FoonLudum Dare ExplorerLD41 → Unojo temple

Unojo temple

By korteh and omicron

View on ldjam.com

CategoryRankScoreCount
Overall6563.3829
Fun6333.2630
Innovation11322.4630
Theme11272.5530
Graphics2524.0131
Audio5832.9428
Humor8762.3526
Mood7723.0529

Comments

tyen 2018-04-23 11:33

Any chance for a Mac build? :)

solnak 2018-04-23 11:43

Well that was hard, the shooting pattern is a little bit frustrating in a 3d world. Nice graphics though, really like the freaky turning whatever door monster and the hero with a nice sombrero.

korteh 2018-04-23 12:09

@tyen just uploaded on itch.io

skyc 2018-04-23 13:08

The control is ok but the pacing is not very good because you never feel powerful, just feeling overwhelming by the minions. There is no down time during play too.

korteh 2018-04-23 16:19

@Skyc thank you for your feedback

radioactiverambo 2018-04-23 17:58

This game looks really good. I love the low poly graphics and the colour palette. The perspective is a bit weird though. Once I understood what I had to do, I hardly ever saw my bullets landing on the boss. My only comment about gameplay is matter of balancing: once the boss had around 50 HP, the game because too crowded. The laser and vast amount of minions made it really hard and that doesn't feel to fit the way this game looks. However, those are minor tweaks and the game overall is very nice.

jaime-paz-lopes 2018-04-23 19:25

really nice game, the aiming was hard at first, but when i understand it the game got much better.

cowa 2018-04-23 19:40

Can't run the game on Mac, it crashes at launch (no error on console) :/

korteh 2018-04-23 20:02

@cowa i'm sorry i have only windows PC and couldn't test mac version, I just compiled and hoped that everything would be alright

hkoisumi 2018-04-23 23:40

Nice work lads! We also did a very original too, ye mid check it out?

https://ldjam.com/events/ludum-dare/41/hype-time

remusnomos 2018-04-24 00:37

I really liked the colorful simplicity of the artstyle. Also fun to try out how the boss works. Would have been nice to get a bit more fancy end, after that hard fight. Was still much fun to play, keep up the good work!

coding-ape 2018-04-24 16:28

Realy good game. I cannot stop playing. But shooting needsto be 8-ways :D well done mate

cowa 2018-04-24 19:04

Finally played the game! (on Windows) Really liked graphics. Colors are beautiful!

Good job :)

bonelazy 2018-04-25 19:07

Nice visual design and an overall fun game. The graphics reminded me of Breath of the Wild, which is a good thing :)

However, I didn't like the weird camera follow system. But good job overall :)

infinitycore 2018-04-25 21:20

needs a little more platforming

thelucky 2018-04-26 03:00

Great job, you may want to make hitting enemies feel a bit more satisfying, right now it just feels a little like a thud when you hit. But killing an enemy is pretty satisfying in comparison, so maybe use part of the death animations for hitting. Aside from that, performing any action feels a bit choppy, since there is not much transition between and in animations. Aside from that great game, and I hope you keep creating.

flukeshot 2018-05-01 01:24

Good entry, maybe a second ability would help to spice it up.

zlabya 2018-05-01 12:12

very good game, i couldn't take the boss under 54hp hhh. good job

jima 2018-05-01 13:31

Nice game! Visuals are super awesome. Gameplay gets a bit boring after a while, perhaps you should have made boss less powerful so the game would be shorter. This game totally lacks some tutorial or tips though. I completely forgot that I read about jumping in game description and I was wondering why I am dying from that red line that I can not evade. Later, when I remembered about jumping I spent 5 more minutes not knowing that you have to kill boss. But overall it is a pretty fun game, certainly an impressive one for such small time!

maesk 2018-05-01 14:11

Interesting game, I like how it gets a bit more difficult with time, I barely made it. Nice visuals, graphics are quite cool, I just missed some animations for the enemies and the player. Maybe some visual hint before the laser appears would help as well. Music helped get the rhythm of it all. Good work!

kingofwhawha 2018-05-01 16:10

The cartoony style is very nice and the game is definitely well tested! One problem I had was the arrow key control scheme. Since this game is aiming for PC platform I guess aiming with the mouse would be more intuitive IMHO. But like I said, the game balance is done very well. I died once when the boss only had 5 HP UGHHHH! Well done guys!

blubberquark 2018-05-05 09:56

Could not run this :frowning:

``` Set current directory to /home/USERNAME_REDACTED/.config/itch/apps/Unojo temple/LD 41 Unojo temple (Linux) Found path: /home/USERNAME_REDACTED/.config/itch/apps/Unojo temple/LD 41 Unojo temple (Linux)/UNojo temple.x86_64 Mono path[0] = '/home/USERNAME_REDACTED/.config/itch/apps/Unojo temple/LD 41 Unojo temple (Linux)/UNojo temple_Data/Managed' Mono config path = '/home/USERNAME_REDACTED/.config/itch/apps/Unojo temple/LD 41 Unojo temple (Linux)/UNojo temple_Data/Mono/etc' Preloaded 'ScreenSelector.so' Unable to preload the following plugins: ScreenSelector.so Invalid serialized file version. File: "/home/USERNAME_REDACTED/.config/itch/apps/Unojo temple/LD 41 Unojo temple (Linux)/UNojo temple_Data/globalgamemanagers". Expected version: 2017.4.1f1. Actual version: 2017.3.0f3. (Filename: Line: 1298)

PlayerInitEngineNoGraphics settings: Failed to load PlayerSettings (internal index #0). Most likely data file is corrupted, or built with mismatching editor and platform support versions. Failed to initialize player ```

korteh 2018-05-12 08:25

@blubberquark im sorry i dont know why its happening, maybe i'll try to recompile this