Ski Free Lunch by 1y1e 2015-08-30T00:41:00
Awesome spin on a classic! Great humor and I love the animations and sounds the yeti makes. Excellent work!
Foon → Ludum Dare Explorer → Users → intxparts
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | The Grass is Always Greener | jam | |||||||||||
| 2016 | 36 | Ancient Technology | The Collector | compo | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Wayward Souls | compo | 559 | 3.14 | 2.97 | 2.95 | 3.03 | 3.03 | 3.31 | 3.78 | 3.15 | 71 | |
| 2015 | 33 | You are the Monster | Golem | jam | 1062 | 2.44 | 2.25 | 2.48 | 2.46 | 2.35 | 2.21 | 2.39 | 2.21 | 48 |
Awesome spin on a classic! Great humor and I love the animations and sounds the yeti makes. Excellent work!
Awesome game! The gameplay is tough, but all around solid. Nice job!
Fantastic job on the pixel art! I enjoyed that you could destroy nearly everything.
A very immersive well done environment. I love the simplicity. Nice job!
Whoa, this is just an awesome game! I love the mechanics of obtaining your weapon from the worlds you've eaten. It would be fantastic to see this blossom into a full blown game with sound and music. The gameplay and concept are awesome!
The movement was slippery but I actually liked it. It reminded me a lot of super meat boy. Fantastic job on the game!
Cool game, it's fun to let the humans build up and do a big stomp. I love the little human splats.
Wow, I love everything about this game. The humor, graphics, gameplay, theme are spot on. Excellent work!
I've been so excited to play this since you released the initial images of it. Excellent work with this game! The mechanics and atmosphere are amazing.
Fantastic game! The body parts and weapons of the fallen heroes littered on the floor gave me a good chuckle. The boss character is really well designed and I like the contrast of an automaton with traditional rpg heroes.
Fantastic game! It was the perfect length and with a great spin on the theme. The gameplay is solid, I mean shoot, it's a bow and arrow, what's not to like. =)
I'm so happy to see a rampage inspired game. Awesome entry!
Beautifully executed! Everything is just phenomenal.
Well done! The art and atmosphere are quirky and unique. This is an awesome puzzle game.
Awesome job on the lizard! The control scheme was a little funky for my fingers, but it's a cool game. Nice job!
Congrats on your first ludum dare! You did a great job with adding several interesting mechanics to the game. I look forward to seeing it finished. =)
@Marthog On windows the error message is: ld34.exe: user error (unknown GLUT entry glutInit)
Really cool entry! I like that you added the shop and upgradeable cannon components, it made it fun to grind. Unfortunately I could only tell a slight difference in the upgrades from their predecessors. Some nice sounds I think would contribute to the overall addictive aspect of the game. It was a lot of fun though, good work!
Holy moly, the first time I got the robot to move forward five spaces I jumped out of my seat yelling 'YES!'. The controls were difficult but it was a really interesting and unique concept. The artwork and music were great, although that beeping noise is going to be stuck in my head for the next three weeks. Overall I really liked the game, excellent work!
Holy moly this is one of my favorite games so far! Nice work on the controls. Any game where I get to take the war back to the mosquitoes is already a winner...but then you gave me the power to jackknife at breakneck speed between flower petals and execute a few barrel rolls while doing it! Yes!!! Well done!
Well somebody wasn't happy with the themes.
I like the impaired view, it feels almost like a space horror game. I also like how you drop the player in from the sky, as if the player is being left on this hostile rock for evil deeds. Nice job!
Cool game! I liked the way you implemented a platformer using only 2 buttons, nicely done. My hand got a nice workout this morning trying to maneuver around all of the obstacles.
Awesome game! Embarrassingly I had a hard time not killing myself in the water haha. Loved the music and art. Excellent work!
Congrats on your first LD game! I really liked the simplicity of it and it fit the growing theme nicely. Nice job!
Awesome game! The artwork and music are great! I Shrank into nothingness on the 5th day of the week, just like a normal Friday.
Awesome entry! The humor was great, especially with the foreman antagonizing you along the way. Excellent work!
Fantastic all around! Loved the ambient music, it was really creepy and fit the mood perfectly. The variety of enemies and their transformations were great. Keep up the awesome work!
Really fun game! I like the craziness to the character's hair. Controls were actually great for having only two buttons in a platformer. The other platformers with two buttons I've played felt much more restricted during movement in comparison, so excellent work!
Awesome game! I liked the artwork so much I constantly died trying to get a better look at it, not paying attention to where the character was.
Excellent work, this is a nice solid game! There's a lot going on mechanics-wise in the game on top of nice artwork and sounds.
Awesome game! The jerkiness of the camera made it feel really intense. Great graphics, sounds and solid gameplay. It was also successful in killing my display driver haha. Excellent work!
@jcwelgemoed Thanks! Did you eat the box of cereal in front of him? The narrator will suggest you to hit the escape button which will close the game. I know it was not the most robust way to end the game.
