Piecing The Puzzle by PabloAlexandre31 2014-12-10T07:45:00
https://www.youtube.com/watch?v=K2_xFSL5H1o
Foon → Ludum Dare Explorer → Users → rzuf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Frogtale | compo | 114 | 3.79 | 3.64 | 3.05 | 3.57 | 3.11 | 3.69 | 3.97 | 3.66 | 100 | |
| 2014 | 31 | Entire Game on One Screen | Cursed Islands 2 | compo | 423 | 3.32 | 3.07 | 2.63 | 3.82 | 2.90 | 3.19 | 3.09 | 100 |
https://www.youtube.com/watch?v=K2_xFSL5H1o
Oooooh I get it! Definitely needs a tutorial. :D
Love them screenshakes :3
Solid and juicy.
Love it, brilliant idea! It's so frantic. :D Like Progress Quest, but interactive. Will definitely play more of this. Good stuff.
I'm not sure how, but I finally got it. :D
Would love to see more of this Scott Pilgrim/River City Ransom clone. Awesome job. <3
@talecrafter
Yeah, it's 480x320. I'm not a very clever person.
@Logun
Yup, it's a i little grindy, but I was playing it on my phone and it's beatable in one average toilet session.
Thanks for all the kind words everyone \:D/
@lycrashampoo
You use both strength and magic during fights (which one - depends on a monster you encounter) As for being able to beat the game - aside from griding there is a quest that progresses the story.
@doitle
You have to grind a little. Stay close to the towns, rest often and you'll be ok!
Also - Continue option is your friend. :}
@vinull
It's not RNG that's required to win, it's just a little patience. You have to level up a couple of levels before venturing forth, staying close to towns. Didn't you read the clues placed conveniently in the bar? :P
@t4u Thank you kind sir. <3 You get shoes randomly by wandering in the Dark Forest (it's like 1/15 chance every time you get an encounter there). HP is increasable - the amulet you mentioned gives you additional 2. :D
It's so creepy and wonderful. It's one of these games, in which you feel like you are taking a trip inside it's creator's mind. I love almost every part of it. Please, don't stop making games. :D
Is there any way to win? I scored 77 in the snowman game, and the overworld tasks started to repeat themselves.
ahAHAhahAh love it! Random fun!
I have no idea how to shoot. Or jump properly. But it's interesting in some kind of weird, epileptic way.
Classic twin-stick shooter. I love the blocky characters. :D As others said, it takes too long to cover even significant part of the screen with those graves. :P
Screenshots are promising, but I have no idea how to run this game. :(
Wow! Nice story and amazing level of polish.
Nice foundation you've got here! I'm sure the game would be great with more stuff in it - upgrades, ai opponents, local multiplayer and epic poignant story. :D
I love the art style and way the bullets behave. Awesome game! :D
It's awesome and suprising, when the game unfolds. :D
Yay! Multiplayer cookie clicker! You, sir, are awesome. :D
People struggled to fit a single game on a single screen, yet you menaged to squeeze 4 of them! because of this - it's one of the most interesting entries. :D
Awesome little game, I love the snowman character. Can't get past the third dragon though. :{
Why is it so shoooort. :D Fun game, not really one-screen though. :)
Awesome game! I'd like to play a bigger version of this with a dance pad. :D
Right now it's a little too easy. :)
I felt excactly like when playing Diablo 3.
*click click clickety click level up! click click*
I like multiple character types with different abilities. :3
Tedious whack-a-mole type of game, but humorous and fun. :D
As a very obedient person I find looking at the screen the whole time really enjoyable.
Hard to get at first, but it's nice and very christmasy. :)
My second hand was not a particularly entertaining opponent. I looove the graphic style!
Made of placeholders, jumping is funny, I don't really have idea what I am doing, but the hero is adorable! :D
Om dear, THE MESS!
This is best take on the theme i've seen so far. It's genious, and your singing is brillo! :D
A truly fantastic creation of evil australian mind.
Best. Game. Ever.
Is there any way to open this nasty door? I feel bad for the poor pug. :{
Well, it's certainly a single screen of gameplay, so you gotta give you some points just for that. :P
Beautiful! Amazing audio-visual composition. Too bad the actual gameplay was so idle-ish. I assume, that your whole development time was consumed creating this gorgeous artwork. :)
Shame it's not a jam game, with another day it would probably by even more brillo. :D
Nice slasher! Took me a while to realize, that these grey thingies are actually doors. Also, items descriptions are not readable at all (mind that i'm playing on a netbook ^^)
I like the idea of Oregon Trail in space very much. Waiting for a bigger version (with more assets visualizing everything, maybe some planet exploring, huh?) :)
It's a kinda epileptic experience :D
Must be really fun when playing against real person and not just against your second hand. :D
Wooo, another RPG! Please please please make a linux build!
