You Are, A Shadow by toonheart 2013-04-29T02:49:00
Construct 2 FTW!
Foon → Ludum Dare Explorer → Users → drzanuff
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Rail of Rhythm | jam | 3.00 | 3.00 | 3.25 | 3.50 | 3.50 | 3.25 | 3.00 | 3.00 | ||
| 2017 | 40 | The more you have, the worse it is | What is Art: Things that can be Stolen | compo | 315 | 3.42 | 3.34 | 2.97 | 3.57 | 3.34 | 3.02 | 2.61 | 3.08 | ||
| 2016 | 37 | One room | One Room to Rule Them All | jam | |||||||||||
| 2016 | 36 | Ancient Technology | Protetorium | compo | |||||||||||
| 2016 | 35 | Shapeshift | The BladeShifter Tales | jam | 448 | 3.33 | 3.20 | 2.60 | 2.40 | 3.13 | 2.93 | 10 | |||
| 2015 | 34 | Two Button Controls / Growing | Arkanika | jam | 282 | 3.56 | 3.52 | 3.26 | 3.78 | 3.67 | 3.31 | 2.61 | 3.17 | 50 | |
| 2015 | 33 | You are the Monster | The Legend of Piatã | jam | 622 | 3.10 | 3.03 | 2.35 | 2.98 | 3.69 | 3.08 | 2.17 | 3.13 | 72 | |
| 2015 | 32 | An Unconventional Weapon | Raimundo's Rampage | jam | 589 | 3.13 | 22 | ||||||||
| 2014 | 31 | Entire Game on One Screen | Super Javali Racer Deluxe | jam | 893 | 2.70 | 2.38 | 2.35 | 3.25 | 3.05 | 2.63 | 2.69 | 2.59 | 28 | |
| 2014 | 30 | Connected Worlds | Warrior and the Thief | jam | 14 | ||||||||||
| 2013 | 27 | 10 Seconds | The Breacher | compo | 10 | ||||||||||
| 2013 | 26 | Minimalism | A Cheap Atari Game | compo | 10 |
Construct 2 FTW!
Good! Very clever. Really liked the idea... I hear ghosts whispering... Hahaha!
Thank you all for the comments. With the feedback i made a simplified version of the controls. I know it's strange, the Stamina is too low, the speed is poor. It's because during the Jam the game was developed with upgrades in mind. The jam ended and we couldn't implement the tournament mode and the Upgrade screen in time. I am working in the post compo and i hope you check it out when its ready.
Really liked it. I hoped you could do something with the turtle talisman to revive the dead woman. Well, there are some loose ends, but the fun is imagine what happened. Good game!
Cool game. But i think the controls would be better if W moved Up, A moved left and so on. And mouse for look around.
I liked your game. I know the post compo version is better, but i liked the mood of the compo version more.
Great pixel art. I loved the style. A very Skryrim vibe.
Gore! I like it, thank you. The dead animation is very nice.
Great game. Overall, it's a good entry. I'll try to reach the boss now.
Sorry, it was a menu bug. Now you can play!
Thanks for the heads up for the web link. I will fix it right away!
Fixed the bug. Sorry for the delay!
I really liked your game. I love pixel art, and yours is very good. I think it would do better in a post compo make the poetry's thrown pickable from the ground when you pass over them instead of clicking. It's cool to see another brazilian fellow here in the Ludum Dare and a C2 user too :D . Congrats on the game!
I liked the music. I miss some drift from the car, but well we can't do much in 72 hours. Good entry.
Loved the game! "SPOILER" and the shock to discover that Stanley really killed my father... gosh. Seriously now, i loved the beat box!
Ha! I reached level 10. Then i got surrounded by a bunch of soldiers with spears, and we fought to death, but they stroke me with the final hit, and i died... Cool game, this could turn i good polished game.
Terrifying. i would love to see a finished version of this game. How everybody said, the controls are a bit difficult. I couldn't eat any spaceship. Well, i know the game is more a tech demo than a game itself, but you have a good idea here that could lead to a great game.
Great man! For a Jam made in 12 hours it is good. And i've been in your situation too, LudumDare+No Sleep+Work Next Day = Zombie mode on the Job. Congrats!
