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geeitsomelaldy

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it aliveEMIAOWGency Roomcompo4.004.004.504.004.504.003.504.00
201944Your life is currencyTotally Radicools 90s Space Adventurecompo2333.373.282.293.303.263.383.213.22
201843Sacrifices must be madeSorcerer Babiescompo4002.972.722.763.132.633.832.77
201842Running out of spaceRunning Spacecompo3123.453.212.543.783.212.901.912.61
201841Combine 2 Incompatible GenresSNAK3compo2113.593.593.804.193.203.122.592.95
201740The more you have, the worse it isThe Last Stand at Epsilon Tauri Bcompo4553.153.002.503.322.982.982.422.90
201739Running out of PowerJetpack June and the Tower of Powercompo1723.583.272.743.553.622.823.363.05
201738A Small WorldMallows World Adventurecompo2953.263.062.663.433.113.473.023.21
201534Two Button Controls / GrowingEva Ness goes to Hellcompo3993.343.383.263.703.063.112.823.3682
201533You are the MonsterKaiju A-Go-Gocompo6552.932.912.203.532.602.622.562.70100
201532An Unconventional WeaponCaber Tosscompo4773.252.8724
201431Entire Game on One ScreenI am Sigmacompo1243.713.313.864.302.963.322.883.18100
201430Connected WorldsSilent Skycompo8902.862.492.673.052.522.102.553.0381

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by geeitsomelaldy

LD30 — Connected Worlds

Annihilation by TideS 2014-08-29T12:26:00

Selecting ships was clunky, but once I got the hang of it, it was quite easy to get in to. Strategy was quite simplistic but it's a good foundation for building upon.

Fight those Pirates by Dohan 2014-08-25T19:57:00

Ah, a good ol' fashioned space shooter. Though I seem to recognise that space ship from somewhere :)

Tinyverse by Xaychru 2014-08-26T20:23:00

Really cool.

Connected Dungeons by rukbotto 2014-08-29T12:27:00

Liked the art style, shame there isn't more of a game.

We're connected by Yozz 2014-08-25T19:10:00

Great game, whimsical and fun.

H.O.C.M.A. by Techblogogy 2014-08-25T19:39:00

Maybe I've missed the point of this 'game' but it feels like I don't actually have any agency whatsoever. Healing just delays your progress and it's undone after the next tick is over so it's entirely pointless.

To win, all you have to do is create the number of items you need, then wait till you have enough energy and link them in one go. The organism stage takes 13 minutes, minimum, to do. You can just leave the tab open, go have dinner and come back, zero consequences.

There is only one puzzle, repeated ad nauseum. Once you've figured it out there's no challenge. Plus, that 10 second piano loop *really* grates.

Star Trucker by Dissiden7 2014-08-26T12:56:00

Fairly chill to start with, ramps up nicely with more planets. Music was suitably chilled and trippy. I liked it.

Solar Annihilation by atgaubatz 2014-08-25T20:02:00

Fast, fun and satisfying. Especially when you get a good chain going. Feels a bit too random sometimes.

Liebyrinth by SketchyGalore 2014-08-26T12:49:00

Good concept and connected to the theme. The difficulty ramps up quite nicely but at all punishing (from what I could tell there was no 'game over').

Graphically simple but clean, though a few times I mistook the flags pole for a wall on every screen.

Runs like crap on Firefox, only really works on Chrome (though that's likely Gamemakers HTML5 exports fault), so I can't deduct anything for that ;)

Hello Worlds by dustyroom 2014-08-29T19:27:00

Don't know what everyone else is on about difficulty wise, it was fairly simple and I completed it first time through. Could use some variation in the puzzles though.

I also got the bug where if you clicked a block, then changed one before it it didn't update again until you clicked it (as if you're not looking ahead for connections, only behind)

Music was great, graphics were awesome.

Planet Rescuers by lion123 2014-08-25T13:06:00

Unsure what I'm supposed to be doing. I've gone to the time periods mentioned in the briefing but I cannot seem to interact with anything but the time machine. I've clicked on the blocks but there's no indication that I'm doing anything. I've tried going to other time periods, again, nothing really changes and I don't seem to be able to break the white blocks. I've tried single clicking, I've tried spam clicking, I've tried holding down on them. I can't seem to get out of the box.

I'm not going to rate this one as it doesn't seem to be working properly.

Planet Rescuers by lion123 2014-08-25T17:41:00

Okay, after someones comments below I managed to get out of the white box. The game itself seems to have been going for a Terraria feel.
The lack of indication that you're doing anything, either visibly or audibly when trying to do things is the games biggest weakness. Figuring out how to interact with it in any meaningful way is quite difficult.

The game appears to be a combination of a Crafting game and the puzzles from an old point and click, but without any of the excitement of discovery of the former, or the charm of the latter.

If I were to start making improvements, I'd start with making the things you do (breaking blocks, placing things, using things) have some feedback. I'd then fix the controls to give you more in-air acceleration. I'd then let you place the same block more than once in a row (ie, to 'tower' your way out of a hole, as in Minecraft or Terraria).

If the aim was to keep as much of it a mystery, then I'd refrain from putting any kind of guide to things in the crafting. Though I would if I were doing it myself. At the very least I'd put a short descriptive tooltip on things to give you a hint.

Themewise, it kind of fit. It's the same world, connected through time and, at the very least, that works very well. It's a solid concept let down by a lack of feedback and an unsure goal.

Last Fight by Batuhan 2014-08-25T17:49:00

Unsure about how it quite fits the theme. I like the graphics, though it was often unclear as to what certain units would do until you used them (particularly the golden Knight).

The inability to select which lanes to spawn your troops in meant I lost a game because no-one spawned in the middle. Also, the time between you pushing the button and the spawning of your troops was a little too long for my liking.

Overlapped Dimensions by bdosari 2014-08-25T18:01:00

I quite enjoyed it overall, it certainly fit the theme. Graphics were a bit basic but worked. It introduced the torch mechanics fairly simply and built up to more difficult encounters (such as the bottomless pits) that began punishing you if you forgot that the hidden platforms aren't solid in the dark world :)

Controls were fine. It took me a while to realise that all horizontal momentum stopped when you released the key, but it meant you could be more precise in your jumps. I wouldn't have made you move with the arrow keys and jump with the mouse. WASD would be a nice option, as would space to jump. I'd hazard a guess the programmer was left handed.

I got up to 6 stars before I hit a puzzle I couldn't solve. Plus, by that point I was almost out of time. A deceptively hard game to master.

Vibrastones by 5T4MP5 2014-08-25T18:10:00

Short but sweet. Only real complaint came from controlling the left side of the screen with my right hand (on the mouse) and the right side with my left hand.

For a game based around audio it would have been nice to have some kind of audio level slider somewhere, it was very quiet on my machine and I needed to turn the volume way up to be able to hear it. On the flip side however, none of the puzzles put forward required you to listen, just trial and error with moving shapes next to each other. Indeed the first few puzzles just required you to move all the stones in to a pile, then jump on the platform and move them away.

It would be nice to see this idea expanded upon. I'm sure it could lead to some devious puzzles. You could make great use of the Stroop effect to bamboozle people too. Get them linking, in their mind, that Blue Gem moves Blue Platform, then have it switch out. That kind of thing.

Linker by Digiraze 2014-08-25T18:18:00

I have to say that's quite a nifty game. I'd say it was let down by the audio (the beeping got quite grating) and a lack of feedback after each board was cleared. Even just a pop up saying "Connected by 10 wormholes! Previous best was 11!", that kind of thing. Otherwise, awesome concept, great game.

The Old One by JNT 2014-08-26T12:26:00

The WEB link goes to the linux version.

