FoonLudum Dare ExplorerLD33 → Saturday Morning Destruction

Saturday Morning Destruction

By roaring-cat-games

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CategoryRankScoreCount
Coolness1100
Humor943.77
Graphics3393.77
Fun3443.31
Mood4013.30
Theme4073.60
Overall4893.25
Innovation6612.83

Comments

vivavolt 2015-08-26 06:54

Loved it! The monster's animations were great.

team_ftlol 2015-08-26 18:20

YES! hahahahaha

ok, so I can't stop laughing as I play it. it's literally making me tired (guess that makes it a simulator).

basically, this is stupid fun and I absolutely LOVE the music. how much music is there? I stopped during the second round but it felt like it could go forever.

this wasn't the kind of WASD controls I was expecting. totally took me by surprise and had me rolling.

thank you for making this. (:

— Drew Van Camp

petegrammarman 2015-08-26 23:58

Loved the art and idea! Your use of the theme was great and so was the music.

ripter 2015-08-27 00:02

It was fun! The graphics brought be back to the 80s. Great job!

glerikud 2015-08-27 00:07

Interesting thinking for applying a game mechanics like this for this theme. The music was good, but you should change the controls from WASD to 4 keys that are in the same row on the keyboard.

lacaranian 2015-08-27 00:09

Add me to the camp that didn't expect this kind of WASD! Simple, but endearing, and rather funny. Good work!

magentagames 2015-08-27 00:23

WOW guys, beatiful animations! Congrats from Brazil

dalbinblue 2015-08-27 00:29

Very funny premise and really cute graphics to go with it. If don't know if you intended it to or not, but the beat of the music didn't match the moves in the game; this confused me a little as I had a tendency to try and hit on beat like in other rhythm games, and the beats were incredibly pronounced in the music. Other than that, worked find. Had some trouble with W vs S, but I'm guessing that's just something you'd get muscle memory for after repeated plays.

alexpgilbert 2015-08-27 23:45

hehe. That was a lot of fun :) good job.

roaringcatgames 2015-08-28 00:16

Glad everyone is having fun with it!

glerikud - We considered a single row layout, we ended up going with the WASD and arrows to make two player easier. This may very well have been a mistake.

dalbinblue - You are correct, it doesn't match up. We ran out of time toward the end to properly time-out and design the levels. We wanted more than just quarter-notes, and we wanted to match with the beat and drops of the songs. We just didn't get there :/

ilookedatyourtitsandiminlove 2015-08-28 00:27

Not bad, but it would've been cool if the keys were in time with the music :P

rafaella 2015-08-28 04:53

So much win!! stars!! Starss!!! Good job!

cheesyramen 2015-08-28 20:08

This is awesome! Best monster workout simulator ever =)
Great job working on this!

samh 2015-08-28 20:10

I agree that WASD is a weird choice and I keep confusing W and S. But it’s part of the game, after all. Otherwise, nice theme and graphics, it’s great that you managed to finish a complete game.

thebrickanator 2015-08-29 01:39

funny animations and music. controls were all that confused me but it was a fun game anyway :)

yajiv 2015-08-30 19:51

The animations are great! Nice game :)

gracicebola 2015-08-30 19:51

Hahaha that's fun, great art ;D

flaid 2015-08-30 20:26

I like this game a lot. Maybe its because I also did a rhythm game with arrows, but I thought it was very well done! I managed to play both monsters simultaneously.

fabulous 2015-08-30 20:28

It was fun and very polished. I wish the theme didn't feel like something you just draped over the top of the gameplay. The game was distracting from the graphics.

puppetmaster 2015-08-30 20:40

I played it with my kids, they had a lot of fun!! Congrats for your entry.

tablesmithgamesgmial-com 2015-08-30 20:44

The animations/art was amazing. I also liked the plot alot. There didnt seem to be any way to lose though?

coac 2015-08-30 20:44

Haha cute graphics, good job :)

tackorama 2015-08-30 21:09

This is very stupid and I love it.

antokolos 2015-08-30 21:20

Funny game!

francismoy 2015-08-30 22:42

Great game! : )

drzanuff 2015-08-31 14:01

Funny art! Loved the music!

x70x 2015-08-31 17:43

Only complaint is the same as a few others have noted, where the beat doesn't really seem to match with the button presses. Really cute and well done otherwise.

katekmail 2015-09-01 03:14

<3 Fantastic animations!

mubox 2015-09-01 15:29

Good graphics. ^^

Is it impossible to loose?

patvanmackelberg 2015-09-02 19:04

Great entry - loved the music and graphics.

bossmojoman 2015-09-02 19:04

Monster Rock Jam? Dance Dance Destructolution? Awesome. You did such a great job on this.

drauthius 2015-09-03 17:38

The animations don't seem to go off every time, and no penalty (or notice) on doing the wrong thing. Would have been nice if the background got destroyed while pressing certain keys, instead of just a bit here and there. Anyway, good entry.

nurbs 2015-09-03 20:51

Cute graphics but the gameplay was a bit bland. There doesn't seem to be any repercussion to mashing the buttons to get more score.

killedbyapixel 2015-09-03 20:51

- looks awesome, i was really excited to play this one
- great concept
- nice to see game that supports 2 players
- key prompts didn't seem to match up with music very well, this is really crucial for this type of game.
- i had the same problem as others with the awsd keys, I kept pressing the wrong button, would be better if they were keys on the same row
- it was hard to tell how well i was doing

jelinib 2015-09-04 04:36

Hilarious concept, and faaaabulous art!

I can't always get the "next level" to work. Usually I just get thrown back to the main menu. I got to the 2nd level once, but never again. I was on the web build and using Chrome, if that makes a difference.

I also found that I'm able to hit a button repeatedly while the move prompt passes through the "do it now" line, and points register for every time I press it. I felt I was cheating doing this, because I'm pretty sure it was intended to be like DDR, where you only get one chance to hit each key at the right time, and if you miss, you miss.

This may also just be me, but I perform better when I'm in two player mode (by myself), and looking at player 2's up/down/left/right prompts instead of player 1's w/a/s/d prompts. I tended to mess up with WASD prompts because to me, "D" registers as a middle finger key (because that's how I type in the ASDF position), but when my fingers are in a WASD position, middle finger lies W or S, and I press the wrong key. Derp!

I think this would go better for me if player 1's prompts were shown as ←↑↓→ as well, even if still triggered by WASD. This is more about tricking me into directional thinking, where "forward, back, left, and right" are more familiar concepts to my fingers from movement in FPS games.

Overall very nicely done, love the style, and that music really gets that monstrous work-out going!

superfreak 2015-09-05 23:29

Adore the art on this :D control system took me by surprise to start with but once I was used to it it was a great deal of fun. Seriously good fun with a great aesthetic!

crucknuk 2015-09-07 11:41

I love the way you are using the theme! Really cute and polished, good job! ;)