Hey @nassi , Thanks for the feed back. We are working on the Post-Compo version, and in fact we changed the camera a bit further. In the post-compo you wont need to collect all cages to complete the level, just the half, thus, collecting all cages will give a better score.
Man, i played the compo and the post-compo version. It's a pity you had not time to put the upgrades in the compo version, it's so addictive!
Wow! I really like this game. The pixel art is pretty good. I remember playing a Warcraft III map where you controlled a Troll that had to survive. This game has the same vibe. Great game man!
The art is really awesome. Keep it up. This game has potencial to grow.
The Post Compo link is off :( . Now, the monster, man, it is scary! The atmosphere is eerie, pretty good. I know everybody said already, but this game deserves some audio.
I liked the the game vibe, and the art style. But too hard for me, i couldn't grasp the combat mechanics. Work on that, so more people can enjoy your work.
I am eager to see the results. I hope Leon survives! You guys are a legend here in Brasilia! Hope you continue the good job you have been doing!
Interesting concept and art design.
Sometimes the monster form just bugs and doesn't move unless you go back to the girl-form.
You could reduce the car's collision box a little or put them closer when they are next to each other (i got a game over trying to escape the cops trough 2 cars as the girl. Tragic T.T).
Adding a bit more frames on the arms of the girl's side walk animation could make it look more fluid.
By the way, awesome music and nice use of Yo.
A suggestion, slow the speed a bit and if you could, implement an adjustable jump mechanic.
Oh man! If the Pokemon Battle System would be like this, I would be addicted until today! Now i want a RPG with a battle system like this. Good entry man!
Ha, i liked the police's face, the face of the Horror! Running for their lives. The game remembers me the Rampage series, i really liked that game.
The game is a bit slow in my laptop even with the lowest configs, but well, my configs are not that good anyway. But i played even with that and the game is cool. I found one of the most fun bugs of this Ludum dare... there was an Zombie breaking dancing all over the floor, non-stop. Man I laughed... Congrats!
Man, i lost some considerable time playing this game. I was in hope i could help improve the self esteem of the girl, tried every day the make her fine, but nothing could make her happy. I wish you could make a bigger game, with a story, helping this girl accept herself or something. Well, Great Game!
Hahaha, in the third level, I almost killed all humans after i was killed. My corpse remained jumping, squashing those poor souls. Good game!
very cool game, the art is not good, but i think the idea is nice. Keep it on!!
Nice game. I just think you need make a version for Keyboard+Mouse or something, because few people will actually play your game with the gamepad restrictions.
Cool game! My observations: I wish the the movement could be a bit faster. In the future an ambient sound could do a lot for immersion. Good entry!
It looks really great!! Keep it up!! The art is really awesome and the gamplay is very enjoyable.
Fun game! I destroyed the last Tower. It remembers the good old RTS, and a bit of Dota. Cool game!
The best use of the theme and originality by far.
The only thing that it is missing is the audio.
Awesome job.
A bit difficult to type, read the story and try to kill your Ex. But then I understood that you don't need to kill anybody.
"Erik Peterson 14 - Had just received a life-saving lung transplant." Now, thhanks, i am really felling like a monster...
Good concept. Interesting graphics and music. It was just a little bit to fast for me. (increasing the click boxes on the stations and workers would be a good addition).
I just loved the art and gameplay. Keep it up
Good atmosphere. I think you could make something great with this. Upgrades, others locations, pretty solid entry!
Very polished game. Sound it is very good and the effects of the walls really caught my eyes. Good job!
Fun game! You have a solid base here. The controls are a bit difficult and some bugs shows here and there, but it's a very clever and funny way to approach the theme. Congrats on this game!
Man!!The Game looks pretty awesome!! Congrats. The gameplay is really nice. Keep it up!!! :)
Gorgeous art style! Cool idea the score showing on the ground itself. I hope you continue to expand this game.
Score 434! Fun game. I just found a bug, when you are stopped and press UP or DOWN arrow, the Lizard disappears. But if you are moving and press those keys, no problem, it works as it should.