I wish there was more to it.
I looove the presentation - low-res tiles, grid based movement and that HUD is like 50% of the screen - just like in early Ultima games! Music is fine as well.
This delay in fights (moster thinking thingie) is completely unnecessary. But overall, the game is just too easy and too shallow, there isn't really any strategy involved. Just mashing the space. :P
Oh, at one point I was fighting an invisible slime! :D
Graphics are pretty, but the gameplay is incomprehensible. :D
I scored 19! Nice entry, but this type of games are too stresful for me. :D
A Game and Watch game! :D
My only complaint is that the Power button doesn't work. :P
I liked the slipperiness. I also liked how going to high can kill the player. It's deceptively easy. I scored like 4000 points on hard mode and died, because i took it too lightly. :P
Awesome! :D Could use some background animations (snowflakes falling outside the window, a clock on the wall) so waiting periods would be more bearable.
Sadly, I didn't get a job. ;_;
I like how villains just run blindly forwards, probably because of these silly masks.
Fun twin-stick shooter with a good theme. :D
ahAhAhA, playing this with other person must look like this: https://www.youtube.com/watch?v=u8qgehH3kEQ
Great! It's like a more action-focused ZZT! :D AI is kinda dumb, but super-mean. Please make it into a bigger and deeper game. :D
Don't want to sound like I'm advertising myself, but you may want to check my one-screen rpg.
Cheers!
A breakout game with a story! :D
Loved the art style. :3
So juicy!
Like the visuals very much, but it needs mode juicyness! (screenshakes, particles and convincing sounds) :D
Hey, nice, christmasy Game and Watch type of game. :D
Awesome! A full fledged RPG with multiple endings! :D
After killing the snowman I was like "NOOOOO I DIDN'T MEAN TO".
Well played.
"Press one and hope to win" :P
I like that there are different classes, but the player have no impact on the gameplay whatsoever. :D
This was created in 72 hours? Kudos!
It's well-designed, super-moody and completely incomprehensible. :D
Ale do tematu to ni diabła nie pasuje. :P
I like frantic games, but this one seems waaay too hard. I cannot handle the stress! :D
Spoko giera, ale trochę nudno samemu przemierzać pusty ekran. :D
Clever! Also hard, but that's a good thing, must get back to it later!
Great Zelda/Swordigo clone with nice gfx and fitting music. Doesn't really fit the theme though.
Really solid game, but I wish it had some story. :)
The bear is happy. :3
Pac-man with bullets and upgrades! I dig your art style and the phone signal concept. :3
Adorable. :D
Nice, simple games. With more complex maze and smarter enemies (so the game plays more like Pacman, but with a twist) it would be pretty solid.
The most fun I had with Sim City was destroying a large, developed town with series of natural disasters. And this game is just about this! Love it!
I suppose you have to be an actual ninja to get your head around the controls. :D
Good production values, I like how the screen shakes and tilts! Also snowmans! ☃ ☃ ☃
Sweet game!
You win the game by falling off the screen - awesome. :D
This is so frustrating. :D I gave up because of bugs (and stress!) - sometimes, some buttons untoggles immediately after pressing.
2400 :D Love the AI of the police :3
Wow. It's so huge and tiny at the same time :D
Really nice. It's easy to misplace a block, as it's hard to tell where it will land. Reeeally needs some frantic music. :D
Clever idea. I haven't finished it yet, but am intrigued enough to get back to it later, when I'm back home. :3
Not really an rpg, is it? Also, most of the puzzles are trial-and-error based. And navigation between rooms! I have no idea what I'm doing! :D
Simple, but fun.
Wow, this is kinda deep.
And it's hard as hell! Can't get past the second level, but I shall return for sure.
Evil has triumphed! Neat concept. Love, that the heroes don't roam carelessly through the world, but eg must walk through bridges to get across the rivers. At one point they were all just camping at the towns so wasn't much to do for a significant deal of time.
Great entry!
I made it to the end! Love you too! :D
Game was awesome, I loved these mooses graphics and all the clever ideas for levels and mechanics.
Level 6 was evil!
