kromeboy 2019-04-28 23:37
Loved the Bloodcell mission. The neuron mission is kind of exploitable by just keeping the spacebar down :-D
Great Job!
Foon → Ludum Dare Explorer → LD44 → Mortal: the fate of cells
By pwroff
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 315 | 3.22 | 37 | |
| Fun | 207 | 3.30 | 37 | |
| Innovation | 166 | 3.31 | 37 | |
| Theme | 381 | 2.92 | 37 | |
| Graphics | 250 | 3.35 | 37 | |
| Audio | 326 | 2.58 | 37 | |
| Mood | 243 | 3.14 | 37 |
Loved the Bloodcell mission. The neuron mission is kind of exploitable by just keeping the spacebar down :-D
Great Job!
Thank you for your feedback!
Cool, I like the diversity! Very interesting take on the theme. I enjoyed this one!
Thank you @danidev! Glad you enjoyed it.
The bloodcell mission i the best part of game.I liked that effect of white floor
You stretched the theme a bit, but the game still matches it pretty well! The blood cell mission was way more fun than the neuron one, mostly because the neuron was floaty and hard to control reliably. The simple graphics with a minimalistic sound design really helped set the mood - you pulled that off quite well!
Thank you for you comment @corny. Yes, I agree about the neuron mission, it might need more work. Thanks for trying the game out!
It probably wasn't intended, but I could just infinitely fly by holding space in the neuron scene. The blood cell scene was fun, though. I liked the visuals.
Thank you for your feedback @splicedev Yes, it wasn't intended, my bad there... I'm happy you tried the game!
The first mission was good fun, simple visuals were fitting, the other one felt a bit janky. Nice entry
Great work! The Bloodcell mission was awesome and very trippy :laughing: nearly made me dizzy!
@mikejzx Haha yes! i totally agree, it's trippy. Glad you liked it though.
Thanks for your feedback @shp really appreaciate you played it.
Really cool idea! Liked the blodd cell mission the most. Fun game!!
Ohhh the best game i've played so far in this jam. Nicely done. The Graphics are unique but i started feeling Dizzy after a while maybe it's just me.
I loved the graphics, nicely done. The neuron missions were kind of clunky. Anyway, is there any endgame?
@gideon thanks for your nice comment. yes, there's definitely a diziness feeling, i agree.
@kuro thanks for your feedback and i'm glad you liked the graphics. as of now there's no endgame as such. basically missions will be generating until game reaches mission number 2147483647, then it's probably going to crash. you win when the game crushes.
Very trippy game, I like the red blood cell mission, not the neuron one tho, it could use some moody background music but really solid submission, congrats!
@von-vista thanks so much for your feedback! i really appreciate it. agreed regarding background music
Great game indeed, i liked the black/white effects so cool ^_^ it could work for a mobile game i would suggest you finish it and put to the store :P but add some twists to be unique, overall it was fun to play, thanks for the game ^_^
@wardetta thanks for your suggestion. i'm really glad you liked it!
Nice idea and visual style! I think you should've limited the floating ability to make the missions more difficult!
I liked the blood cell mission. The controls were fluid. I liked the sound effects.
While I really liked the white wire-frame aesthetic, it became hard to look at.
thanks for your review @pincushion. you're right about the colours, i think after some time it becomes too much.
Nice game! It would be cool if in the blood cell mission there were other paths the player could take
@skalex i agree! i hope i'll keep working on this game to develop it further. thanks so much for your suggestion.
What a nice little entry! There is obviously potential to expend it to a great complete game, with new cell types, new levels, more challenge!
Visuals were great, my only regret being that it misses a soundtrack that would create a great mood.
I'm happy that your wife pushed you to complete this entry! :D
I'm digging the wireframe style, almost like 3D graphics from back in the day. It was fun to play and had a decent difficulty curve. I'd be interested to see what this game turned out like if you kept working on it.
@b3agz @rolly thanks so much for playing and for your feedback! i'm planning to continue working on it, so let's see how it turns out. while implementing this game, i had in mind the possibility of expanding it, so if you look at the source code, you can see that the mission and cell types are made modularly.
Nice game. Specially liked the blodcell mission.
The blood cell mission feels good, in both gameplay and graphics.
The neuron mission was "meh". Holding the space bar make it easy and not holding it make too hard. The camera orientation is weird too. It would have been good just by turning the camera toward the objective and adding a limit to how much you can levitate.
Simple yet fun. I love the psychedelic graphics. Nive job!
@thetatautau @solah @attala thank you for your feedback.
Simple and nice game... somewhere i felt it is not relating with the theme. i would also like to see few levels. and something more rather than just starting from one point to another. it is not great but its okay. there is a lot of room for improvement. Good luck :)
interesting game, feels nice to play ! However, I've felt too much acceleration making the neuron slippery, while the blood cell mission was about to give me a slight headache with its psyche effects. Cheers :)
Realy nice, i realy like the gameplay of the blood cell mission, you can realy push that idea into some cool game.
I don't know what to say. The blood cell mission is beautiful and it has a great sense of speed. On the other hand the neuron mission seemed boring and the cell moved way too fast. On top of that there were some typos that really annoyed me. The art in this was pretty cool though. Good job :)