Dogs++ by Jezzamon 2021-10-22T03:20:58Z ♥ 0
This is an absolute joy to play! I decided to see it when I saw the winners, since the screenshot looked charming. You should seriously consider expanding this into a full game; the mechanic is really solid and you could probably make a few bucks off it if you wanted to. I'd definitely consider picking up a copy.
LD50 — Delay the inevitable (22)
Shepherd's Island by blinry 2022-04-10T00:27:18Z ♥ 2
This was a really fun one! I managed to beat it fully, but it definitely took some doing! The progression on the puzzles was great, and I also really liked the sound effects. My only one "complaint" was that it was weird to have turning cost a move. It worked though, and made some of the puzzles more interesting. (Though, it also made me question if I was going to have a problem if I started the level facing the wrong direction.) Overall this was fantastic though, a highlight of the event for me. Thanks for a fun game!
Video Games : the game by namnam 2022-04-09T23:41:13Z ♥ 1
Wow, this was a really fun entry! One of the highlights of this jam for me, for sure. the idea was simple enough to pick up quickly, but took some thought to master. (I did manage to beat it!) I really like the art here as well- the cards especially were fantastic, and everything felt like it fit together perfectly. If I had to give one piece of critical feedback, it's a tiny bit hard to read the effects on the card in smaller resolutions, or without fullscreening the game. Thanks for a fun game!
Procrastination Simulator by dot_dev 2022-04-09T23:27:38Z ♥ 1
Clever use of the theme! I really liked the graphics as well - nicely done!
Fuse Lit! by pdotjpg 2022-04-09T04:57:56Z ♥ 1
The visuals of this were great and the idea was pretty solid! Like others said, I had quite a hard time picking up the mechanics. In particular it took me a long time to realize the only way to solve some puzzles was to light the fuse then stub it out. It also didn't seem intuitive to do that, since you'd think the stem couldn't become longer once you'd burned part of it. (Not a huge issue, and with a little instruction about this it might become a positive!)
I did encounter a strange bug in the last level where if I stretched the fuse into the right position toward the bottom, it would actually merge two sections of the fuse with a weird graphic, and the fire would sort of "jump" between the two pieces of the fuse. It's kind of hard to describe; I wish I'd caught a video. It wasn't a game breaking bug; I still managed to finish! It was just odd. Thanks for a fun entry.
Binner Lady by PoshDan 2022-04-09T04:38:27Z ♥ 1
Agreed with the person above, who hurt all of the drivers in that town!? π I think I had more fun with the car physics than I did actually trying to complete my goals. The tilt mechanic was maybe overpowered for the gamestyle, but very fun! Thanks for an interesting entry.
Your end is... Cat? by nicknameriu 2022-04-09T03:18:19Z ♥ 1
Managed to survive 4:48! Seth got disappointed in me because I was at the store too long buying things for him. I don't even know what he wanted. Sounds like a cat, alright! Thanks for a fun entry.
Outrun the future by Sibi 2022-04-09T02:52:58Z ♥ 2
Looks like I got a pretty low score compared to people here, I landed just shy of 7k. I had a lot of fun with this though! I actually get to be the first person to say this, too: it gave me serious audiosurf vibes! It was a fun ride down memory lane in that sense. The music was super fitting too, though the loop was maybe a tiny bit short. Thanks for a fun entry!
Crisis Bot by The Great Gallus 2022-04-08T22:44:44Z ♥ 0
This was a pretty interesting one! I managed a final score of 2250. I thought partway through I'd do better to let the two outside areas die so I could focus on the insides, and wow did things go downhill fast from there π
I really liked the art and playstyle here. There's a lot you did right, and prior posts have already covered it pretty in-depth, so I won't repeat them. Thanks for a fun game!
Balloon Drift by matt1will 2022-04-08T01:28:41Z ♥ 1
The artwork on this game is fantastic! (As others have mentioned) It was short but sweet, I managed 39 seconds. It would have been really cool if it were a bit longer - if birds respawned or something like that. The controls were very solid though. Thanks for a fun entry!
