Nuclear Arms 3: Atomic Reckoning by Logicon 2016-12-17T05:17:00
Fun game. Really liked the skeleton animations. Dialog was good too.
Foon → Ludum Dare Explorer → Users → afinkyu_Pheaky
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Light in the Dark | jam | 729 | 2.93 | 2.84 | 2.95 | 3.09 | 2.89 | 3.29 | 2.27 | 3.53 | 92 |
Fun game. Really liked the skeleton animations. Dialog was good too.
That was good, might be the nazi zombie killer. Audio was wicked (and I don't mean just for games that use vocal for sfx). Nice work.
Pretty good all around. That poem won me over from the start.
I don't know what just happened... I need an adult.
I liked the players face when walking down. I laughed.
Not bad, would be nice to be able to move and attack (at least I couldn't move and attack using xbox controllers). Good work.
good try, look foreward to your entry next year
Thanks for all the comments so far, its been very encouraging. I know there are still a few issues I didn't have time to iron out (hopefully nothing gamebreaking). As for the size, well there is a bunch of stuff in there that I didn't get around to using/removing before putting this up. I'll be sure to manage the filesize better next year. Thanks for taking the time to respond.
Entertaining little game. I feel dirty though.
That was pretty cool. I like games where I get to be the antagonist out to destroy the heroes. The monster designs were nice, and I enjoyed the fact that you play multiple types in one playthrough rather than one per. I think multiple attack types per monster would have added a little extra oomph to it though. Anyway, good work.
This is a fun little title. Pathfinding may need a bit of work so I can't kite them so easily, but overall a pretty good java game. Also, I'd like to be able to spend my gold on something other than weapons. I saved up for the 250gold smg right off the bat, then I had nothing to spend on.
Nice work. You did a great job with the background audio, very eerie.
Visually pleasing, and I thought audio was great. The dialog was funny to boot.
The hamster animation is really nice. Give your artist a hug.
Really well made. Controls are tight, visually appealing, and decent audio to match it. Nice job.
Not a bad effort for 14h, though I would really like to play this at the 72h mark.
The controls are tight and responsive, YAY! It was a pleasure to drive around, and the level design/audio was nice. Some parts were a little rough, like the epileptic seizures of the car when I crash, but its a great start. Really fun.
Audio was nice, and I like the character design.
Ya jumped me. Good job.
Very pretty. I personally enjoyed the audio track and thoguht it went pretty well with the visuals. I do think the player ought to move a little faster, but thats minor.
Neat take on an escape the room game.
I liked it, but def needs a different reload btn so I can comfortably run to the right and reload at the same time. The audio and visuals were pretty good. Good job.
Very nice. Love the theme, visuals, and music.
Very nice on the visual and audio fronts. Character designs were wicked cool.
Pretty good game. I liked the hacking segments (after I figured out what I was doing). Left me wanting to play more to show off my imaginary l337 hax0r skillz.
Love the art style, and I think this could be a super cool platformer with some work.
Not sure If I saw all the content. Is there a sort of conclusion or ending to let you know? I do enjoy games like these, and this one wasn't half bad.
Fun game, and pretty tough. Encountered a bug where a red guy went out of the level and I couldn't finish the level. Nothing major. Overall, pretty satisfying. I love that little click noise when you run them down.
Overall I like the game well enough. I tried a second playthrough, but the timer didn't reset.I just ended up burning rubber all over the place for fun. I would drop the having to come to a complete stop before you can respawn though. I keep slamming the 'r' key hoping it'll restart me faster.
Cute game. Controls were a bit rough (keyboard) at first, but was a little easier when I dedicated my right hand to the spacebar. Love the meat textures you used on the walls. Pretty fun overall.
Pretty neat. The second part took me forever to realize that I'm supposed to be avoiding the white; I just though that the collision area was way too big =). Does the game go past the arrow part? The game locked up there for me, but it looks like theres more because the map pops up again. anyway, not bad.
I like how the rockets can hurt the enimies on the ground, that was a nice touch. Pretty cool, first entry I've played that breaks into the mecha genre.
The art is fantastic and the audio works very well with it, but there isn't much of a game to go with it.