Recurrence by GamerTaters 2014-08-29T18:24:00

I couldn't find anything to really do except find cracks in the geometry and phase through solid objects.

Not sure what the cutscene between each world is supposed to be, you're just walking towards a car then suddenly a bridge?

The final 'world' was just a static camera focused on the bridge. Really didn't get anything about it.

If you're making an arthouse game/walking simulator you need a pretty world to walk around with weird stuff in it or a compelling story, or both. This currently has neither.

Space Trader by Kyari 2014-08-28T12:59:00

the "web" link is just a rar file. doesn't run in the browser.

Connected Words by Sophie Houlden 2014-08-29T18:35:00

Suck no Triffid God Fish bowl tickled pips sax crashed ole!
Craig gets evil doc to let phils sis tug gods whip.

Fun nonsense.

R-elink: A link between worlds by RaycoSantana 2014-08-25T19:52:00

Needs more and better puzzles. Maybe either make the link pad bigger, or have it slightly off-center. Otherwise an excellent game.

Human and Alien by BoskoSokolov 2014-08-25T18:35:00

Platforming felt a bit sticky. I seemed to cling to walls quite easily. Music was a bit repetitive.

The graphics were functional, but the quality of the characters made them really stand out against the backdrop.

Connected Worlds by Downtown 2014-08-29T18:37:00

Controls were a bit skittish, jumping was a bit sticky. Otherwise a good attempt.

Spacecat Marines by matthias_zarzecki 2014-08-25T18:42:00

Cute. Lots of little details, from the mission descriptions to your companions. Combat was simple, but I liked it. The mouse was a little skittish. Could have done with a mouse sensitivity slider.

I'm also finding it hard to link it to the theme.

Portal Mortals by aufdemrand 2014-08-26T12:35:00

typing "Help" doesn't appear to do anything. I've tried the basic old-school commands and only the movement ones work (N, S, E, W), pickup, pick up, grab, take etc don't do anything.

The concept and the rest of the game look really good though. Best music I've heard so far in the compo and I'd like to give it a good score but I can't just yet. I'll save off rating for now.

World Postal by BudaDude 2014-08-25T18:26:00

Fairly simple concept, well executed. Graphics do what they need to, the sound effects are okay and of a reasonable volume and pitch (seriously, I just played a game that had beeps of a pitch they'd upset pets).

But the link to the theme is incredibly tenuous, even by my standards ;)

End of Society by Cruion 2014-08-29T19:34:00

Buttons were really hard to click. Took me a while to figure out what I had to do.

Invertigo by H1S2 2014-08-29T19:12:00

The graphics were great, but rather at odds with the audio. Difficulty was probably a bit too high with the rather unforgiving collision boxes and the random frame-rate tanking.

Silent Sky by GeeItSomeLaldy 2014-08-30T09:39:00

@vico87 it was planned, but I had to cut it for time. When I finish the game stopping at stations will cause an event that'll likely drop one of your bars to zero.

Silent Sky by GeeItSomeLaldy 2014-09-01T10:04:00

@jukimv1986 - but the voting ends in 14 days! How will you ever make it in time!

World Portals by Keevinw 2014-08-25T18:29:00

Lacks anything really new or particularly fun. The mechanics were well executed and the audio was clean and functional. Completely lacks any link to the theme though.

A Frog's Task of Life by V_V 2014-08-29T12:20:00

Good first try. Music's really good.

Two worlds connected by ztiromoritz 2014-08-31T17:34:00

Lag and an unreliable jump are probably the worst things about this. Otherwise it's pretty good.

LD31 — Entire Game on One Screen

Snowman Sumo by AtkinsSJ 2014-12-08T18:41:00

Boosh. Boosh!

I like the idea that moving increases your mass. Simple resource management layered upon absurdity :)

Zombies 'N Spies by Wezley 2014-12-08T18:05:00

Mouse aim AND tank controls D:
Pretty much the only complaint though. Well done.

Walhall by TheDreik 2014-12-08T22:15:00

Quick and simple boss battle with a lot of variation. Very well executed.

Cursed Islands 2 by rzuf 2014-12-08T10:14:00

Solid RPG mechanics, nice and simple style. My only gripe is that when you pick up the running shoes there's an error that it can't find the shoes asset png and it covers up your health :)

Snowball Fight by devshawn 2014-12-08T23:00:00

Quite good, though whenever I die it opens a console with some debug info.

Cell #327 by Aurel Bílý 2014-12-08T18:00:00

Got ending 3. This is a fantastic thing. Need more of this.

Front Line by enepomnyaschih 2014-12-08T15:10:00

A nice battle-focused version of Civ. Impressive. Lots of things in there already that could be taken a lot further with more time.

Metal Killer Bee vs. The Gangstas by zompi 2014-12-08T21:25:00

Frantically silly. I liked it.

Killa Biva' by apeandskate 2014-12-08T18:08:00

I got bored once I hit a 1,000 combo and had a machine gun instead of a bow and arrow. I'll be damned if it wasn't fun though. Rather play this than the Duck Dynasty game.

Drunk Ninja Vs Alien by Maurogik 2014-12-08T14:21:00

Maybe tone down the slow-mo a touch. otherwise great fun

Worms by longloaf 2014-12-08T14:42:00

Interesting. Not seen a game with tank controls for a long time :)

And I would decide to start eating lunch before playing this.

Path of Pixele by unitycoder_com 2014-12-09T22:04:00

Not a big fan of mouse driven tank controls. really just feels weird. Otherwise it was a fun game.

Color Collider by williamehk 2014-12-08T14:32:00

Could do with sound. I think an audible 'ping' when it changes colours could help with timing where to go next.

Frenzy Snowman Smasher by runvs 2014-12-08T22:26:00

Entertaining. I played it until my computer slowed to a crawl with all the snowmen on the screen.

Warehouse Willy by Donutttt 2014-12-08T21:27:00

It wasn't obvious that I could move the boxes once they were in the truck and it just felt like I was stuck. Could be made more obvious.

Reluctant Rudolf by ainokaisa 2014-12-08T13:42:00

I can only imagine Santa thinking "Must I have to beat you into submission every year, Rudolph?" *Cracks whip* "Santa Claus is going to town, on YOU"

DotKeeper by Fera 2014-12-08T22:17:00

Simple concept done really well.

shootAbox by skulioskarsson 2014-12-08T12:54:00

Good job. Though having the enemies only come from the sides meant staying in the middle and moving up/down became the best tactic. Going forward you might want to add in obstacles, or powerups.

I also probably wouldn't have used the mouse to shoot unless you were giving the player more than 4 directional shooting, I'd have just let them shoot the way they were moving.

Lightpong by thomz12 2014-12-08T17:31:00

This is noisy and annoying but I like it :)

Snowball Arena by aslakhol 2014-12-09T21:01:00

Yeah, forcing controllers on people isn't generally a good idea for a PC game.

Square Dance by chaosed0 2014-12-08T22:32:00

It's like being some kind of little Pixel Ninja. Excellent controls, very fluid and intuitive.

Add some graphics and animation and this'll be perfect.

Release the Yeti by bazld 2014-12-08T13:38:00

Great little Physics toy. Only problem with it was the copter sticking when your mouse left the screen, but such is the way of embedded games sometimes.

Super TransGalactian Hyper-Billiards 2014 by Andrew Quartermain 2014-12-08T18:20:00

Other than your iframe being a bit too small (the arrow keys nudged the window around as well as moved the player) this was a fun game. Reminded me of a cross between Solar and Osmos, with more explosions.

Doggy Treats by catchthefloaty 2014-12-08T10:20:00

Bacon makes the game harder. Why not :D

How Many Screens? by AdenMansonGames 2014-12-08T18:21:00

The web link goes to a zip file rather than a playable version.

