Good job on your first attempt at a unity game! With regards to the game, I like the concepts but everything happens so _fast_. I ran out of power the first time I opened the game in around five-six seconds, and I didn't have time to orient myself. And everything else drains really fast too, so it might be some sort of frame dependency thing? The Oxygen meter drains in under a second, so I have to keep that on because the moment I toggle it it's game over. I feel like I'm doing something wrong, but I'm not sure.
Aside from the speed, I like the features you have implemented, and I like the visuals. Toggling switches is fun and opening the little covers is good too. I guess that because everything drains in seconds I don't have time to really get a handle on what I need to do. Maybe an easy mode?
Great work though! Game jams are tough as it is, and I think with an even more limited time on your end you did a good job, _especially_ while learning a new engine. Hope to see you again for the next LD, I'm excited to see how you'll apply the things you've learnt!