Need for Sleep by dodormeur 2022-04-08T00:59:21Z ♥ 1
That was a super interesting entry - I've never really seen one like that before! I did run into the same challenge as PerfectSquare above, though I was usually able to guess. At first I had assumed I had a limited number of wake-ups with space, but I totally get what you were going for by not doing so. This could be a really fun concept to expand on too. Thanks for an interesting entry!
Balloon Bash by ExeVirus 2022-04-08T00:26:49Z ♥ 1
This was way more fun than it had any right to be! I got to feel like a child for a few minutes :) I managed to keep 4 balloons alive for a time. This also introduced me to minetest, which looks like an interesting little project. Thanks for a fun entry!
Dino Might by SoKette 2022-04-08T00:06:05Z ♥ 1
Pretty fun game! I like that you added some story to it as well. I survived the first couple waves without issue and had some fun. At that point though, I tried to figure out how to change direction (using a 360 controller) and discovered that the y face button ends your game without confirmation. I had checked the controls at the beginning, but nothing was listed. So that was a little upsetting.
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(Warning: this section is a little pedantic)
Just a heads up, I'm not sure it's allowed within Wolfram Alpha's license terms to use their music in games. I've seen a github post saying the compositions are cc0, but I've never been able to find proof. [Their license page](https://www.wolfram.com/legal/terms/wolfram-tones.html) however says:
Unless otherwise specified, this Site and content presented on this Site are for your personal and noncommercial use. You may not modify, copy, distribute, transmit, display, perform, reproduce, publish, license, create derivative works from, transfer or sell any information or content obtained from this Site. For commercial and other uses, contact us.
I didn't mark you down for this, just wanted to mention so you don't get in trouble! Especially if you expand this past the compo.
ps: If I'm wrong please let me know! I have had a few projects I wanted to use it for, but didn't feel I could
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Pedantic warnings about licenses aside, thanks for a fun entry!
AUTO_GENERATED_ADVENTURE_v2.9 by JuhrJuhr 2022-04-07T02:42:17Z ♥ 1
I had a lot of fun with this one! I feel like you could expand this into something really interesting. Not much more to say that the past few posters haven't covered, but thanks for a fun game.
RogueTime by shared 2022-04-07T02:29:05Z ♥ 2
This was a really fun one! I managed to get up to 17000 points, though it seems I've been massively outclassed. I suspect I would have gotten a bit higher, but this little jerk of a slime decided the space between two layers was _the absolute bestest place on the entire planet_ to hang out.
jerk.png
Silly me thought "oh, it has a 5 minute timer, I can't be on this too long". I definitely spent like 20 minutes+ playing. Thanks for a fun one!
Edit: Maybe it was 27000 - I did eventually beat this guy and another world or two. I just noticed my score in this was already 19000 π
I Wanted A new Tower Defense Game by Lerc 2022-04-07T02:05:22Z ♥ 1
Simple and fun! Sometimes that's just what you need. I'll admit it took me longer than I'd like to admit to realize the "1x" in the corner was a button I could use to adjust speed. It felt dreadfully slow until I realized that, though in retrospect it seems obvious.
I managed to get to wave 47, and dang near beat it too.
A Thousand Islands, and One by esayitch 2022-04-07T01:45:22Z ♥ 1
The graphics and procedural generation were both really impressive here! And yes, I did manage to slay a dragon (two, in fact!)
That said, I did kinda feel like the game lacked something. It felt a bit repetitive, even with the added features in later levels. I don't honestly know what I was hoping for, or if it was even feasible in a weekend game jam honestly. (maybe some story, or explanation around the mystery?) But still an interesting entry.
JUGGERNAUT by cogcomp 2022-04-07T01:16:06Z ♥ 0
This was a really fun one! I got the vibe of games you would play on an older mac from the system 7/mac os 8 era. The graphics and the music/sfx really helped that. The mechanics were really clever and unique. I can't really write much more without just rehashing what other people have already written, but this is a fun one! Nicely done
Manual Manny! by ghost-in-the-toast 2022-04-06T02:51:58Z ♥ 3
This is really fun! The music was a highlight, though you have to get kinda good at the game to hear it in all of it's glory. I managed to get all of SKATE (admittedly with a few savestates) and a score of 8963. I had a lot of fun with this, thanks for a great entry!