Remenbers me playing Elder Scrolls! Good game!
One of the best entries I played so far! The art, the motion of the Dragon, the subtle touches, like the camera zooming in and out, the way the Dragon make the curve when he dives near the ground or up in the sky... Man, this game rocks!
Well finished game. But pretty hard too!
Cool game. You could put more actions. I finished with the three main scare options.
Great game! "There is no Mute", LOL! The sound is pretty good and I liked the despair sensation that the girl emanates.
Congrats on your first game. Pretty well done.
Adding a separate animation for the legs of the characters (bellow them to give depth) would add more fluidity to their animation and help characterize more the avatar and the enemies. Adding a darker border line to the maze walls would help to differentiate them from the ground.
Telling the controls on the start menu or on the description would help too :) .
Need some polishment. But the mood is good and I like the camera zooming and zooming out.
Cool game. Nice mechanics! Could be a great puzzle game when finished!
A bit confusing, but hey, you are a Shark and eats people, who needs explanation? Loved the cover :D
Smart idea, but need some polishing. There is a bug when the game ends, if you start a new game, the game canvas it is in the same way before exiting from the menu.
Oh man! The graphics looks so nice. But i can't play because my laptop can't run UE4. Well there is the YouTube version but is not the same thing...
Congratulations on finishing the game. The music is pretty rad! I have a suggestions, though. Put the collision box of the character smaller, it is very large, and he dies often because of that. And I found a bug. In the third level, at the archers's part the game's FPS falls down and goes unplayable. Fix this so we can finish the game.
Well done for a first Ludum Dare entry!
Good mood and art. Music fits perfectly. This game could be expanded to something very good!
Incredible art. Very spooky and dark.
Wow!! Looks awesome!!
Funny art! Loved the music!
Doesn't run for me, just shows a black empty web page, in both Chrome and Firefox :(
Wow! Just Wow! My laptop can't run this fast, so i played it with a low fps. But i could see a greate game. Well done!
Good concept! When i saw the intro I remembered Pokemon Red XD .
Looks like you got a nice game. Presentation is good. I really liked the narrator voice, funny! The problem for me is the Landing, very frustrating. If you could make an auto Landing, when the ship gets near the Landing zone the ship automatically corrects the angle and position.
Wow! One of the most polished games in this LD. Very clever take on the Snake genre. The gameplay is very good and the menu be a playable level it was an smart idea. The music is nice, the one from the menu remembers me the music from Jaws.
Good game. I think you should put some indicator to show what is missing for each unit to survive.
Hard game. But i liked it. Just how people said, make the restart game faster. And the music really fits!
The game is very polished! I completed the levels two times, but didn't have the patience to collect all coins, well, i am not a completionist player... You could improve the death scene, make the ball pops and burst in very small balls using particles. A nice touch too would be implementing some kind of feedback when you touch the end zone, a sound or something.
Cool game. I really wanted to know more of the story. The humor and the writing is good. Fourth Wall broken too. Good one sir!
Well done! The game runs pretty smooth. My laptop don't like Unity Games, but yours runs fine with no lag. A suggestion, sometimes the collision with the tree and the spaceship don't compute. Maybe a bigger collision area for the trees? Well, good job!
Good game. But very hard. When i saw that the seed was so fragile, i forgot about it and tried to reach the end of level just to see if i could. Cool mechanics. But if you could make the seed indestructible it would be less frustrating. And the blocks, it would be nice if, when you grab the blocks they stood still, don't rotate. Good entry.
Pretty good! My High Score was 180. I liked the transition from the Game and the menu, very clever.
My Score 2540. Cool game. You should work on the graphics now. For a post-compo you could change the controls too, instead of left and right click, work just with the left click.
Just one thing: The Eye of Tiger!!!
But serious now, i like a box game, even if it is a short experience you have something good here, and the controls are very clever. If you had the time to polish this it would be a great game.
Cool game. One of the most complete games in this LD. I defeated the Lava boss and ran out of ammo. I died and returned to the main menu. I tried to close the game to play more later and pressed Alt+Ctrl+Del because i was unable to close the game. To my surprise appeared a message, your save game was deleted.... Why?? Why with me? And then I read press Del to delete your game... T__T
Go Sanic! I mean... Hedgie. I completed the game. Nice entry.
