FoonLudum Dare ExplorerLD30 → Warrior and the Thief

Warrior and the Thief

By drzanuff

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Coolness207514

Comments

konste 2014-08-26 03:14

Fantastic work! Very unique idea. The puzzles transition smoothly between the two players and mechanics advanced with really nice pacing. Check out my game too if you have a moment. http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=42403

dickpoelen 2014-08-26 19:41

Ah... it ended just when it started to get good. That's to bad

otrorainteractivo 2014-08-26 20:54

This can be a really great games. Hope you finish it

aflatminerstudios 2014-08-27 01:38

Good ideas, could be very good if you expand on it. Wish there'd been a bit more. Keep working on this one.

lkr 2014-08-27 23:21

That was a very fun start of a game, and I wish there'd been more.

Loved the pixel art, and am looking forward to the post mortem version :)

hbocao 2014-08-28 04:34

Nice!!!! I appreciate this kind of puzzle lot! =D Nice to play!

mrexcessive 2014-08-28 17:22

Hi there. Really nice idea and great implementation. Good to see it done in Construct2 ! Good Job! Looking forward to more levels - bookmarked for checking out later.

ramoncb 2014-08-28 23:46

Have potential to be something quite unique!

Good job! And keep working on it! ;-)

yodamaster 2014-08-29 16:33

I get a black screen after the introduction of "swap".

renatopp 2014-09-02 12:40

Too bad you only could do 4 levels, I would like to play more.

It is not very innovative, but very well executed . I liked the visual, simple and effective. Great job.

william_edwards 2014-09-02 18:41

+overall +innovation +theme +graphics ++potential!

One of the better theme interpretations in my book :)

What is there is working very slickly and showing plenty of promise.

sunflower 2014-09-02 19:00

Hmm, personally I'm not a great fan of having WSAD + Arrows at the same time; I prefer switching between characters in such case, or have them both moving at once with the same keys for additional challenge (guess it would work much here).

Also, the movement could use a little tweaking, as now it "pauses" on each field, which I'm not particularly fond of. Aside from that, it looks like one of cooler ideas for multiple characters mechanic, but it desperately lacks levels, yes. >.<

jukimv1986 2014-09-04 16:11

Great short game, it ended at the most interesting time. Looking forward to see a post-compo version!

skiddings 2014-09-14 00:49

Cool!
Pretty similar to my game, but with a different twist on the split screen!
Nice art style, shame there aren't more levels :)