popcorn897 2015-04-21 03:12
I can not play? D:
Foon → Ludum Dare Explorer → LD32 → Raimundo's Rampage
By drzanuff
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 589 | 3.13 | ||
| Coolness | 2192 | 22 |
I can not play? D:
Sorry, it was a menu bug. Now you can play!
The "web" link does not work, the embed does tho. Really cool platformer, very nice visuals and control. Clear instructions on what you should do in the tutorial. Fitting and nice sound effects.
Thanks for the heads up for the web link. I will fix it right away!
I liked the concept. Level design seemed solid as well! Found a weird glitch, where sometimes when I throw a thombstone it goes flying behind me.
Nice work, I had some problems with detecting the ground at some point and I fell through and when I picked up the tombstone I threw it to the right while looking left but this is a very clever puzzle dynamic and the visuals are great!
Hahahah funny platform! I like the art! Well done!
Fun game, nice design.
Great to see other Brazilian games participating in the Ludum Dare!
Bom jogo!
not bad! interesting use of gravestones.
I ran into a glitch where throwing the tombstone always threw it to the right, which made the second level uncompletable. Hopefully you can fix that before judging ends.
Fixed the bug. Sorry for the delay!
I got frustrated on the second level, until I got back to this page and learned that you could pick up the tombstones. An in-game tip would be helpful, or (better yet) a simple puzzle that you can't solve without picking up a tombstone. It felt like the player walked slowly but jumped quickly, which is kind of weird. The fourth level is rather large, and you can't see where you're going.
Lovely concept.
Nice game. I liked how the throwing works, it gets very high then drops. Also liked how you walk slower when carrying a tombstone. The moving and disappearing platform are a nice touch too. Good job! :)
It's an interesting game! I had a few thoughts:
-I think it'd be nice if you added mouse control in the menu. At first I thought it wasn't working, because most menu's can be clicked on with the mouse.
-It was kind of annoying that the character moves faster in the air than on the ground, makes it feel weird when you move and jump.
-The paralax in the background was a nice touch!