Not really a single-screen game, but great stuff otherwise, congrats!
"Web" link downloads a zip archive with windows binary inside...
Regards
Cheated linux user
Your interpretation of the theme made me chuckle. :D
Your game is incredibly frustrating! Double jump and broken collisions made it a lot easier though. Amazing piece of art, this game!
Nice use of Katamari Damacy mechanics. Would love to see more.
It got pretty fun when I finally got what is going on and how to play it. :D Really hard though, mainly due to lots of keys involved.
I laughed at the title. :) Nice Towerfall clone!
Awesome concept. I don't really like random placement of the platforms. Wouldn't it be better, if there was some predefined patterns to randomly choose level's layout?
Cookie clicker for tough guys. :D
Awesome!
It's complicated, but a very clever idea! Main character doesn't really fit the overall graphical style, but besides of that, it's lovely. Also, it takes some time to understand what's going on. :)
It's so nice and juicy and... gory! :D Sadly, it gets old too quickly. I hope you add more variety and depth to this, game deserve's it!
Briliant execution. Could use some (even basic) story and conclusion to motivate the player. :)
Nice little thing. Shame it's so easy and so short. :)
such game
much points
Wow, awesome concept! Would make a great roguelike-like if expanded! Graphics are great and the whole gameplay is super-easy to comprehend. Splendid job! :D
Love the graphics, sound and story! Mechanics seemed a bit random, so game is winnable mainly by trial end error, but as an experience it's great.
Awesome, retro point & click! I just foolowed you on twitter to check for updates on this sweet project. :3
Oh, my only complaint is music - it's too.. loud and lively for a point & click. For my taste ofc. :)
Moving bushes are adorable. :D
Just gameplay-wise there wasn't much to it.
Oh, your link says "web", but it downloads an archive with... windows installer inside. Not cool. :P
Regards
Linux user
Amazing muzic and art. Impressive entry! \m/
Single-player coop, that's new! Amazing work, as always. Shame that there are no enemies that could be killed by stomping on them.
Throwing dozens of apples at this guys wide open mouth was strangely satisfying.
Dobby is free! Clever design, it was very fun while it lasted. :)
Multiplayer tamagochi! Could be pretty awesome if there were more things to do (like actually taking care of your pet).
Looks like my level 5 zbylut is the toughest egg in da neighbourhood!
Hilarious and a bit eerie at the same time. This is some nightmare inducing stuff right here.
Wooo, this is so relaxing. Or was, for the first 2k meters or so, then I was struggling to survive. Awesome music! Overall very nice experience, thanks!
Nice take on the theme. Levels are well-designed, cutscenes are funny with nicely drawn characters and the captain is hilarious. :D
Great game, congrats!
The atmosphere you created with this gorgeous art and music is amaaziing. You menaged to create a pretty neat engine, would be a shame to leave it in current state. Some cool story, actual gameplay and you'll have something golden. :D
The last slime seems unkillable. It disappeared after poking it around for a lil bit.
Is it possible to kill something from a distance with throwing knives? Would be neato, but all I got was heap of misses.
Mighty fine job!
Ha, it got dark pretty quickly. Nice take on the theme, cool pixel art and I like the surreal background stuff that appears in the later game. Good job! :D
Woah, a gameboy game! Had fun going through this couple of levels that are in game. Some enemies are placed near the borders of the screen so wneh moving from one screen to another it's easy to lose a life.
Fun game and great work making a genuine GB game in just 2 days! Kudos!
Huh, killing these little guys was actually suprisingly fun. :D I loved the voice acting and the rpg-style lorem ipsum.
ahAHAaah, don't listem to them, the controls are great! They add to overall hilarity! No wonder daleks are so frustrated all the time.
I menaged to finish it, not sure how, but I had a great time, thank you. :D
Sweet! You could add some explosions for dying black sheep and some more screenshakes for shooting. I love the sheep animations overal art direction. :D
A cute little toy game. :3 Cow's too lazy to be challenging enough, but it's cute. :3
It's a cool concept. The pace of the game seemed to be too fast tho. I didn't read almost anything because I was too busy speeding through the corridors of my short life. :P
I love vectrex stuff, please do something amazing with this. :3
Good job on completing the game. Music is fitting and adds to overall heroic atmosphere.
Nice game, took some time to really comprehend what's going one, but it was pretty enjoyable afterwards. Couldn't beat it though, as my stone minions keep getting destroyed. ;_;
Would be nice if after game over one could begin the game from the last wave, not totally from the beginning.
