Joyful Cute Pals by LeReveur 2018-04-25T22:53:14Z
the game is nice, but it needs more complexity, the enemies fighting back or a timer, anything to put the player more into it.
Foon → Ludum Dare Explorer → Users → Jaime Paz Lopes
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Typewriter Dungeon | jam | 709 | 3.34 | 2.94 | 3.64 | 3.91 | 2.68 | 2.41 | 3.31 |
the game is nice, but it needs more complexity, the enemies fighting back or a timer, anything to put the player more into it.
cool game, the only improvement i can see is to put the powerups on hotkeys, so the player dont need to a menu everytime to use it
@CMLSC could be 1 to 0, or hotkey for just the one you have at hand. But maybe it is just me, i got a little confused by the menu, i am used to Z to accept and X to open menu and cancel (it is the rpg maker default)
this game is hard, but I liked it. I think that less cars in the beginning would be nice.
amazing game. the time management make this game too hard for me, i am a really slow player and like to watch enemy movement to find a way. after some deaths i got better but couldnt go further than getting "super dig".
it is a cool game, but it is too simple. I think it needs stuff to do besides avoid the net, maybe adding fish simulation activities like eat, sleep, or any other thing to force the player to take risks.
cool game, the idea of 2 players controlling the same character but with different objectives is really nice. the art is amazing too
really scary atmosphere, i liked it
cool game. my typing speed is low, so i died a lot, but it was fun trying to go further and get a better time
i really like your game idea, but i think i need a walkthrough to play it hahahahha
nice game. some puzzles should be harder, because its possible to complete some levels with just one or two moves. you could add more stuff to shoot too.
cool game. my typing speed is really slow, but this words made me look at the keyboard every time making my typing even slower.
really nice game, the dodging part feels really good
simple, but fun. I think that if the blocks fall at a slower pace would be much better. Changing the aim color to match the next block color would be nice too.
i really don't understand how to play this game, people are talking about bugs, is it really bugged?
i found only 8 and didn't know the answer for 2 riddle, no idea where the other cards could be
wow, really amazing game. The only thing that would be cool to have on this game is that when you touch a bullet you lose control of the tetris block and it just fall on that position, this has a bigger tetris feeling and the player could continue playing and fix that mistake instead of instantly getting a game over.
it is a nice game. but i had some problems, i didn't had time to use any kind of strategy, i type slowly so i only had time to type the card name without thinking of what was the best move. i think that on the first lvls the cards could have a basic name like "soldier" "archer" so I can understand the strategy and get better in the game
cool game. everytime I accept a target this message apeared, dont know if it broke my experience because nothing looks bugged ERROR: Nonexistent signal: input_event At: core\object.cpp:1461 ERROR: Nonexistent signal: input_event At: core\object.cpp:1461 The only think I dont like is that i am able to flip all cards and choose the best targets to memorize, the game would be better if i had limited flips and sometimes would be forced to take a harder target because couldnt find a easier one.
cool game, i played alone but liked the controls and the idea, i think that this game could have a single player option with more chips.
wow i loved every second of this game. but i really think it needs an objective, something like go to the top or paint all white blocks, anything to give the player a direction.
this game is hard, really hard. i didnt understand what was happening in the normal perspecitve. and even with the cheating perspective i cant control it in a good way, the movement and aiming are hard by itself, and there is plataforming and enemies on top of that. but it was fun to play.
cool game. as djeycreations said, it is weird how typing random letters is much harder then words. I had no problem with the timer, it puts a good pression on the player, but I think that a little more time or more clocks on the maze would be nice.
cool game, got to the end on the second try, but i really don't get why fight the X
cool game, but it was impossible to play at first, i instantly understood that i had double jump, but triple jump took me a lot of time and deaths. i thought that I could jump 2 times because the jump counter is in 2, but this 2 means 2 times after the first jump (triple jump)
the idea is really good, but i had some problems with the gameplay. shooting appear to have no effect one enemies and ignore if the character is jumping or not. sometimes I got stuck on the floor and start to move really slowly.the art is nice but some obstacles appear to be just background elements.
wow, amazing game. A smaller map would be nice, even with dash is kind boring to go back to action.
wow amazing game. i really got into it, but when the colors change order my brain couldn't process hahaha
amazing game, at first was hard to understand the aiming, but after getting it, the game gets really fun
the dialogues are really funny
it is hard, but it is fun. probably the best sound/music of this jam
i had some problems with the font. english is not my first language and the text change realy fast, i usually have no problems while reading, but the font has some weird letters and i needed to read a word more than once, because of that the text change without me being able to read everything.
cool game, but i only was able to finish it by doing a lot of strokes
cool game. While playing with Jin the first line looks buggy, the cars stop for him and one car get stuck inside of another. With Jang some trees cover his start place and make it hard to see, but my problem with him is that there is no delay or button to press when changing characters, i died sometimes with him because i was going forward with Jin, the character changed and Jang just go forward and died.
nice game. i had some problems remembering the commands, so i died a lot hahahhaha
it is a fun game. but the enemies move too fast, it is hard to shoot and then touch it to get bigger. it is better to wait a smaller one to get close and touch it. when i was getting big some giant enemy ocuppaing half of the screen got me, i had no chance.