4m2 by Lolwned 2014-12-08T09:36:00

Quick and fun. Obviously we've seen this kind of game before, but it's very well executed. The stealth mechanic of the enemies makes for a both fast paced and tense game. I think if the game is taken forwards, then making it a bit more tower-defensy by adding more traps or automated turrets could work well.

Don't wake the cat! by dannyhodge 2014-12-08T12:58:00

I also got a crash, though it was when I added a third lightbulb.

Snowbert by spacedoubt 2014-12-08T10:26:00

That's just lovely. :D

I am Sigma by GeeItSomeLaldy 2014-12-08T10:16:00

@Terrabalt As the creator, I can complete it in 7 minutes with about 30-40 deaths. I think you were doing quite well :)

I am Sigma by GeeItSomeLaldy 2014-12-08T10:28:00

Yes, the ball animation was both a tribute to Metroid and a bit of a cop-out.

Also, perhaps it's not entirely clear but the item you're after is labelled with the Area Letter and the door number (ie, A1 is Section A, door 1)

Swotch by Ulydev 2014-12-08T21:39:00

What the hell did I just play? D:

That was fairly intense

I think I'll go have a lie down now.

Bug in your room by Harley77 2014-12-08T21:44:00

Cat + Hold Mouse 1 and e = RIP Headphones.

Don't know how I hit the bug, but i managed it. Plus, that cat takes more bs than any real cat would :)

Bombs by Ege 2014-12-08T20:59:00

I was building tanks as fast as I could but the money kept going up. I built so many tanks the game slowed down.

SumoAttack by Blister 2014-12-08T17:35:00

You really need to make player 1's keys rebindable. Not everyone uses an AZERTY keyboard. Otherwise it's a fun game (but player 1 is at an extreme disadvantage :D)

Johnny Snow VS Hot Stuff by theomg 2014-12-09T20:16:00

Cool game. Once you get used to the controls it's quite fun.

Also, thanks for using my music :)

Twisted Fantasie by wandersenus 2014-12-08T09:29:00

Not sure exactly what's going on. The instructions weren't very clear on what you have to do, and it's often not clear which tiles are counted as 'adjacent', nor was it clear you could move onto tiles with 'monsters' on it.

The instructions are also seem to use odd terms for things. I have no idea what Jungling and Creeping are. There are apparently Jungle tiles and Creep tiles, and I can only fight monsters on Jungle tiles (though that doesn't seem to be the case since I can fight monsters anywhere). But I have no idea what they are and the instructions are unclear on it.

Basically the instructions are as abstract as the game is.

Graphically it's lacking. Obviously. Though each enemy graphic does kind of let you know what it is, it could be made more clear that each enemy *sits on a tile*. Either by making the tile it's sitting on bigger than the graphic, or by showing the connections between tiles.

Tangled Maze by jachepe 2014-12-08T17:20:00

Controls feel really weird, if I held them down the guy would continue on for about 5 or so squares before stopping. In the end I had to just tap to move.

Everything Wanna Escape From Screen by morshues 2014-12-08T17:58:00

This is a very silly game and a very silly concept. Well done. You made me smile :)

Soviet Snowman Versus the Capitalist Pigs by MarthMadness 2014-12-08T21:02:00

I run it and I just get the Game Over screen.

Snow Storm by shaundonnell 2014-12-08T09:46:00

Quite Easy, especially when you get a 5-shot powerup. And *someone* really wanted the Snowman to win the theme voting :)

Arena Champion by DaRaziel 2014-12-08T17:59:00

Web links to a .jar file and not an in-browser page.

OhYeah! by Tinimations 2014-12-08T16:49:00

Nice bullet hell. Game is nice and quick and very hard.

Glitter Pixel Will Save The World by wooltech 2014-12-08T14:09:00

I felt compelled to finish this. Even the precision-platform-hell before the lift activator. Unfortunately, I got stuck in a block and couldn't get out and couldn't face refreshing, and spending another twenty minutes trying to get the lift activator. Precision platforming with a single pixel is hard.

Otherwise, great game.

Kenny's Adventures by revolter 2014-12-08T09:52:00

I liked it. Physics were a bit janky and you can't seem to climb back up the ladder. Otherwise excellent.

Razor Dodgor ( Razer Dodger) by shotty456 2014-12-08T21:04:00

As this is an HTML game you can upload it to a site somewhere. There's a list of sites that'll host your games for you in the FAQ: http://ludumdare.com/compo/faq/

Project 327 by jn327 2014-12-08T13:34:00

Interesting game. Sometimes wish the gravity effects were a bit more pronounced though. Some neat strategy of using the alternate weapons to push asteroids around.

RobFishing by xTacobaco 2014-12-08T21:57:00

Nice and chill. I liked it.

31 Sugar Free by MurderSantaTeam 2014-12-08T21:14:00

It's not really clear who your guys are or, initially, where they spawn. Also, the first wave seems to include five times the number of troops you're able to spawn in the same amount of time.

also, as a Unity game it shouldn't be too hard to publish this as a web game. You'd get more exposure too. Free gaming hosts can be found in the FAQ: http://ludumdare.com/compo/faq/

Ghoul Rush by ChaosCult 2014-12-08T22:55:00

Very cute zombie apocalypse.

YOU ARE GOD by BusinessClient 2014-12-08T21:18:00

I got told "Killing Time" wasn't a reason enough to smite someone. I'm not God if someone's telling me what Good or Evil is :D

SnacMan by egooze 2014-12-09T20:35:00

Interesting game.

Though I'd make it so you can't move when you hit a warp zone, I managed to skip half a level because of I was in a warp, hit the finish line and then teleported.

HackTheSpaceCafe by Jed T. 2014-12-08T12:45:00

The score seemed to cover the status text so I couldn't read what was going on. The Supplies and cooking icon weren't in the same place as they are in the screenshot, and clicking on the icons didn't seem to do anything. The guy just seemed to do things automatically and wouldn't go where I wanted him to.

Is the linked version the correct and final one?

Escape from the Credits by badlydrawnrod 2014-12-08T12:50:00

I liked it. Controls could have been tighter though.

Egyptian Labyrinth by Logun 2014-12-08T10:05:00

Controls were odd, especially since you insist on having us press A to start, I often lost immediately just because my fingers automatically went in the wrong keys. If you want it to be AZERTY proof, give the option to use the arrow keys next time, especially since you don't use the mouse.

Otherwise the game is simple, solid and fun.

LD32 — An Unconventional Weapon

Belt Cannon Man by ambi 2015-04-20T14:04:00

I have to hand it to you, a screaming green penis laser is certainly unconventional ;)

Words Are My Weapons by Adam Gould 2015-04-20T13:48:00

It was quite difficult at times to see the crumble walls, and I think a bit more colour could have been used throughout. Also, some way to quick-recast your last word would have been nice.

Otherwise it was a great entry. First Person platforming normally turns into a horrible mess, but it was well executed here.

The Pen Is Mightier by james12802 2015-04-20T13:49:00

Game 404s, cannot play

No Vacancies by farnsworth2 2015-04-20T13:51:00

Web version doesn't work. Takes you to a download page.

FoodWar by Barink-social 2015-04-20T13:55:00

web version doesn't work on either Firefox or Chrome. Popup ads all over the place too.

Missile War by Bloodyaugust 2015-04-20T13:55:00

Web version 404s

Time School by thebrobotic 2015-04-20T13:58:00

Couldn't play this for too long. The music goes absolutely mental, doubling over itself.

Caber Toss by GeeItSomeLaldy 2015-04-20T14:08:00

@TheScopelessOne What browser are you using? I've had no problems in any of the browsers I tested on.

