Little Town by Somfunambulist 2016-12-13T23:53:00
These graphics are super adorable! Love the art style. :)
I wouldn't mind playing a full, more fleshed-out version of this - has a bit of a 2D animal crossing vibe.
Foon → Ludum Dare Explorer → Users → somnolentPumpkin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Ludum Dare 48: Deeper and Deeper | jam | 440 | 3.81 | 3.71 | 3.00 | 3.60 | 4.04 | 3.23 | 3.52 | ||
| 2018 | 42 | Running out of space | 👥 | Family Computer | jam | ||||||||||
| 2016 | 37 | One room | Dungeon Slimes | compo | 65 | 3.87 | 3.74 | 4.09 | 3.22 | 4.00 | 3.64 | 47 |
somnolentPumpkin leaves an average of 23.0 feedback comments each event.
These graphics are super adorable! Love the art style. :)
I wouldn't mind playing a full, more fleshed-out version of this - has a bit of a 2D animal crossing vibe.
The music was so catchy and beautiful! I love text adventure games - I almost made one myself. :)
Also, I played it a second time just to see if I could start spamming 1 and 2 randomly and chance my way to the end of the game, and apparently the town was saved. :)
It was really cool how the audio synced up with the day cycle! I really liked the graphics as well. :)
Wow, this art style was really cool! Mad props to the illustrators. :) The minigames were fun too!
I really liked the art-style, very impressive for 48 hours!
I got the bad ending, but I'm not sure what I did wrong haha.
Unlike the others, I didn't have any issues with the controls - WSAD + E worked just fine for me.
Loved the Christmas theme - I didn't play the tutorial but the game itself was pretty intuitive so the tutorial wasn't needed. :)
This was a very interesting concept - unfortunately one of the men got stuck leaving the stall and I wasn't able to progress further in the game.
Having made my own game engine in C++ previously, I completely understand how fickle they can be, so don't be too hard on yourselves for the bugs. :)
Absolutely hilarious. After two tries of them not getting the message, I kept screaming until I saw red.
Love the art style! The mouse is super adorable.
Also, it contains cheese, so 5/5.
Very difficult, but in a good way. :) I liked the hand-drawn art style.
Trying to jump was a little weird if you were against a surface (I didn't have a lot of room to back up and move forward to jump again), but that wasn't a big deal at all.
Overall, very fun - I'd play a full game of this. :)
I found this game a bit confusing to play, but I think that's part of its charm. :)
I really liked the artstyle and still enjoyed the game even though I wasn't entirely certain what I was doing.
Really impressive given the time frame! I really liked the graphics, and the ambient noise was really good.
Might want to include a way to quit the game from within the game (I had to alt+f4 to close it), but that's my only gripe. :) Fun game!
A very interesting concept! Drag and drop controls would have been a little more intuitive, but once I figured out that pressing the help button showed the keyboard keys I needed to press, it was easy to play. :)
I love games like Papers, Please and this is in a similar vein to that. An interesting concept, and I liked the humorous names and all of the Star Wars/Star Trek references.
As others pointed out, touching the walls would often prevent me from moving until I moved away from them, but other than that this was a neat little puzzle game. :)
I had a lot of fun with this game - interesting take on the theme. :)
This is a cute little game - very good given the time frame. Love the graphics.
A very fun little game! I really enjoyed it, even though I need to git gud.
Loved Blue's Clues as a kid - hilarious game. Poor Mr. Salt.
Hey, something is better than nothing. :)
LD48 — Deeper and deeper (21)
To The Core by Paulsams 2021-04-30T08:09:27Z ♥ 1
Really fun game! The gameplay reminded me a lot of the Surf maps from back in counter-strike: source. But, like, if you also had a portal gun.
Why do we fall? by Cem Adiloglu 2021-04-27T06:31:54Z ♥ 0
I like the unique take on movement with the rope. The art kinda reminded me of Maple Story!
Congratulations, Debt! by Thinh 2021-04-27T06:30:53Z ♥ 1
Really fun concept! I liked the art on the merchandise.
