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flukeshot

Category Medals

YearLDThemeGameDivisionCategoryScore
👥 🥇 2017 39 Running out of Power Terminal Attraction jam Humor 4.78

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202250Delay the inevitable👥Doomedjam2183.924.153.303.903.943.782.943.84
201944Your life is currency👥Who Wants to Be a Vampire's Heir?jam2053.783.913.262.893.613.874.323.95
201843Sacrifices must be made👥Toga Throwdownjam7183.183.132.683.023.733.023.083.00
201841Combine 2 Incompatible Genres👥Joe Chefjam2003.863.793.143.043.873.204.153.69
201739Running out of Power👥Terminal Attractionjam624.034.073.664.003.724.783.88
201738A Small World👥Ant Detectivejam234.173.893.343.684.103.794.403.87
201534Two Button Controls / GrowingBoxing Questjam5723.262.743.154.153.142.733.1755

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by flukeshot

LD32 — An Unconventional Weapon

Consplay by andrewjoy 2015-04-21T05:01:00

Oh all the cons you did, you see to have forgotten flargenstow con?

The Right Tool For The Job by 2Bit 2015-04-21T04:53:00

Now this is something I can get into

LD34 — Two Button Controls / Growing

Grow a Game by cubicme 2015-12-15T12:14:00

Haha, nice. I really appreciate the satire of it all, and the effort put into doing so many mini-games.

Asteroid Madness by maksibonus 2015-12-17T12:45:00

This game really got me in a Christmas mood with that green and red text. Jokes aside, solid game.

Pulen Boxing Championship by unpronounceable 2015-12-15T12:54:00

I really like this. Though I may be a little biased given I also made a boxing game, haha :)

Frolf by OnlySlightly 2015-12-19T03:47:00

Very clever use of the controls, could easily go even more than 2P.

Tokyo Wars by Valandre 2015-12-17T13:06:00

Impressive work in the time given. I found the fuel mechanic very taxing to refill though.

Scary Snake by beastletsplay 2015-12-15T05:55:00

Too scary for me. I particularly enjoyed pepe.png sitting in the root of the game.

Crusader Climber Quest 64 by SSJMetroid 2015-12-15T08:16:00

Great execution!

Lost Contact by commodoreKid 2015-12-15T12:41:00

Game looks great. Took a little bit to get the hang of, but worth hanging in there for. As other comments mention the HUD is a bit inaccessible at times.

Reach by huminaboz 2015-12-15T08:33:00

A very unique game-play mechanic, watching the youtube video did help me a bit actually.

Alpha Aphid by andrewjoy 2015-12-15T04:49:00

Cool challenging puzzles. Relaxing music. Beautiful green and red colors. Checkpoints?

The Great Adventure of Wania Romanow by kristoverek 2015-12-17T12:50:00

Haha I enjoyed this. I also went for a fighting game this LD.

DoNotFeed by Kentoro 2015-12-15T12:18:00

Very good model and animations.

Harry The Unusually Happy Worm by Cruzer_AU 2015-12-17T12:18:00

I like Harry, this game is kind of charming.

aSCALErate by Strike 2015-12-19T03:23:00

Very impressive.

Island Defence by Epicruins195 2015-12-15T05:42:00

Yeah, links are broken atm.

The Running One by SirSoltex 2015-12-15T05:30:00

Yeah win 10 here too, no luck.

Overgrown by aiden-deloryn 2015-12-15T05:03:00

One idea I had is that the platforming could have had more of an emphasis on being the right size to fit through certain bits. All in all, good work.

Fluffy Horde by publicidadeba 2015-12-17T12:40:00

In all aspects it is good :) As you replay the game the farmer takes a bit to get going.

Cardboard Conundrum by Viperfish9 2015-12-17T12:06:00

A cactus escaping cardboard mazes, how did you even..? It was fun :)

Grow, Flower! by emmavanderbrug 2015-12-15T05:19:00

Chill game. I think I won:

http://imgur.com/rgFS3Lw

I give it 50/5 !

