vivavolt 2015-08-26 06:54
Loved it! The monster's animations were great.
Foon → Ludum Dare Explorer → LD33 → Saturday Morning Destruction
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Humor | 94 | 3.77 | ||
| Graphics | 339 | 3.77 | ||
| Fun | 344 | 3.31 | ||
| Mood | 401 | 3.30 | ||
| Theme | 407 | 3.60 | ||
| Overall | 489 | 3.25 | ||
| Innovation | 661 | 2.83 |
Loved it! The monster's animations were great.
YES! hahahahaha
ok, so I can't stop laughing as I play it. it's literally making me tired (guess that makes it a simulator).
basically, this is stupid fun and I absolutely LOVE the music. how much music is there? I stopped during the second round but it felt like it could go forever.
this wasn't the kind of WASD controls I was expecting. totally took me by surprise and had me rolling.
thank you for making this. (:
— Drew Van Camp
Loved the art and idea! Your use of the theme was great and so was the music.
It was fun! The graphics brought be back to the 80s. Great job!
Interesting thinking for applying a game mechanics like this for this theme. The music was good, but you should change the controls from WASD to 4 keys that are in the same row on the keyboard.
Add me to the camp that didn't expect this kind of WASD! Simple, but endearing, and rather funny. Good work!
WOW guys, beatiful animations! Congrats from Brazil
Very funny premise and really cute graphics to go with it. If don't know if you intended it to or not, but the beat of the music didn't match the moves in the game; this confused me a little as I had a tendency to try and hit on beat like in other rhythm games, and the beats were incredibly pronounced in the music. Other than that, worked find. Had some trouble with W vs S, but I'm guessing that's just something you'd get muscle memory for after repeated plays.
hehe. That was a lot of fun :) good job.
Glad everyone is having fun with it!
glerikud - We considered a single row layout, we ended up going with the WASD and arrows to make two player easier. This may very well have been a mistake.
dalbinblue - You are correct, it doesn't match up. We ran out of time toward the end to properly time-out and design the levels. We wanted more than just quarter-notes, and we wanted to match with the beat and drops of the songs. We just didn't get there :/
Not bad, but it would've been cool if the keys were in time with the music :P
So much win!! stars!! Starss!!! Good job!
This is awesome! Best monster workout simulator ever =)
Great job working on this!
I agree that WASD is a weird choice and I keep confusing W and S. But it’s part of the game, after all. Otherwise, nice theme and graphics, it’s great that you managed to finish a complete game.
funny animations and music. controls were all that confused me but it was a fun game anyway :)
The animations are great! Nice game :)
Hahaha that's fun, great art ;D
I like this game a lot. Maybe its because I also did a rhythm game with arrows, but I thought it was very well done! I managed to play both monsters simultaneously.
It was fun and very polished. I wish the theme didn't feel like something you just draped over the top of the gameplay. The game was distracting from the graphics.
I played it with my kids, they had a lot of fun!! Congrats for your entry.
The animations/art was amazing. I also liked the plot alot. There didnt seem to be any way to lose though?
Haha cute graphics, good job :)
This is very stupid and I love it.
Funny game!
Great game! : )
Funny art! Loved the music!
Only complaint is the same as a few others have noted, where the beat doesn't really seem to match with the button presses. Really cute and well done otherwise.
<3 Fantastic animations!
Good graphics. ^^
Is it impossible to loose?
Great entry - loved the music and graphics.
Monster Rock Jam? Dance Dance Destructolution? Awesome. You did such a great job on this.
The animations don't seem to go off every time, and no penalty (or notice) on doing the wrong thing. Would have been nice if the background got destroyed while pressing certain keys, instead of just a bit here and there. Anyway, good entry.
Cute graphics but the gameplay was a bit bland. There doesn't seem to be any repercussion to mashing the buttons to get more score.
- looks awesome, i was really excited to play this one
- great concept
- nice to see game that supports 2 players
- key prompts didn't seem to match up with music very well, this is really crucial for this type of game.
- i had the same problem as others with the awsd keys, I kept pressing the wrong button, would be better if they were keys on the same row
- it was hard to tell how well i was doing
Hilarious concept, and faaaabulous art!
I can't always get the "next level" to work. Usually I just get thrown back to the main menu. I got to the 2nd level once, but never again. I was on the web build and using Chrome, if that makes a difference.
I also found that I'm able to hit a button repeatedly while the move prompt passes through the "do it now" line, and points register for every time I press it. I felt I was cheating doing this, because I'm pretty sure it was intended to be like DDR, where you only get one chance to hit each key at the right time, and if you miss, you miss.
This may also just be me, but I perform better when I'm in two player mode (by myself), and looking at player 2's up/down/left/right prompts instead of player 1's w/a/s/d prompts. I tended to mess up with WASD prompts because to me, "D" registers as a middle finger key (because that's how I type in the ASDF position), but when my fingers are in a WASD position, middle finger lies W or S, and I press the wrong key. Derp!
I think this would go better for me if player 1's prompts were shown as ←↑↓→ as well, even if still triggered by WASD. This is more about tricking me into directional thinking, where "forward, back, left, and right" are more familiar concepts to my fingers from movement in FPS games.
Overall very nicely done, love the style, and that music really gets that monstrous work-out going!
Adore the art on this :D control system took me by surprise to start with but once I was used to it it was a great deal of fun. Seriously good fun with a great aesthetic!
I love the way you are using the theme! Really cute and polished, good job! ;)