FoonLudum Dare ExplorerLD48 → Who Killed Tim

Who Killed Tim

By fullmetal-automaton and LosnJP

View on ldjam.com

CategoryRankScoreCount
Overall11983.3522
Fun14682.9421
Innovation11333.0521
Theme10943.5022
Graphics13143.2821
Audio8453.2722
Humor6273.0318
Mood3793.9221

Comments

mero 2021-04-26 20:54

trees are covering the text :D

indigowolf 2021-04-26 21:01

Adding yourselves was a nice little touch.

corbeng 2021-04-26 21:04

Love how intuitive the conversation system works, just walk up and away you go! Found myself often aimlessly wandering rather than moving with purpose based on clues, but overall great work!

kieranmontgomery 2021-04-26 21:05

I like the idea, would love to see this game it wasn't part of a Jam, but rather a fully developed thing!

darkxao 2021-04-26 21:08

Interesting murder mystery. Short and sweet.

somnolentpumpkin 2021-04-26 22:12

Always a fan of dialogue systems that don't freeze your character in place; was a really nice touch.

Also, the urban environment looks great given the time allotted!

georg-io 2021-04-27 07:34

I enjoyed the environment that the game setup. I also like dialog systems that don't lock your characters movement, it keeps a good pace.

szkocka 2021-04-28 20:05

It turns out you can write a good murder mistery in couple of days. Will I turn purple too after developing games for too long? :D

daspanjo 2021-04-30 04:13

Wow, I'm normally not the biggest fan of story based games, but this got me hooked somehow. The story is awesome and the different "voices" make it really easy to differentiate between different characters. I like the small easter egg of putting yourself into the game - and yes, writing a crime story in a few days is hard, but you did a really awesome job with this!

techsec 2021-05-01 20:14

This game looks great and the murder mystery was actually really engaging. My one note would be to have some key press forward the message for fast (and mostly impatient) readers like myself

nerzal 2021-05-01 20:36

Hey there,

I'm sorry, that the following review is not that positive, but I try to leave honest reviews, otherwise you could not improve next time.

I don't know if bug or feature, but nearly every texture in the game was flickering. Also the feet of the main character tend to submerge into the textures - even on solid underground.

The dialogs were sometimes behind the trees, which made them very hard to read. As a non native english speaker for me it was hard to determine, if some sentences had gramatically errors, or if that is valid slang, but some dialogs felt off.

Also don't know if bug or feature, but the lighting effect on buildings/walls seems weird, so there is a bright circle on walls, when walking near to them.

As walking between & behind houses is possible - although maybe not intended? It would have been nice, to have some possibility to actually see the character. I have attached a screenshot to showcase that problem:

where-am-i.PNG

The music loop is very short, but the music itself matches the general athmosphere

And as a last thing, I'm not sure, what part of the game met the theme.

deltachemist 2021-05-03 08:21

Creepy game, I like it. The color palette is quite nice, and the levitating avatar feels weirdly enjoyable. Just a minor detail, sometimes the dialogs overlap with the trees and are difficult to read.

vixenmink 2021-05-06 02:00

Had some trouble on my end getting this to run but really like the concept

jk5000 2021-05-06 08:13

Overall an interesting little story. Well done.