dodechotomy 2015-08-25 01:28
Did not run on Windows 10. A console came up with debug info, and a small blank window that claimed to be the game came up, and went unresponsive. The sound played though, sounded good.
Foon → Ludum Dare Explorer → LD33 → Mr. Skeltal's Calcium Quest
By pixel_3
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 69 | 3.88 | ||
| Fun | 103 | 3.73 | ||
| Humor | 122 | 3.68 | ||
| Overall | 145 | 3.73 | ||
| Mood | 248 | 3.50 | ||
| Graphics | 261 | 3.92 | ||
| Theme | 493 | 3.50 | ||
| Innovation | 567 | 2.96 | ||
| Coolness | 1578 | 41 |
Did not run on Windows 10. A console came up with debug info, and a small blank window that claimed to be the game came up, and went unresponsive. The sound played though, sounded good.
Very, very nice. I like the art-style and the ease to play around, the only problem is that the screen remained black until I pressed a button.
https://soundcloud.com/emelia-kaylee/the-melting-point-of-calcium-is-842-degrees-celsius heyooo
thanks mr skeltal
doot doot. Fun little platformer with good graphics and music, and tight controls.
This game was a rich source of fun and calcium. I really liked the joyful liberated skeletons
Really cool game, nice sound effects and I'm also a big fan of these old school low res games even though that makes it a bit harder to aim. Good job.
Nice 2d shooter! Really liked the CS style aiming mechanics. It was really hard to get trough there!
Keep up the good work!
Nearly unplayable in my laptop because pressing WASD keys disable my touchpad for some reason. I got to level 2 though. Graphics are pretty good, movement is solid but a bit too fast at 60 FPS. Overall, doot doot/10
Nice graphics, but the gameplay is really finely tweaked, jumping while aiming is not frustrating, and combat is generally challenging (especially since I have no mouse and use a trackpoint!). I was able to reach the end (lol), then I played again.
Interesting Music and aiming mechanics. =D
I like the mechanics and the song is very fun. I thought the controls were fine, although aiming is awkward on a touchpad (I know that is my fault). I hope to see more from you in the future!
Wow, I didn't expect this many people to be using touchpads. I mean, touchpads are pretty much on every laptop ever, but still, I don't know. I even used a touchpad to develop it on the go!
*If* we make a post-mortem version, we'll try and work in key-binding, keyboard aiming and (hopefully) controller support, but none of this is a guarantee.
I really liked the art style.
Never before have I been so thoroughly spooked. Strong bones and calcium to you all. Bones/10
Memeposting aside, I have a thing for spooky games - your art and music capture the (jokey) horror theme really well! I didn't think the gameplay itself was all that innovative - but I loved the inclusion of weapon falloffs, accuracy modifiers... it's a lot of detail and work to implement a system like that outside of a competitive FPS. The game was challenging in a pretty good way, and freeing the trapped skeletons made it all worth it. Little touches like milk bottles replenishing health sealed the deal. Great work, fantastically done!
Great job, Loved the different guns, and having to relaod
Nice platformer, love the idea of freeing captive skeltons :)
Great game! I specially liked the song, it's quite funny.
Since you guys said that a revolver-only run is possible, I just had to give it a try... XD
I couldn't make it with no deaths, but I did get to the end!
It's also really nice to see more games made in C/C++ and personal engines. Thanks for sharing the source!
@GFM you're welcome! We have a horribly outdated Github page for the engine too! https://github.com/Jellonator/jeEngine