FoonLudum Dare ExplorerLD44 → Pilgrimage of Ascension

Pilgrimage of Ascension

By pincushion

View on ldjam.com

CategoryRankScoreCount
Overall3983.0034
Fun3652.9234
Innovation2643.0634
Theme3473.0634
Humor3442.2031
Mood4552.3132

Comments

splicedev 2019-04-29 12:46

I enjoyed playing it, but it seemed more like trial and error than puzzle solving at times.

generalanimal 2019-04-29 12:53

Cool idea, even though the graphics and the UX is lacking.

There is no indication if a wall is thin or not, so I don't know if I can break it, only after a sacrifice was made.

Also I would like to reuse the alter if I made a wrong decision instead of restarting the level.

aplite 2019-04-29 13:19

The first two levels were fun, and I enjoyed the sacrifice/ability system. Once I got to level 3 I couldn't get to the 4th altar. Making precise movements once you get super speed becomes difficult. I think enabling a Shift to sprint mechanic would make it work a little better.

lubaka 2019-04-29 14:11

I did not feel the theme in this game but that did not stop it from being interesting. It took me quite a bit of tries to figure out how to finish the levels and i hoped that a nice soundtrack would have been there to cheer me up. The models are obviously lacking a bit and the game could use some sound! A nice game nonetheless!

tater-hater 2019-04-29 14:28

Very cool idea. even without blender, the game still looked pretty cool. the mechanics were a refreshing take ont he theme for sure.

von-vista 2019-04-29 14:29

Good job in staying true to the theme of LD44, could use background music and a basic model for the character. But still, congrats!

victorcrafty 2019-04-29 14:56

Idea is cool. I enjoyed playing but at start I didn't know what to do , even after I read the description.Anyway keep doing your best!

bentekiller 2019-04-29 14:57

Got stuck in lvl 2, had problems with the high wall, though I did get over it relatively easy the first 2 times. The wall jump is kinda hard to work with because it bounces you in the opposite direction of the wall,only with a corner you can cheese it.

I would really recommend to make use of music and sound effect, it's better to have slightly bad sounds than no sounds at all. I Could recommend Bfxr and audacity for sound tools.

Also when looking straight ahead you can't see the better half of the player, which would be nice when you're gonna do a jump, but maybe that is just my personal belief.

There is not much sacrifice, it's more like, get to that checkpoint and choose a ability. I don't mean to be harsh, but some improvements needs to be made to make you'r game shine, it is not a bad concept.

nexusviper 2019-04-29 16:50

Game is good and fits the theme but not something which would like to play many time. there are some bugs in the game like in the first level i sacrificed my one leg and then in the second level i sacrificed my same leg by mistake and then i had no way other than restating the level. I would also like to see some interesting mechanics in the game. Not very sure but in your third level you have to sacrifice your hand to run faster but if a person have already sacrifice both of his legs how could he even walk.. Hahaha But anyways its just a game but its okay for me but innovative.

pincushion 2019-04-29 17:05

Thanks so much for the feedback, and for playing the game!

I wasted lots of time trying to get the character rigged. I need to practice that. The music suffered because of this too. I wasn't aware how valuable music would be for LD. This is a tip that I won't forget. I had originally planned to have the character hop/crawl when losing legs, but that was cut too.

mia-devs 2019-04-29 17:57

Good Game But Improve Graphics

solah 2019-04-29 19:33

Very good game, could have been perfect with more polish on graphics and level design because it is really confusing.

coachsisyphus 2019-04-29 20:21

Smack 9.99 on it, ship it, good job!

amykos 2019-04-29 20:24

Good idea but i wish you used humanoid model.

joe-the-really-old 2019-04-29 21:12

Great prototype piece! Unique concept :~)

kristinnes 2019-04-29 23:00

Interesting concept. But I got stuck at the very beginning :P I'm probably just not clever enough. Would have liked to play this with a proper character model indicating the sacrificed limbs :)

harksa 2019-04-30 08:42

The concept is interesting, but it is a bit harsh to have to redo all the level if you fail. I'd have liked a checkpoint for each altars. If you want to add music and sound effects to your game, you should check out opengameart !

teo989 2019-05-08 16:16

Hi there! I have succesfully finished your game and I quite liked it :smiley:. The concept fits the theme really well and it makes the game really interesting. But I think that the wallbreaking upgrade was not really that useful and the jump upgrade was no. 1 every time because you can't pass the obstacles without it. Really good job overall :thumbsup: