World Collector by Joe Williamson 2019-10-08T03:30:04Z
Great concept and awesome game. I noticed the green guy at first, but then I completely forgot about him until the very last piece of the puzzle. This needs to be a full game.
Foon → Ludum Dare Explorer → Users → kr0s
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | The Saga of Thorbjorn Olafsson | jam | 1032 | 3.25 | 3.22 | 3.75 | 3.20 | 4.10 | 2.64 | 3.45 | |
| 2021 | 48 | Deeper and deeper | Club U.G. | jam | 673 | 3.65 | 3.47 | 2.95 | 3.41 | 3.67 | 3.68 | 3.60 | |
| 2019 | 45 | Start with nothing | Bodyville | jam | 663 | 3.35 | 2.89 | 3.28 | 3.01 | 3.69 | 3.24 |
Great concept and awesome game. I noticed the green guy at first, but then I completely forgot about him until the very last piece of the puzzle. This needs to be a full game.
I like the neon aesthetic, but being a fast-paced shooter, the game is very confusing when the environment starts to appear before your eyes, like walls out of nowhere or holes in the floor.
Awesome game, great writing. It would be nice to see this game outside of a jam.
Can someone PLEASE make a Skyrim mod based on this game. Super fun.
Nice art style and mood. The xylophone puzzle was pretty difficult, and I was confused at first because orange and red looked so similar, couldn't tell them apart when the lights were changing fast.
Lovely game, smooth, mysterious, and moody. Nice animation and cinematics. However, there should be a way to skip the intro if you die. The enemies killed me couple of times, so I had to watch the scene over and over again.
Pretty fun game. I like the style. Looks really polished. Combat feels awkward, though, and the damn bird keeps bombing me. I guess one has to get used to the mechanics.
Movement is a bit slow, but the wolf head is nice. Gives a feeling of unease, knowing that it's lurking around.
Nice graphics, fun to play, bonus for a creepy factor. I agree with the previous reviews, the controls are a bit laggy.
The graphics look nice, the lighting creates a nice Halloween mod, but the combat is glitchy as hell. Hard to hit enemies.
Awesome. I like the idea of literally drawing your own world.
That was fun. Nice humor and original take on the theme. Keep it up.
I use a mechanical keyboard, so I got a real-life workout from this game.
Nice game, great presentation. Can't complete it though, because it falls through a block on the last level. Two of them actually - the purple block with the key and the last block by the END door.
Cool game. It reminded me of Spirited Away for some reason.
Beautiful and elegant game. A+ on the mood.
Nice puzzle game, it probably took me longer to finish than it should. Very interesting. I agree with Huntrox, the character moves too slow.
Awesome take on a creation game. Apparently, I am a meth god. Untitled.jpg
Like people say, this game is fun. I liked the bow especially. I thought there was a bug where a weapon wouldn't work, but it turned out just weapon breaking, so you need some indication that it's about to break. Other than that, good job!
Looks cool, albeit extremely buggy. I actually reached the bell.
Gorgeous game. Would like to see it developed further outside of Ludum Dare.
Pretty fun game. If you ever wondered what a Dark Souls/Tetris crossover would look like, look no further.
Nice simple game, pleasant graphics, good polish. Gameplay is pretty simple, just run and collect stuff while avoiding slimes. Could use some upgrades like faster pick ups, or maybe a way to kill monsters.
A good looking and polished game, nice atmosphere, but it's hard to complete.
Awesome. Sometimes you just hate Mondays. And your boss.
Great game, I liked the graphics style. Impressive job for a three-day game. And I made it to the rating with 8 minutes to spare.
It's ironic that even though there were a lot of digging games in LD48, I haven't encountered a Minecraft clone until now. Good job on implementing this in 48 hours!
Great game, I liked the graphics and the surreal mood. This has a lot of potential to become a full-blown game.
Very fun game. The game over screen made me lol.
Неплохой такой шутер, мне понравился.
Nice simulator, although some sound and differentiation between workers/fighters/scouts would've been great.
Nice game, the rats remind me of monsters from old-school shooters, such as Duke3D. Bashing the rats with the bat is pretty fun, and the sounds used make this even more fun. I flew off the map once, when dragging the cube in the first puzzle - I went into the corner with the cube attached.
This is a well put together game, simple but tastefully done. The caves give you an anxiety when you don't have the best tank, and without the best suit, it's hard to get to the chest. Keep it up.
Nice shooter, this could be a roguelite in soviet style.
This was a very nice mystery game, and I also managed to reverse the cleansing light. Very interesting.
Interesting and fun game, unfortunately I ran into missing png files problem that some people described. I simply looked at the logs and copy/pasted the names from the log into the file names, and everything worked fine, looks like there were some weird characters in the file name. I have US English Windows 10 with Russian locale, and it was looking for names such as "Anim_scarabйe1.png.bin", whereas the distro had "Anim_scarabВe1.png.bin" instead with a bunch of other pngs, all related to the Anim_scarab* in main folder and in frog/beatle_anim folder. After fixing this, game worked fine and was actually fun to play.
Interesting idea, but where am I supposed to get 40 copper to even build a forge? The resources in the dark ground are seemingly impossible to get, all I can get is the food (?). Directions on how to play this game would be very helpful.
Nice game, I like the graphics, the animations, the overall mood and the puzzle design. However, I ran into some glitches with the rope - sometimes when I try to deploy the rope, it doesn't hang and just stays in a knot. Screenshot_1.jpg
Nice game, and I like the backtracking mechanic - useful on the way back.
I like the idea of having a race to the bottom, this is actually the first racing game I played in LD48. I agree with nosfer about having a smooth camera follow. Regarding physics though, you can cheat by adding a continuous force input (i.e. instead of having player press the button, move the code to event tick) during the duration of the race.
