fell-trsi 2017-04-24 00:23
Successful-submission afterglow party now underway at https://www.twitch.tv/fell_rft :)
Foon → Ludum Dare Explorer → LD38 → 3D Vector Space Cab
By fell-trsi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.66 | 5 | ||
| Fun | 3.33 | 5 | ||
| Innovation | 2.66 | 5 | ||
| Theme | 4.33 | 5 | ||
| Graphics | 4.00 | 5 | ||
| Audio | 2.33 | 5 | ||
| Humor | 1.50 | 4 | ||
| Mood | 3.00 | 5 |
Successful-submission afterglow party now underway at https://www.twitch.tv/fell_rft :)
Pretty awesome stuff. Always great to see another retro console game entry!
Rogue Basement has a Windows build now! You can email me at steve@steveasleep.com for feedback or whatever. Thanks for the interest! Downloading your game now.
https://irskep.itch.io/roguebasement
Mind blown! :D This is awesome!
Love it Feels a little like a combo of Lunar Lander, Flappy Bird, and a couple of other classic titles from the 80's. Great work!
Really lovely game! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/1N8pCHp9YZg), if you’d like to take a look :)
Thanks for the nice comments all :) And thanks a lot for doing some wider promo Vectrexer! Spread it like it's hot \o/
Just wanted to let you know, that I show your great game in my "Vectrex Homebrew Extravaganza 2017" video around 11:30 : https://youtu.be/7RFU4UNXA5s
The graphics are great! took me a while to figure out what I was doing though because you die so quickly if you do nothing the collisions were a little bit off sometimes also other than that, I'd say it fits the them very well and is fun to play
Good job!
Awesome idea to make a game for VECTREX, and testing it on actual hardware. Kudos! I wish the gameplay would progress a bit over time, but overall I enjoyed it. Got a highscore of 1788 ;-)
Just dropping another comment in to say I remembered to vote on this. Great entry.
Played the game.
Definitely something I spent more time on playing a bit. :D
I'm not sure if this is a bug- but everytime I collect the flag, I get 400 "points" straight and the game ends?
I liked the controls. IT was simple and rotating the world with left and right. And like the guy above mentioned, collision DID feel a bit off sometimes. There were times I was trying to hit the same object- and it took me 3-4 tries even after feeling like I bumped into it. Aside from that, navigating accurately with he < and > arrow keys can feel too fast sometimes as well. Not sure if that was intended gameplay-wise. :D
Overall- enjoyable, short game for a jam. Kudos for releasing the source code like that. :D I'm not a techy guy- so I'm not sure what you mean by that it's an emulator typa thing. xD
I like the idea of an Vectrex game very much... but I don't want to install java just for it, yet.
Is there another emulator available (for Windows) that doesn't need java?
Great idea, and I'd like to play it.
Wow, that's impressive! The Vectrex doesn't have any vector math unit or something, right? So all the (fake?) 3D projection was done by hand? Very cool!
I would have loved some form of difficulty progression, I only died because I got distracted and forgot to refuel (oops :))
Others already said that the collision with passenger, destination and fuel sometimes doesn't work correctly, just wanted to confirm I noticed the same.
I'm a big fan of retro hardware, so this is a very cool entry for me. I should get a Vectrex :D
Also, greetings to TRSi, love you guys' stuff!