Sound effects reminded me of the first 8-bit game consoles. :D
Coll game!
Haha, what a lovely mechanic! :D And it's so well executed, congrats! I love the intro comic. :D
Gorgeous graphics and great level of polish. Controls are tricky to get used to and slashing mid-air is difficult (possibly because the games tries to charge the attack and I'm just not timing my inputs very well)
I would add some more sounds and screenshakes when hitting enemies or when being hit to make more satisfying. :3
Awesome entry!
Nice. Couple of minutes and I am an accomplished lumberjack, fisherman and miner! A real polymath!
Is that the photonstorm bird? :D Lovely graphics. The wollballs patterns were a little too unpredictable to be avoided sometimes. Cool game tho, good job!
Found this game on the LD mosaic and it's pretty cool. Game feel's nice, drawings are lovely. Could use some more variety. And music! :D
Good job!
Metroidvania with only one "skill". :D Game looks and plays amazing. Level of polish here is impressive.
Well, I guess it's settled :P
http://i.imgur.com/LWJ3O2G.png
Weird. It shows the whole "battle" area painted in beautiful red. I guess everyone just plays as an evil sith shrub. :)
Gameplay is what makes it decent.
Music is what makes it goddamn legend!
Really, music here is astounding. :D And i love games that allows you to get ridiculously overpowered! Didn't beat the boss tho, he had like gazillion HPs and after shooting him for half of day he was barely scratched.
Good game!
Goddammit Flowey!
Nice and kinda creepy game. :D
Awesome concept! Could use some more control over team members placement. An instant-restart-match button could also be nice, so the player don't have to wait through the game over screen when it's obvious that match is already lost. Game is also incredibly difficult! I did my best, but this stage seems unbeatable:
https://i.imgur.com/1pY9JHs.png
Great work, you menaged to make something really original and cool. :D
SO
MANLY
Avoided being stripped off my manliness just by 2 points.
Great work, amusing graphics and fitting music (got really pumped up in the motorcycle section!)
Your game is super-awesome! It's very hard to deflect some of the projectiles - mainly the ones close to screen borders. I don't think that the sword's hit area should be wider, just maybe make the projectiles go not-so-close to the border. Or may be that it's just me sucking at your game. :)
Overall - awesome idea, graphics are cool, music fits the frantic gameplay and, man, I feel like a genuine jedi after playing this for a while. Please make more out of this. :3
A cool snake clone. :) Congrats on finished game!
Nice game. :3 Got to the basket. :3
I like the idea that from time to time you have to lose purposely. Yet, there was no real need for growing at all, as you can sneak your way around and just flee from the battle with the last big boss and still get the ending.
It was fun. And ++ for HaxeFlixel!
Wooo, your game is so nice! I love the music and overall lovely atmosphere! I scored 573 and falling on the flowers actually felt good. :D
;hmm I suppose this is some kind of bug
http://i.imgur.com/YNIheXn.png
There is no text at all in the whole game. :P
Ok, nevermind, fount the readme and the font!
PLayed the entire thing. It was nice, a jrpg without exploration, just story and choices. What is your plan on expanding this? No grinding either? It will be also hard to come up with interesting battles with the current mechanics methinks.
Congrats on the game!
Well, I died. :D Is it right that sometimes the game teleports me the a next stage by itself (or when I pressed Z, not sure)?
Quality work! Avoiding lava from above is really hard, maybe add some warning before it sends you down. :P
Wow, this is fantastic! Game feels great, music is cool, graphics are pretty decent (I love your trees for some reason).
Would very much like to see a bigger game made out of this, with many interesting places and events happening around to explore. :3
NPCs bounding boxes (for clicking on them) could be a tad bigger.
The map is tremendously handy.
Uh, is there really a dragon around? Hope you are not trolling good sir, as I intend to spend some more time searching for it.
Kudos!
Game doesn't run in Chrome or Opera, but runs in Firefox and oh my, it's beautiful! Could use more feedback on "eating" a genome. Screenshake? Lights? More particles? Great experience!
Haha, loved it! Story was funny, but it was too easy to accidentally skip what the guy was saying. I played 2 player mode with my friend and it was silly and fun. :D
these trees are a bit too fast making it almost impossible to avoid them on purpose. :P
Fun game tho, i love the music and them screenshaaakes!