LD33 — You are the Monster

U no take Loot! by Orni 2015-08-26T18:33:00

Excellent.

Takodemon by Split82 2015-08-26T18:24:00

QWOP with more keys. Just what I always wanted!

D:

Test by PoV 2015-08-24T08:32:00

Most fun game of the compo! srsly

beastbook by philhassey 2015-08-24T08:36:00

Great concept, but a bit of a delay before showing 'lie detected' or before showing the next thing would have helped the flow a little.

Monster Night by gmaker 2015-08-24T08:45:00

The game seems to play itself. I have no idea what's going on.

Looks pretty though.

"Real" by callmemonamiral 2015-08-24T08:05:00

Couple of things I liked about it:

- The 'monsters' had pathfinding, and wouldn't just fall into pits (or rub themselves against walls).
- The bright blue shadow made platforming much easier

The main problem I had was that I couldn't click on the Yes/No dialogue options so I couldn't progress, but it's clear to see where the theme was going to take it.

Minion Factorium by DaanVanYperen 2015-08-24T09:42:00

Difficulty ramps up a bit too much perhaps. Fun nonetheless.

The Endangered Death Falcon by dingotime 2015-08-24T08:09:00

Took a bit of getting used to the flight controls but was quite fun when you got the hang of it.

Couldn't play for too long though, the music is just nasty D:

You need a Hug by TiByte 2015-08-24T13:31:00

HUUUUUGS

Lady Bug by dickpoelen 2015-08-24T10:56:00

Awesome, but I agree with Mr Jorts that is suffers from a lack of repeatability. That some delay, or reaction time, from the guards (maybe indicated by a ! above their heads or something) would reduce some of the frustration without ruining the challenge

Quarantine by BoskoSokolov 2015-08-26T19:30:00

Really really adicting

Of Glorious Nation by Xinelu 2015-08-25T18:09:00

40 tanks, couldn't reconquer anything. button just did nothing. Interesting idea though.

Billi The Monster by bogdanmaier49 2015-08-24T08:55:00

Cantkillme.Cantkillme.Cantkillme.Cantkillme.Cantkillme.

(seriously though, great game. just, that line was repeated waaay too much)

Kaiju A-Go-Go by GeeItSomeLaldy 2015-08-24T08:21:00

@Kaev Unity WebGL is really flakey in general. I only put it up for Chrome users, there's a few things in it that don't work at all.

Kaiju A-Go-Go by GeeItSomeLaldy 2015-08-24T12:31:00

@JayWoody you can duck, press Down or S.

Kaiju A-Go-Go by GeeItSomeLaldy 2015-08-24T13:42:00

@Aberdeenphoenix You can stomp the tanks.

Kaiju A-Go-Go by GeeItSomeLaldy 2015-08-24T13:43:00

@Aberdeenphoenix you can also stomp on the planes when they fly low

Release The Kraken by AndyGates 2015-08-24T08:18:00

Difficult to control, but I guess that's what you were going for.

Mouse control didn't seem to work in Firefox, had to run it in chrome.

Dreamcatchers by Indiestry 2015-08-24T12:34:00

Mouse look is far too sensitive. I'm either lookup up or down, never straight ahead. Needs a slider or something.

Damage Control by peterkirk 2015-08-24T12:35:00

Great take on the theme

Beats of Nightmare by Insality 2015-08-24T08:14:00

Interesting game, but the repetitiveness of the soundtrack, as well as non-obvious dead-ends combined with the camera speed made for a frustrating time.

I think if the perspective was either directly behind, or directly above it would work a lot better, the almost fish-eye nature of the camera was very disorienting.

Dominion by Sypanite 2015-08-24T12:47:00

Interesting idea, but the platforming is way too floaty with no air control, and I think the ecoplasm idea just hamstrings you unnecessarily.

The possession mechanic has a lot of potential though.

Homeland by Kubees 2015-08-24T12:58:00

I liked it, even if the click boxes were *tiny*.

Eye of the Basilisk by dkdwrek 2015-08-24T13:29:00

Once I figured out what was going on it was great. Could have done with more instruction though

Lovers on a Park Bench by peterthehe 2015-08-24T07:48:00

A thoroughly silly and irreverent game. I love it.

Alieanum by Kaev 2015-08-24T07:50:00

Web version links to a download, couldn't play it in browser (Chrome or Firefox)

Competition Inside Monsterous Inc by MarelisGameDev 2015-08-24T08:51:00

Good concept, just wish I could speed up the text a bit :)

Vermy The Vomiting Zombie by Gray Sullivan 2015-08-24T13:17:00

No indication you had to use the arrow keys to fire (or, indeed any mention of using WASD to move).

Eventually figured it out, but could do with some instructions.

I HATE HALLOWEEN by Vaida 2015-08-26T19:44:00

excellent!

Underwater Secrets by Wolar 2015-08-24T10:18:00

Great concept.

Also, you missed a pun about anemones being your enemies.

Hue and Cry by Jezz0r 2015-08-24T10:28:00

Awesome.

That stage in the middle, with the two guys and the bin was really difficult. Once I passed that the rest of the game was really easy.

I'm a Monster Rawr! by bakakyo 2015-08-25T17:55:00

Really cute. Took a while to figure out what I had to do though.

Also, the music doesn't loop :)

Shadow Walk by cybutek 2015-08-24T10:52:00

Those damn kids keep flicking the lights on and off!

The Life of an RPG Monster by YerghaizVerot 2015-08-24T11:02:00

RIP indeed.

Also, your embed code breaks out of the frame and, somehow, prevents you from going back in the browser. I had to go search for this game again in order to review it.

Dungeon Master by cameronpenner 2015-08-24T19:55:00

Idea was good, lots of great potential, but you could easily get the hero stuck on an corner.

Music was pretty bad too.

Abnormal slime by lolfrad 2015-08-24T10:48:00

Won't let me download unless I have a dropbox account

Invasion by Snowdrama 2015-08-24T07:54:00

No instructions. Your attacks don't seem to do anything against the enemy ships.

Lecture Me by celsyum 2015-08-26T18:45:00

Not entirely sure what I just played. But I drew funny faces a lot.

The Cauldron of Humanity by Lashiz121 2015-08-24T10:46:00

Took a while for me to realise I could move and attack. Some more instructions would have been nice :)

Speed Planet Assault by snarf 2015-08-24T07:50:00

Web links to a download, couldn't play it in browser

LD34 — Two Button Controls / Growing

CLON by Boberro 2015-12-14T13:07:00

Awesome Lightcycle game. Reminds me of the old ArmageddTRON game.

great, now I want to go play that again :)

Empyreal Roving by barkergames 2015-12-17T12:24:00

This is *actually* impossible right? Landing on the 'start game' pad is incredibly hard in it's own right.

Invasion by AxeTheory 2015-12-17T12:20:00

Pretty good! Shooting the roots is a great mechanic.

Chaintanks by ProjectX593 2015-12-14T20:21:00

Fuckin' A+

Rubber Ducky and the Trial of Clams by pluberski 2015-12-14T20:49:00

web version tries to download a zip, can't play in Firefox

Walter the Wise by scottrick 2015-12-14T18:35:00

Spammy fun. I found myself wishing the arms would lower quicker though

Aazelchi's Messaging Service by Franklin's Ghost 2015-12-30T10:19:00

Making the controls a little bit clearer would help

Grow Over by nonetheless 2015-12-14T18:53:00

Slightly too fast out of the block, restarted about 5 times before I figured out what was going on. Platforming, on the whole, feels quite sticky.

What We Do by Graydom 2015-12-14T19:43:00

Web build asks to download. Doesn't play in browser.