i liked your game. the spaceship gameplay still weird to me, but the cellphone messages are really funny
this game is a 10/5 Fun
the game is missing feedback, i don't understood when i was getting the time right and when my timing was wrong, so i am dying and don't know why. The game looks beautiful.
cool game, when the "you win" screen appear i really thought that i died hahahaha
really nice game, the aiming was hard at first, but when i understand it the game got much better.
cool game, but for me is too hard. when crafting I think that the game needs to stop so I can have a good look at what I can craft and how to craft, at least for the first or second craft. After death the eye enemies should despawn, because when I respawn the map is filled with eyes and it is impossible to move and kill then all.
your game is cool, the jokes are funny and i liked the gameplay of the 2 genres using only the arrow keys.
nice game, it would be cooler if the biker have a sword to attack the enemies hahahaha
i had the same problems that batmanasb had and could not play your game, so i will not rate it.
wow really cool game, it just need a car sound
really liked this game, while i played i had the same thought as pokenoufl, i want to see how the level was and a replay of the character reproducing my movements would be fun, seeing it all lost ia a room trying to find the exit
nice game. got 4544 followers on year 1770, on lvl 7 and 8 it got really difficult to keep alive.
your game is really cool, i think it could be turned in a full game. i dont like the joke questions because they always make me lose a lot of time, more serious questions are more my style. the plataforming parts are hard, sometimes i couldn't get through the first room hahahha it would be nice if the life go down slower so i could go further. the only room that i really dont understood was the the one with torchs, but i dont had much time to try stuff.
massa ver outros brs por aqui. Gostei do jogo, só acho que as perguntas poderiam aparecer com mais frequencia e dar um boost d velocidade
wow the car go really fast, is almost impossible to dodge hahaha
cool game, a simple gameplay, but really well made and totally addictive
very cool game, but i took sometime to understand how to play it, i didnt make the relation between coins and plays on the machine and i was trying to get the bear and bring it to me as a normal machine, but i need to clear the way to the bear. after i understood the game it became really fun to play
really cool game, i got really unlucky and my first law was the invisible one, it is hard to play not knowing the game and not seeing you character, but it was fun.
the game is fun, the sad thing is that i cant type English words that fast. I have to look to keyboard to find some letters that i am not used to type in Portuguese
how do i gather resources? i really dont get it. the enemies are really fast too, i couldn't outrun them.
now i played it the right way. really nice game, i just think that the enemies could move slower, sometimes there are 3 or 4 walking towards me at the same time, it was hard to type everything
cool little game, i got stuck at first because i tought that just pressing space i would do a complete jump, but i need to hold space during the jump, so it will make a complete jump. I would add a little cooldown after any death, because it is kind annoying when you die holding a direction and because of that you die 2 3 times in a row.
very strange game, but i really put effort on it trying to get a better time. my best time was 380
nice game, i need more parts to create crazier pets hahahaha
cool game. in the middle of my playthrough they keep talking the same sentences and the game got slow, i think that adding more nonsense phrases to shoot would make it more dynamic.
really cool genre combination
i liked your game, but it started too slow. you should add a level selection so people could go straight to the good part.
the game looks nice and plays nice, but i don't get the objective. is it all about getting more chips? but how do i know how many i already have?
wow really nice game, it doesn't feel it was made on a game jam, i can see myself playing this for hours in my phone.
the multiplication level is too hard for me hahahahha the math on the level selection screen could be easier
the game looks amazing, but i can't understand how to play it
I like this type of game, but I think yours was too easy, I put 40% points on attack and 60% on defense on the first level and it won every level. the levels could have some enemy variance or different scenery to force me to change strategy. some interaction would be nice, chance strategy or chance point distribution mid game. the win condition could change too, sometimes the enemy team has 30 hamster but they take 80% of the level time to die, they have no chance to win, but they keep resisting and making the level take more time to finish.
the ideia is really good, but the controls and gameplay are hard. My biggest problem is that i dont know exactly where the piece will be shoot, i dont know the position in front of the tank and can't mentally project the piece on the target. I think some small changes could fix that, the piece appearing in front of the tank and a line going up to show where it will be after shooting it would fix this problems. starting with smaller and slower enemies would be nice too.
i had the same problems that others players. the tickets have unpredictable effect and many times the tickets i had were bad, so i just throw them away.
the game feels offbeat to me too
your idea is one of the most creative, but the gameplay is really hard. the color spikes don't stay too much time on screen to get them and the gray ones are impossible to avoid sometimes.
cool game. the art is amazing. I have 2 points that might improve your game, the first is that you should try to put the spell list and arrow keys under the wizards, and make the spell symbol on the obstacles bigger. The second is that increasing the speed of the wizard will reduce a lot the time to press the buttons and that will make the game really hard, I have problemas pressing 2, if you add a third one it will become impossible. so i think that the best way is to reduce the distance between obstacles, it is kind anoying to wait for the next obstacle. Are you from brazil too? oopi games has a site?
i had problems understanding how the game works, especially because of the lack of feedback, i cant see if the food is in the plate and when i delivery it i cant know if it was made right or wrong.