Flowering Souls by Lullaby 2015-12-17T12:25:00

So chill.

Wildly Growing by Diventurer 2015-12-15T13:05:00

Pretty chill game. I really liked the art and sound. It did freeze a few times though.

Tormented Dungeon by Snowdrama 2015-12-15T05:40:00

Unfortunately didn't work for me on Win 10

LD38 — A Small World

StopWatch by SkullPixel 2017-05-03T06:19:23Z

Never seen anything like this before. Even though the combat is real-time the character placement actually becomes like some kind of adhoc puzzle each time. Very satisfying seeing the enemy AIs stop just in front of you. Almost like the "don't blink" angels from Doctor Who. Overall, I thought this was pretty great.

Abaddon by Geckoo1337 2017-05-02T09:27:06Z

That shader is pretty sweet. The models look and move great. Overall it is a nice little package as an LD game.

Little House of Horrors by Archimagus 2017-05-03T04:39:51Z

I sure did go *insane* playing this one :D The audio stand out particularly as being done well - it really sells the feel/mood of the game. I felt the core game-play perhaps could have had monster encounters as a skill based mechanic to make it a little more interesting. Anyways, it is a nice complete package. Well done on this entry.

Bureaucratic Deity Simulator 2018 by mmason 2017-05-03T06:30:02Z

Haha, I got stuck on that two cities level for a while. Good puzzle games are hard to make, so well done!

Nocturne by Awpteamoose 2017-05-02T02:20:03Z

This reminded me the game the Beginner's guide - except without narration. Well I'm not sure what the game means... but I wish I had a bed floating in a star field.

Fast & Faeries by andyman404 2017-05-03T06:39:50Z

This is a pretty fun racing actually. The AI felt challenging but I did eventually beat it and going fast was pretty damn sweet. The race track was good too given how the characters move. The race music doesn't loop seamlessly, but oh well. Overall, I'd say it needs online play, haha :p Great entry.

Little Infinity by Kevin Barrios 2017-05-04T01:29:22Z

Good puzzles. Good mechanics in general actually. The walking sound effect did annoy me a little.

Id's Journey by red-fan-games 2017-05-02T02:09:11Z

Oh man I rode some teapots. I could never get to the purple thing though. That chanting was pretty great in terms of making it mysterious. I think you could have made it a little easier to see though, I fell down those holes so many times.

Chill Bill by drtizzle 2017-05-02T09:38:26Z

There is a lot to like here. My main feedback is that I feel with so many enemies the want to just hack and slash is very high yet it is unfortunately interrupted by the energy mechanic.

Path of the Rabbit by managore 2017-05-02T13:07:49Z

Great compo entry. I think screen wrapping the rabbit when it is on the edge tiles could be interesting/a little more forgiving.

Antagonistic : Hamburger Hill by ryte2byte 2017-05-03T04:18:49Z

Nice compo entry. I did find some sections a little slow after killing the beetles and waiting for my resources to grow I was flying around just waiting. That being said, killing stuff was pretty fun.

Come on, barbarian! by uchiro 2017-05-02T09:56:43Z

I lost my damn hand.

no_hand.jpg

The Infinitely Small Room by kroltan 2017-05-03T06:12:17Z

Wow putting user generated levels in as a feature for an LD game. I am impressed. Unfortunately it seems some of the interactable objects have a trigger that is a bit sensitive.

THE HUNT by Xangotrick 2017-05-03T06:47:48Z

First run through I did not realise I had ammo until it was gone. Haha.

Retro Rabbit by wtoa 2017-05-04T01:44:35Z

Good take on this genre. I like the pacman-esque power-up system.

Dr. Zorongo by Zorongo 2017-05-03T03:49:57Z

As a poop with a PhD myself.... I approve.

Planet or Die! by Silas Reinagel 2017-05-02T01:28:36Z

Wow, after that intro I was not expecting that. I have to say I am happy with my closing statement accusing the guy of being a dark soul and then finishing with I am a fucking planet.

