Foon → Ludum Dare Explorer → Users → Richnou
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Another Brick on a Brick | jam | 1013 | 3.31 | 3.23 | 2.97 | 3.94 | 3.23 | 3.05 | 3.02 | ||
| 2019 | 45 | Start with nothing | Nothing vs Null, Nada & Rien | unfinished | ||||||||||
| 2018 | 41 | Combine 2 Incompatible Genres | Maze in dark | jam | 916 | 3.09 | 2.72 | 3.72 | 3.59 | 2.69 | 2.90 | 2.78 | 3.00 |
I like it very much! Bravo !
Nice game!
Really nice work. But very hard to play. Too many keys to remember. It would be nice to display a small sign permanently (or during a certain time) to have them explain in front of you.
I liked the posts on the feed with the evolution of the creation of the game.
@honey-pony : agreed...
Very nice work. But on a french keyboard (WASD... arg...), it's nearly impossible to play :(
@honey-pony : thank's for Azerty, it's works !
Very nice work! I like it :-)
Very nice, love it... but it's hard...
Really nice game, well done !
I like, of course: I took the same approach for my LD49 ...
Yours is more advanced, and Bravo!
Good note for "Innovation", while devolopping for NES... Lol But yes, it's really good job, Great game!
Recreating World of Goo in 3 days... WOW ! Bravo!
Touched memories of "world of goo"...
Your version is a great achievement, well finished. And fun to play.
Bravo!
Thank's for your comment.
@bruno-cafe : I miss music too, but copyright... Money...
@cinar : in fact, 9 hours... :D
@baturinsky : hum... I tested on chrome, and no problem (nor on firefox) ... I'll see if a solution exists ... Sorry :-(
@baturinsky : i have modified .htaccess
For Unity developper : you need to, according to https://forum.unity.com/threads/webgl-streaming-instantiation-support-errors-on-loading-in-browser.583609/ (second response, add AddType application/wasm .wasm in .htaccess...)
@hartvichio : thank's for your comment.
it's missing... A Saucer-ful of Secrets... ;-)
@shaolin-dave : thank's for your comment.
Yes for sound ;-)
For the rotation, I hesitated for a long time ... my tests were moderately successful, but probably for the wrong reasons. You would of course expect to do so, but I opted for player "unstability" :-\
I'm not sur to understand your concept of "small platform"... Can you explain more, please ? With a drawing ?
@hiisileiri : thank's for your comment. (and hundreds of hours on Tetris me too...)
For fast-drop (and rotation), I hesitated, but it would actually boost the game a bit.
I had thought, not of the weight of the blocks, but of their fragility (unstable ...). Like, that can break as you stack things on top of it, but that would have increased the difficulty.
I thought (too late) to make the next block visible... Choosing the next block is a good idea!
@zimny11 : thank’s for your comment ;-)
@bootak : thank’s for your comment! And I think yes, rotating block will be in next version... ;-)
@myles-doupe : thank’s for your comment ;-)
With the good ideas suggested here, and a few in my mind, as soon as I have a bit of time, I try to finalize a little more ...
@ddrkirbyisq : thank’s for your comment ;-)
I don't have that many dice, but, I don't know why, seeing all these piles of dice, it makes me want to throw (angry) birds at them ... and why not add, say, pigs ... ;-)
Nice and fun, but I don't understand how beat the dragon...
Nice, but hard :-) Good job
Difficult to play, but nice !
Really nice realisation, but very hard to play... well... to succeed ;-)
Very cool game. Great job !
I also built my game on Tetraminos, but not at all the gameplay... Interesting to see your approach, and I really like its simplicity. It's works very well!
Very nice, but a little bit difficult to control. Like graphics.
Text are too small (graphics too...) but nice game, well done
Nice game, well done, but a bit difficult. It is probably missing several levels, with increasing difficulty ...
Nice game, the "snipper" is original. Agreed @hisfantor : the death is too "static" (a sound, some "blood"...)
Nice idea, and realisation.
But a little bug on 1-3 baby steps
perplexive.gif
I did not go further ... :(
Good idea, and good game !
Très bon jeu, bien réalisé, propre... BRAVO !
I like that !
Just a little thing : when the ninja arrives on the right, I have the impression that he is dying ...
Nice job !
Very nice and cute game, but as many other, I find the control not easy to... control...
Nice, well done and fun
But in "one player mode", WASD is not easy (impossible?) to play with a french keyboard :-)
The best way to see that I do not know how to draw ... Technically, it's nice! (but alone, it's hard to see a 5 players game, even on 2 browsers ...)
Very cute character :-)
@pokenoufl : Thank you :-)
I hesitated about this, but I think it's less "immersive". Maybe I would add this as an "option".
@GameCarpenter
Agree: this is more "simulation" than other. And you are right: after working and testing, the "game play" is more play than game.
For the "nothing sound": good idea (and why not another sound for tap-a-wall).
Thank's for your feedback.
@TheZingThing : Thank’s for your feedback :-)
@quixatocs : thanks :-)
@jaime-paz-lopes : thank's for your feedback. i'll do test of the suggestion to "see" if it is viable (i think so) and how...
@corbak : thank's
@GastricSparrow : of course for the graphics :-)
For levels, yes they look same (not exactly). A little lack of time for this aspect...
@AfroAnt : thank's for you feeback :-)
Nice idea the multiple sounds
@joqlepecheur , @elsiana-eaves , @jin9310 : thanks for feedback... and yes : multiple sounds to give a more "deep" experience should be great...
@darkwing00duck : thank's for feedback. I'm thinking about the "after level" effect... I'm still not sure how...
@monika : didn't know Maze Bot... interesting concept
Nice game, but definitivly too hard for me :-)
It's horrible to hear the babies screaming (and can't shoot them... :-)
Very hard, quickly overwhelmed ... Good achievement!
Really nice :-)
Impossible to launch the "macos" version - but i can launch it in unity.
Great game, hard, but great.
Maybe "run" is better than "walk" :-)
Very nice !