Eventually Corn Runs Out by tgb20 2022-04-06T02:28:37Z ♥ 1
Very cool! I always like seeing more retro entries in the compo/jam. I managed to get 119 points, though I may have cheesed it. One piece of constructive feedback, it felt like it took forever to cross the map. I'm not sure if that's because of limitations of the console/your engine/etc but it would have helped to be able to accelerate the cursor a bit. (Maybe have it speed up if you hold b outside a menu?)
Either way, this was a cool idea, and not something you usually saw on the gameboy. Nicely done!
fireme.club by velvetlobster 2022-04-05T04:07:06Z ♥ 2
This was a really cool entry! Not 100% sure what I did, but I made $1700 and got 4th place. I loved the graphics and the card humor. Trying a new engine during ludum dare is always an adventure - I'm glad it went well for you! Thanks for a fun entry
Super Crusher Fighters by Vectrex28 2022-04-05T03:43:54Z ♥ 3
Great entry! I really liked the music, it was very fitting. (I'm so glad to see you doing that, too!) I think I've said it before but you've really developed a unique graphical style as well - I know your game before looking at the name at this point. I also really like the mechanic you went with - it's super clever.
I will say though, it is _hard_! I really couldn't get past 3 levels with keyboard controls. I got through a lot more with a controller, but for some reason I really couldn't get the hang of them. (Fair warning: I'm quite sick right now, so take my difficulty complaint with a grain of salt!)
I do appreciate that every level is a checkpoint, so it's not super punishing at least - I have save states so I may pick it back up later. My one minor complaint: please, please give me a way to give up and retry/die! In some of the levels it takes like 20 seconds for the level to kill you if you miss placing a block. (I ended up save-scumming to avoid this π ) That aside, this was a fun entry. Always great to see more retro games in the jam!
Stallar by Wendel Scardua 2022-04-05T03:04:46Z ♥ 1
Hey! I had the same issue with the emulator not starting- both on Windows/Chrome and Ubuntu/Chrome. Windows/Firefox worked okay. I've got Mesen around so it didn't really stop me of course!
Here's the log of it loading the rom, and everything after:
``` Loading game... app.js:1 app.js:1 PRG ROM: 4 x 16KiB app.js:1 CHR ROM: 1 x 8KiB app.js:1 ROM CRC32: 0xfa1a5a6f app.js:1 ROM MD5: 0xeb317986c97b94473530c19bfadcf4ee app.js:1 Mapper #: 4 app.js:1 Mapper name: MMC3 app.js:1 Mirroring: Vertical app.js:1 Battery-backed: Yes app.js:1 Trained: No app.js:1 Video system: NTSC app.js:1 app.js:1 Power on fceux.js:9 [Deprecation] The ScriptProcessorNode is deprecated. Use AudioWorkletNode instead. (https://bit.ly/audio-worklet) ```
It very briefly shows the "select game prompt" then fades to black afterwards. I've had weird issues with em-fceux before, but I can't say I've ever seen that. Not sure what it could be - very odd!
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Anyway on to the feedback!
First off, hey I know those songs! I recognize that cc0 music anywhere, Tedd Kerr/Wolfgang is really talented! I really appreciate that he released those.
This was a fun entry - short but sweet. I managed to beat it with 60 stars (after a good bit of rewind - I wanted to see if there was an end :p). It's always cool to see more retro games in the game jam!
A couple things I noticed and thought I'd mention -- none of these really bring the game down, I just would want to know if it were my game * The music is a little glitchy compared to the originals - if it helps, the times I've run into it in the past it was a prg banking issue with the famitracker/famitone engine. (If your music isn't in a loaded bank 100% of the time, weird glitches happen. I can probably dig up a code sample on how I fixed it for mmc1 if you're curious!) * If I full-height jump from the highest block I can find, I'll wrap into the death plane at the bottom of the screen and die
Thanks for a fun entry!