Batter Bros. by fanatrick 2017-05-04T01:06:10Z

Playing this against a human player and using 3 balls is pretty great. The controls were a little weird for me at first.

Marbleverse by Marc Grabow 2017-05-02T07:28:28Z

My Doctor told me I couldn't play cookie clicker anymore. Sigh, I think this gave me RSI. Again.

Galactic Girl and the Puzzle Planets by GerardB 2017-05-03T06:03:50Z

As some people have mentioned the player controls need some fine tuning. I also managed to get stuck behind the retracting door in the third puzzle. My bad :p Overall, the novelty of the suit, the planet hopping, and the overall feel of the game combine quite well to make this a quality LD entry.

SUN GOD by palemachine 2017-05-02T13:23:42Z

Wow, great compo entry. That death effect is really great. Is that just a particle system? I did feel it was little hard to parse the numbers of people I had because the game was so fast paced and there is so many zeros in 40 million. Maybe just a filling up bar to indicate how many I needed until I had collected enough would have been easier for me.

Little Wild Invasion by Titangea 2017-05-02T10:03:42Z

How the player character moves is really cute. The enemies are straight onto me though, I feel like a ramp up to that difficulty would be preferred instead of dropping the playing right into the midst of it.

Den by La mecanique du plastique 2017-05-02T01:05:04Z

Nice sound design and artwork. The controls were a bit unwieldy for me, often screaming or headbutting when I meant to simply move. Also, the wind in the tunnels seemed a bit pointless. The last puzzle was interesting but to actually solve it without just trying everything I think you needed another area in the game that establishes that the scream can scare the humans and make them move and do things for you. All in all nice work team.

The Nedludd Club by zaibakk 2017-05-02T08:40:52Z

Oh wow there is a LOT of play time here for an LD entry. I'm impressed. We also made a detective game btw.

Colonial Kart World by adamalexander 2017-05-02T10:12:10Z

I found this really engaging. Nice job on the game-play.

Ain't Big Enough by gustavo.christino 2017-05-02T01:12:43Z

I'll have to give this a try at the office, haha.

Get Home by Screech 2017-05-02T09:46:42Z

I think making the mouse control the player facing direction would have given me a bit more confidence in my jumps.

Crumble Crust by Itzhak W 2017-05-02T08:20:50Z

The animations are really juicy. I feel like the core game play loop could be more interesting with some introduced elements. Perhaps powerups?

LD39 — Running out of Power

Escapade ! by Togimaro 2017-08-02T11:33:58Z

Sad to say I never found the hot air balloon, but I did play for a good long while and enjoyed it. The progress markers did seems a little random (well, hard to spot anyway) to me but learning the level layout was fun. I liked how fast paced the game becomes once you have run some sections a few times. The jet-pack makes platforming more forgiving which I think is why I liked this a lot more than traditional 2d platformers. The graphics were quite pretty. The music was really catchy and definitely added to the stress of managing my time. Overall, good game - I just wish for more checkpoints.

Mr Mayor's Energy Crisis by HuvaaKoodia 2017-08-02T11:14:38Z

I enjoyed managing my little city and its power needs. I guess the moral of this game is you can't please everyone, tough choices have to be made :P

Running Voltgun by sinclairstrange 2017-08-02T04:41:40Z

Very impressive game. I encountered a game breaking bug during the second boss fight. Instead of dying, my character disappeared and the boss continued to lose health until he too died. After that the game would no longer progress. That aside, what an awesome entry.

Breath by sundr0 2017-08-01T11:19:28Z

Booting this up I was instantly blown away and immersed. The zero-g and the movement is just straight up cool. I played it for quite a while but couldn't end up beating the game. I got stuck in the room with the electricity balls. The usage of sounds was good; however, I do think the alarm is a little annoying and perhaps could be muffled or use spatial audio a little more (but really that is such a minor issue). For the visuals it reminded me of Abram's StarTrek film, which, I think you nailed. There is also an impressive amount of detail and effort put into the environments (nice work). That being said, much like Abram's StarTrek, some of the surfaces when combined with bloom were just too over the top for my tastes. In a game setting the bloominess combined with the motion blur actually made it a little difficult to navigate. The breathing effect was cool, but a little distracting after a while. In general, navigation was difficult because of getting stuck in weird places and the camera getting oriented to unnatural rotations. Though, in terms of realism that is probably about right. Overall, really impressed with what you both came up with.