Pretty good little game.
Not too shabby, but that audio is a bit rough on collisions. All in all, I like it.
Nice and relaxed from the visuals all the way to the dialog. The second monitor truly is a great investment.
Beautiful looking fps. I really enjoy how the sky complements the ground. I've noticed that a lot of these unity games have a fair amount of input lag for me. Is 100% on my end or is are others dealing with this as well? Anyway, nice work.
Absolutely loved it. Reminded me of NHK ni Youkoso, and my own patterns of anti-social behaviour (not that it had ever reached that extent). A/V was top notch as well.
Nice job with this. Short but sweet.
The aliens are cute, so I just let them overrun me.
Very nice. I liked the art direction a lot. The colors worked very well together.
A lot of fun to be had with this one. It started of easy enough, but quickly grew hectic and exciting. Might be my favorite so far. Very nice entry.
I'm not sure if there was strategy involved, but I thought the story was cute.
Very pretty visuals, remincent of Alice in Wonderland. Turns out my memory is shit though.
Neat little engine you've got here. Code could use some cleaning, but if it works it works.
Awesome game you've got here peach pie. I would really like to see work on this continued.
Needs a whole lot of work, but I like what you tried to do. This is the second jam title I've played where you get to be the boss destroying the heroes, and I really like the concept. This game would benefit greatly from mouse controls for aiming, and maybe push the camera back a little. Anyway, thanx for the game.
Could use a little polish, but I like the idea of being a scamming carnie.
Game lacked depth, but I liked the audio. Nice job.
Very well made in my opinion, and I love the pixel art. I think this game would benefit from a little more variety though. Also, major props on the tutorial. I appreciate you going that extra mile.
I like the audio, it really fit the environment.
This is the best driving game thus far. Beautiful level design btw, looked great. The controles were a bit rough, and I was getting stuck a bit, but It was still a lot of fun. Good entry.
Certainly the prettiest game I've played so far, and the audio fit well. Nice entry.
This is my plan for tomorrows final. Nice game, had a good laugh.
Nice work. The level themes are cool, and the music was great. But damn those executioners are a pain. Anyway, this game is pretty awesome.
Pretty good escape the room game. Paced well enough, and not obscenely difficult. Nice work.
I think I enjoyed that more than I should have. The audio track was really cool, so that probably helped pass the time. Anyway, I enjoyed myself. Nice job.
Pretty good. I really like the character designs, and It's only the second game I got to play as a mech, so thats cool.
Decent entry, like the upgrades, audio is nice, but I think the visuals is where this game shines. Good work.
Great job. Very humorous, and the feeling of being rushed was present.
Very pretty game
Neat little game. Crashed once, but fine other than that.
Liked it well enough, but it's a bit generic. A little variety would do this game wonders (someone suggested powerups).
I ate my brethren... I'm not proud. The audio was really nice.
Liked it well enough. I would tone down the use of particles a bit. Impressive amount of spells though. Nice work.
I really like the cartoony art direction for an escape the room game. The puzzles were nice too. Anyway, good job.
Neat little game, and I like the bgm you used.
Like it alot, great work. The boys diary and the letter just added to the cuteness of it all. That said, I rage quit on the block platforming part. I gave it a good 40-50 shots, but im generally pretty rubbish with first person platforming so I won't let that detract from everything this game does right.
Pretty cool idea. I had fun with it.
Congrats on your first finished game! I liked the voice acting, the recording came out very well. I quit at the timezone part because I really didn't care to google timezones. too much hassle. But other than that, solid effort.
took me a sec to figure out what I was doing. I'm in agreement that the bosses and players life should be reduced. There at least should be some indication that you are hurting the boss. Anyway, this is one of my favorites so far.
Super original idea, and its pretty fun to just glide around drawing stuff. I like it.
The game looks very nice, and I like the layout of the level. I'm a bit jealous of your thunder audio (was trying to get my sound guy to make one, but It never happened). Unfortunatly I couldn't beat it because I kept getting shot through the roof/losing items. If some bugs were ironed out, this could be really good.
So, the game could use a bit of polish, but I liked it. Good work.