SUPER BEEAARD
Loved it, especially the amazing voice acting. :D
Nice take on a bullet hell type of game! Game's a bit too random though, ballons placement and unpredictable movement of the superhero (cape is awesome!) could make the whole experience a tad frustrating, but hey, it seems you cannot die so it's ok. :D
Wow. This is humongous! To see this amount of work done in such a short time is very inspiring! Please make a post-compo version, cause this is awesome.
ahAhahaHAhah, that fish! It was easy to avoid being hit by just going in circles, and because the game progresses through waiting, completing it was kinda easy. My score was pathetic though. :D
Certainly needs more sounds and sCrEeEnShAaAkEs!
Great game, really had a blast playing it. :D
Woohoo, highscore!
Cool game. Player's hitbox is too big so it's easy to get stuck when turning. Would be cool to have him also slide off the walls when a corridor is near.
Nice and moody, congrats!
Oh man... Once I was kayaking with my brother and we got lost. (apparently it's possible to get lost on a river if you are dumb enough) Plus we are terrible at kayaking. This game feels exactly like that.
Overall - a very nice entry, congrats. :)
A deeply inspiring work of art.
I was bouncing so hard that I bounced off the screen on the second level. But the next time around I finished the game with no problems and it was tons of fun. Reminds me of exploration platformers for old computers (Dizzy, Miecze Valdgira or kinda recently released l'Abbaye des Morts).
Super-fun mechanic and clever level design! The only complaint I have is that the final boss is a joke with the flaming sword. :)
The monster is super-cute. :D And what are all these suit fellas doing in such jolly place?
Solid entry!
Great game! Awesome idea and really good graphics. Got to level 21 with 2 bosses killed. :)
Boop.
Nicely conceived short story. I really like your writing.
Love it! I was killed by the evil eye this time, but i will surely be back. Awesome midi music! :D
I like the overall silliness. Boss fight could be more bullet-hellish (with deadly bullet patters etc!) Game also needs moar screenshaaakes!
Congrats on the finished game!
I like it :) Sounds are great and graphics are nice. As fun as rampaging through the world is, it gets easy very quickly. Is there an end to this journey?
Superb! I love the graphics - I have a weak spot for old RPGs aesthetics (especially the first 3 Ultimas). Would be great to have some music, but I played the game while listening to atmospheric black metal and it felt kinda right. :D
Kudos for having complete and relatively complex survival game controlled with just 2 buttons.
Amusing idea. :D I like the art very much, humor is superb and mechanics are super-funny (if a bit clunky at times). It's possible to get stuck in the air and level design could be sometimes more forgiving as it's easy to get stuck between platforms. Amazing entry. :D
Cool minimal style. Controls are a bit tricky at first. There are too many enemies, and it quickly becomes impossible to avoid them. (or maybe i'm just too slow and can't handle the stress :D) I think adding some predefined patterns for the Things appearing instead of just spawning them randomly would add much to the gamplay. :3
Good job, cheers!
Your score was: 0.03953354
Your combo was: 1
Average hits/second: 0.125
Still won.
Master Saitama would be proud.
Secret ending, woohoo! Would like to see some story in the game, as it's already pretty good in the mood department. :3 I like the music, it reminds me of Land of Illusion on Sega.
And wow, 8 hours, a mighty good job for such amount of time!
Got the cupcake! But I fill a little bad that this one (as big at it is) cupcake cost dozens of lives. :P
Simple but funny. I lost it at the ridiculous Sephiroth's katana. xD Which game is the credits music from?
It's super-hard to click on things. It's also hard to make out what's actually going on. It's pretty and the concept is cool tho. :3
Blue carrot... ok. xD
Funny and clever mechanic, but sometimes trying to point the desired rabbit with the cursor was a tad frustrating.
Good game! :D
Addicting but... goddammit clippy!
Amazing voice acting and funny writing. :D
Level 3 was great, i loved the music and the space ducks. :D Controls were weird tho, for most of the time I had no idea what's going on and the plane was all bananas. :D
A truly magical journey. Amazing story about brotherly love!
Nice one! I love roguelikes, and this take on them reminds me of The Linear RPG by Sophie Houlden. :D
Awww, why the installer. Sharing the game as a zip file would be much more friendly. :)
So, the game is super hard and sometimes screws you at the beginning by putting spikes just under you. :P
Congrats on finishing your game!
Actually played it with 3 other people and it was fun. <3 Could use some more interaction between players.
Also my monster ate me.
I'm not very good at this game.