I liked the atmosphere of the game, and I liked the creepiness as the submarine went further down, especially the glowing eyes of the whales. I couldn't get the scanner working, and after I upgraded everything, the game became very easy - I just had to repair the damage from time to time.
Nice game, I like the drawn art style. I got to both endings, and getting trapped was pretty weird.
It's a great game for a 72 hour jam, I like the story, simple characters, and the humor. It's crazy that the entire village depended on the Plumbing for idiots book, and the way to get the cat out was funny.
Nice idea, but execution needs improvement. Like Cyborg Studio said, the UI is hard to read, and the oxygen level, which needs to be way more visible, is depleting very quickly, which would cause one to wonder what are they doing wrong.
I like the art and the music in the game, and it gets pretty hectic as it progresses. However, I encountered a collision glitch near the tavern, happens when a bunch of enemies swarm the player and he goes off the map. Screenshot_1.jpg
The sound is amazing, and the atmosphere and mood are spot on; the story is told in a simple way and is easy to grasp, and the game feels very polished. But I agree with the people above that the game needs more interaction, as it reads like an interactive story with a press a button to continue mechanic.
Interesting game, but I also had massive performance problems. Also, having clearer directions would help, since once it gets dark, it's pretty difficult to see the road even with torch on.
I like everything about this game, it's fun and original. This has potential to be a full-featured game, I for once would love to play something like this on Switch.
Nice game, reminds me of old arena shooters.
Nice game, I liked the cutscenes, the atmosphere of the game, the art, and the overall concept. I agree with Vitor, though, about the time-draining life mechanic.
I got two different endings in this game, and the deterioration of Mie's mind makes the game creepy. Makes me wonder what happened at the river and why pens are bad.
Pros: graphics, sounds Cons: the enemies aren't doing anything, and there is nothing to do except shoot. This game has a potential to become a twin-stick shooter, but at the moment, controlling the guy with a gamepad is impossible, since he only looks at the mouse cursor. The level design also has potential for random generation, since I looked at it and couldn't help but wonder if it was random. Keep it up.
Nice and fun game. I like the graphics and the responsiveness of the controls, the game feels very polished. However, I'd add an option to change the controls, since I kept hitting space to jump, and the restart button requires a mouse click, which gets old after the first dozen deaths.
I liked this game, very moody and chill. The wrapping levels were a nice idea. A bit of inconsistency in first and second levels, one has normal jumps and the second one had huge jumps. May be by design, though.
Pros: fun and addictive, and I like the take on the theme. Cons: nothing, really.
Easy to learn, hard to master. One of my favorite games so far. Got 1200 on first try.
Also, you don't have to click, you can simply hold the button.
Fun game, the raptors are annoying but killable if you draw them away from the pack. Nice humor.
Short game, but it took me a few tries to beat it. The keys were the hardest to find.
Pros: Graphics, and sounds design, they are awesome. Great atmosphere. Cons: Controls - a way to control the ship via gamepad or a keyboard would be much better than having to press the on-screen buttons. You can still keep working on the game, I saw many LD games being published after a few months.
Great game, and a nice take on the theme. I can see this as a mobile game, maybe even with accelerometer/gyroscope controls.
Nice and dynamic game, easy to learn and difficult to master. Gamepad also works great.
Nice game, reminds me of those flash games from early 2000s.
Nice game, but a third-person view would be better. Got murdered a lot.
Great idea, simple, fun and addictive. Keep it up.
The graphics are pretty cool, and the overall mood and atmosphere are relaxing. However, like people above me mentioned, the tiles are glitchy, and some instructions would be nice - it's not very clear that the bubbles or some plants will kill you, and what's the point of the things that make you jump.
I like the graphics and the music in this game. However, the ship is painfully slow - I don't know if it's a bug or not.
Nice idea, reminded me of the Sims. Kept dying of exhaustion all the time.
The game is quite funny, but could use some polish, also better instructions would be helpful.
It's a fun game, the increase in Zeus's rage makes the gameplay pretty intense. A shame I couldn't beat the scores others poster here, but oh well.
Nice game, a bit confusing at first, but pretty interesting once you know what's going on.
A very fun game. My grandparents had the same attitude - turn off everything.
Thank you all for your feedback, it is really helpful. I am glad that you like the idea. Now that the jam is over, I can focus on creating a post jam version with more polish and more content.
I like the idea, the overall game is pretty fun. I also agree with Anson about the incentives - this would make the game even more interesting.
A very nice and polished game. Really like the art. The key locations could be easier to identify - especially the manor.
I like the idea of mixing potions to avoid death, though the game kept adding years no matter which flasks I put in the lab.
Nice game, very polished, and I like the environment manipulation mechanic. At first, it's not really clear that the lines represent stairs that putin can go through, also the end result after the placement is not very clear.
I like the intro, and the game is pretty fun overall. However, I agree with others that the destination should be more obvious - it's unclear at first where the passengers need to be dropped off.
Neat game, but needs a lot of polish - I got stuck in many places. Also, having S as a key for braking would improve the gameplay a lot.
It's a short, but very funny game. I like the memes in the game.
I like the aesthetics of this game, as well as the sense of speed when playing. It is pretty hard, though, had to restart the level countless times.
Nice game, auto turrets are definitely achievable with the first person view.
A nice game, feels very solid. However, I agree with Haastregt about the turn indicators. Also, there can be a situation where a character is surrounded by skeletons and literally cannot die due to being near the healing thing.
Nice game, it would probably be great on mobile with some tweaks. I got stuck in some places, though, and when I hit the restart option, the cart wasn't moving.
Nice game. If that's how a cult would operate in the year 3001, the Central Bureaucracy would deny the end of the world as we know it.