Lifenodes. by Remicy 2015-12-14T20:09:00

very sweet

Edurxcel Biolergy by peterthehe 2015-12-14T18:37:00

Razor sharp cutting pastiche.

good fun too

The Great Adventure of Wania Romanow by kristoverek 2015-12-17T12:28:00

I have no idea what's going on. Five stars! (for theme at least)

Yggshroom by Ghen 2015-12-14T20:15:00

Great fun

Elenesski's Two Bar by Elenesski 2015-12-14T20:05:00

Sheer class :D

Castle Crew Conundrum (Co-op!) by ChromeWisp 2015-12-30T10:21:00

It would be nice to have the buttons for each guy indicated above their heads while in game

PlantBoy by siObyte 2015-12-14T18:41:00

Web version links to the download page, no web version there

Swield by laFunk 2015-12-14T18:44:00

Excellent idea and perfect execution :)

Vampires suck! by chriiis88 2015-12-14T18:47:00

Teeechnically the mouse is a button, so it's a 3 button game. But makes up for it by being actually quite good :)

Also, I'm not a wampire, honestleeey... Bleeeeeeh!

Growing light by Schurtz 2015-12-14T19:47:00

Web version links to a download rather than a web version

Where Are Meow Friends by RedBricksStudio 2015-12-17T12:11:00

Never thought I'd play a game about herding cats. Good job!

TwoTwo by TheGrandhill 2015-12-14T18:48:00

web version links to a .zip and isn't playable in browser

LD38 — A Small World

+1💰 (the game) by thristhart 2017-05-16T22:58:01Z

Interesting twist on the clicker genre. Good fun.

Cosmic Chaos Crunch by MrTroy 2017-05-01T10:56:18Z

Great game, but could do with some guidance as to where the nearest star is. Had trouble at the end trying to find the last one, even with 5 stars remaining.

For Eternity by holgk 2017-05-01T21:22:39Z

Excellent job. Really eats up the RAM for such a simple game though. Could do with some optimising.

ATLANTIS by OccultOne 2017-05-01T10:18:43Z

Making it more obvious which unit you can move would be good, and perhaps giving us more camera controls. Otherwise an excellent game

Mallows World Adventure by geeitsomelaldy 2017-05-01T13:46:03Z

As some people, like @2kah, are getting stuck on certain bits I'll let you guys know what to do:

The Shovel is used to dig the hole,

The Crowbar is used to free the Guinea Pig.

Mallows World Adventure by geeitsomelaldy 2017-05-02T09:08:20Z

Thanks for the feedback guys.

The inventory system is a bit janky, as it only 'uses' the item in the last slot of your inventory (you need to do inventory juggling to get what you need in the last slot). If I were doing it again I would just have it look in your inventory to see if you have the right item regardless of its slot.

Mallows World Adventure by geeitsomelaldy 2017-05-16T07:58:00Z

@Aggrathon - Those flags took me too bloody long :D

The Morix Colony by Somnium 2017-05-06T14:18:04Z

After a few games I found that you either get an early +money event, or you just get mauled to death by pirates. Seems really random at times and very difficult.

Realmpusher by danbolt 2017-05-01T10:44:15Z

I had real problems accidentally pushing blocks when I didn't mean to.

Rather than just pushing them when you touch them, it should require another key press once you're against them.

An Adventurer's Exodus by Aggrathon 2017-05-01T20:29:16Z

Brilliant game. I was a disappointed when it ended.

Shapeshifter: The King of A Small World by Rixud 2017-05-01T16:36:18Z

Jumping doesn't seem to work every time, felt really awkward to control.

Slimes in Panic by KayZ 2017-05-01T13:50:54Z

It's like Settlers crossed with Pikmin. Interesting. The Navigation and Connection pathfinding seemed solid.

CHEM TRIALS by Hegemege 2017-05-01T22:09:55Z

Fun little game. Nice to see some Procedural Generation. Crashed into a rock with a collectable above it though, not sure how to avoid that.

Space Migrator by jackyjjc 2017-05-01T10:22:15Z

Great game, got the hang of it quite quickly. Very easy - though I could see it becoming quite difficult if you let it continue + added more pod types and goals.

DUCKTRON by neontropics 2017-05-01T21:03:50Z

I hacked the purple flashing duck and died. I'm not sure if I was supposed to do that or not :|

LOST PLANET(oid) by mrnyarlathotep 2017-05-01T17:40:24Z

Controls were fine, back in the day a lot of freeware shooters had similar controls (though it was normally a separate button to lock your direction, like CTRL or SHIFT).

Only other issue I'd say is that it ends rather abruptly, it would make more sense to return to your ship with all the pieces you collected rather than end right away. I never even got to see the top left corner screen because it ended as soon as I entered it (I only had 1 piece left to collect at that point)

Yours by binaryferret 2017-05-01T10:35:45Z

Very chill, not much of a game though. +1 point for being able to make an island in the shape of a penis.

Run Cola Run by valiap 2017-05-06T13:35:27Z

For a physics puzzler, the physics weren't really consistent. The catapult would either randomly send things flying, or not send things off at all

Vanishing Point by adsilcott 2017-05-16T22:39:28Z

I got very confused when walking back through a door I came in took me to a different room. Then the game crashed.

The dialogue seems very very wordy too, it could be made a bit more concise. By the third lot of dialogue boxes I was trying to skip it as fast as I could.

Tau Zero by sharpcoder 2017-05-19T11:51:37Z

I don't think this game works at all on Firefox, the music plays, and it seems like I can control things, but there's no graphics once you take off.

Mind's Eye by Kosmo 2017-05-01T19:01:35Z

Could do with a bit more info on what each of the things do, and give some early indication as to when and how to unlock the padlocks.

Enceladus by mgoadric 2017-05-01T10:32:35Z

Really needs some in-game explanation for what's going on. Especially the body swapping thing, it's not very intuitive.

Destruction Zone by Chronosv2 2017-05-01T17:57:56Z

Great game, but gets rather easy with all the upgrades.

Water Bear World by Aviland 2017-05-01T19:34:57Z

Didn't realise you had to click on the arrow icons to start a level. Tried pressing all the keys before working that out.

Sunken Mystery by Shubham Gupta 2017-05-01T08:44:07Z

You can drag the slider to reset your oxygen. Makes the game trivial

Murder by TheGameGoyal 2017-05-17T11:58:04Z

I jumped off the lift as it was going up, making it impossible to get to the top floor again. Couldn't find a way to call it back.

uP-8: Microprocessor by Spaceman 2017-05-01T10:31:13Z

Would have been nice to not have to go fullscreen in Web so I could have the instructions open while I played.

Lonely by AgeNtNicK 2017-05-16T22:33:51Z

Mouse sensitivity could do with a tweak, as well as stopping the camera from clipping through walls.

a-small-world by PaperclipBadger 2017-05-01T21:27:40Z

The BBC really is going downhill isn't it :D

Suds of War by James Dunlap 2017-05-01T19:12:28Z

Seems like the winner will be the one to get the first kill in. A straight rush to the enemy base seems to be the best tactic.

World Battles by Thinkofname 2017-05-01T21:55:43Z

Eventually got to a point where I didn't have enough time between spawns to put down all my guns, and my planet was too big to even run away before I got bum-rushed from all sides :D

Microbe Mash by LeFayGames 2017-05-01T18:48:27Z

nice simple puzzle game that ramps up difficulty nicely. Only issue I had was that it seemed to take more than one click to start selecting a shape.

Escape from Sytlanta by Gundatsch 2017-05-06T13:53:00Z

I have no idea what's going on with this game. I figured out you needed gems to get into the ruins, but even when I had all 4 gems on one character I couldn't unlock anything. It took me a while to even realise I was collecting gems.

