FoonLudum Dare ExplorerLD37 → One Room Apocalypse

One Room Apocalypse

By firstdream

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Coolness159817

Comments

afinkyu_pheaky 2016-12-15 01:57

This is a fun little title. Pathfinding may need a bit of work so I can't kite them so easily, but overall a pretty good java game. Also, I'd like to be able to spend my gold on something other than weapons. I saved up for the 250gold smg right off the bat, then I had nothing to spend on.

flaterectomy 2016-12-22 22:18

Pretty basic game, but you added multiple weapons with different stats and a clear reloading progress bar which I appreciate. That kept my interest for a while.

Dodging wasn't very hard. It was pretty easy to line them all up and shoot until they got close, then run around and do the same in the other direction.

First I died on wave 9 or 10 purely out of my own stupidity. The second try I got the second to last gun that does 50 damage and then it was pretty easy to just keep going. I stopped after wave 13.

Graphics are a little inconsistent. The background is a little blurred whereas the characters are sharp. They're clearly apart from the background that way, but it's not a merry aesthetic.

I would've liked death sounds for the zombies since they kept stacking up on each other and I had no idea how many were left.