It lacks some polish, but it can be a start of something truly awesome. :D Your pixel art is top-notch. Most of the time the space doesn't work which is super frustrating. :D
I love how the only thing the king does is eating and yet everyone is happy with this kind of ruling.
Well, I did it, on day 19!
http://i.imgur.com/b10zrXM.png
I collected most of my money from cows. Going to shop doesn't consume a "day", but resets the dairy hut. Another thing is this - I collected money for the best sword for like forever, and then got it for free. :E (game didn't take any money for it)
Overall - nice and cozy game, could use some chill music. :3
I managed to find only one enemy and tons of asshole rocks ruining my space-ace style. It's extremely hard to avoide them while speeding through the space. :D
Congrats on the finished game!
I like how the music changes the angrier he gets. Destroying the orbs feels nice and powerful. :)
Arrrrgh, made it! 328 regular and 109 greedy ones died in the process but it was worth it! :D (yes, I don't think I'm particularly good at this game) Amusingly fun, but also a bit frustrating cause I couldn't save everyone as it was simply impossible to do so. Regular shield is kinda useless as well as ogres (poor guys, they are just destined to die)
Loved it! Graphics and music were fitting, had a blast beating it. :)
Cool concept and nice graphics, but controls are a bit awkward. Chicken is awesome, he deserves a finished game. :D
Is there no end to this madness!
I'm not sure if this is how grenades work, but hey, it's a videogame! And I have a helmet that protects from grenade explosion! Nice!
You're right, your art is charming. :D
I like the intro story. I generallly like stories. And your's really makes the game more enjoyable.
Graphics are great, audio is fitting, but apparently the game is unplayable in current state (I keep being defeated with no visible reason and unable to do anything). Looks promising though, good luck!
Mechanics are cool but super stressful! :D Art is super nice. I scored 1584 and got bored as apparently there was nothing else to do, but it was fun while it lasted. :D
After avoiding legions of suicidal deers I changed your "You won" screen a little to better describe my feelings towards them. Here it is: http://i.imgur.com/6QjyPro.png
Overall a nice game! The mood is great and ambienty and graphics are lovely! Controls were a bit unresponsive when trying to nail some of the more difficult jumps.
Good job! :D
Art work is amazing and the music fits perfectly. :D The judgement cutscene could be a tad shorter. As awesome as it is, it gets old after a while. Otherwise, solid entry, very enjoyable. :D
It's very easy to get stuck between enemies at the beginning. I couldn't die (hitpoints were stuck at 80), as well as the spawner at the bottom left part of the screen. I liked the feeling of becoming extremely powerful very quickly. :D
Wizard sprite is pretty awesome.
Congrats on your first entry!
Oh, and I made an RPG as well, so I know how hard it is. But it's not impossible! Cheers!
Haha, it was hilarious once i got wat is going on. Tried to play it several times but never menaged to beat the computer. :D
Good job!
Really fun! Got it with 39 mice the first time, and after getting the cheese for the second time the game froze. :D Walls are handy, huh.
I went throuh the trouble of downloading all the additional software and it was quite worth it! Your idea is very clever and I love the graphics. I finished it and had a great time. :)
Uh, indians doing throat singing? xD
Nice sounds and music, but the background bit was not in sync with the spirits pattern. I liked the clouds getting bitter as the game progresses.
Dobra robota chopaki!
A tekstowe erpegi to najlepsze erpegi! :D
Gorgeous art and well-polished game. Great work guys!
Usual management method would be to fire all underperformers, but not here. Nice! All managers should be obliged to play it!
I managed to squeeze 8 games from these poor people and I write this only with my left hand as the right one is currently malfunctioning because of frantic button mashing.
Intro is super-funny :D
Roguelike! \:D/
I am also happy to announce that I menaged to complete the game. And it was fun! Actually I didn't kill the Minotaur (is this possible anyways?), just trapped him in the room and left him to dissolve in the ooze. Felt really good. :3 Oh, and I hade 1 HP left when I arrived on the last floor.
Controls were a bit... urgh. But I understand that incorporating mouse was prolly due to time constraints.
This is a turn-based game, but the labyrinth floor was actually stressful. Well done.
Great entry!
Scored 91630 and the sky turned pink. :D Nice game, I loved the visuals, the branches created by explosions are great! Would love to be able to see the resulting tree after the game over, but then the single session would have to be much shorter so the tree could be actually displayed.
Oh, and the rocket-treetop thingie is a lil bit phallic. :D