This game really suffers from a lack of player feedback

A Brief Retreat by Jakob Willforss 2017-05-06T13:47:57Z

Nice little survival/puzzle game. I think with more recipes, more islands (each one getting more difficult), and maybe more of a warning before you die of hunger, this could be a great little game.

Day by Day by Frolicks 2017-05-17T11:41:54Z

The start button didn't seem to be clickable, so I assume hovering over it started the game. However I every time I moved off the start to take out an asteroid it seemed to reset the day counter that was rotating around the orbit. And it only seemed to be asteroids that were spawning, there was no planet or anything.

Really don't know if that was what the game was supposed to be but the graphics were nice I suppose.

A Giant Hitch by GenericToast 2017-05-01T18:34:08Z

Simple and slick. Found it really easy to cheat 'work' by bouncing on both buttons.

Shrink by Shamps 2017-05-17T11:32:58Z

Mouse Sensitivity needs toned down a lot. I could barely move without spinning around.

Walls also seem to be just a suggestion as I kept clipping through everything when I jumped.

Karma is a Bitch by drmargarido 2017-05-01T18:26:47Z

Could do with having more control over your jumping. Like being able to vary your jump height. Spawning seemed really random. First time I played it it took two laps before anything spawned, then I had no chance of dodging all of the platforms that spawned after it.

Mind The Gap (First Ludum Dare) by Izunah 2017-05-01T19:29:47Z

Aiming is really weird, you seem to only be able to shoot in a 45-60 degree arc and there's no crosshair. really difficult to get used to.

Small Town by Zerbroesler 2017-05-17T11:48:05Z

Nice game, but it seems rather finicky when trying to place down houses, it seems like I had to click about 20 times before a house went down, and even then people didn't seem to want to go into the houses unless they were right on the road.

A better indication as to what is going on is needed.

YOSILand (Your Small Inner Land) by tn7111 2017-05-17T11:50:04Z

Nice game, but I can barely read that font sometimes.

Crash Cassini FOR SCIENCE by 2kah 2017-05-17T11:53:10Z

I think the thrusting arrow should be in the opposite direction, but otherwise a fun little game.

LD-38 SUPER SMALL WORLDS by elZach 2017-05-01T17:24:34Z

Controls feel a bit sticky, but otherwise a fine platformer. The lack of shadows on web does make it a lot more difficult though.

1964 World's Fair Engineer by Lone Spelunker 2017-05-17T11:55:16Z

Not very intuitive, but once you get your head around it it's quite fun. Could do with a tutorial.

The New Kid by Saurabh 2017-05-01T10:39:15Z

With better graphics and a UI overhaul this could be quite a fun game.

Barely There by benbennett 2017-05-01T17:31:10Z

A nice simple extension of the Flappy-bird one-touch controls thing.

OUTWORN INSTINCT by WetBox 2017-05-19T11:38:56Z

WebGL link takes you to a PDF.

It's square to be a cube by Khorm 2017-05-01T19:20:27Z

Fun, rather quiet, and I kept getting stuck on corners.

Gacu by p01ymorph 2017-05-16T22:50:35Z

A nice Infinite-runner-katmari style game, but I got to a point where I couldn't continue as my ball kept colliding with two things that seemed to have far too large hitboxes and I couldn't squeeze through.

Antnator by sachos345 2017-05-01T18:53:07Z

Flight of the bumblebee was an odd, and annoying choice of music :)

Didn't realise I had an ammo count until I ran out, could be made clearer. Otherwise a solid game.

A Small World (how original) by lilkrit 2017-05-17T11:26:06Z

Game lacks proper control instructions. Took me a while to figure out I could rotate the world.

Also, clicking on enemies with the lightning bolt seemed to be random as to whether or not you'd hit them.

NO STEP ON HYOOMINS by makenai 2017-05-01T21:33:07Z

Simple to pick up, simple to play, and very, very, silly. I like it.

Incidental Dimension by wildmusketeer 2017-05-01T16:34:23Z

Interesting game. Took me a while to see that there were boxes to move, and pushing the boxes felt really weird.

I, Mighty the Game! by Maks 2017-05-17T11:29:35Z

I tried throwing some guys in the water and they seemed entirely fine with it.

Symbios by drestuff 2017-05-01T17:44:42Z

Great concept, great controls. Really intuitive too. Excellent game.

A Social Network by law5guy 2017-05-17T11:44:59Z

So I placed some flags down, but I don't know what they did. There's no instructions on what to do or what the goal is.

Cosmo Ant by Rubel_NMB 2017-05-16T22:46:34Z

Not sure what I was supposed to do, and I had to mute the Audio. No idea how I was supposed to collect crystals, or maintain the buildings, also it slowed to a crawl when switching between the inside and outside of the world.

New God in the Town by erdiizgi 2017-05-01T21:38:39Z

Seems too easy to just steer one of the 'enemies' pair off the screen and then focus on making friends meet.

Agoraphobia by Kodiqi 2017-05-01T10:31:53Z

Simple but clear. Very easy to understand.

LD39 — Running out of Power

RUN! Before the power runs out! by zenmumbler 2017-08-03T21:46:57Z

aaaaaargghfhfhfklll indeeed

MOTHER by Kakureta 2017-08-03T21:22:13Z

A good tutorial is hard to find :)

Power Bunnies by pcmaster 2017-08-06T16:30:17Z

Controls were a bit weird, felt it could have done with tank controls, but otherwise a fun game

Mr Mayor's Energy Crisis by HuvaaKoodia 2017-08-06T16:41:02Z

Quack

Jetpack June and the Tower of Power by geeitsomelaldy 2017-07-31T18:44:32Z

@Mutuware There wasn't enough time to make music that wasn't just a 30s loop. In a game like this I'd rather have no music than an irritatingly short loop.

Jetpack June and the Tower of Power by geeitsomelaldy 2017-08-03T07:32:42Z

@Xerouss @agecaf Glad someone found that. I left it in on purpose. There's one place later where you can do it too for a bit of a skip. Since you can never go up with it (only horizontal and down, if you jump) I felt it was a safe enough bug to keep in :)

Unpluged-bot by eptwalabha 2017-08-01T19:25:41Z

Surprisingly deep puzzle game. Could easily develop this into a larger game.

Last survivor by Hadik 2017-08-01T19:02:48Z

cool game, could do with some kind of objective beyond just surviving though.

⚡ Swing Bolt ⚡ by AJ Weeks 2017-07-31T18:41:40Z

For a wacky physics driven game it was surprisingly easy to control. Good job!

Archetype - Running Out of Power by cakemonitor 2017-07-31T18:37:52Z

Nice to see a co-op game done, and one that doesn't shirk solo play :D

Got the hang of it quickly, though the hitboxes for targeting your friend seem off. It was initially natural for me to be aiming for the partners hands, but they didn't seem to register as clickable.

Also, I got stuck on the stairs in the first level and couldn't recover, despite being able to see the partner character.

Fully Powered: Enough power to save the world by Pete 2017-08-06T15:42:56Z

What the hell kind of controls are these?

Fluffy Racer by pfeyffer 2017-07-31T20:18:14Z

I keep getting the feeling I'm missing something. Sometimes the unicorns disappear right away when I put them in the petting machine, sometimes they don't. I can't figure out how you're supposed to get more power out of them once they're in the machine, and I can't seem to keep the repairs up.

I think a little more instruction, or clarification, would make this a more compelling game.

Adorable though.

Faade by Ace17 2017-07-31T18:32:42Z

Great concept, though perhaps not having it descend so quickly into jiggly hell would be nice. It stopped being stressful and just became annoying quickly.