Ghost's End by austinspafford 2017-08-03T02:31:28Z

Looks sweet! Checking out the source now.

Turn Out by Vovin 2017-08-02T10:33:33Z

I learned, I lived, I loved. It held my attention without being too hard - but there was still challenge here and there. The graphics were simple but functional for what this is. The sound also worked well too. Use of theme was in there too. One of the most impressive things about this entry is actually the controls. For the kind of game this is the controls actually made sense intuitively and they could have easily been rotating the space in a different way than expected. Overall a good and fun entry.

The Quest for the Mighty Battery Charger by Solah 2017-08-02T10:59:37Z

This captures the feel of the games you mentioned you were inspired by. The rolling is actually really fun to use as a main mechanic. I suppose, in some sense the character is a pacifist, ha-ha. For a first LD this is amazing. The graphics and sounds you produced are good. The boss battle music did its job especially well. Like others have said, the game had me wishing for a little more content. Well done to both of you.

Low Battery by Battle Buddy 2017-08-06T01:13:56Z

Nice work team, for your first LD this is a very impressive entry.

The Light City of Karola by davidcollado 2017-08-01T11:46:31Z

This is good use of theme to disguise timed platforming. The game is charming. All the assets in the game look and feel great. The effects used are very nice and add some visual interest to catch the eye. The platforming on the second level is a little harsh, but it did teach me the core mechanics of the game, so well done on game design too. The final level I was able to run right to the end using the gap the pinks guys go through, is that intended? Haha. Overall, a great package here because it had me wishing for more.

Ned and His Powerbars by chillhammer 2017-08-02T10:40:31Z

I really like how the character moves around in this game, it feels nice. The "face hug" is great btw.

Echo by swav_gav 2017-08-01T10:20:55Z

A lot to like here. First of all, props to the artists/animators - everything looks great. The design of the core mechanics is also good and the introduction of them to player is straight forward and works well. On the other hand, I do think that the distinct lack of sounds does detract from the overall game feel. Additionally, there is only a small amount of play time (plus, an absence of a real ending). Considering the time constraints of an LD, I'd say overall this is a nice package and an impressive entry from your team.

Abandon Ship by Futil 2017-08-01T12:15:45Z

This game is nicely designed. It is fun and strategic. It really makes you plan our your moves. Like others mentioned, there are some bugs, for example I could not get past the box after I used it to kill two enemies. The sound design is really effective - it is creepy and kind of gives me a "The Thing" meets "Abe's Odyssey" vibe. It is pretty tough too so I wouldn't worry about not getting enough time to do more levels. Overall, one of the best LD entries I've ever played.

Zzap by HS_Dave 2017-08-02T10:49:06Z

No kidding, it definitely does get harder from level 10 on wards. Music and sound were the stand outs in this entry. Theme is also used well. Graphics - models and particles effects - are good for an LD. Main critique is probably the spike in difficult. Overall, good entry.

There's No Place Like Home by Remzo 2017-08-02T09:58:54Z

That beeping sound is perhaps too alarming - it did annoy me a little. I found the game very challenging to say the least. A more gentle difficulty curve may have helped me. I did like the look of the whole thing though.

Theresa Dreams of Wheat by essell 2017-08-01T10:39:35Z

There is some really nice touches here and there throughout this game. The use of sound is quite atmospheric and does its job at selling each scenario. The opening scene of the game is great. It has a nice cut in there and the use of title cards is well done throughout. The choice of colours is well thought out and I appreciated it. My major critique is the shocking mouse sensitivity (far too sensitive in my opinion). Though, if the mouse sensitivity is a commentary on the disorientating nature of politics I suppose it may actually be too effective of an analogy because it certainly made me feel spun around at times.

