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AzimuthGames

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201944Your life is currencyZoltanya, Outdated Robot Fortune Tellercompo4602.752.143.053.363.522.322.272.96
201841Combine 2 Incompatible GenresAeroWrit - Text/Flight Simcompo853.863.763.984.483.573.243.033.53

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by AzimuthGames

AzimuthGames leaves an average of 6.5 feedback comments each event.

LD44 — Your life is currency (6)

Green Goo by Aggrathon 2019-05-04T14:30:49Z ♥ 1

This is a really interesting game, the mechanic of moving those dots around through space was really unique. it was difficult to figure out all the mechanics, like I needed to put the dots on the asteroids to make mines, and that I needed to put mines on all the types of asteroids. But overall I think you created a really interesting idea that could be consistently fun with some more game design :)

Seaway by Constantin 2019-05-01T01:42:16Z ♥ 1

Amazing visuals, music and mood, I played it while just because I enjoyed the peaceful atmosphere. The problem is enemies are few and far between, and I couldnt figure out any way to change weapon (even using scroll wheel) and I couldn't buy? anything at the harbors, trying to click on the icons or hit every keyboard key... Congrats though!

Depths by potatolain 2019-04-30T04:37:48Z ♥ 2

I really liked this, it felt more fun than I expected. I got to just past the storm before drowning. There was a pleasantly surprising amount of dialog and it was fun to hunt out the quirky little nuggets especially the manatees? talking to you as a human. It looks like youve powered through quite a few of these LD, congrats on completing another, and its really interesting that you make these for retro consoles as well!

The Gardener Queen by Cobear25 2019-04-30T03:44:41Z ♥ 1

I liked the concept, I think the worker spawner ball broke the game though... Once I had that I could infinitely place build podiums and have all the health and attack I wanted... I don't know if it would break the balance but it would have also been nice to choose the worker type as well.

Flash Dash Dungeon by JoshDBB 2019-04-30T02:58:16Z ♥ 1

I didnt realize at first how well theme fit besides your limited time, but the shop really sold it for me. I really liked the choices and difficult decisions presented by the shop items. Max reduction, current reduction or additions. I think some of the max reductions felt strong, like half of your max, but maybe it was something I would get used to as I played more of the game.

Rock, Paper Scissors: After (School) Hours Edition by SpliceDev 2019-04-29T04:00:06Z ♥ 0

I really liked that I was almost able to figure out what to press based on the sound and the subconscious finger movement (If I didnt think too much). I also love that you included Mechazawa! hahaha Cons: It was a little difficult to tell what I was doing at first because I wasn't sure if the left side was their future, or past throw, or my throw.

LD41 — Combine 2 Incompatible Genres (7)

On The Fly by qkjosh 2018-04-24T23:11:01Z ♥ 1

This game was really cute and relaxing. I wish the instruction to hit space was in the game, I wasn't sure what the bars were and if I should avoid or eat the bugs. I also thought the first bird was a little girl with pigtails so I didnt think they would switch till later :) But it was still enjoyable.

Pizza Chef by imKrye 2018-04-24T22:06:32Z ♥ 0

Always appreciate a solid working game. I had similar minor issues as the other commenters, but once I realized I wasn't doing anything wrong, the game was fun. I too rushed around trying to play the game as fast as possible like I was timed :). My game isnt a food based one, but its a simple, unique way to fly. I would appreciate if you checked it out! https://ldjam.com/events/ludum-dare/41/aerowrit-textflight-sim

Tower Defense Paradise! by Sokuaisushi 2018-04-24T05:40:46Z ♥ 1

The role play was pretty funny XD Though the pink text was hard to read. It was a good solid tower defense game and I liked being able to build lots of walls for making a maze. My game is a plane based one at https://ldjam.com/events/ludum-dare/41/aerowrit-textflight-sim

Ce n'est pas un jeu de pointer-et-cliquer by bobismijnnaam 2018-04-23T16:54:02Z ♥ 1

This was an interesting game, I loved the environment changes as you went on and the puzzles weren't TOO difficult to solve. I was unsure in some places what I was supposed to be doing but I still managed to figure it out thanks to the environment not being overcrowded.

BDP by Dustygriff 2018-04-23T16:47:38Z ♥ 2

Was funny, wish I knew what BDP was. The walking mode was a little bit of a pain to have to click to move... kinda wish it had wasd control

Need for Coin: Island Hoppers by saoi-games 2018-04-23T05:22:28Z ♥ 0

I was a fun game when I embraced the full speed design. I also loved the little balls that coat your car at the end XD. I needed a back-up functionality for when I got stuck on fences.

Rhythm-Based Twin Stick Zombie Survival Shooter by Niker107 2018-04-23T03:33:26Z ♥ 0

Fun game, I just couldn't keep to the beat when playing! :)

I think the one difficult part of this was, there was no beat indicator to let me know when I could move.. And the one easy part was, the game doesn't have (or much of) a delay penalty for hitting out of beat... so I could just mash the button