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Ninja Bear
Ninja Bear
By hunter-towe
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 580 | 2.97 | 25 | |
| Fun | 479 | 3.02 | 25 | |
| Innovation | 706 | 2.17 | 25 | |
| Theme | 607 | 2.95 | 25 | |
| Graphics | 466 | 2.97 | 25 | |
| Audio | 496 | 2.45 | 23 | |
Comments
This is a very neat little platformer. I really like the interpretation of the theme. My only issues are that the jump is a little floaty, and the hitbox on the blue flamethrower things does not quite line up with the visuals, leading to some frustrating deaths. Good job though :)
jeke
2018-08-15 03:19
Echoing what @almightytuna said about the hitbox on the blue flames. Pretty good cohesive feel overall. Good job.
@almightytuna Thank you! I was afraid the blue-flamed obstacles might've been a little frustrating, but I was starting to run low on time and had to keep designing the level. Perhaps I can release a patch to improve the collision.
That was great. Personally, I loved the death particles most (as dark as that might be)
Really cool platformer! I love how the music gets more intense the farther you go! Yeah, the only bug I noticed was the life counter sometimes jumping from 3 to 1 after the first death. But that's a minor issue, it's really amazing what you made of the short time given in the compo! Great job!
@ndhr-productions Thank you! There's nothing wrong with you liking the death particles the most. Is it dark? Perhaps a little, but I think it's something we all love!
@captaindreamcast Thank you very much! It's strange that I never came across that bug while testing, but I'll definitely try to fix it. Thanks for bringing it to my attention!
winnie33
2018-08-16 12:56
Nice game, glad there were checkpoints haha! I love how the main character is a ninja bear for no reason in particular :).
A small issue I had though, is the part with the moving flamethrower. The flame particles didn't appear for me, so I kept dying over and over because I didn't know when it was firing. This was on the web version. Also, the non-moving flamethrowers had some weird hitboxes as well but others already mentioned that.
So, good idea and execution of the concept, I like it!
@winnie33 Thank you! I'm not really sure why I made him a ninja bear. It just sort of felt right, you know?
I'll definitely be trying to fix those issues. I always appreciate having these things brought to my attention, so thank you!
albin
2018-08-16 13:32
This is probably the LD42 game I've spent the most time playing so far. Good job! The game is really fun and the level design is good. I also like that you can choose difficulty level. The only negative thing I could find was that the hitboxes of the flamethrowers felt a little unfair at certain times, but overall it didn't bring down the enjoyment of the game really much. By the way the graphics for Ninja Bear is cute. Again good job on the whole game.
shp
2018-08-16 13:37
Kinda surprised I haven't seen more games like this yet! I was thinking of a similar idea when I saw the theme. Nice game, although could use a bit more polish next time!
@albin I'm glad you like the game! I knew when I was play testing that the dang flamethrowers would be the downfall of my game. I'll definitely try to adjust the collision (again) soon, though. Oh, and stop it you! The graphics weren't even that good... :blush: But seriously, thanks!
@shp Yeah, it could use a bit of polishing. It was the result of starting to run out of time, and not having much time to begin with, haha. Thank you, though! Also, what was your idea? Did it involve a really random character like my game did?
shp
2018-08-16 14:14
@hunter-towe oh I meant just the side scrolling runner with the wall always pushing closer, but I ended up making something different myself :p
bobo-oh
2018-08-16 16:29
nice game ! i'm happy there was checkpoints :p
A very neat and fun experience! I always love a good fast-paced platformer, and this one was like an endless runner with a concept adjusted to fit the theme of the jam! I played through the whole thing and loved it! The ckeckpoints weren't perfect, a lot of the time they were either too forgiving or not forgiving enough. I feel like the red area could have used a checkpoint or two. Also, hitboxes for certain obstacles, such as the flamethrower type things which kind of reminded me of poisonous gas leaking out of a pipe, seemed a little unfair sometimes. I should know- My game suffers from the same problem! The graphics were pretty good and the gameplay was smooth. The music wasn't bad, but it was definitely odd, at first I thought my computer broke or something. The sound effects definitely worked great, Bfxr is a great way to make them, I used it too! Overall, great job! Keep up the good work!
Nice game.
@bobo-oh and @raccoon-js Thank you!
@purrfexionator I appreciate all this feedback-- it's truly invaluable! I'll definitely keep the checkpoint thing in mind, and I'm still trying to adjust the collision with the blue-flamed obstacles because I know it's been a problem for a lot of people. I agree on the music, it is a bit strange, but it's actually a lot better than what I normally make, so I'm grateful for that much; however, it's definitely something I'd like to improve next time. Thank you very much, I'm glad you liked my game!
Really like the death effect, makes dying not be so bad. Fun game, I feel like i've played tons of this style of game this LD, and this was one of the better executed ones.
@ghostgoatsgames Yeah, I didn't know how quickly some players might get tired of dying, so I wanted to make the death sequence as pleasant as I could. Thank you!
jharler
2018-08-17 18:51
I'm so glad there were checkpoints in this game! It would have been infuriating otherwise, so good choice there. Nothing groundbreaking as far as the mechanics go, but they fit the theme, so nice choice. Overall, well done!
@jharler Yeah, I knew very early on while designing the level that checkpoints were going to be needed. Thank you!
Seems like you've already had a lot of very detailed comments, so I'm afraid I'm kinda stuck leaving the "nice game!" comment. Had quite a bit of fun with this - I'm usually not a huge fan of the super-tough-endless-runner style but this one kept me going for a while. The checkpoints definitely helped; when I first died I was dreading going all the way back!
Anyway like I said, not much to add, but thanks for a fun entry!
@cppchriscpp Hey, thanks for playing it! I'm glad it was an enjoyable experience!
2bam
2018-08-18 19:16
The controls are very responsive and you achieved a good difficulty curve and damaging things are very clear to spot. Sometimes the bear shakes/jitters a bit.
@2bam Thanks! The jittery movement is something that's been bugging me for a while now, so hopefully soon I can eliminate it for good.