do I try to just send lone ones flying off the left edge of the screen to buy a little time? The music adds tons to the atmosphere. Great start to a game, with a little more variety you could make a great time-killer.
Clever use of the theme! It's always an interesting challenge when you have to indirectly control a character like that, based on your proximity to the them. Only rough bit was trying to move the camera around while also controlling the monster.