@nexust Thanks for playing my game and giving awesome feedback! I definitely agree with you. I wanted to implement more for the player to do, have alternate story paths, and add more 'weight' in the physics for sure.
I love how abstract the game is, while tying in with the two themes. The music, graphics and gameplay all fit together really well. Excellent work!
Awesome humor on top of a solid concept! I would love to have heard some annoying chirping noises from the neighbors and maybe some background music. Overall I enjoyed the game, excellent work!
Awesome entry! The game had me cracking up the first time the pig exploded. Nice job of incorporating both themes as well!
Awesome game! I really enjoyed the simplicity and escalation of the challenge. Excellent work!
Going to take a stab at this. The expanding river is a metaphor for an addiction taking over a person's life and the invisible walls of the addiction prevent them from returning to the life they once had? Solid graphics and animations, I liked the river a lot in particular and the nice push the current gives the player. Thought provoking, I dig it, nice job!
Awesome work! The sound effects were amazing. The intro dialog had me cracking up. The graphics brought me back to turtles in time for the SNES.
Awesome concept! I really got into it after learning the controls. Fantastic job on the artwork and music, it felt like watching a turn-crank film.
Nice job on the game, it has a good feel to it! I really enjoyed the transfer of the elevator's momentum to give the robot a little hop at the end.
Awesome game, I really enjoyed it! Unfortunately I could never escape the ooze, but I went out like a boss: 0's = ooze
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Wow, well done! That was an impressive amount of features to get into the game. The UI is very intuitive and the gameplay is a lot of fun. Nice work!
well done on the music! It made for a good dark atmosphere and matched the gameplay well. The reload sound was also very satisfying. Nice work!
I really enjoyed the puzzles and artwork, nice job! The death animation in particular was my favorite.
Awesome game! This has been one of my favorite that I've played so far. Running into the woods with the increasing heart beat was a really creepy and a nice touch. I really like the models and their destruction animations. The walking sound was a bit harsh after a while, but overall it was a lot of fun. Great work!
Cool game! I liked how you slowly introduced new ways to overcome obstacles. Brings back nostalgia of the companion cube from Portal.
Idk what happened, one moment I was just chillin in my fishing village, next thing I knew Roceta was talking about going out on an adventure. She got eaten by a bear. Moces kept asking me if he was the most beautiful man I've ever seen. Then everyone started trying to get out of town on "an adventure" and they must have known something was going down because then we were all wiped out on week 700 by the volcano. Seriously though, Love the procedural generation of the islands! Cool gameplay also, I think it will be a lot of fun when more decisions are added. Nice work!
I love the jump animation, looks like he's trying to flap his arms to get a little extra boost. Well done on the beacon animation also!
Really well done on the platformer mechanics and models! The levels were also a good challenge as well, it didn't feel too easy or too difficult. It would be great to play this with some music and sound effects, but for 72 hours this is great!
Cool game, I liked the use of a few elements and simple mechanics to traverse the levels. Well done on the level design! The only thing that took getting used to were the controls, but that's very minor, you get the hang of it after the first level. Nice work!
I couldn't stop smiling and laughing while playing, what an awesome entry! Between the horses tongue and the slide mechanic, it killed me. Everything all around was great. Fantastic job!
@Joff thanks! I'm glad you enjoyed it!
@xesenix the boulder looks like it blocks the path but you can squeeze passed it. The boulder only blocks that specific button to the left of the door. I just downloaded it and verified.
@xesenix, Whoops I did have a misplaced boulder in level3, sorry about that! I've created a post LD version of the game that fixes the issue. Thanks for the feedback and playing my game!
@xesenix hey thanks for the feedback and retrying my game! I'm sorry it's not letting you get passed the boulder. Unfortunately I haven't been able to reproduce the scenario for some reason. I need to overhaul the collision detection anyway, hopefully I can find the cause while digging through the code.
@sorlok, @jayemjee, @blackcode, @Iseeicy, @RIPPorkins, @Nichii
Thank you for all the great feedback and playing my game! I'm looking forward to the weekend to try all of yours out.
I really like the pixel art, it has a good vibe to it. I played 4-5 games and never really made it far, kept getting overtaken by the NPC's. It would be interesting to see what this evolves into if your team keeps working on it.
I gotta work on my aiming because it took me an entire clip to take down a single robot menace. The graphics were fantastic! Nice choice of music also, it was a good pairing with the world. Well done!
Awesome first time entry! You got a lot of cool features in and I like the use of the second spell to help you advance further in the levels. The different art styles clashed a bit but that's completely understandable due to the time constraints. Keep up the good work!
Hamsterscape gave me quite the chuckle. I really enjoyed the playfulness of the gameplay and how it tied in with everything physics, artwork, music. Being able to build your own hamster car was icing on the cake. The controls were a bit of a pain point but once you got the hang of them it wasn't too bad. Very well done!
Awesome game! This is one of my favorites so far. The game has great pacing, especially with the introduction of new mechanics. The solid pixel art and the small effects made it even more enjoyable. Well done!