I am torn between two runs as my main runs, one as Glim Galloby the Sturdy, the Goblin Fucker, Friend to Spiders (v 1.07) and one as Glim Galloby the Sturdy, Virgin Slayer, Goblin Slayer, Spider Slayer (v 1.06). Whatever happens, I can't help the sturdiness.
Feedback-wise, I'd say this was the funniest game for me yet, as I absolutely adored the surreal writing. Like in a lot of titles, the writing feels completely function-oriented, but here, I couldn't help but notice how you used, for example, the options to build atmosphere, sometimes having all of them result in the same thing, or multiple having the same outcome etc. On that note, the mood itself was really well-executed too. I'm curious how this develops in the full version where there's presumably more context to the adventures of the sturdy, bold or homeless. Both music and art work really well for this type of game, so I'm sure it will be great either way.
As far as possible improvements go, the first thing I'd have to note is that I also had the crash (the game closing itself) before the spider encounter during my very first playthrough in version 1.06. Additionally, I feel like the dialogue system could use a few improvements to make replaying segments easier. Since you have multiple paths, you often want to rush through earlier chapters while making the same selections as before. Currently, spacebar is the only thing that advances the texts and selects options, which can lead to accidentally selecting the top option. Maybe a fast-forward button for text that was already read, which stops when options appear would be a cool thing for a full release.
Hope to see more from you and I'm definitely keeping the voucher for that free ghost bj. Great stuff!