Bloodletter by shp 2019-04-29T14:04:37Z ♥ 1
This is really impressive for the time frame you had to make it.
Foon → Ludum Dare Explorer → Users → SpliceDev
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Rock Raiser | compo | 1046 | 2.60 | 2.14 | 2.48 | 3.57 | 2.83 | 2.95 | 3.14 | 2.75 | ||
| 2019 | 44 | Your life is currency | Rock, Paper Scissors: After (School) Hours Edition | compo | 169 | 3.50 | 3.42 | 3.18 | 2.85 | 3.76 | 3.16 | 3.35 | 3.18 |
SpliceDev leaves an average of 12.0 feedback comments each event.
This is really impressive for the time frame you had to make it.
This game is really nice. My only complaint is having to wait at a blood fountain for my health to restore. It might have been better if it was instant.
I enjoyed playing it, but it seemed more like trial and error than puzzle solving at times.
I enjoyed playing this. The graphics and music fit the mood nicely.
The art was pretty nice to look at. I would probably change to sound effects for the buttons, it got a little annoying after a few mouse overs.
It was pretty fun to play. I liked the music, it was relaxing.
The use of the theme was nicely done. Graphics were great to look at, but that music was not enjoyable. At least I was able to sacrifice my ears...
I liked the graphics, they were nice to look at. On the other hand, the camera control were really jittery. I see what you were doing with the music, but it was a little too dissonant to be relaxing.
Art was nice to look at and the music fit well. Controls were clunky, though. The character was getting stuck a lot.
I also got an error message when starting it. It triggered my antivirus when starting...
It probably wasn't intended, but I could just infinitely fly by holding space in the neuron scene. The blood cell scene was fun, though. I liked the visuals.
I liked this a lot. The art was nice to look at. It would probably be more interesting if the claim took a fixed amount of lives instead of just half of the remaining lives.
It took me awhile to figure out what to do. It didn't seem like there was any penalty to just press space until the end.
LD46 — Keep it alive (11)
Oh! That's a Hare!! by metalfist213 2020-04-20T20:41:00Z ♥ 1
I got an error for the .pck file missing on Windows.
Gibi Committee for Shadok Preservation by Ramo 2020-04-20T15:25:58Z ♥ 0
I also had the same problem as bereg. I can only see the front few blocks and the rest are too dark. The music was nice, though.
Harvey Rideswell Wants a Puppy by Pincushion 2020-04-20T15:11:37Z ♥ 3
Down and left just made me do flips until I catapulted off the map. Was pretty funny to see.
Destructive Reconstruction by MantarayTV Games 2020-04-20T15:01:26Z ♥ 1
This was a pretty nice game. Some more complex puzzles would make it really good.
Unnamed Space Game by Justin_C 2020-04-20T14:53:01Z ♥ 1
It was pretty difficult, but I enjoyed playing. The controls/movement fit the spaceship nicely.
Balloon Balloon! by JetTheSimon 2020-04-20T03:37:20Z ♥ 1
I like the art style. It kind of felt like the character was walking on ice, which made it difficult to move.
AetherPath by quichi 2020-04-20T03:26:30Z ♥ 1
The game didn't run. The error said MSVCP140D.dll and VCRUNTIME140D.dll were missing.
Feeding Time! by Drachmor 2020-04-20T03:24:01Z ♥ 1
The mechanics fit nicely together. I liked using the milk to boost my jumps.
Coronary Flypass by squirmonkey 2020-04-20T03:18:05Z ♥ 2
Was pretty fun to play.
Nature by rjerez192 2020-04-20T02:51:41Z ♥ 1
Video looks good, but it looks like the itch page isn't published.
Crystal Defense by Ryvencore 2020-04-20T02:50:21Z ♥ 0
The art style is nice, but I wish there were more enemies for each wave.