Through the Anthill by nessie 2021-04-27T06:11:55Z ♥ 2
Gameplay loop is simple, yet fun! I liked the zoomed-out camera view in the corner, and the beans reminded me of Bertie Bott's Every-Flavored Beans
OVERDRILLED by everedx 2021-04-27T06:07:20Z ♥ 3
Wow! The sprites and animations look so polished. I'm not sure I fully understood the gameplay mechanics, but really impressive stuff!
Clowns Aren't Funny by NDHR Productions 2021-04-27T04:06:45Z ♥ 2
This game is, indeed, a clown-based game.
The squelching sound in the first map got old pretty quickly, but I really liked the speech bubble combat, and the water spraying in the next level.
Palette's Bottomless Backpack by CeltiCo 2021-04-27T03:50:34Z ♥ 2
Really funny idea! Every time I kept expecting it to run out of items, it just kept going.
Super Drill Diver! by Cornflowerblue 2021-04-27T03:42:15Z ♥ 2
Absolutely love the art style. The gameplay makes me feel really nostaligic for oldschool platformers; I'd play a full game of this.
Club U.G. by kr0s 2021-04-27T03:40:31Z ♥ 2
Loved the Stanley Parable reference
Into the Deep Web by Jon Topielski 2021-04-27T03:03:42Z ♥ 1
I really liked the Pokemon vibe of the UI, and the dice mechanic was fun; I'd play an expanded version of this game.
Ludum Postal by jvolonte 2021-04-27T02:50:56Z ♥ 2
Really enjoyed this once I fully understood the color mechanic
Dwarf Inc. by Matthieu Riboulot 2021-04-27T01:11:37Z ♥ 3
When there's a beer shortage, the alert pops up repeatedly which makes it hard to buy more brewers
But overall, a cool idle game! Don't see a lot of those in game jams. Art looks great, and UI is intuitive.
The Dwarven Brigade by Wolfier 2021-04-27T00:58:35Z ♥ 0
Very cool, kinda reminds me of dwarf fortress
Rip Deeper by Hozoku 2021-04-27T00:49:22Z ♥ 4
I gotta say: WOW. So polished for only three days. Loved your game from the moment I saw the sick camera transitions on the main menu, you guys nailed it on all fronts.
The gameplay itself took me a sec to figure out (was my own fault), but was fun once I got the hang of it.
Into the Forrest by frompdx 2021-04-27T00:39:46Z ♥ 1
Don't see a lot of RTSes in game jams. Not only did you try it, but you did really well at it!
And I know you mentioned the art came from an asset pack, but the assets you picked complement your game really well.
Aquaphobia by Szenos 2021-04-27T00:23:45Z ♥ 2
Definitely fits the theme well! The game's humor has charm, and the tentacle caught me off guard.
SeaSnap by Cral 2021-04-27T00:14:38Z ♥ 2
What a cute game! Always love games where you can take your own pictures, and the art style is very cute (will always have a soft spot for 2D graphics in 3D environments)
Would def play a full game of this.
Fear by NoobDude 2021-04-27T00:09:04Z ♥ 1
Character sprite looked great! Dialogue system looked very smooth as well, which is impressive given the allotted time (my dialogue systems are always a bit finnicky even after spending a week+ on them)
The Icarus by PowerAnze 2021-04-26T23:59:54Z ♥ 2
Truly awesome concept; Just last week I thought it'd be cool to make a game where you navigate via a radar, and here you've accomplished it perfectly in just a few days!
I would play a full game of this.
Descend by DevParty 2021-04-26T23:52:09Z ♥ 1
Really interesting gameplay! The movement reminds me of Toybox Escape from Neopets back in the day.
Overall I enjoyed it; the timed portion added a lot of suspense!
Who Killed Tim by fullmetal_automaton 2021-04-26T22:12:43Z ♥ 2
Always a fan of dialogue systems that don't freeze your character in place; was a really nice touch.
Also, the urban environment looks great given the time allotted!