Wow Guys! Nice atmosphere you have here. Some magic you have done in 72 hours. Good job!
Wow! The art and the mood is perfect. I read the guide and i tried to replay it a lot of times. But really man, it needs some feedback for the player. I didn't understand, the sea tide needs to rise for the fish net on the beach catch the fishes, and then it needs to low the tides for fishers collect the fishes. I was trying to do that but the food was just shrinking. I reached until day 15. If you could post a full guide for people who still want to play your game but couldn't grasp the mechanics it would be much appreciated.
I Liked the game. But the old phone part was just too much boring and slow, and I think this is the purpose of the game, to show how was the technology back then, and we were all used to it. Nice man!
Well, we don't see Darth Vader and Gordon Freeman everyday in a rhythm game, so 5 stars for you in innovation :D
Also, HL3 Confirmed!!
Oh man! How i laughed of the DBZ reference at the credits XD . Now for the game, pretty tight for the first game, art really set the mood. And the name, Junim, i wonder if for the people outside Brazil it sounds something like a ninja? Well done.
As a person that saw the development of this game, i must say you were very clever with the solution of the problem:D . Congrats in your first LD, it's a good start. I just finished my first game on a Game Jam in my third attempt, so good job guys!
A suggestion, i think it would be better to show what your current power at the UI. And if you could drop a power and later come back to grab it again, for kill the weak guys it would be nice.
(By the way, I completed the game :D )
Very good! The game is hard because of the controls, but i will wait the post-compo to play it. The forest part is very hard man!
Nice game. For the music problem, if you import the music file to the Sounds folder instead of the Music folder, it will load the music at beginning with the sprites etc. So when the game loads there will be no delay at the music.
Very funny! I couldn't play coop, but i think it should be a lot fun. One suggestion: Inform that you can Press Down + Attack Button to execute low attacks. I just learned this late in the game.
Great game man! Just a question, i had not time to play twice, but the Citizen who is the Werewolf is random or it's always the same person?
Very cool game! I must say the programmers and the music guys must be on the same page to create this kind of mechanic with so little time.
Wow! Thank you guys for the feedback!
@steph88 Nice man, i will post there! Send me the link of the video.
Link at indiexpo.net:
http://www.indiexpo.net/pt/games/protetorium
Very good game, i liked a lot the setting. But i think a more slow and tense music would be able to improve the mood of the game. I defeated the boss, but didn't understand nothing of what the NPCs were speaking... Overall, nice game!
I Liked the game. But the old phone part was just too much boring and slow, and I think this is the purpose of the game, to show how was the technology back then, and we were all used to it. Nice man!
Cool idea. I found a bug, when i lost the game, when i clicked the game to play again i starter with just one bucket and no sheeps.
Ok, updated the new version. To play just click the left button on menu
The art is great! The low poly is well made, congrats!
Great Godot Game! I Hope you fix your wacon and keep developing it. You a have a great material here.
The level design is very fun! I liked the how you used the theme. Great use o physics. My suggestion, make the snowball a bit faster. Very good man!
The game has potential. The graphics are very good, a very tron vibe. The setting is insteresting too. But the controls are a bit hard. I think you tried something to ambitious to a game jam, hope you keep improving.
ps. The level 2 is too hard :)
What a fun game! I played it four times until i could run away from the store. I loved this game, good job guys!
One of the best games i played. Music is great and catchy. Very tight controls. I really liked the effect of the moving planks, floating and sinking, my record is 14!
Great game, the movement is very responsive. When you get it it's very easy to play.
Man, my phone has like 900 unread messages, this game is my nightmare hahaha. Great game!
The controls are so good! The music adds to the game a lot. Very fun gameplay. A great entry!
Best game so far! HAHAHAHA, the story is turned in a crazy "shit". Nice man!
Interesting idea. The Z and X controls didn't work for me. But the platformer part it is very good. A Infinity Runner RPG could be very addictive if it had upgrades and stuff.