I'd take a leaf out of Sonic the Hedgehog's books: Hide the counter until you're at about 20%, then *really* ramp up the dread.

Ducks in a Row by hgcummings 2017-08-01T19:28:10Z

+1 for the use of Widdershins.

Star Power by Simon Millard 2017-07-31T18:49:50Z

I liked the card-game-like conceit, though I found the game to be a bit too slow and methodical for my liking. You could have messed up really early and wouldn't know it until near the end.

To be honest, The game was at its most fun when you selected everything just to see what would happen.

Powah by mutuware 2017-07-31T18:46:26Z

I have no idea what is going on in this game. Do the controls feel backwards to anyone else?

CryOS by James Dunlap 2017-08-01T20:14:37Z

I tried for about half an hour and couldn't figure out what makes the AI go pick up mined stuff. The mines were connected to the grid, so they were powered, but it only queued up a resource pickup one in six times, and by that time I'd run out of energy.

The help pages weren't much use either since they were half off the left hand side of the screen.

I could see this game being really compelling if there was more feedback and control of what you're doing.

Quoala by Goloso Games 2017-07-31T20:34:21Z

Interesting idea. My only complaint would be that I wish I could speed the text up. While you can skip the introduction, the time between each choice you've done before still makes multiple playthroughs annoying.

Battery Escape !!! by EggshellDog 2017-08-02T20:06:20Z

Quite a fun game. Got quite overwhelming quite quickly though. Could have done with some music though :)

Delivery Drain by Thorneto 2017-07-31T18:28:31Z

Interesting game, good use of the theme. Having streets blocked off by roadworks forcing you to not just take the straight path was great, throws off your mental pathfinding, meaning you have to look at the phone.

Reminds me of the old NES Ghostbusters game though, but that's not your fault so I can't *really* hold it against you :D

A dark time by eduardogrdev 2017-07-31T20:41:07Z

Interesting idea, but I think something bugged with the shotgun. I put four bullets into a zombies head and never killed it. They seem to be invulnerable.

Tried restarting but I can't seem to kill them.

Run and Slash by Aycan 2017-07-31T20:48:56Z

Legitimately hilarious.

The Infinite Mine by SuperCrunchy 2017-07-31T20:05:56Z

itch.io is a popular upload place for Ludum Dare. Check out the hosting guide for more options: https://ldjam.com/events/ludum-dare/hosting-guide

Gemheart Hunter by Taffaz 2017-07-31T18:21:39Z

Once I got over the weird controls, and the increased difficulty that having to move in order to aim gave, I had fun with this. One thing I would say to anyone playing this is to not go for too many speed upgrades. It got to the point where I was going so fast that I ran straight into a pile of enemies before I could react.

Flastronaut by Bill Zeng 2017-08-01T18:49:07Z

That is absolutely adorable. I love it.

POWERBEAR by flarphengarg 2017-08-01T19:10:18Z

Good Job! Very charming.

AI Overlord Runaway by Agecaf 2017-08-02T20:23:21Z

I loved the concept, and the game's pretty cool, but a little bit more feedback when you get hit would be good. While it may seem obvious to avoid all the incoming shots, when one passed right through me I wasn't sure if they actually did anything. Took me a while to realise that you went semi transparent and your power bar at the bottom depleted when you got hit.

Tank Empty by JSMCAG 2017-08-03T21:19:02Z

Nice and Simple

From Hero to Zero by pixfixtv 2017-08-02T19:41:45Z

Game stopped rendering for me after about a minute. Playing on Chrome.

Nice graphics and music but the gameplay was pretty simple.

LD40 — The more you have, the worse it is

Aurora by AkirAssasin 2017-12-04T10:30:57Z

This is great. Simple but fun.

you are the coin master by Sean S. LeBlanc 2017-12-04T10:27:26Z

Great looking game, interesting take on the theme.

The camera is really distracting, and the jump doesn't seem responsive enough though.

Health Hazard by PeculiarCarrot 2017-12-04T17:11:51Z

Simple and awesome. Great game. Only thing I'd add is maybe more yellow balls when your life is low, just so you can get to those higher levels to see how crazy it can get, or let us start with more lives.

Prinsen Gulden by King Kujito 2017-12-04T15:42:17Z

Controls were very very slidey. Otherwise a great game.

Curse of Greed by Sophie Houlden 2017-12-04T10:25:14Z

The floaty camera took some getting used to, but this is a great game otherwise.

Sofra by dietzribi 2017-12-04T15:35:02Z

Nice puzzle game, but that horrific sound when you fail... That's not even Baby-Mario annoying, that's just horrendous.

Of Fates and Feels by bwalter 2017-12-04T16:52:23Z

Would be nice to have more options than to just fight or flee, but a fun game as is.

Slightly annoying traffic by JOrbits 2017-12-04T10:54:26Z

Tried to work it like a set of traffic lights... Y'didn't warn us they'd get impatient after a while and start moving on their own :D

Complicity Inc. by rhythmlynx 2017-12-04T15:46:29Z

Always down for a good Bureaucracy simulator

Mushroom Délicieux by TRASEVOL_DOG 2017-12-05T17:56:02Z

A cacophonous piece of weirdness. Had to follow what was going on but I loved it nonetheless.

SUPER COP HERO by Finlal 2017-12-05T17:58:47Z

Brilliant.

Hellrena by LeFayGames 2017-12-05T13:36:08Z

The reload really needs to prevent you from shooting. I never dropped below full ammo because you can just spam both buttons.

Cardhoard by HacksawUnit 2017-12-04T10:22:11Z

Controls were weird. Felt like I could have done with W/S being Jump/stomp, or space or something.

Otherwise a fun little platformer.

Spin Attack by ditzel 2017-12-04T17:01:27Z

Fun game, but I feel it could have done more with the theme than it did.

Sunken by Tay 2017-12-04T17:06:13Z

Once I figured out who the player was, and how to move, it was quite a fun game. Ended up dying because an exit was blocked by an enemy and I had 1 HP left.

Drug It: There And Back Again by Dlaha 2017-12-05T13:21:11Z

This is very silly and I'm loving it. Great Job.

Bobby's awful idea by Drakncel 2017-12-05T13:17:17Z

Interesting game. Cool graphics and atmosphere, but it's really easy to glitch through the furniture and get stuck though.

The link on itch.io goes to the edit page, probably should fix that too.

Robo Tomb by Xacur 2017-12-04T15:31:14Z

Can't say I didn't enjoy it :)

Simple, fun and a nice take on bomberman and dungeon crawlers.

Yottaman by Racso 2017-12-04T16:48:17Z

With great power comes great property damage.

Excellent work.

BaBaDungeon by PanPan 2017-12-04T11:15:50Z

took a few atttempts to figure out how to beat the wizard ghosts, but once I did that, maxed spike traps seemed to be the best thing going forwards, until you could put a spring in a corner and trap them in an infinite loop

BaBaDungeon by PanPan 2017-12-04T14:03:35Z

Upgrade the spike traps and use a poison patch. That's what I did

MAMMONITE LD40 by bigmetre 2017-12-04T15:43:43Z

Great take on the theme, but the camera kept going behind a pillar and I couldn't see what I was doing.

Conway's Snake of Life by Daniel Singer 2017-12-05T13:28:05Z

Once I figured out the arrow keys controlled you, not WASD, that was a fairly fun and trippy experience.

LD42 — Running out of space

Running Space by geeitsomelaldy 2018-08-12T19:43:16Z

@hello1423 because it's a throw-back to 8-directional games like SmashTV.