LD43 — Sacrifices must be made

JellyWay by auxC 2018-12-06T02:52:55Z

Excellent. Theme is well executed here. The game is full of delights and is well polished. The jellies are personified well, it seems a shame to leave them behind. But then again, purple does seem a bit evil, haha. For critique, the jumping puzzle where you stick a jelly to the side of spikes and go up did seems a bit tedious in certain places. Some of the longer levels could have used check-points maybe? Additionally, the normal jump could act as a jump boost when timed with when the jelly bounces you (not sure, but it doesn't seem to currently).

Noroi by Drauthius 2018-12-06T02:25:09Z

I read your description about being your first game with moving 3d, great job team! I enjoyed the idea of the game. To add more to game-play some extra dimension to avoid getting ganged up on would be great. The potential of getting something better did work well indeed. I guess the loot-box psychology is legit :v:

SpaceCrafter by shrekshao 2018-12-06T05:55:29Z

One of the best LD games I've played in any LD ever. Shipping building was fun, getting new parts - even better. Some better movement (rolls, turns etc) would add something to this. The controls during battle were all crammed into one part of the keyboard, I have two hands, why not use them, haha :)

Rift Core by chaosed0 2018-12-06T05:28:32Z

It is so great seeing a complete package for an LD. I'm sure you had more to show, but as we all know, time restrictions of LD...

Anyways, I liked that you had to do the dash punch to finish them, it adds a cool extra aspect of management to the game. Great seeing a bit of atmosphere told in this way - it reminds me of Lylat Wars actually. I never really felt the need to use the abilities other than the dash punch, but I'm certain, had time allowed, those could have been introduced in-game in a similar way to the dash punch.

LD44 — Your life is currency

Assault on Crown Archipelago by aurel 2019-05-08T23:36:35Z

Excellent. The amount of level design done is amazing. The game has polish I would not expect from an LD entry. In general, I would not expect this much game from an ld entry. It actually reminded me of games I played years ago like Banjo Kazooie and Donkey Kong 64 - so great job for evoking that. I've played a lot of LD games over the years and this is easily the best 3d game I've ever rated.

Nuclear Arms 7: Railway to Heaven by Logicon211 2019-05-04T07:55:41Z

I see you are a group with fine tastes :) Love games with humour and even better when the gameplay is actually bad-ass. I enjoyed this one so much I went and checked out some of your other works. This character and Nuclear arms universe you have created are a tonne of fun, just keep on doing this. Is an origin story in the mix you think? Also, you guys have a great sense of humour, don't shy away from more jokes and writing.

Also, I'll just leave with the words of a wise internet scholar, "Show us what you got man. Wanna see how freakin' huge, solid, thick and tight you can get. Thanks for the motivation".

Big Tiddy Goth Girlfriend: A Tale of Romance by yojammerjammer 2019-05-04T06:28:09Z

I'm a man of simple tastes. I see the title says big tiddy goth gf and I click. Bit of a bait and switch though, needed bigger tiddy! Haha, anyway, you did a great job of the clingy gf character - shits too real! We like to do voice acting in our games too, so when I saw there was a voiced version I also played the version with voice acting. The actress who did the gf did a great job. Also, the guy who voiced "my dude" nailed it as well. Had some fun playing this one, particularly enjoyed the joke of "you can trust me to be sarcastic at home", needed more of those style jokes :) Also, is there a happy ending for this? Or is the developer telling me the only happy ending is being single...ah I see now.

Heart of the Grove by johnnydalvi 2019-05-04T05:35:31Z

I thought it was too simple at first, but no, it has quite a layer of management, timing, and decision making as you get further into the waves. I do feel like having some mechanic in the game like selling your sprouts for power-ups (or even upgrading trees to ones that stay) would have been interesting. Graphics were good. Background music was good. Soundfx could have been a little better. Overall, great entry.

