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Tormented Dungeon

By jaypc

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Coolness211524

Comments

jeffry10000 2015-12-15 04:22

Nice idea, but very tedious to play.

jaypc 2015-12-15 04:34

@Jebby Yeah I came up with the idea originally and thought it was great, after building it, it became apparent that it was tedious to play(Too late at that point to restart...) I think the controls could be awesome for a menu but movement needs to be moved to some other control like normal directional pad controls. If I hadn't had the 2 button restriction I would have considered it. I'll probably do it for the final post compo release version.

flukeshot 2015-12-15 05:40

Unfortunately didn't work for me on Win 10

jaypc 2015-12-15 06:23

Weird, Did it leave a output_log.txt in the data folder? I have been building and testing on Windows 10 so I don't think OS is the issue.

jdoughty 2015-12-16 00:24

Theres alot of solid ideas here, just not a great genre for two buttons.

beetracks 2015-12-18 03:13

The concept is interesting, but it became kinda boring very soon. To much sub actions to manage, even for a walk. It might became a good game with some thought on the game design.

jaypc 2015-12-18 17:32

@jdoughty Yeah I realized that about 24 hours in, but I didn't have time to re-write the game at that point.

@beetracks Yeah I think it would make more sense for a game that you dont constantly need input, like a Tamagotchi type game, or using the menu solely as a combat system and not a movement system

pi_pi3 2015-12-21 13:18

The concept itself is nice, but it would be a lot better on a smart device, where you can spin and pick the actions dynamically. It's too tedious to do so on a pc

jaypc 2015-12-27 21:32

@pi_pi3 Yeah thought it was a cool idea at first, not so much a day or so in hahaha. There's a lot of changes I plan to make in the future.