Bruce & Iris by Tezra 2015-12-16T08:42:00
Updated description to include control schemes & change logs.
Foon → Ludum Dare Explorer → Users → Tezra
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Otaku Den | jam | 273 | 3.58 | 3.63 | 3.50 | 4.13 | 4.33 | 3.71 | 4.21 | 3.57 | 51 | |
| 2015 | 34 | Two Button Controls / Growing | Bruce & Iris | jam |
Updated description to include control schemes & change logs.
The mood is really scary D: I was hiding in my blanket all of the time! Love that you can actually hide under the blanket though it doesn't really provide me with much help. Flashlight saved my life. I couldn't run around with it to explore the room. Sadly couldn't figure out most of the puzzles, hints from the doll weren't very helpful.
Cock fighting super smash brother style. Increased my fighter's HP a lot but I got kicked off from the stage by enemy's stack of soda bottles! That surprises me! I was confused by the shop/stats screen because if I only focus on adding HP there's another attribute that go down and if I start with that my fighter will start with less HP.
The game is much more playable using the Arrow Keys. Didn't understand how leveling work or what's that yellow/purple effect in the middle is but the main mechanic of trying to hold off others while helping your teammates to gather in the center is fun.
Nice story about slimes and I liked the ending. :)
The pacing of the game is pretty impressive. I liked how the progression of the game was designed into the story.
Spacebar smashing is too intense! I can't make it to the end but still had fun :)
I love the music too :D Thanks! You've made my day
A room that consumes humans to gain happiness? Like the idea :D I like that the room has eyes too. I thought I could improve my luring techniques by simply moving the objects closer to the middle to prevent my guests from leaving. Doesn't seem to work but that'll be a cool idea.
I like the idea of a delivery airship. The steering controls are difficult to get used to at first but overtime it can be fun. It took me a really long time to figure out what to do in the game but the mysterious feeling kept me in the game (I think it must be because of that weird green ball). I don't know where or how to drop off the mails I picked up however. More hints will help.
I liked the concept but the music stopped me from trying again after a few plays.
I like the theme, it is very funny :D made me laughed many times. Similar with Terryg I couldn't figure out how to get better at it.
Art is awesome. Finished the game, nice puzzle design.
Great concept which is really funny but quite difficult, so I only got to Day 23. At first I was wondering if I should linger on some people longer to improve my hotel rating, but it seems not.
I didn't know the game has already started when I first launched the program. I kept hitting on the start button hehe. This really reminds me of my old Game & Watch handheld. I miss it so much! I love the graphics and the sound is pretty good too.
Cute story. Reminds me of my younger days in love~
So many different types of attacks and a leveling system too? That's quite awesome for a jam game. Did I mention that the effects look good! I had fun :) thanks!
The intro cutscene got me excited but I find the boss too difficult to kill. Sometimes I'm not sure if I'm hitting the boss at all - adding a feedback for that will be great (eg. flashing red) Whoever did the audio for "pain" in the gameover cutscene, it really made me laughed so hard.
I like that there's a bit of tutorial in the room itself :) always enjoy a good simulation game and this one is not bad. I knew what to do when I hover over my employees to look at their current status. Without a goal it is hard to continue much further.
I couldn't really figure out how much or where exactly the room moves to whenever I do a left click or a left+right click. Aside from that confusion I really like the concept of the game. I had fun trying to figure out where to go next and try to grab the gold orb before exiting.
I love the graphics - very crisp. Items in the rooms are very well drawn, nothing too hidden. I too have problems recognizing that the round thing with a hole is the other half of the key. I wanted to use the gun on the final lock but otherwise everything else makes sense.
Had fun going around the pretty big room. Good game!
I played the improved version and I really like it! This is a super good room! :D The tutorial is very well done and everything was kept in one room. There's a good variation of moves for what looks like a simple platforming game. My shadow enemy is very challenging to fight but I enjoyed every bit of it. The secret after the credits is a good surprise. One of the most enjoyable game I've played so far in this jam.