Dear Substance of Kin by Deconstructeam 2019-05-04T04:59:32Z

Mood, graphics, and audio simply astounding for 72hrs. Asset reuse in the graphics was masterful. The setting and atmosphere of the game were very intriguing. The tracing on the back idea was cool but the game-play itself was a little lacking. I didn't really feel like I knew what to do or what my purpose as the coppersmith really was. Perhaps that was the intention though...

DUALITY: Final Order by MaiMai 2019-05-04T05:45:17Z

Needs some checkpoints and invisible walls in places. The game plays well enough though, left-click to spam kill those lizards! When you die from a lizard though it should probably auto-restart you or give you a menu. The way it sat me there looking at my character corpse had me trying buttons thinking "maybe this is like Sekiro and my guy is gonna come back for round two". No such luck from what I could tell, haha.

UnderBreak by MlleAB 2019-05-04T07:07:26Z

Winning me over straight away, intro song is of Banjo Kazooie inspiration, right? Also, the way the demons speak to you, classic BK influences surely? The syncing of animations and movement were a little slidey. The shooting sound effect and visual was a little meh also. The demon death and level visuals were great though. I played it in HTML5 and right-clicking seemed to give me all sorts of trouble (even when full-screened), which was a bit of a shame. Overall though, gameplay was solid and I had some fun with this one, great entry.

BankRoll by Kharibidus 2019-05-04T04:28:04Z

I found it a bit hard to really get a good roll going so ending up playing it fairly cautiously. Started with WASD but given the 1,2,3 keys roll in the game I ended up using arrow keys. Mechanically I thought the idea of the game was very nice and the execution of combining the three different mechanics throughout the levels was well done. I think controls just needed tightening up. I know it is a coin so maybe it is meant to not be able to turn so great, haha. Soundfx were used to good effect and with the chill music and aesthetic is gave me a "Human Fall Flat" vibe. Nice entry overall.

Enjoyed all the polish put in as well. The designer name in front of the levels, the coin flick, and of course, the title screen with the raining coins.

Blood and goods by selewi 2019-05-04T05:11:56Z

Such a high level of polish for an LD game, superb. Too bad I am terrible at speed typing. So great you got your friends to do the violin, really made the mood/audio that next level for me.

Escape from Hell by Becher 2019-05-04T06:41:42Z

Ey, a bitta the 'ole dark souls inspiration. Great work for compo! More audio would be great to really set that mood.

LD41 — Combine 2 Incompatible Genres

Rose-Coloured Dungeon Life by Junber 2018-04-30T03:40:21Z

Art, impressive job by the team. Fusion of genres, good. Nice polish all round on assets as well: sfx, music, ui, death screens, many dialogue options, animation fx, backgrounds. Only let down was the combat, I found it too sharp a difficulty curve to get past much of the starting content, which is a shame, really - the game is very nice in other regards.

Dinosaur Dating Simulator by akai_0okami 2018-04-30T05:27:33Z

I may not be very good at dating, but I'm very handy at killing elephants, apparently.

Build The Road Jack by badpaul34 2018-05-01T02:15:06Z

Damn, cool stuff. The camera seems to zoom out pretty far when you are going really fast. Also, the track builder rotates uncontrollably for me (keyboard/mouse/win10). Still, totally playable and totally bad-ass.

TBFTWorLD41 by joemid 2018-04-30T02:29:48Z

Men betting on sea gulls ey? Haha. Interesting fusion of genres, quality graphics and sound work. Gameplay needs to have more well-defined objectives and perhaps a win condition.

GOLDFISH SIMULATOR - DÉJÀ VU by Kiddoo 2018-04-30T05:07:59Z

I liked the level and all its little details. As others have mentioned I lost the game seemingly for no reason at times.

EXTREME EXTERMINATION DEFENSE by chaoclypse 2018-04-30T06:11:05Z

Excellent. This is what an LD game should be. Fun, with some mechanics that feel great to use. Squish them bugs.

Golf with Guns by Issac 2018-04-30T06:44:14Z

The title says it all and it's great! Needs more guns maybe?