Running Space by geeitsomelaldy 2018-08-14T10:39:22Z

@Gulfick I was planning to add a rebinding menu to it, but I spent most of Sunday in bedridden with the flu (I got better), It's a bit late for the jam, but I added it to my game jam starter kit for future jams. https://bitbucket.org/Canazza/gamejamstarterkit/src/master/

Running Space by geeitsomelaldy 2018-08-15T18:13:55Z

@elodeon There was. Top left was your health, and next to it was your lives count.

Running Space by geeitsomelaldy 2018-08-16T11:35:12Z

@boltkey yeah, the difficulty curve gets really steep on level 6 and 7. Like I said earlier I got really sick on the Sunday and had very little time to fix that. Level 7 was the testbed level where I threw everything in and I went from there, backwards for earlier levels, removing enemies and obstacles. One bug I did notice that does increase difficulty is that flamethrower enemies retain their speed and direction when they respawn in later waves, meaning they appear earlier than intended.

@superendeg You had unlimited lives? You're supposed to only have 3 per level (at which point you go back to wave 1 of the level you're on) so that might have been a bug.

TeTrans by BoltKey 2018-08-14T10:19:39Z

Really neat game. Good job.

Deposition by dunin 2018-08-14T10:14:30Z

Would be nice to be able to skip dialogue, but I did like the reason you can't use the back of the sheet :)

Space Shack by Apple Dash 2018-08-14T10:37:27Z

This is ridiculous. I love it.

Cat Lady Simulator by samh 2018-08-14T11:03:02Z

Miaowtiful

Kingdom of Spades by M-1 2018-08-14T11:05:28Z

Would be nice if you could use the keyboard to scroll the window rather than moving your mouse to the edge

DOS: Deletion (of) Old Stuff by Call_me_Nutty 2018-08-14T10:11:35Z

Really difficult, even from the first level. And muscle memory meant I kept hitting space every now and again when trying to jump and resetting the level.

EnclaveTD by Dionysus Jake 2018-08-14T17:41:46Z

Interesting, but very very loud.

A blob with a destination - LD42 by Dries Vuylsteke 2018-08-14T11:01:02Z

First time I did level 2 I got stuck in the floor. Needs a bit more polish I think, but a decent starting point

Feed cats by Noini 2018-08-14T10:24:00Z

Interesting game. Remember though, you can add your Ludum Dare URL to your itch.io game page so people who find it through Itch can come straight here. Especially because it's an HTML5 Browser game, many reviewers use itch's filtering to play games, rather than LD's Smart filter.

LD43 — Sacrifices must be made

FTD : Fixin' to Die by nuclearfriend 2018-12-05T08:48:19Z

This is wonderfully done.

Simple and perfectly executed.

Crush/Burn/Sacrifice by Finlal 2018-12-05T08:52:17Z

Looks great, pity you couldn't finish it

For Brain ! by nolifedev 2018-12-05T08:54:45Z

Great concept. Good music and graphics, but I felt that some times it would drop my jump input too often, resulting in me losing too many zombies. Also you seem to be able to push already dead zombies when you're on top of them, resulting in a few too many accidental deaths as well.

Total Party Kill by adventureislands 2018-12-05T08:49:45Z

Bloody hillarious

LD44 — Your life is currency

Totally Radicools 90s Space Adventure by geeitsomelaldy 2019-04-29T10:45:09Z

@bootlegJoe I'm glad you think so. I've been doing LDs for a few years now, and mostly platformers. Once you get a good code-base the work you need to do to get a basic game is really small (and yes, you can use any pre-existing code provided you're willing to share the source code), which leaves more time for polish.

The music I made with Caustic which is great for making stuff quickly. I was lucky this time that I hit on a good 40s loop that I tweaked for each theme, previous games haven't been so lucky :) (and the boss music is just the main menu music at 160BPM and the instruments modified)

If there's ever a theme where I can't make a platform game though, I'm in a pickle :)

Totally Radicools 90s Space Adventure by geeitsomelaldy 2019-04-29T10:46:02Z

@zondarg There are 3 hidden crystals in the level. The first one is in a box at the start, the next one is hidden in one of the bonus rooms and the third one is in a box near the end.

Totally Radicools 90s Space Adventure by geeitsomelaldy 2019-04-30T14:38:50Z

@lukas-tamayo Thanks for the feedback, but no, I'm not using Unity's physics for the player (I am for the pick ups though), and I'm not sure what you mean by 'blurry', I'm using the pixel-perfect camera - there should be no blur at all.

Soul Surge by Brackeys 2019-04-29T10:08:37Z

Fun game. Couldn't read the first tutorial message because the gravestones were over the top of it. Had to restart and try again to read it.

My Chicken by BlazeXenon 2019-04-30T09:24:15Z

Stupid game, loved it. +1 for having volume sliders too

Void 2 by Mr.MadCat 2019-04-29T10:05:24Z

Nice little game but could do with being a touch quieter, or give us in-game volume controls. I had to turn everything down to 1 just to not be deafened.

Headbutter by Lukas TAMAYO 2019-04-29T10:24:52Z

Music is way too loud. Had everything at 1 and it was still impossible to listen to

Chickenarchy by Thomas_Bringer 2019-04-29T10:23:02Z

Ridiculously adorable game. Controls were a bit weird but I got used to them quickly.

Loved it, but the farmer killed all my chickens! (I had exactly 14) Didn't even get a game over or anything, game just stayed there.

Minister 2.2K by Wilgnne 2019-04-29T10:37:36Z

Not sure what Tchutchucha means, but I'm guessing it's not a good thing.

Also, without knowing what the retirement situation is in Brazil it's kind of hard to gauge what you're supposed to do.

Applying the UK metric for retirement (be over 65) keeps your morals high but your 'tiger' low. Changing that to 70 gave me 'Tiger' for the first lot, but dropped me for the next lot.

Tried accept/denying based on social class, but that just seemed to swing the meter randomly. Or is that the point?

Nine Lives by Evan M 2019-04-29T11:03:35Z

Fun game and an interesting take on the theme. Cat likes to get caught on corners though.

Save Your Soul! by wardetta 2019-04-29T10:14:23Z

Even with jumping I couldn't find a way out of level 2 and zombies seemed to phase through the wall at me too.

Still a good take on the theme though.

LD41 — Combine 2 Incompatible Genres

SNAK3 by geeitsomelaldy 2018-04-23T12:14:04Z

@WongKongPhooey I've had problems balancing games before and they've always come out harder. Definitely think I went too far the other way this time :D

Space Chess by zoglu 2018-04-23T11:06:57Z

This is a great idea. Loved it.

Match3 attack by Aterlamia 2018-04-23T11:09:41Z

Interesting idea, but it wouldn't let me pass the 'swap health icon' as there was no valid place to swap it to.

Think Hockey by RilleP 2018-04-23T13:41:01Z

I got stuck at a point where I couldn't move any of my players and the End Turn button refused to work.

Age of Football Clubs by Aycan 2018-04-23T10:59:36Z

Took me a while to realise you can't pick up the money on the left hand side of the field. A few more instructions wouldn't go amiss.

Pretty Crowded Dungeon by sprvrn 2018-04-23T13:44:26Z

Match 3 seems to be a common genre to be adding to things :D

Works quite well I think.

Whack-a-Rat by wildcard 2018-04-23T11:02:29Z

I liked the Game-and-watch idea, brought back a lot of memories, but I'm not sure adding a resource to manage counts as much as a genre as it is just a single mechanic.

Cold Stars. Empty Voxels. by Alexander Danilovsky 2018-04-24T13:16:13Z

As unfinished as it was it's nice to actually see a Rogue-like be step-based :D

Talking Bullets by Bentekiller 2018-04-23T13:33:06Z

There's no punishment for just accusing everyone. Even though I killed no-one it still had the 'but who is really the murderer' ending.