Highway To Hell: First Person Rally by red-fan-games 2018-04-30T02:03:48Z

Your games always have a distinct look to them, I'm keen to see how this graphic style evolves along with your engine, nice work! On that note, massive props for using your own engine. The game itself I think could have had the camera locked around the yaw axis and only have the player pitch the camera up and down, maybe not, perhaps I am missing some reason for the camera controls being like they are. That aside, the best part of the game for me was sliding all over the place and drifting the car sideways up the top of the sloped walls, this felt bad-ass.

Dachshund League by Lorthal 2018-04-30T03:25:43Z

A lot to like here. Some good polish, for example, the particle fx on the ball and scoring. Rocket jumping was a nice touch. Mechanically the game played and worked well. I think it might be interesting to try the rocket trail having a push effect on it so it can nudge the ball for glancing shots. In terms of critique, I think the explosion sound could be have a filter run over it to soften it a little. Lastly, of course, great use of theme.

'Lil Lost Squashy by bram_ve 2018-04-30T05:56:31Z

Game looks great, a straightforward but well executed fusion of genres and all the assets are of a high quality too. The game-play for the continued jumping sections is a bit tough for me though. Also no PLAY command? Why not, right? :)

Someone Is Wrong On The Internet by huminaboz 2018-04-30T02:56:47Z

Well done to the team, UI in particular was impressively polished for an LD entry.

Stealthy Frickin' Ninjas by herinque 2018-04-30T02:17:57Z

Similarly to the others, I played around for a bit and but couldn't really get the gameplay. Though I did win after making a few units :) Art assets look like someone put in a some quality time, props on that! Message me back if you release another version and I'll give it a go and re-rate.

VRn't by Michael Clavell 2018-04-30T04:47:19Z

Great use of a challenging theme. It gets hectic quickly, which was great. The music was great, how'd you do it?

Tennis Hero by JeffChen 2018-04-30T06:19:26Z

Visuals are well done. Especially the effect when you hit the ball (stretching the ball + screen shake + particle effect) is quality stuff. I felt it was a little difficult to aim the return shots. Excellent compo entry.

Rockin' Horse by niterich 2018-04-30T05:32:05Z

I love seeing something completely different, the original music was a joy too. Well done sir. Once the song got a bit faster though I found I lost the beat at times.

Unojo temple by Korteh 2018-05-01T01:24:40Z

Good entry, maybe a second ability would help to spice it up.

Dungeon Racers by ZargarTheBarbar 2018-05-01T01:30:01Z

This is fantastic guys, nice music and definitely a blast to play. The controls are a little slidey, but luckily you added that space bar reverse. Need to get out and rate some games :)

Dead man's hand by ItPlay 2018-04-30T05:46:35Z

Good game, good really take this one further with more cards I think. I did manage to get the game into a broken state where I had enough AP to play cards but simply couldn't (could only end turn). Anyway, good entry!

MazeInvaders by Jenonator 2018-04-30T03:14:18Z

Not sure if it was intentional but the audio loop that didn't actually seamlessly loop certainly added to the madness of it (not necessarily in a good way, haha). The monster who slides along with arms outstretched actually did give me a bit of a fright haha - so good work on that. As others have said collision with the coins is undesirable. Also, the baked shadows are wrong in many places, this could be fixed with some settings changed in a re-bake I think. Gameplay-wise you may as well have made it auto-reload and made some visual indicator for an enemy being hit (a blood particle?). All in all though, good fusion of genres.

Battle Z Defense by ALKubo 2018-04-30T05:19:27Z

Game-play worked well, nicely done. I think some sound effects/music needed to be levelled to be comfortable to listen to together, search Adobe Audition ITU-R for an example of how to get comfortable volume levels for any sound.

Guardian of the Depth by Animaster 2018-04-30T02:43:12Z

Mechanically I liked the game idea, nicely done on that. I couldn't get the bet amount to increase using the arrow keys though, message me if I am missing something and I will re-rate. As others have said, sound would be nice too (look up bosca ceoil perhaps).